Grey Talon: Difference between revisions

From The Deadlock Wiki
Jump to navigation Jump to search
Adding 3D Model section above Gallery (Bot Edit)
m replace == 3D Model == with == 3D model ==
Line 84: Line 84:
{{Update history}}
{{Update history}}


== 3D Model ==
== 3D model ==
{{3D_Model|Grey Talon}}
{{3D_Model|Grey Talon}}



Revision as of 13:46, 7 August 2026

Grey Talon
Precision
Hunter
Area Denial
Weapon Stats
Damage Per Second: 39.2
Bullet Damage: 23.5+0.85x0.08
Ammo: 17
Bullets per sec: 1.67
Reload Time: 2.35s
Bullet Velocity: 495m/s
Light Melee: 50+1.58
Heavy Melee: 116+3.67
Vitality Stats
Health: 780+38
Health Regen: 1.5
Move Speed: 6.3m/sx0.0084
Sprint Speed: 1.6m/s
Dash Speed: 16.1m/s
Stamina: 4
Stamina Cooldown: 4.5s
Spirit Stats
Spirit Power: 0+1.6
Information
Pronouns:He/Him
Release Date:April 24, 2024
Internal names:Archer; Orion
I don't have to be the fastest: just the most clever.

Grey Talon is a Hero in Deadlock. He is a clever, long-range combatant that uses his powerful bow in combination with traps and mystical flight to pin down and destroy his foes. With the ability to charge his arrow shot for powerful effect, Grey Talon can harry his foes at a distance before launching a guided Spirit Owl to finish them off.

A founding member of the highly respected monster hunting organization The Baxter Society, Wesley Grey Talon happily retired after 40 years of service to support his extended family. He was living well until he was alerted that that his son and daughter-in-law had died in a mysterious house fire. With not much time left, he dedicated the remainder of his life towards hunting the perpetrators of the arson, bow in hand.

Weapon

The Mourning Comes
Medium Range
Heavy Hitter
Projectile
39 Damage Per Second
Falloff Range
18m ➞ 54m

Abilities

Charged Shot

Charged Shot






Number of Charges 1
Charge Cooldown 4s



Cooldown 17s



Charge up a powerful shot that pierces through enemies. Hold Ability 1 or Fire to hold the shot.

x1


80

Damage
Ability Point1
1 Charges
Ability Point2
+54 Damage
Ability Point5
Improved damage scaling and -3s Charge Delay
  • Charged Shot can be held indefinitely.
  • The arrow can be used to secure Soul Orbs.
  • When holding a Charged Shot, Talon's walking move speed is set to 1.5 m/s.
  • Grey Talon can still mantle and slide down slopes while holding a Charged Shot.

Rain of Arrows

Rain of Arrows





Duration 4s



Number of Charges 0


Cooldown 25s



Launches you high in the air, allowing you to glide slowly. While airborne, you gain Weapon Damage and multishot on your weapon.
Alternate cast for reduced jump height.
Press Jump / mantle to cancel the glide.


5

Weapon Multishot


3

Weapon Damage

0%  Move Speed

0s  Slow Duration

0%  Bullet Lifesteal

0%  Spirit Lifesteal

0%  Bullet Evasion

Ability Point1
While airborne, +3 Weapon Damage and weapon damage applies 30% movement slow for 1.5s
Ability Point2
-12s Cooldown
Ability Point5
While airborne, +30% Bullet Lifesteal, +30% Spirit Lifesteal and +30% Bullet Evasion
Debuff duration reduced by Debuff ResistHealing amplified by Healing Booster and affected by healing reductionEffect can be dispelledCC effect suppressed by UnstoppableDisabled by Slowing Hex
  • Targets can only be hit once per multishot.
  • Each shot is separated by approximately 2°, resulting in a 8° spread between the furthest two shots.
  • Rain of Arrows works with Split Shot, allowing Grey Talon to shoot 25 arrows.
    • Split Shot's multishot is applied before Rain of Arrows', regardless of order used; Their combined spread is approximately 28° between the furthest two shots.
  • Rain of Arrows grants increased air mobility, +25% Air Dash distance, and the ability to use any number of Air Dashes while active.
  • Grey Talon can Air Dash in any direction including Down Dash at any point immediately after casting. He cannot Air Jump or grab Ziplines while the ability is active.
  • Holding a direction while activating Rain of Arrows influences the direction Talon launches in. If cast without holding a direction, Talon jumps backwards.

