'''Bebop''' is a [[Hero]] in ''[[Deadlock]]''. A modified scrap golem with a big heart and a bigger hook arm, Bebop is a potent threat on the battlefield when supported by his team. Not only can he Grapple enemies and pull them into his allies, Bebop can attach sticky bombs to nearby foes and launch them in any direction with a powerful uppercut. For any foes left standing, Bebop's Hyper Beam can cut across the battlefield and finish them off.
'''Bebop''' is a [[Hero]] in ''[[Deadlock]]''. A modified scrap golem with a big heart and a bigger hook arm, Bebop is a potent threat on the battlefield when supported by his team. Not only can he Grapple enemies and pull them into his allies, Bebop can attach sticky bombs to nearby foes and launch them in any direction with a powerful uppercut. For any foes left standing, Bebop's Hyper Beam can cut across the battlefield and finish them off.
The mechanical son of a widowed junkyard attendant, Bebop and Ms. Shelly live together at a junkyard, working with scrap metal by day and listening to jazz music by night. But once Ms. Shelly falls ill, Bebop is forced into illegal activities to pay for her medicine, doing whatever he can to save his creator.
== Abilities ==
== Abilities ==
Line 75:
Line 77:
{{Fates_Tale|bebop}}
{{Fates_Tale|bebop}}
=== Lore ===
=== Lore ===
Bebop describes his creation as "an act of craftsmanship, willpower and sacrifice".<ref>[[Bebop/Quotes#Conversations|Bebop and Kelvin conversation]]</ref>
Bebop describes his creation as "an act of craftsmanship, willpower and sacrifice".<ref>{{ConvoCite|hero1=Bebop|hero2=Kelvin|number=2|hero_quote1=Bebop|quote1=I was summoned into existence by an act of craftsmanship, willpower and sacrifice. There is a clear path that someone could replicate.}}</ref> Bebop seems to have a soul.<ref>{{ConvoCite|hero1=Bebop|hero2=Dynamo|number=1|hero_quote1=Bebop|quote1=I thought I'd found a kindred spirit.|hero_quote2=Dynamo|quote2=Listen, we're both just a couple of floating souls in iron bodies. I think there's plenty of common ground.}}</ref>
Bebop's main source of income for Ms. Shelly's medicine is by fighting in the [[Bear Pit]].<ref>{{ConvoCite|hero1=Bebop|hero2=Ivy|number=2}}</ref><ref>{{PageRef|name=Pocket}}'s in-game [[Pocket/Quotes#Enemies|voice line]] (Killed Bebop): ''"Well, if I don't retake my company at least I have a future in the Bear Pit."''</ref><ref>{{PageRef|name=Bebop}}'s in-game [[Bebop/Quotes#Select|voice line]] (Select): ''"People get me all wrong. I'm not interested in violence for violence's sake! I'm interested in violence for money's sake."''</ref> Once Ms. Shelly is cured of her illness, he intends to retire.<ref>{{ConvoCite|hero1=Bebop|hero2=Mo & Krill|number=2|hero_quote1=Bebop|quote1=All goes well today, I won't need to fight in the pit any more.}}</ref>
Bebop was created with access to his own free will.<ref>{{ConvoCite|hero1=Bebop|hero2=McGinnis|number=3|hero_quote1=McGinnis|quote1=So, what sort of bindings did your creator put on you?|hero_quote2=Bebop|quote2=Oh, Ms. Shelly doesn't believe in that sort of thing.}}</ref> While Bebop doesn't particularly value human life,<ref>{{ConvoCite|hero1=Bebop|hero2=Lady Geist|number=3|hero_quote1=Lady Geist|quote1=You're not one of those machines that value human life, are you?|hero_quote2=Bebop|quote2=Not particularly. Beyond a few... notable exceptions.