Bullet Damage: Difference between revisions

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{{Stub}}
{{plink|Bullet Damage}} is a stat that [[heroes]] start with and can obtain more through [[items]].
{{plink|Bullet Damage}} is a stat that [[heroes]] start with and can obtain more through [[items]].


A permanent Bullet Damage buff can be obtained from [[Golden Statue]]s.
A permanent Bullet Damage buff can be obtained from [[Golden Statue]]s.
<!-- TABLE NEEDS TO BE AUTOMATED
{| class="wikitable sortable"
!Hero
!Base Bullet Damage (damage)
!Magazine size
!Base Damage per magazine
!Secondary Bullet Damage (health points)
!Base Damage per secondary magazine
|-
|{{HeroIcon|Abrams}}
|42.12 [4.68/pellet]
|9 [9 pellets]
|379.08 hp/mag
| -
| -
|-
|{{HeroIcon|Bebop}}
|5.3
|66
|349.8 hp/mag
| -
| -
|-
|{{HeroIcon|Dynamo}}
|13
|18
|234 hp/mag
| -
| -
|-
|{{HeroIcon|Grey Talon}}
|22
|17
|374 hp/mag
| -
| -
|-
|{{HeroIcon|Haze}}
|5.6
|25 * (variable size)
|140 hp/mag
| -
| -
|-
|{{HeroIcon|Infernus}}
|6.6
|27
|178.2 hp/mag
| -
| -
|-
|{{HeroIcon|Ivy}}
|4.5
|33
|148.5 hp/mag
| -
| -
|-
|{{HeroIcon|Kelvin}}
|21
|15
|315 hp/mag
| -
| -
|-
|{{HeroIcon|Lady Geist}}
|25
|13
|325 hp/mag
| -
| -
|-
|{{HeroIcon|Lash}}
|10
|29
|290 hp/mag
| -
| -
|-
|{{HeroIcon|McGinnis}}
|7.15
|66
|471.9 hp/mag
| -
| -
|-
|{{HeroIcon|Mo & Krill}}
|14.4 [3.6/pellet]
|20 [4 pellets]
|288 hp/mag
| -
| -
|-
|{{HeroIcon|Paradox}}
|7.2
|40
|288 hp/mag
| -
| -
|-
|{{HeroIcon|Pocket}}
|35 [5/pellet]
|11 [7 pellets]
|385 hp/mag
| -
| -
|-
|{{HeroIcon|Seven}}
|11.5
|29
|333.5 hp/mag
| -
| -
|-
|{{HeroIcon|Shiv}}
|34.2 [5.7/pellet]
|10 [6 pellets]
|342 hp/mag
| -
| -
|-
|{{HeroIcon|Vindicta}}
|13
|22
|286 hp/mag
| -
| -
|-
|{{HeroIcon|Viscous}}
|13
|20
|260 hp/mag
|70 hp [4 bullets]
|350 hp/mag
|-
|{{HeroIcon|Warden}}
|19.8
|17
|336.6 hp/mag
| -
| -
|-
|{{HeroIcon|Wraith}}
|5.5
|52
|286 hp/mag
| -
| -
|-
|{{HeroIcon|Yamato}}
|28.25 [5.65/pellet]
|12 * [5 pellets] (variable size)
|339 hp/mag
|70 hp [3 bullets]
|280 hp/mag
|}


== Base bullet damage based on Power Increase ==
Values referenced from [[Hero Comparison]].
{| class="wikitable sortable"
 
|+
{{#invoke:HeroDataArrays|heroBulletDamageTable}}
! colspan="14" |Base bullet damage based in PI
 