  • Cancelling Rain of Arrows while launching keeps the launch momentum, which can be used for mobility and evasion.

Notes
  • Targets can only be hit once per multishot.
  • Each shot is separated by approximately 2°, resulting in a 8° spread between the furthest two shots.
  • Rain of Arrows works with Split Shot, allowing Grey Talon to shoot 25 arrows.
    • Split Shot's multishot is applied before Rain of Arrows', regardless of order used; Their combined spread is approximately 28° between the furthest two shots.
  • Rain of Arrows grants increased air mobility, +25% Air Dash distance, and the ability to use any number of Air Dashes while active.
  • Grey Talon can Air Dash in any direction including Down Dash at any point immediately after casting. He cannot Air Jump or grab Ziplines while the ability is active.
  • Holding a direction while activating Rain of Arrows influences the direction Talon launches in. If cast without holding a direction, Talon jumps backwards.
Tips
  • Cancelling Rain of Arrows while launching keeps the launch momentum, which can be used for mobility and evasion.

Spirit Snare

Spirit Snare



Radius 6.5m





Number of Charges 0


Cooldown 34s



Throw out a trap that begins to arm itself. Once armed, the trap will trigger when an enemy enters its radius, applying Curse and Movement Slow that interrupts, Silences, Disarms, and prevents item usage.
Hit the trap with a Charged Shot to detonate early with increased radius.



2.25s

Curse Duration


25

Damage



22s

Lifetime

2s  Arm Time

30%  Move Speed

30%  Charged Shot Radius

0%  Bullet Damage Amp

0s  Debuff Duration

Ability Point1
-20s Cooldown
Ability Point2
Applies -15% Bullet Resist for 10s
Ability Point5
+1s Curse Duration and +1.5m Radius
Debuff duration reduced by Debuff ResistTriggers Reactive BarrierEffect can be dispelledDisable prevented by IndomitableCC effect suppressed by Unstoppable
  • Spirit Snare can be detonated by a Charged Shot immediately after it's thrown, including while midair before it deploys its AoE visuals.
  • The hitbox to manually detonate a deployed snare is indicated by the smoke emitted from its center.

  • At angles where the center of a deployed snare is less visible, aim Charged Shots slightly away from the surface the snare landed on.
  • When aiming to detonate a midair snare, aim slightly below to account for its arc.
  • Placing a trap in narrow hallways where enemies are likely to ambush you from (or escape to) can force them to either be cursed, slowed, and slightly damaged, or take a less ideal path.
  • Manual detonations can be used to quickly interrupt and weaken an enemy, and bypass the snare's 2s Arm Time.

Notes
  • Spirit Snare can be detonated by a Charged Shot immediately after it's thrown, including while midair before it deploys its AoE visuals.
  • The hitbox to manually detonate a deployed snare is indicated by the smoke emitted from its center.
Tips
  • At angles where the center of a deployed snare is less visible, aim Charged Shots slightly away from the surface the snare landed on.
  • When aiming to detonate a midair snare, aim slightly below to account for its arc.
  • Placing a trap in narrow hallways where enemies are likely to ambush you from (or escape to) can force them to either be cursed, slowed, and slightly damaged, or take a less ideal path.
  • Manual detonations can be used to quickly interrupt and weaken an enemy, and bypass the snare's 2s Arm Time.

Guided Owl

Guided Owl

Channel Time 20s







Number of Charges 0


Cooldown 125s



After 1.5s cast time, launch a spirit owl that you control and which explodes on impact, damaging and stunning enemies. Hold Move forward to accelerate the owl.
Press Jump / mantle to release control. Gain permanent Spirit Power for each enemy hero killed with Guided Owl.

x0.937


230

Damage



12m

Explosion Radius



0.75s

Stun Duration

8  Spirit Power Per Kill

Ability Point1
85 Damage
Ability Point2
-40s Cooldown
Ability Point5
After hit, kills enemies that are below 22% Health
Debuff duration reduced by Debuff ResistTriggers Reactive BarrierDisable prevented by IndomitableCC effect suppressed by Unstoppable
  • To get a "Spirit Power Per Kill" stack, the enemy has to die within 4s after getting hit.
  • If Grey Talon dies while controlling the owl, it will float uncontrollably until it times out and explodes.
  • T3 Execute deals Pure Damage.
    • The spirit damage of the owl will hit before checking if the opponent is within the execute threshold.
  • Grey Talon's line of sight while controlling owl is based on the owl's hitbox. This creates a bug in which enemies cannot hit Melee Attacks and some Abilities on Grey Talon if the owl is out of the enemy's line of sight. However, they can still hit him with weapons.
  • The owl can enter Vents, if entering at an aligned horizontal direction.