}}</ref><ref>{{PageRef|name=Bebop}}'s in-game [[Bebop/Quotes#Select|voice line]] (Select): ''"Ms. Shelly's a good person, and probably wouldn't condone me participating in bloodsport for money. I, however, am not shackled by human morality, and find it a rather entertaining use of my time."''</ref> he knows Ms. Shelly wouldn't approve of him killing people.<ref>{{ConvoCite|hero1=Bebop|hero2=McGinnis|number=3|hero_quote1=McGinnis|quote1=So, what's stopping you from mowing down humanity with that death laser?|hero_quote2=Bebop|quote2=It would disappoint Ms. Shelly!}}</ref><ref>{{ConvoCite|hero1=Bebop|hero2=Calico|number=2|hero_quote1=Bebop|quote1=I'm not interested in killing people for money.}}</ref> Bebop also refers to Ms. Shelly as his "mother".<ref>{{ConvoCite|hero1=Bebop|hero2=Yamato|number=1|hero_quote1=Yamato|quote1=Your master is sick?|hero_quote2=Bebop|quote2=My mother. Not my master.}}</ref>
Bebop can speak French, but can't speak Japanese.<ref>{{ConvoCite|hero1=Bebop|hero2=Lady Geist|number=1|hero_quote1=Bebop|quote1=Ah ben super, maintenant je suis coincé avec un bourgeois.}}</ref><ref>{{ConvoCite|hero1=Bebop|hero2=Yamato|number=1|hero_quote1=Yamato|quote1=だろ奴が噂の殺戮マシーンか?|hero_quote2=Bebop|quote2=Er, apologies. I don't speak Japanese.}}</ref>
Bebop wants to retire from fighting in the [[Bear Pit]] once he gets his wish to save [[Shelly Fisher|Miss Shelly]] from her illness.<ref>[[Bebop/Quotes#Conversations|Bebop and Krill conversation]]</ref>
Bebop calls humans "organics".<ref>{{PageRef|name=Bebop}}'s in-game [[Bebop/Quotes#Enemies|voice line]] (Killed Drifter): ''"What do I look like, Drifter, a frail organic?"''</ref><ref>{{ConvoCite|hero1=Bebop|hero2=Seven|number=2|hero_quote1=Bebop|quote1=You're not like the other organics.}}</ref>
Bebop can speak French.<ref>[[Bebop/Quotes#Conversations|Bebop and Lady Geist conversation]]</ref>
Bebop knows how to bake biscuits.<ref name=":0">{{ConvoCite|hero1=Bebop|hero2=Viscous|number=1|hero_quote1=Viscous|quote1=Do you think she'd like being in a Cube?|hero_quote2=Bebop|quote2=Y'know what? She might! After the ritual, come over and say hi! I'll make biscuits.}}</ref>
== Character interactions ==
== Character interactions ==
* Bebop has an ongoing feud with {{HeroIcon|Lash}}.<ref>{{VoiceLineCite|name=Lash|file=Lash_select_06.mp3|transcription=Reason number 87 I'm better than Bebop: He's Bebop.}}</ref><ref>{{VoiceLineCite|name=Lash|file=Lash_select_09.mp3|transcription=Fear... is for lesser men. And Bebop.}}</ref><ref>{{VoiceLineCite|name=Lash|file=Lash_unselect_06.mp3|transcription=Oh, Bebop got in your head, didn't he?}}</ref> Bebop once won a fight against Lash.<ref>[[Lash/Quotes#Conversations|Lash and Wraith conversation]]</ref>
* Bebop has an ongoing feud with {{HeroIcon|Lash}}.<ref>{{VoiceLineCite|name=Lash|file=Lash_select_06.mp3|transcription=Reason number 87 I'm better than Bebop: He's Bebop.}}</ref><ref>{{VoiceLineCite|name=Lash|file=Lash_select_09.mp3|transcription=Fear... is for lesser men. And Bebop.}}</ref><ref>{{VoiceLineCite|name=Lash|file=Lash_unselect_06.mp3|transcription=Oh, Bebop got in your head, didn't he?}}</ref> Bebop once won a fight against Lash.<ref>[[Lash/Quotes#Conversations|Lash and Wraith conversation]]</ref>
* {{HeroIcon|Mo & Krill}} watch Bebop's fights in the Bear Pit. They know Miss Shelly and have tried to help her.<ref name=":0">[[Bebop/Quotes#Conversations|Bebop conversations]]</ref>
