Revision as of 14:59, 10 November 2024 by RJPaangoliin (talk | contribs) (Image caption update)

Levels in Deadlock signify how many total Souls Souls a hero has gathered. Levels increase a hero's power by granting rewards at specific souls-gathered thresholds. A hero's level is most appropriately referred to by the number of souls they have gathered, which is displayed at all times for all players.

Level up notification for 4,500 souls gathered. Rewards an ability point and a power increase.
Level up notification for 4,500 souls gathered. Rewards an Ability Point and a Power Increase.

Leveling Up

Leveling up in Deadlock is based on a hero's total gathered souls. Level up rewards vary from level to level and are a mix of   Ability Unlocks,   Ability Points, and   Boons (Power Increases). The first three ability unlocks can only be used on non-ultimate abilities. When the fourth ability unlock is obtained at  3k it can be used to learn the hero's ultimate ability.

Reward breakdown

All heroes level up at the same souls-gathered thresholds. The following table details the rewards given at each threshold.

IndividualAccumulative
SoulsBoonsAbility UnlockAbility PointsBoonsAbility UnlockAbility Points
 600 1
 800  111
 1100  221
 1500  322
 2000  432
 2600  533
 3200  634
 3800  744
 4500  845
 5200  946
 5900  1047
 6600  1148
 7400  1249
 8200  13410
 9000  14411
 9800  15412
 10700  16413
 11600  17414
 12500  18415
 13400  19416
 14400  20417
 15500  21418
 16700  22419
 18000  23420
 19500  24421
 21200  25422
 23100  26423
 25200  27424
 27500  28425
 30000  29426
 32700  30427
 35600  31428
 38700  32429
 42000  33430
 45500  34431
 49200  35432

Ability Points

Ability points are obtained in various ways but primarily as level up rewards. Each ability has three levels, requiring one, two, and then five ability points to unlock. It is possible to spend ability points in any order, including saving them to spend on an ultimate ability or for the final level of an ability costs five ability points to unlock. Fully leveling up all of a hero's abilities requires a total of thirty-two ability points.

Boons from Patron

 
Haze's power increase profile. (Image for reference only, numbers may be outdated)

Boons (power increases) serve to increase the base attributes of the hero. Level Up occasionally grant Boons from Patron  . The base attributes that are improved by Boons are: base bullet damage, base melee damage, and base health. Each hero gains unique amounts of base stats from their Boons. The differences in these power increase profiles can dictate which heroes are more powerful in the early stages of a game and which heroes become powerful in the late game.

Power Increase Tables

Base bullet damage based in PI
Hero Base Bullet Damage

(Full shot)