  • Immediately flying the owl upwards after the initial cast time can give a better view and an easier path to a target.
  • Guided Owl can also be used as a targeted, long-range stun, capable of interrupting hard-to-reach channeled ults from behind cover.

Notes
  • To get a "Spirit Power Per Kill" stack, the enemy has to die within 4s after getting hit.
  • If Grey Talon dies while controlling the owl, it will float uncontrollably until it times out and explodes.
  • T3 Execute deals Pure Damage.
    • The spirit damage of the owl will hit before checking if the opponent is within the execute threshold.
  • Grey Talon's line of sight while controlling owl is based on the owl's hitbox. This creates a bug in which enemies cannot hit Melee Attacks and some Abilities on Grey Talon if the owl is out of the enemy's line of sight. However, they can still hit him with weapons.
  • The owl can enter Vents, if entering at an aligned horizontal direction.
Tips
  • Immediately flying the owl upwards after the initial cast time can give a better view and an easier path to a target.
  • Guided Owl can also be used as a targeted, long-range stun, capable of interrupting hard-to-reach channeled ults from behind cover.

Street Brawl

Ability Changes

Apart from global changes, Grey Talon does not have any special modifications for his abilities in Street Brawl.

Item Draft

In Street Brawl, every hero draws items from a shared pool, but some items are weighted to appear more often for a given hero and others less often. For each tier below, that tier's items are grouped by how likely they are to be offered to Grey Talon: High, Average, or Low chance.