* Bebop offers to introduce Ms. Shelly to {{PageRef|name=Drifter}},<ref>{{ConvoCite|hero1=Bebop|hero2=Drifter|number=1|hero_quote1=Bebop|quote1=In that case, you should come over to the scrapyard after the ritual! I'm sure Ms. Shelley could help out with dinner.}}</ref> {{PageRef|name=Victor}}<ref>{{ConvoCite|hero1=Bebop|hero2=Victor|number=1|hero_quote1=Bebop|quote1=After the ritual, I could introduce you to--|hero_quote2=Victor|quote2=I don't want to impose.|hero_quote3=Bebop|quote3=No imposition, I insist! People like us need to stick together.}}</ref> and {{PageRef|name=Viscous}}.<ref name=":0" /> He also wanted {{PageRef|name=McGinnis}} to speak to her.<ref>{{PageRef|name=Bebop}}'s in-game [[Bebop/Quotes#Enemies|voice line]] (Killed McGinnis): ''"So much for asking her to speak to Ms. Shelly."''</ref>
* {{PageRef|name=Ivy}} invites Bebop and Ms. Shelly to visit the [[The Arroyo's|Arroyo's]] for dinner.<ref>{{ConvoCite|hero1=Bebop|hero2=Ivy|number=3|hero_quote1=Ivy|quote1=You and Ms. Shelly should come over to the Arroyo's for dinner sometime. Heh, I bet they'd get along great.}}</ref>
* {{HeroIcon|Mo & Krill}} watch Bebop's fights in the Bear Pit. They know Ms. Shelly and have tried to help her.<ref>{{ConvoCite|hero1=Bebop|hero2=Mo & Krill|number=3|hero_quote1=Mo & Krill|quote1=Sorry we couldn't do more for her.|hero_quote2=Bebop|quote2=Ah you tried. That's good enough.}}</ref>
*{{HeroIcon|Vyper}} is a fan of {{HeroIcon|Lash}} and dislikes Bebop.<ref>{{VoiceLineCite|name=Vyper|file=viper_select_07.mp3|transcription=I'm just gonna say it: Lash is awesome, and he kicked Bebop's ass.}}</ref><ref>{{VoiceLineCite|name=Vyper|file=Viper kill bebop 05.mp3|transcription=When are you gonna get the message, Bebop? You suck!}}</ref>
*{{HeroIcon|Vyper}} is a fan of {{HeroIcon|Lash}} and dislikes Bebop.<ref>{{VoiceLineCite|name=Vyper|file=viper_select_07.mp3|transcription=I'm just gonna say it: Lash is awesome, and he kicked Bebop's ass.}}</ref><ref>{{VoiceLineCite|name=Vyper|file=Viper kill bebop 05.mp3|transcription=When are you gonna get the message, Bebop? You suck!}}</ref>
*{{HeroIcon|Wraith}} criticizes Bebop for not telling Miss Shelly about his work as a pitfighter.<ref name=":0" />
*{{HeroIcon|Wraith}} criticizes Bebop for not telling Ms. Shelly about his work as a pitfighter.<ref>{{ConvoCite|hero1=Bebop|hero2=Wraith|number=2|hero_quote1=Wraith|quote1=How long are you planning on lying to that lady?|hero_quote2=Bebop|quote2=I don't lie to her.|hero_quote3=Wraith|quote3=No. You just lie to yourself.}}</ref>
*{{PageRef|name=McGinnis}} and {{PageRef|name=Paradox}} are impressed by the craftsmanship used to create Bebop.<ref>{{ConvoCite|hero1=Bebop|hero2=McGinnis|number=1|hero_quote1=McGinnis|quote1=Who made you, Bebop?|hero_quote2=Bebop|quote2=Oh, Ms. Shelly.|hero_quote3=McGinnis|quote3=When you see her, tell her she did great work.}}</ref><ref>{{ConvoCite|hero1=Bebop|hero2=Paradox|number=1|hero_quote1=Paradox|quote1=You're a marvel to behold, Bebop. Truly exquisite craftsmanship.}}</ref>
== Gallery ==
== Gallery ==
Line 104:
Line 115:
== Trivia ==
== Trivia ==
[[File:Bebop Hyper Beam Jazz SFX.wav|thumb|Hyper Beam Jazz SFX]]
* Bebop's current model is inherited from his original design in ''[[Neon Prime]].'' His previous portrait artwork was different from his in-game model and possibly hints at what his final design will be like. This updated design can also be seen in [[The Binding of Oathkeeper|''The Binding of Oathkeeper'']] [https://youtu.be/nn_C9nQ_Ri0?si=m6WF1b3kDfIb2R9R&t=1547 Chapter 5D.]
