| Blood Tribute | |||
|---|---|---|---|
| Cost | |||
| Tier | 3 | ||
| +8% Debuff Resist | |||
| +8% Spirit Resist | |||
| +4 Out of Combat Regen | |||
| Active | |||
| Toggle: Continually sacrifice Health to improve | |||
Health Drain | |||
| Internal name: upgrade_blood_tribute | |||
| Sounds | |||
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{{Infobox item | {{Infobox item/auto|Blood Tribute| sound1 = Blood tribute activate 01.mp3 | sound2 = Blood tribute activated lp 01.mp3 | sound3 = Blood tribute deactivate 01.mp3}} | ||
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{{ItemSummary|{{#var:item_key_or_en}}}} | |||
Unlike most [[Active Items|active items]], Blood Tribute has no cooldown or duration limit and instead can be toggled on and off indefinitely. The health drain cannot kill its user. | ==Notes== | ||
* Unlike most [[Active Items|active items]], '''Blood Tribute''' has no cooldown or duration limit and instead can be toggled on and off indefinitely. | |||
** However, toggling '''Blood Tribute''' does not build up stacks of {{ItemIcon|Spellslinger}}. | |||
* The health drain cannot kill its user. | |||
== Interactions with Crowd-Control == | |||
{{ItemIcon|Blood Tribute}}'s active reduces the duration of stuns and similar effects inflicted by the following abilities: | |||
{{ReducibleCC}} | |||
This effect helps mitigate crowd-control by shortening stuns' durations, allowing the hero to recover more quickly. | |||
== Update history == | == Update history == | ||
{{Update history}} | {{Update history}} | ||
== Navigation == | |||
{{Item Navbox}} | {{Item Navbox}} | ||
[[Category:Active Items]] | |||
Latest revision as of 06:40, 8 July 2026
| Blood Tribute | |||
|---|---|---|---|
| Cost | |||
| Tier | 3 | ||
| Enhanced | |||
| +8 Debuff Resist | |||
| +22% Spirit Resist | |||
| +12 Out of Combat Regen | |||
| Active | |||
| Toggle: Continually sacrifice Health to improve | |||
Health Drain | |||
| Internal name: upgrade_blood_tribute | |||
| Sounds | |||
Blood Tribute is a Tier 3
Weapon Item that can be purchased from the Shop for
3,200.
Notes
[edit | edit source]- Unlike most active items, Blood Tribute has no cooldown or duration limit and instead can be toggled on and off indefinitely.
- However, toggling Blood Tribute does not build up stacks of Spellslinger.
- The health drain cannot kill its user.
Interactions with Crowd-Control
[edit | edit source]Blood Tribute's active reduces the duration of stuns and similar effects inflicted by the following abilities:
- Abrams: Shoulder Charge, Seismic Impact
- Apollo: Disengaging Sigil, Riposte
- Bebop: Exploding Uppercut, Grapple Arm (cast microslow + T1 debuff), Hyper Beam (effect is negligible)
- Billy: Bashdown, Blasted
- Calico: Gloom Bombs (T2 debuff)
- Celeste: Light Eater, Dazzling Trick, Shining Wonder
- Drifter: Rend (T3 debuff), Stalker's Mark
- Dynamo: Kinetic Pulse
- Graves: Jar of Dead (T2 slow), Grasping Hands, Borrowed Decree
- Grey Talon: Rain of Arrows (T1 slow), Spirit Snare, Guided Owl
- Haze: Sleep Dagger, Fixation
- Holliday: Powder Keg, Crackshot, Spirit Lasso
- Infernus: Napalm, Afterburn, Concussive Combustion
- Ivy: Entangling Thorns, Stone Form, Air Drop (T2 slow, T3 silence)
- Kelvin: Frost Grenade
- Lady Geist: Life Drain, Malice, Soul Exchange (cast microslow + T2 silence)
- Lash: Ground Strike (T2 displacement + slow), Flog (T1 slow), Death Slam
- McGinnis: Spectral Wall, Heavy Barrage (T1 slow)
- Mina: Love Bites, Nox Nostra
- Mirage: Fire Scarabs, Dust Devil, Djinn's Mark
- Mo & Krill: Scorn (T3 debuff), Burrow, Sand Blast, Combo
- Paige: Captivating Read, Rallying Charge
- Paradox: Pulse Grenade, Time Wall, Kinetic Carbine
- Pocket: Barrage, Enchanter's Satchel (T3 slow), Affliction
- Rem: Pillow Toss, Naptime
- Seven: Lightning Ball (T2 slow; effect is negligible), Static Charge (stun duration only), Power Surge (T3 debuff)
- Shiv: Serrated Knives, Slice and Dice
- Silver: Boot Kick (on-cast immobilize + T3 debuff), Entangling Bola
- Silver (Transformed): Mauling Leap, Tail Whack
- Sinclair: Vexing Bolt (T1 debuff), Rabbit Hex
- The Doorman: Call Bell, Luggage Cart (T3 stun), Hotel Guest (post-checkout Time-Slow + T2 stun)
- Venator: Consecrating Grenade, Gutshot, Hex-Lined Snap Trap
- Victor: Pain Battery (T1 slow), Aura of Suffering (T1 slow, T3 debuff; effect is negligible), Shocking Reanimation
- Vindicta: Stake, Crow Familiar
- Viscous: Puddle Punch, Goo Ball
- Vyper: Screwjab Dagger, Lethal Venom, Petrifying Bola
- Warden: Alchemical Flask, Binding Word (immobilize only, escape time is not affected)
- Wraith: Card Trick, Telekinesis
- Yamato: Power Slash (T1 slow), Flying Slash, Crimson Slash
The stun from a parry cannot be reduced.
The stun from Knockdown is not affected by Debuff Resist. This might be unintended.
This effect helps mitigate crowd-control by shortening stuns' durations, allowing the hero to recover more quickly.
Update history
[edit | edit source]View the full update history: Blood Tribute/Update history
| Update | Changes |
|---|---|
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Navigation
[edit | edit source]Weapon
Alchemical Fire • Ballistic Enchantment • Berserker • Blood Tribute • Burst Fire • Cultist Sacrifice • Escalating Resilience • Express Shot • Headhunter • Heroic Aura • Hollow Point • Hunter's Aura • Point Blank • Shadow Weave • Sharpshooter • Spirit Rend • Tesla Bullets • Toxic Bullets • Weighted Shots
Vitality
Cheat Death • Colossus • Divine Barrier • Diviner's Kevlar • Healing Tempo • Indomitable • Infuser • Inhibitor • Juggernaut • Leech • Phantom Strike • Plated Armor • Siphon Bullets • Spellbreaker • Unstoppable • Vampiric Burst • Witchmail
Spirit