|-
! rowspan="2" |Hero
! rowspan="2" |Base Bullet Damage
(Full shot)
! rowspan="2" |PI (Full shot)
! colspan="11" |Souls collected
|-
!{{souls|1.2K}}
!{{souls|2.2K}}
!{{souls|4.5K}}
!{{souls|6K}}
!{{souls|7.5K}}
!{{souls|9K}}
!{{souls|10.5K}}
!{{souls|12K}}
!{{souls|13K}}
!{{souls|14K}}
!{{souls|15K}}
|-
|{{HeroIcon|Abrams}}
|42.12 = [4.68/pellet] [9 pellets]
| +2.88 = [+0.32/pellet] [9 pellets]
|45.00
|47.88
|50.76
|53.64
|56.52
|59.40
|62.28
|65.16
|68.04
|70.92
|73.80
|-
|{{HeroIcon|Bebop}}
|5.30
| +0.37
|5.67
|6.04
|6.41
|6.78
|7.15
|7.52
|7.89
|8.26
|8.63
|9.00
|9.37
|-
|{{HeroIcon|Dynamo}}
|13.00
| +0.9
|13.90
|14.80
|15.70
|16.60
|17.50
|18.40
|19.30
|20.20
|21.10
|22.00
|22.90
|-
|{{HeroIcon|Grey Talon}}
|22.00
| +1.8
|23.80
|25.60
|27.40
|29.20
|31.00
|32.80
|34.60
|36.40
|38.20
|40.00
|41.80
|-
|{{HeroIcon|Haze}}
|5.60
| +0.28
|5.88
|6.16
|6.44
|6.72
|7.00
|7.28
|7.56
|7.84
|8.12
|8.40
|8.68
|-
|{{HeroIcon|Infernus}}
|6.60
| +0.36
|6.96
|7.32
|7.68
|8.04
|8.40
|8.76
|9.12
|9.48
|9.84
|10.20
|10.56
|-
|{{HeroIcon|Ivy}}
|4.50
| +0.5
|5.00
|5.50
|6.00
|6.50
|7.00
|7.50
|8.00
|8.50
|9.00
|9.50
|10.00
|-
|{{HeroIcon|Kelvin}}
|21.00
| +1.2
|22.20
|23.40
|24.60
|25.80
|27.00
|28.20
|29.40
|30.60
|31.80
|33.00
|34.20
|-
|{{HeroIcon|Lady Geist}}
|25.00
| +2.1
|27.10
|29.20
|31.30
|33.40
|35.50
|37.60
|39.70
|41.80
|43.90
|46.00
|48.10
|-
|{{HeroIcon|Lash}}
|10.00
| +0.9
|10.90
|11.80
|12.70
|13.60
|14.50
|15.40
|16.30
|17.20
|18.10
|19.00
|19.90
|-
|{{HeroIcon|McGinnis}}
|7.15
| +0.44
|7.59
|8.03
|8.47
|8.91
|9.35
|9.79
|10.23
|10.67
|11.11
|11.55
|11.99
|-
|{{HeroIcon|Mo & Krill}}
|14.40 = [3.6/pellet] [4 pellets]
| +1 = [+0.25/pellet] [4 pellets]
|15.40
|16.40
|17.40
|18.40
|19.40
|20.40
|21.40
|22.40
|23.40
|24.40
|25.40
|-
|{{HeroIcon|Paradox}}
|7.20
| +0.42
|7.62
|8.04
|8.46
|8.88
|9.30
|9.72
|10.14
|10.56
|10.98
|11.40
|11.82
|-
|{{HeroIcon|Pocket}}
|35.00 = [5/pellet] [7 pellets]
| +2.8 = [+0.4/pellet] [7 pellets]
|37.80
|40.60
|43.40
|46.20
|49.00
|51.80
|54.60
|57.40
|60.20
|63.00
|65.80
|-
|{{HeroIcon|Seven}}
|11.50
| +0.76
|12.26
|13.02
|13.78
|14.54
|15.30
|16.06
|16.82
|17.58
|18.34
|19.10
|19.86
|-
|{{HeroIcon|Shiv}}
|34.20 = [5.7/pellet] [6 pellets]
| +2.4 = [+0.4/pellet] [6 pellets]
|36.60
|39.00
|41.40
|43.80
|46.20
|48.60
|51.00
|53.40
|55.80
|58.20
|60.60
|-
|{{HeroIcon|Vindicta}}
|13.00
| +1
|14.00
|15.00
|16.00
|17.00
|18.00
|19.00
|20.00
|21.00
|22.00
|23.00
|24.00
|-
|{{HeroIcon|Viscous}}
|13.00
| +1.1
|14.10
|15.20
|16.30
|17.40
|18.50
|19.60
|20.70
|21.80
|22.90
|24.00
|25.10
|-
|{{HeroIcon|Warden}}
|19.80
| +1.2
|21.00
|22.20
|23.40
|24.60
|25.80
|27.00
|28.20
|29.40
|30.60
|31.80
|33.00
|-
|{{HeroIcon|Wraith}}
|5.50
| +0.48
|5.98
|6.46
|6.94
|7.42
|7.90
|8.38
|8.86
|9.34
|9.82
|10.30
|10.78
|-
|{{HeroIcon|Yamato}}
|28.25 = [5.65/pellet]  [5 pellets]
| +2.5 = [+0.5/pellet] [5 pellets]
|30.75
|33.25
|35.75
|38.25
|40.75
|43.25
|45.75
|48.25
|50.75
|53.25
|55.75
|}-->
{{Stats}}
{{Stats}}