* Bebop's current model is inherited from his original design in ''[[Neon Prime]].'' His previous portrait artwork was different from his in-game model and possibly hints at what his final design will be like. This updated design can also be seen in [[The Binding of Oathkeeper|''The Binding of Oathkeeper'']] [https://youtu.be/nn_C9nQ_Ri0?si=m6WF1b3kDfIb2R9R&t=1547 Chapter 5D.]
* Bebop is voiced by [[wikipedia:JB Blanc|JB Blanc]], who is known for voiceworks in many popular videogames (e.g. Diablo in ''Diablo III'', Braum in ''League of Legends'', Saxton Hale in ''Team Fortress 2'', etc.).
* Bebop is voiced by [[wikipedia:JB Blanc|JB Blanc]], who is known for voiceworks in many popular videogames (e.g. Diablo in ''Diablo III'', Braum in ''League of Legends'', Saxton Hale in ''Team Fortress 2'', etc.).
* Bebop is named after the jazz style [[wikipedia:Bebop|bebop]]. During Hyper Beam, a saxophone-like instrument can be heard playing erratically, akin to jazz improvisation. The songs [https://www.youtube.com/watch?v=KwIC6B_dvW4 Giant Steps by John Coltrane] and [https://www.youtube.com/watch?v=YZYaSkhRhoE Bebop by Charlie Parker] are possible references for the Hyper Beam SFX variants.
* Bebop is named after the jazz style [[wikipedia:Bebop|bebop]]. During Hyper Beam, a saxophone-like instrument can be heard playing erratically, akin to jazz improvisation.<ref>{{PageRef|name=Bebop}}'s [[Bebop/Sounds#Hyper Beam|Hyper Beam sounds]]</ref> The songs [https://www.youtube.com/watch?v=KwIC6B_dvW4 Giant Steps by John Coltrane] and [https://www.youtube.com/watch?v=YZYaSkhRhoE Bebop by Charlie Parker] are possible references for the Hyper Beam SFX variants.
* Bebop has a [[wikipedia:Cockney|Cockney]] accent, commonly spoken in England by working-class Londoners.
* Bebop has a [[wikipedia:Cockney|Cockney]] accent, commonly spoken in England by working-class Londoners.
* "Ignoring Lash in the Hideout" is displayed as one's status in the in-game Friends List when playing as Bebop in the [[Hideout]].
* "Ignoring Lash in the Hideout" is displayed as one's status in the in-game Friends List when playing as Bebop in the [[Hideout]].
Bebop is a Hero in Deadlock. A modified scrap golem with a big heart and a bigger hook arm, Bebop is a potent threat on the battlefield when supported by his team. Not only can he Grapple enemies and pull them into his allies, Bebop can attach sticky bombs to nearby foes and launch them in any direction with a powerful uppercut. For any foes left standing, Bebop's Hyper Beam can cut across the battlefield and finish them off.
The mechanical son of a widowed junkyard attendant, Bebop and Ms. Shelly live together at a junkyard, working with scrap metal by day and listening to jazz music by night. But once Ms. Shelly falls ill, Bebop is forced into illegal activities to pay for her medicine, doing whatever he can to save his creator.
On Hero Hit: Gain fast spin-up time, 2x weapon range and +30% weapon damage for 9s
5
On Hero Hit: Set Grapple Arm cooldown to 0 and restores +18% of your missing health
Notes
Uppercut's base damage is equal to light melee damage (starts at 63).
Uppercut affects all valid targets within ~5m to the front of Bebop and ~2-3m around him.
Uppercut first tries to launch all nearby allied troopers, enemy troopers, and enemy Heroes.
