Crowd Control

Revision as of 19:14, 25 April 2025 by Gammaton32 (talk | contribs) (removed stub, formatting)

Crowd Control (CC) in gaming refers to effects that alter an opponent's capability to function, including their movement, ability use, weapon firing, and many others.

They can be applied both by Hero's abilities and Items from the Shop.

Types of Crowd Controls

Movement Slow

Reduces the target's movement speed or fire rate by applying Movement Slow.

For example, a 30% slow reduces a 10 meters / second movement speed to 7 m/s.

Movement Slow cannot reduce a target's speed below 2 meters / second.

Stun

Prevents the target from shooting, using abilities, using items, and moving. Stun also causes the target to be Interrupted.

Examples of stun include Infernus'   Concussive Combustion, Ivy's   Stone Form, and Dynamo's   Singularity.

Sleep

Similar to Stun, it prevents the target from shooting, using abilities, and slowing them to 2m/s. However, it does not Interrupt. Receiving any damage wakes the target instantly.

The only source of Sleep is   Haze's   Sleep Dagger.

Root

Reduces all speed to 0 and stops all movement except falling due to gravity, but can still be moved by others. Additionally, it prevents the use of movement related abilities, such as   Warden's   Binding Word. Lastly, it removes all upwards acceleration, making them fall to the ground.

Silence

Prevents the target from activating abilities, though they can still use Item actives.

A common cause of confusion is that   Silence does not Interrupt, meaning abilities that have started will always continue through Silence, such as   Seven's   Storm Cloud.

Item Silence

Prevents the target from using Item actives, though they can still use abilities.

Examples include the   Curse Item and   Slowing Hex for some items.

Disarm

Prevents the target from firing their main weapon but melee attacks can still be used. Note that abilities that use weapon-damage can still be used while   Disarmed, such as   Haze's   Bullet Dance.

Examples of Disarm include   Mo & Krill's   Sand Blast and   Bebop's   Sticky Bomb.

Interrupt

Interrupts instantly cancel all ability casts and channels. It alone does not prevent further use of abilities. When targets are Stunned they are also Interrupted.

Examples of Interrupt (other than Stun) include the   Curse and   Knockdown Items and   Grey Talon's   Spirit Snare.

Displace

Exerts some force on the target that modifies their acceleration or velocity, moving or knocking them around.

Examples include   Lash's   Ground Strike,   Bebop's   Exploding Uppercut and   Hook,   Vindicta's   Stake, the   Rescue Beam and   Knockdown Items, and more.

Time Stop

The target acts as if time is frozen, pausing their movement, animations, casts, channels.

The effects of time stopped abilities can still function. For example, if   Dynamo is time stopped during his   Singularity channel, it still pulls and stuns enemies. Note that this technically lengthens the duration of the   Singularity.

Crowd Control Reductions and Immunities

Effects that reduce the intensity of crowd control, either partially or completely.

Slow Resistance

Reduce the effectiveness of slows.

𝑀𝑜𝑑𝑖𝑓𝑖𝑒𝑑𝑆𝑝𝑒𝑒𝑑=𝐵𝑎𝑠𝑒𝑆𝑝𝑒𝑒𝑑(1𝑆𝑙𝑜𝑤(1𝑆𝑙𝑜𝑤𝑅𝑒𝑠𝑖𝑠𝑡𝑎𝑛𝑐𝑒))

For example,   Infernus'   Flame Dash normally moves at 12 meters per second, but with a 30% slow and its innate 50% slow resistance it is slowed down by 15% to 10.2m/s.

Ethereal

Become unable to be hit or targeted. All projectiles and area effects phase through while you also can not be targeted by Items such as   Curse or Abilities such as   Mo & Krill's   Combo.

Examples include   Ethereal Shift and   Calico's   Return to Shadows and the transformation phase of   Yamato's   Shadow Transformation.

While   Yamato cannot move during the transformation phase, both   Ethereal Shift and   Return to Shadows allow limited movement.

Purge

Instantly remove all debuffs.

Some debuffs delay the crucial negative effect, such as   Bebop's   Sticky Bomb. Therefore, if the bomb is attached, then the target purges their debuffs, the bomb never explodes.

Examples include   Viscous'   The Cube (Tier 3),   Yamato's   Shadow Transformation, and   Debuff Remover.

Unstoppable

Become immune to all forms of crowd control.

For example the   Unstoppable Item,   Abrams'   Seismic Impact, and   Yamato's   Shadow Transformation.