PI (Full shot) Souls collected
 1.2K  2.2K  4.5K  6K  7.5K  9K  10.5K  12K  13K  14K  15K
  Abrams 42,12 = [4,68/pellet] [9 pellets] +2,88 = [+0,32/pellet] [9 pellets] 45,00 47,88 50,76 53,64 56,52 59,40 62,28 65,16 68,04 70,92 73,80
  Bebop 5,30 +0,37 5,67 6,04 6,41 6,78 7,15 7,52 7,89 8,26 8,63 9,00 9,37
  Dynamo 13,00 +0,9 13,90 14,80 15,70 16,60 17,50 18,40 19,30 20,20 21,10 22,00 22,90
  Grey Talon 22,00 +1,8 23,80 25,60 27,40 29,20 31,00 32,80 34,60 36,40 38,20 40,00 41,80
  Haze 5,60 +0,28 5,88 6,16 6,44 6,72 7,00 7,28 7,56 7,84 8,12 8,40 8,68
  Infernus 6,60 +0,36 6,96 7,32 7,68 8,04 8,40 8,76 9,12 9,48 9,84 10,20 10,56
  Ivy 4,50 +0,5 5,00 5,50 6,00 6,50 7,00 7,50 8,00 8,50 9,00 9,50 10,00
  Kelvin 21,00 +1,2 22,20 23,40 24,60 25,80 27,00 28,20 29,40 30,60 31,80 33,00 34,20
  Lady Geist 25,00 +2,1 27,10 29,20 31,30 33,40 35,50 37,60 39,70 41,80 43,90 46,00 48,10
  Lash 10,00 +0,9 10,90 11,80 12,70 13,60 14,50 15,40 16,30 17,20 18,10 19,00 19,90
  McGinnis 7,15 +0,44 7,59 8,03 8,47 8,91 9,35 9,79 10,23 10,67 11,11 11,55 11,99
  Mo & Krill 14,40 = [3,6/pellet] [4 pellets] +1 = [+0,25/pellet] [4 pellets] 15,40 16,40 17,40 18,40 19,40 20,40 21,40 22,40 23,40 24,40 25,40
  Paradox 7,20 +0,42 7,62 8,04 8,46 8,88 9,30 9,72 10,14 10,56 10,98 11,40 11,82
  Pocket 35,00 = [5/pellet] [7 pellets] +2,8 = [+0,4/pellet] [7 pellets] 37,80 40,60 43,40 46,20 49,00 51,80 54,60 57,40 60,20 63,00 65,80
  Seven 11,50 +0,76 12,26 13,02 13,78 14,54 15,30 16,06 16,82 17,58 18,34 19,10 19,86
  Shiv 34,20 = [5,7/pellet] [6 pellets] +2,4 = [+0,4/pellet] [6 pellets] 36,60 39,00 41,40 43,80 46,20 48,60 51,00 53,40 55,80 58,20 60,60
  Vindicta 13,00 +1 14,00 15,00 16,00 17,00 18,00 19,00 20,00 21,00 22,00 23,00 24,00
  Viscous 13,00 +1,1 14,10 15,20 16,30 17,40 18,50 19,60 20,70 21,80 22,90 24,00 25,10
  Warden 19,80 +1,2 21,00 22,20 23,40 24,60 25,80 27,00 28,20 29,40 30,60 31,80 33,00
  Wraith 5,50 +0,48 5,98 6,46 6,94 7,42 7,90 8,38 8,86 9,34 9,82 10,30 10,78
  Yamato 28,25 = [5,65/pellet] [5 pellets] +2,5 = [+0,5/pellet] [5 pellets] 30,75 33,25 35,75 38,25 40,75 43,25 45,75 48,25 50,75 53,25 55,75
Base health based on PI
Hero Base Health PL increase Souls collected
 1.2K  2.2K  4.5K  6K  7.5K  9K  10.5K  12K  13K  14K  15K
  Abrams 600 HP +32 HP 632 664 696 728 760 792 824 856 888 920 952
  Bebop 650 HP +41 HP 691 732 773 814 855 896 937 978 1019 1060 1101
  Dynamo 650 HP +44 HP 694 738 782 826 870 914 958 1002 1046 1090 1134
  Grey Talon 550 HP +27 HP 577 604 631 658 685 712 739 766 793 820 847
  Haze 500 HP +27 HP 527 554 581 608 635 662 689 716 743 770 797
  Infernus 600 HP +33 HP 633 666 699 732 765 798 831 864 897 930 963
  Ivy 550 HP +35 HP 585 620 655 690 725 760 795 830 865 900 935
  Kelvin 600 HP +50 HP 650 700 750 800 850 900 950 1000 1050 1100 1150
  Lady Geist 650 HP +41 HP 691 732 773 814 855 896 937 978 1019 1060 1101
  Lash 550 HP +42 HP 592 634 676 718 760 802 844 886 928 970 1012
  McGinnis 550 HP +41 HP 592 634 676 718 760 802 844 886 928 970 1012
  Mo & Krill 700 HP +44 HP 744 788 832 876 920 964 1008 1052 1096 1140 1184
  Paradox 550 HP +40 HP 590 630 670 710 750 790 830 870 910 950 990
  Pocket 550 HP +31 HP 581 612 643 674 705 736 767 798 829 860 891
  Seven 550 HP +31 HP 581 612 643 674 705 736 767 798 829 860 891
  Shiv 600 HP +35 HP 635 670 705 740 775 810 845 880 915 950 985
  Vindicta 550 HP +20 HP 570 590 610 630 650 670 690 710 730 750 770
  Viscous 550 HP +38 HP 588 626 664 702 740 778 816 854 892 930 968
  Warden 550 HP +45 HP 595 640 685 730 775 820 865 910 955 1000 1045
  Wraith 550 HP +31 HP 581 612 643 674 705 736 767 798 829 860 891
  Yamato 500 HP +31 HP 531 562 593 624 655 686 717 748 779 810 841
Light Melee Damage based on PI
Hero Base PL increase Souls collected
 1.2K  2.2K  4.5K  6K  7.5K  9K  10.5K  12K  13K  14K  15K
All Heroes 63 +3.4 66,4 69,8 73,2 76,6 80 83,4 86,8 90,2 93,6 97 100,4
  Yamato 69 72,4 75,8 79,2 82,6 86 89,4 92,8 96,2 99,6 103 106,4
Heavy Melee Damage based on PI
Hero Base PL increase Souls collected
 1.2K  2.2K  4.5K  6K  7.5K  9K  10.5K  12K  13K  14K  15K
All Heroes 116 +3.4 119,4 122,8 126,2 129,6 133 136,4 139,8 143,2 146,6 150 153,4
  Yamato 128 131,4 134,8 138,2 141,6 145 148,4 151,8 155,2 158,6 162 165,4