Lash: Difference between revisions
Appearance
No edit summary |
|||
Line 29: | Line 29: | ||
== Abilities == | == Abilities == | ||
{{Ability card|ability_name=Ground Strike|name=Ground Strike|description=Stomp the ground beneath you, '''damaging enemies''' in front of you. If you perform Ground Strike while airborne, you quickly dive towards the ground. Damage grows slower after 25m.|range=11m|cooldown=18s|upgrade1_effect=Cooldown|upgrade1_value=-10s|effect1=Stomp Damage|value1=90|effect2=Damage Per Meter|value2=6|upgrade2_value=|upgrade3_value=|upgrade2_effect=Struck enemies are popped into the air and slowed by 50% for 3s|upgrade3_effect=Damage Per Meter +110% and improved scaling}}{{Ability card|ability_name=Grapple|name=Grapple|description='''Pull yourself through the air''' toward a target. Using Grapple also restores '''one stamina charge''' and all '''air jumps and dashes'''.|radius=30m|cooldown=40s|effect1=Jump Velocity|value1=20m/s|upgrade1_effect=Cooldown|upgrade1_value=-20s|upgrade2_effect=Cast Range and gain '''+6''' Weapon Damage for 10s|upgrade2_value=+20m|upgrade3_effect=Fire Rate to Weapon Bonus Buff|upgrade3_value=+20%}} | |||
== Background == | == Background == |
Revision as of 02:22, 26 August 2024
Weapon: "Hero Not Found"
| |
---|---|
Weapon Stats | |
DPS: | ![]() |
Bullet Damage: | ![]() |
Ammo: | |
Bullets per sec: | |
Reload Time: | |
Bullet Velocity: | |
Light Melee: | ![]() |
Heavy Melee: | ![]() |
Falloff Range: | Hero Not Foundm → Hero Not Foundm |
Vitality Stats | |
Health: | |
Health Regen: | |
Bullet Resist: | |
Spirit Resist: | |
Move Speed: | |
Sprint Speed: | |
Stamina: | |
INFORMATION | |
Voice Actor: | |
Release Date: | |
Voice Lines: | Lash/Quotes |
“
Lash is a playable hero in Deadlock, available since the start of the Early Development Build.
Abilities
Ground Strike
![](/images/thumb/8/8a/Passive_ability_frame.png/128px-Passive_ability_frame.png)
Stomp the ground beneath you, damaging enemies in front of you. If you perform Ground Strike while airborne, you quickly dive towards the ground. Damage grows slower after 25m.
Range:
11m
Cooldown:
18s
Stomp Damage
Damage Per Meter
Grapple
![](/images/thumb/8/8a/Passive_ability_frame.png/128px-Passive_ability_frame.png)
Pull yourself through the air toward a target. Using Grapple also restores one stamina charge and all air jumps and dashes.
Radius:
30m
Cooldown:
40s
Jump Velocity
Background
“A FATE'S TALE:
Jacob Lash is an asshole.
Update history
Trivia
Heroes |
Hero Labs |