Tier 1
High chance
Imbue

Rapid Rounds

Active
Imbue

Extra Stamina

Active
Imbue

Healing Rite

Active
Imbue

Extra Charge

Active
Imbue

Extra Spirit

Active
Imbue

Mystic Burst

Active
Imbue

Mystic Expansion

Active
Average chance
Imbue

Close Quarters

Active
Imbue

Extended Magazine

Active
Imbue

Headshot Booster

Active
Imbue

High-Velocity Rounds

Active
Imbue

Monster Rounds

Active
Imbue

Extra Health

Active
Imbue

Grit

Active
Imbue

Melee Lifesteal

Active
Imbue

Rebuttal

Active
Imbue

Sprint Boots

Active
Imbue

Mystic Regeneration

Active
Imbue

Rusted Barrel

Active
Imbue

Spirit Strike

Active
Low chance
Imbue

Restorative Shot

Active
Imbue

Extra Regen

Active
Tier 2
High chance
Imbue

Long Range

Active
Imbue

Mystic Shot

Active
Imbue

Recharging Rush

Active
Imbue

Swift Striker

Active
Imbue

Bullet Lifesteal

Active
Imbue

Enchanter's Emblem

Active
Imbue

Arcane Surge

Active
Imbue

Compress Cooldown

Active
Imbue

Improved Spirit

Active
Imbue

Mystic Slow

Active
Average chance
Imbue

Active Reload

Active
Imbue

Fleetfoot

Active
Imbue

Intensifying Magazine

Active
Imbue

Kinetic Dash

Active
Imbue

Melee Charge

Active
Imbue

Opening Rounds

Active
Imbue

Slowing Bullets

Active
Imbue

Spirit Shredder Bullets

Active
Imbue

Split Shot

Active
Imbue

Stalker

Active
Imbue

Titanic Magazine

Active
Imbue

Weakening Headshot

Active
Imbue

Battle Vest

Active
Imbue

Debuff Reducer

Active
Imbue

Enduring Speed

Active
Imbue

Guardian Ward

Active
Imbue

Healbane

Active
Imbue

Healing Booster

Active
Imbue

Reactive Barrier

Active
Imbue

Restorative Locket

Active
Imbue

Return Fire

Active
Imbue

Spirit Lifesteal

Active
Imbue

Spirit Shielding

Active
Imbue

Trophy Collector

Active
Imbue

Weapon Shielding

Active
Imbue

Bullet Resist Shredder

Active
Imbue

Cold Front

Active
Imbue

Duration Extender

Active
Imbue

Mystic Vulnerability

Active
Imbue

Quicksilver Reload

Active
Imbue

Slowing Hex

Active
Imbue

Spirit Sap

Active
Imbue

Suppressor

Active
Tier 3
High chance
Imbue

Burst Fire

Active
Imbue

Hollow Point

Active
Imbue

Sharpshooter

Active
Imbue

Counterspell

Active
Imbue

Stamina Mastery

Active
Imbue

Greater Expansion

Active
Imbue

Rapid Recharge

Active
Imbue

Superior Cooldown

Active
Imbue

Surge of Power

Active
Imbue

Tankbuster

Active
Average chance
Imbue

Alchemical Fire

Active
Imbue

Ballistic Enchantment

Active
Imbue

Berserker

Active
Imbue

Blood Tribute

Active
Imbue

Cultist Sacrifice

Active
Imbue

Escalating Resilience

Active
Imbue

Express Shot

Active
Imbue

Headhunter

Active
Imbue

Heroic Aura

Active
Imbue

Hunter's Aura

Active
Imbue

Point Blank

Active
Imbue

Shadow Weave

Active
Imbue

Spirit Rend

Active
Imbue

Tesla Bullets

Active
Imbue

Toxic Bullets

Active
Imbue

Weighted Shots

Active
Imbue

Bullet Resilience

Active
Imbue

Dispel Magic

Active
Imbue

Fortitude

Active
Imbue

Fury Trance

Active
Imbue

Healing Nova

Active
Imbue

Lifestrike

Active
Imbue

Majestic Leap

Active
Imbue

Metal Skin

Active
Imbue

Rescue Beam

Active
Imbue

Spirit Resilience

Active
Imbue

Veil Walker

Active
Imbue

Warp Stone

Active
Imbue

Decay

Active
Imbue

Disarming Hex

Active
Imbue

Knockdown

Active
Imbue

Radiant Regeneration

Active
Imbue

Silence Wave

Active
Imbue

Spirit Snatch

Active
Imbue

Superior Duration

Active
Imbue

Torment Pulse

Active
Tier 4
High chance
Imbue

Crippling Headshot

Active
Imbue

Glass Cannon

Active
Imbue

Lucky Shot

Active
Imbue

Spiritual Overflow

Active
Imbue

Leech

Active
Imbue

Vampiric Burst

Active
Imbue

Boundless Spirit

Active
Imbue

Lightning Scroll

Active
Imbue

Mercurial Magnum

Active
Imbue

Mystic Reverb

Active
Imbue

Refresher

Active
Imbue

Spirit Burn

Active
Imbue

Transcendent Cooldown

Active
Average chance
Imbue

Armor Piercing Rounds

Active
Imbue

Capacitor

Active
Imbue

Crushing Fists

Active
Imbue

Frenzy

Active
Imbue

Ricochet

Active
Imbue

Silencer

Active
Imbue

Spellslinger

Active
Imbue

Cheat Death

Active
Imbue

Colossus

Active
Imbue

Divine Barrier

Active
Imbue

Diviner's Kevlar

Active
Imbue

Healing Tempo

Active
Imbue

Indomitable

Active
Imbue

Infuser

Active
Imbue

Inhibitor

Active
Imbue

Juggernaut

Active
Imbue

Phantom Strike

Active
Imbue

Plated Armor

Active
Imbue

Siphon Bullets

Active
Imbue

Spellbreaker

Active
Imbue

Unstoppable

Active
Imbue

Witchmail

Active
Imbue

Arctic Blast

Active
Imbue

Cursed Relic

Active
Imbue

Echo Shard

Active
Imbue

Escalating Exposure

Active
Imbue

Ethereal Shift

Active
Imbue

Focus Lens

Active
Imbue

Magic Carpet

Active
Imbue

Scourge

Active
Imbue

Vortex Web

Active
Legendary
Average chance
Imbue

Haunting Shot

Active
Imbue

Infinite Rounds

Active
Imbue

Celestial Blessing

Active
Imbue

Cloak of Opportunity

Active
Imbue

Electric Slippers

Active
Imbue

Eternal Gift

Active
Imbue

Nullification Burst

Active
Imbue

Seraphim Wings

Active
Imbue

Shadow Strike

Active
Imbue

Frostbite Charm

Active
Imbue

Mystic Conduit

Active
Imbue

Mystical Piano

Active
Imbue

Omnicharge Signet

Active
Imbue

Prism Blast

Active
Imbue

Unstable Concoction

Active
Low chance
Imbue

Runed Gauntlets

Active
Imbue

Shrink Ray

Active

Backstory

See Grey Talon/Lore for more story content.