If there are no valid enemy targets at all near Bebop on cast, then Uppercut will try to launch nearby allied Heroes as well.
Launched enemies cannot receive the area damage.
Launched enemies and enemies in the landing area all receive the fire rate slow debuff.
Trajectory is affected by Bebop facing angle, i.e. facing down reduces airtime, and facing upward increases airtime.
Sticky Bomb
6m
8m
3.5s
0
18s
Attach a bomb that explodes after a delay, dealing spirit damage to nearby enemies.
If the bomb hits or kills a hero, you gain permanent bonus damage on Sticky Bomb.
Stacks diminish by half after 60 hits and 7 kills
3.5s
Fuse Time
On Hit:
x1.5
85
Damage
On Attach:
0s
Debuff Duration
On Hero Hit:
x0.0015
1%
Sticky Bomb Damage
On Hero Kill:
x0.01
2.5%
Sticky Bomb Damage
1
-8s Cooldown
2
85 Damage
5
On Cast: +5m Move Speed and +25% Debuff Resistance for 6s
Notes
Damage gain per stack is permanent for the rest of the game.
The percentage damage increase is applied to the total damage of the bomb. Formula: ((Base dmg + Upgrade + Spirit scaling) * stack multiplier).
EX: With the "+75 Damage" upgrade, 6 bomb stacks (+9% damage), and 33 Spirit; Sticky Bomb will deal 244.81 damage (110 [Base] + 75 [Upgrade] + 33*1.2 [Spirit scaling]) * 1.09 [Stack Multiplier]
Can target allies. Attaching to self or allies does not apply T3 debuff.
Can target self by using alt-cast functionality.
Bombs instantly explode if the target dies.
Also gains stacks for enemy heroes that die while a bomb is attached to them.
To get an "On Hero Kill" stack, the enemy has to die within 12s of the bomb exploding.
Grapple Arm
30m
0
23s
Launch out a mechanical hand that pulls the first character it hits, reeling them in.
Grapple Arm can be used on allies.
30m
Cast Range
x0.7
44.1
Damage
1
+20% weapon damage against victims for 6s
2
30m Cast Range
5
-11.5s Cooldown
Hyper Beam
11s
0
120s
Channel a powerful torrent of energy that deals spirit damage and applies slow.
x2.51
160
Damage Per Second
On Hit:
-25%
Move Speed
70mBeam Length
2.9mBeam Width
1
-20s Cooldown
2
108 Damage Per Second
5
Hyper Beam heals Bebop for 65% of its damage on Heroes. 20% on non-hero
Notes
Deals 50% damage to objectives.
Hyper Beam has 3 damage areas: area near arm, the beam itself (2.9m width), and area around the end of the beam.
Hyper Beam deals damage in an area 5m radius centered around the beam arm, and 4m radius centered around the end of the beam, indicated by purple circles.
Any Hyper Beam damage that occurs within about ~9m radius of the beam arm is reduced by 25%, even main beam and end-of-beam damage.
This reduced damage penalty area scales with cast range bonuses; for example, +35% cast range will increase the penalty area from ~9m to ~12m.
Hyper Beam has a short "cast time" before the laser is fully deployed and active.
Bebop levitates in the air during deployment time and also while the beam is active.
Cancelling Hyper Beam during the deployment time does not consume the cooldown.
Weapon
Humble Pie
Beam Weapon
Medium Range
59Damage Per Second
Falloff Range
20m ➞ 51m
Fires a continuous beam with no bullet travel
Bebop's weapon has a unique "Max Range" stat (not to be confused with Falloff Range). His weapon deals no damage beyond its max range. The max range starts at 32m and increases by +2m with boons.
Fixed Sticky Bomb T3 duration ending once the bomb went off rather than the full 5s duration.
Sticky Bomb T3 changed from "On Cast: +5m Move Speed and +20% Fire Rate for 5s" to "On Cast: +5m Move Speed and +25% Debuff Resistance for 6s" (applies retroactively).
