Stomp the ground beneath you, damaging enemies in front of you. If you perform Ground Strike while airborne, you quickly dive towards the ground. Damage grows slower after 25m.
Focus on enemies to connect whips to them. After channeling, connected enemies are lifted and stunned then slammed into the ground. Your victims and any enemies in the landing zone will be damaged and slowed.
Press [Fire] to throw connected enemies early. Enemies that are not in line of sight or go out of range during the latch time will not be grabbed.
Lash is speculated to have been a sailor given the various ornaments and ship’s anchor that he wears. However, he is most likely not a traditional nautical sailor, but an aeronaut, a sailor of the skies. Statements from Deadlock developer Yoshi[1] indicate that no airplanes exist in the universe. Instead, airships using zephyr spirits are leveraged for air travel. On Lash’s left arm, he adorns a ship’s anchor tattoo surrounded by clouds, or even a possible zephyr.[2] The use of a whip to flog enemies could suggest it is also used to similarly flog the zephyr. This may be analogous to flogging horses to accelerate speed. Additionally, Lash’s aptitude of air mobility and the ship’s horn of his ultimate ability “Death Slam” further suggest he was an aeronaut.
Update history
Patch
Changes
08-29-2024
▼ Grapple no longer recharges stamina on use
► Improved firing arm position to be a little bit more out of the way from the reticle
Trivia
Lash often references Bebop in his dialogue, hinting at a rivalry between the two.