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{{WeaponCard|Wraith}}
{{WeaponCard|Wraith}}


== Card Generation ==
Wraith's cards work differently than any other ability in the game. You need to generate 100% of a card charge to throw a card. To generate a card, you must deal damage with your gun or melee, but the amount of damage doesn't scale the amount of a card generated.
{| class="wikitable"
|+ What actions generate cards
|-
! Action !! Card Percentage Generated
|-
| bodyshot || 4%
|-
| headshot || 6%
|-
| light melee || 20%
|-
| heavy melee || 50%
|}
Hitting non-player units multiplies the percentage generated by 0.35. Cooldown reduction increases the percentage generated proportionally.
== Background ==
== Background ==
{{Quotation|'''A FATE'S TALE'''|
{{Quotation|'''A FATE'S TALE'''|

Revision as of 19:03, 3 October 2024

{{{BASEPAGENAME}}}
Weapon:
"Hero Not Found"


BASE STATS

Weapon Stats
DPS: 61
Bullet Damage: 5.5
Ammo:

55

Bullets per sec:

11.1

Reload Time:

2.82s

Bullet Velocity:

572m/s

Light Melee: 63
Heavy Melee: 116
Falloff Range: 22 → 58mm
Vitality Stats
Health:

550

Health Regen:

2

Bullet Resist:

0%

Spirit Resist:

0%

Move Speed:

7m/s

Sprint Speed:

0 x0.06m/s

Stamina:

3


INFORMATION
Voice Actor:  
Release Date:  
Voice Lines:   Wraith/Quotes


Wraith is a fast-talking and fast-firing combatant with potent offensive abilities and mobility. She can activate her Full Auto to boost her own and allies' fire rate, flinging homing Card Tricks at her targets and Projecting her Mind to teleport either into or out of dangerous fights. Singling out a foe with her Telekinesis to stun and damage them, Wraith can decide who on the enemy team should die first.

Employing her charisma and strength to run a gambling network, Wraith is a widely-known feature of the criminal underworld of New York City.

Abilities

Card Trick


Cast Range 500m

Radius 5m



Number of Charges 1


Cooldown 0.75s

Deal weapon damage to summon cards. Activate to throw a card that flies towards the enemy or point under your crosshair.

Spirit Power#Spirit Power Scalingx0.9

70

Damage

1

Charges
Ability Point 1
+1 Charges
Ability Point 2
+50 Damage
Ability Point 5
+50% Card Summon Rate

Project Mind


Cast Range 25m






Cooldown 48s

Teleport to the targeted location.
Ability Point 1
+15m Cast Range
Ability Point 2
Provides a 300 bullet shield for 8s on teleport. Shield amount scales with Spirit Power.
Spirit Power#Spirit Power Scalingx2.62
Ability Point 5
-28s Cooldown

Full Auto



Radius 25m


Duration 5s

Spirit Power#Spirit Power Scalingx0.0655



Cooldown 48s

Temporarily boosts your fire rate. Nearby allies receive half the fire rate bonus.

20%

Fire Rate
Ability Point 1
-14s Cooldown
Ability Point 2
+5 Spirit Damage Per Bullet
Ability Point 5
+20% Bullet and Spirit Lifesteal and Increased Scaling on Spirit Damage Per Bullet

Telekinesis


Cast Range 20m



Duration 3s



Cooldown 100s

Lift an enemy hero into the air, stunning them, then slam them into the ground. Targets are silenced and disarmed afterwards.

Spirit Power#Spirit Power Scalingx1.05

175

Damage

3s

Duration
Ability Point 1
-30s Cooldown
Ability Point 2
+0.75s Duration
Ability Point 5
Telekinesis will bounce to an additional nearby target

Weapon

Weapon Stats
Falloff Range
20m - 58m
55 DPS
The Rake
Rapid Fire Medium Range

Card Generation

Wraith's cards work differently than any other ability in the game. You need to generate 100% of a card charge to throw a card. To generate a card, you must deal damage with your gun or melee, but the amount of damage doesn't scale the amount of a card generated.

What actions generate cards
Action Card Percentage Generated
bodyshot 4%
headshot 6%
light melee 20%
heavy melee 50%

Hitting non-player units multiplies the percentage generated by 0.35. Cooldown reduction increases the percentage generated proportionally.

Background

The cornerstone of the New York gambling scene, Wraith’s organization is about as open a secret as it comes. However, thanks to a non-trivial amount of bribes, shakedowns, and blackmail, Wraith knows that she’s above the law.

A FATE'S TALE

Update history

Main article: Update history
Update Changes

January 19, 2025

  • Card Trick spirit scaling reduced from 1.1 to 0.9
  • Card Trick cooldown increased from 0.65 to 0.75
  • Card Trick summon rate from non-heroes reduced from 0.35 to 0.25
  • Telekinesis silence and disarm duration increased from 2.5s to 3s
  • Telekinesis cast delay reduced from 0.4s to 0.3s
  • Telekinesis up/down motion now lasts 0.25s longer and moves a little bit higher

December 6, 2024

  • Bullet damage growth increased 0.37 to 0.39
  • Full Auto T2 Spirit Damage Per Bullet now has default 0.05 Spirit Power scaling
  • Full Auto T3 reduces the improved Spirit Power scaling from 0.1 to 0.05
  • Full Auto T3 changed from 30% Bullet Lifesteal to 20% Bullet and Spirit Lifesteal
  • Telekinesis cast time reduced from 0.7s to 0.4s
  • Telekinesis projectile speed increased from 650 to 750
  • Telekinesis now briefly lifts the enemy and then slams them to the ground and leaves the target with 2.5s of silence and disarm
  • Telekinesis T2 duration now applies to the silence and disarm, increased to +0.75s
  • Telekinesis T3 now causes the projectile to bounce to another nearby hero within 20m

November 21, 2024

  • Full Auto T3 lifesteal reduced from 35% to 30%
  • Full Auto T2 no longer has spirit scaling (moved to T3)
  • Full Auto T3 now also adds spirit scaling
  • Telekinesis now causes the target to oscillate up and down a little bit

Trivia

  • Wraith's hands can constantly be seen dug into her pockets as her two cybernetic arms perform actions for her.
  • Wraith is currently the only hero whose Sprint Speed is directly affected by Spirit Power.
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