Forged by the hands of a widowed junk yard attendant; Bebop was more than just some scrap golem laborer... he was the son she couldn't have. Together they would work in the iron yard during the day, and listen to jazz at night. It was a predictable, if not comforting routine. But now, Bebop's creator has fallen ill and while Miss Shelly wouldn't approve of the activities that Bebop does at night to pay for her medicine, what she doesn't know can't hurt her.
Lore
Bebop describes his creation as "an act of craftsmanship, willpower and sacrifice".[2] Bebop seems to have a soul.[3]
Bebop's main source of income for Ms. Shelly's medicine is by fighting in the Bear Pit.[4][5][6] Once Ms. Shelly is cured of her illness, he intends to retire.[7]
Bebop was created with access to his own free will.[8] While Bebop doesn't particularly value human life,[9][10] he knows Ms. Shelly wouldn't approve of him killing people.[11][12] Bebop also refers to Ms. Shelly as his "mother".[13]
Bebop can speak French, but can't speak Japanese.[14][15]
Bebop's current model is inherited from his original design in Neon Prime. His previous portrait artwork was different from his in-game model and possibly hints at what his final design will be like. This updated design can also be seen in The Binding of OathkeeperChapter 5D.
Bebop is voiced by JB Blanc, who is known for voiceworks in many popular videogames (e.g. Diablo in Diablo III, Braum in League of Legends, Saxton Hale in Team Fortress 2, etc.).
Bebop is named after the jazz style bebop. During Hyper Beam, a saxophone-like instrument can be heard playing erratically, akin to jazz improvisation.[33] The songs Giant Steps by John Coltrane and Bebop by Charlie Parker are possible references for the Hyper Beam SFX variants.
Bebop has a Cockney accent, commonly spoken in England by working-class Londoners.
"Ignoring Lash in the Hideout" is displayed as one's status in the in-game Friends List when playing as Bebop in the Hideout.
↑Bebop And Kelvin Conversation 2 - "I was summoned into existence by an act of craftsmanship, willpower and sacrifice. There is a clear path that someone could replicate."
↑Bebop And Dynamo Conversation 1 - "I thought I'd found a kindred spirit." - "Listen, we're both just a couple of floating souls in iron bodies. I think there's plenty of common ground."
↑Pocket's in-game voice line (Killed Bebop): "Well, if I don't retake my company at least I have a future in the Bear Pit."
↑Bebop's in-game voice line (Select): "People get me all wrong. I'm not interested in violence for violence's sake! I'm interested in violence for money's sake."
↑Bebop And McGinnis Conversation 3 - "So, what sort of bindings did your creator put on you?" - "Oh, Ms. Shelly doesn't believe in that sort of thing."
↑Bebop And Lady Geist Conversation 3 - "You're not one of those machines that value human life, are you?" - "Not particularly. Beyond a few... notable exceptions."
↑Bebop's in-game voice line (Select): "Ms. Shelly's a good person, and probably wouldn't condone me participating in bloodsport for money. I, however, am not shackled by human morality, and find it a rather entertaining use of my time."
↑Bebop And McGinnis Conversation 3 - "So, what's stopping you from mowing down humanity with that death laser?" - "It would disappoint Ms. Shelly!"
↑ 18.018.1Bebop And Viscous Conversation 1 - "Do you think she'd like being in a Cube?" - "Y'know what? She might! After the ritual, come over and say hi! I'll make biscuits."
↑Lash's in-game voice line - "Reason number 87 I'm better than Bebop: He's Bebop."
↑Lash's in-game voice line - "Fear... is for lesser men. And Bebop."
↑Lash's in-game voice line - "Oh, Bebop got in your head, didn't he?"
↑Bebop And Drifter Conversation 1 - "In that case, you should come over to the scrapyard after the ritual! I'm sure Ms. Shelley could help out with dinner."
↑Bebop And Victor Conversation 1 - "After the ritual, I could introduce you to--" - "I don't want to impose." - "No imposition, I insist! People like us need to stick together."
↑Bebop's in-game voice line (Killed McGinnis): "So much for asking her to speak to Ms. Shelly."
↑Bebop And Ivy Conversation 3 - "You and Ms. Shelly should come over to the Arroyo's for dinner sometime. Heh, I bet they'd get along great."