Revision as of 01:09, 2 August 2025

Bullet Damage icon Bullet Damage is a stat that heroes start with and can obtain more through items.

A permanent Bullet Damage buff can be obtained from Golden Statues.

Values referenced from Hero Comparison.

Base Bullet Damage Stats
Hero Starting Added per Boon At Max Boon Spirit Scaling
Abrams 3.6 +0.1 7.1 +0
Apollo 18.5 +0.825 47.4 +0
Bebop 4.98 +0.115 9.01 +0
Billy 6.3 +0.127 10.7 +0
Calico 1.84 +0.043 3.35 +0
Celeste 18 +0.82 46.7 +0
The Doorman 24 +1.25 67.8 +0
Drifter 19.5 +0.49 36.7 +0
Dynamo 12.6 +0.5 30.1 +0
Graves 3.6 +0.054 5.49 +0
Grey Talon 23.5 +0.85 53.3 +0.08
Haze 5.26 +0.143 10.3 +0
Holliday 19.7 +1.14 59.6 +0
Infernus 5.5 +0.088 8.58 +0
Ivy 4.45 +0.08 7.25 +0
Kelvin 18.6 +0.418 33.2 +0
Lady Geist 20.7 +1 55.7 +0
Lash 8.46 +0.31 19.3 +0
McGinnis 6.08 +0.171 12.1 +0
Mina 7.31 +0.275 16.9 +0
Mirage 14.8 +0.3 25.3 +0
Mo & Krill 2.82 +0.0847 5.78 +0
Paige 35 +0.52 53.2 +0
Paradox 6.8 +0.26 15.9 +0
Pocket 4.28 +0.14 9.18 +0
Rem 16 +0.34 27.9 +0
Seven 10.8 +0.24 19.2 +0
Shiv 4.8 +0.165 10.6 +0
Shiv (alt fire) 4.36 +0.2 11.4 +0
Silver 5.1 +0.117 9.2 +0
Silver (Transformed) 25 +0.774 52.1 +0
Sinclair 17.8 +0.55 37.1 +0
Venator 8 +0.27 17.5 +0
Victor 12 +0.26 21.1 +0
Vindicta 12.3 +0.495 29.6 +0.022
Viscous 10.3 +0.36 22.9 +0
Viscous (alt fire) 42 +1.6 98 +0
Vyper 6.58 +0.178 12.8 +0
Warden 17.3 +0.28 27.1 +0
Wraith 5.64 +0.14 10.5 +0
Yamato 5.31 +0.154 10.7 +0
Yamato (alt fire) 50 +0.7 74.5 +0