A founding member of "The Baxter Society", Wesley Grey Talon spent close to 40 years hunting monsters that preyed on man before finally deciding to find a replacement and lay down his bow. Grey Talon's duties had meant that he never spent much time with his wife and kid, and now that his son had started a family of his own he realized that this was his last chance to reconnect with the people he loved.

Retirement suited Wesley. He made up for lost time with his wife. He doted on his grandkids. He cooked dinner for the whole family every Wednesday. He was happy.

Then he got the call.

The authorities claimed that it was a freak accident... that the fire consumed his son's house before anyone got a chance to escape. But Wesley knew better. His son's wife was an Ixian who could snuff out flame with a thought. If their bodies were found burned they had to be dead long before there was a fire.

And so Grey Talon has picked up his bow once more, and when he finds who's responsible there will be a bloody reckoning.

Update history

View the full update history: Grey Talon/Update history

Update Changes

June 30, 2026

  • Rain of Arrows cooldown increased from 23s to 25s.
  • Guided Owl permanent spirit bonus reduced from 10 to 8.
  • Guided Owl cooldown increased from 110s to 125s. (Global ult change)
  • Guided Owl T2 reduced from -45s Cooldown to -40s. (Global ult change)

June 11, 2026

  • Gun cycle time increased from 0.5775 to 0.6 (~4% DPS nerf).
  • Bullet damage growth reduced from +1.0 to +0.85.
  • Rain of Arrows cooldown increased from 22s to 23s.
  • Rain of Arrows T2 reduced from -13s Cooldown to -12s.

May 22, 2026

3D model

Click to view
Grey Talon

Trivia

  • Grey Talon's current model is inherited from his design in Neon Prime, in which he was called Orion. Based on datamined textures, he wore a visor and had a long beard. He had an animal labeled "archer_pet", which was reused as the creature in Trapper's cage.
  • The current design for Spirit Snare resembles a dreamcatcher.
  • Grey Talon's bow was originally called Koschei. This probably refers to Slavic folklore.
  • Grey Talon's bow seems to be based on the Fenris Magazine Bow or "Instant Legolas", created by youtuber Jörg Sprave. The bow has a magazine that can be loaded with multiple arrows to be fired in succession.
  • A Work-In-Progress remodel for Grey Talon was found in the files in the Shop Rework Update. The model depicted Grey Talon as tall, muscular, and bald.
  • "Mourning in the Hideout" is displayed as one's status in the in-game Friends List when playing as Grey Talon in the Hideout.

References


Heroes

Hero Labs

Abrams

Hero Labs

Apollo

Hero Labs

Bebop

Hero Labs

Billy

Hero Labs

Calico

Hero Labs

Celeste

Hero Labs

The Doorman

Hero Labs

Drifter

Hero Labs

Dynamo

Hero Labs

Graves

Hero Labs

Grey Talon

Hero Labs

Haze

Hero Labs

Holliday

Hero Labs

Infernus

Hero Labs

Ivy

Hero Labs

Kelvin

Hero Labs

Lady Geist

Hero Labs

Lash

Hero Labs

McGinnis

Hero Labs

Mina

Hero Labs

Mirage

Hero Labs

Mo & Krill

Hero Labs

Paige

Hero Labs

Paradox

Hero Labs

Pocket

Hero Labs

Rem

Hero Labs

Seven

Hero Labs

Shiv

Hero Labs

Silver

Hero Labs

Sinclair

Hero Labs

Venator

Hero Labs

Victor

Hero Labs

Vindicta

Hero Labs

Viscous

Hero Labs

Vyper

Hero Labs

Warden

Hero Labs

Wraith

Hero Labs

Yamato