| ammo = {{#invoke:HeroData|get_hero_var|{{#var:hero_key_or_en}}|ClipSize|3}}{{#invoke:HeroData|get_hero_scalar|{{#var:hero_key_or_en}}|Spirit|ClipSize}}
| release_date = April 24, 2024
| release_date = April 24, 2024
| no_bullet_resist = true
| pronouns = She/Her
| no_spirit_resist = true
}}{{Quotation|2=They won't see me until it's too late.|4=Haze_upgrade_power2_10.mp3}}
| no_sprint = true
'''Haze''' is a [[Hero]] in ''[[Deadlock]]''. She works as a secret agent in the Sandman Division of [[OSIC]], fighting as a devastating assassin character who excels in '''[[Haze#Fixation|Fixating]]''' on foes that are out of position and swiftly ending them. Her '''[[Haze#Smoke Bomb|Smoke Bomb]]''' lets her sneak up on enemies before knocking them out with a '''[[Haze#Sleep Dagger|Sleep Dagger]]''' and unleashing a hail of gunfire at close range. In desperate situations, Haze can enter her '''[[Haze#Bullet Dance|Bullet Dance]]''' to avoid return fire while dispatching her remaining targets.
}}
'''Haze''' is a [[Hero]] in ''[[Deadlock]]''. She works as a secret agent in the Sandman Division of [[OSIC]], fighting as a devastating assassin character with a specialty in isolating and eliminating her foes. Her Smoke Bomb lets her sneak up on enemies before knocking them out with a Sleep Dagger and unleashing a hail of gunfire at close range. In desperate situations, Haze can enter her Bullet Dance to avoid return fire while dispatching her remaining targets.
In her position at the Occult Security and Investigation Commission, Haze is regularly tasked with infiltrating the dreams of "Persons of Interest" to determine the threat they pose to the [[United States of America]]. If needed, she will be called upon to terminate those targets that are deemed too dangerous to be left alive.
In her position at the Occult Security and Investigation Commission, Haze is regularly tasked with infiltrating the dreams of "Persons of Interest" to determine the threat they pose to the United States. If needed, she will be called upon to terminate those targets that are deemed too dangerous to be left alive.
== Weapon ==
{{WeaponCard|key=hero_haze}}
== Abilities ==
== Abilities ==
<tabber>
|-|(1) Sleep Dagger=
{{AbilitySection
{{Ability card v2
| hero_name = Haze
| hero_name=Haze
| ability_num = 1
| ability_num=1
| notes =
| interactions=
{{AbilityInteraction
| interaction = dispel
| state = partial
| text =
* Dispels on-wake-up effects and Fixation stacks from upgrades.
* Cannot be activated during sleep.
}}
{{AbilityInteraction
| interaction = Unstoppable
| state = partial
| text =
* Grants immunity to Sleep (and subsequently on-wake-up effects) while Active.
* Dispels T3 Move & Dash Speed slow on-wake-up effects.
* Cannot be activated during sleep.
}}
}}
}}
|-|(2) Smoke Bomb=
[[File:haze_stealth_closetoenemy.png|thumb|250px|Haze in stealth partially revealed due to being close to enemy {{HeroIcon|Wraith}}]]
{{Ability card v2
{{AbilitySection
| hero_name=Haze
| hero_name = Haze
| ability_num=2
| ability_num = 2
| notes =
* Smoke Bomb has a {{DataProp|Smoke Bomb|InvisFadeToDuration}}s fade time after cast where Haze is still visible.
* Reveal due to being close can last up to {{DataProp|Smoke Bomb|RevealOnSpottedDuration}}s. Reveal due to being damaged lasts for {{DataProp|Smoke Bomb|RevealOnDamageDuration}}s
* Haze enters a special "sneaking" stance while in stealth that makes her harder to notice and hit.
}}
}}
|-|(3) Fixation=
{{AbilitySection
{{Ability card v2
| hero_name = Haze
| hero_name=Haze
| ability_num = 3
| ability_num=3
| notes =
|notes=
* Deals 80% damage against objectives.
* Fixation does 40% less damage against structures.
* Fixation extra weapon damage gets reduced by [[Falloff Range|damage falloff]]. The spirit damage from the Tier 1 upgrade, however, is 𝘯𝘰𝘵 affected by damage falloff.
| interactions=
{{AbilityInteraction | interaction = dispel | text =
Dispels both applied stacks and T1 [[Move Slow]].
}}
{{AbilityInteraction | interaction = unstoppable | text =
Protects against T1 [[Move Slow]], does not affect stacks or extra damage.
}}
}}
}}
|-|(4) Bullet Dance=
{{AbilitySection
{{Ability card v2
| hero_name = Haze
| hero_name=Haze
| ability_num = 4
| ability_num=4
| notes =
|notes=
* Bullet Dance has an angle of 65°, it cannot be increased by any means.
* Bullet Dance cannot be [[Status Effects#Disarm|disarmed]].
* Bullet Dance isn't affected by [[Disarm]].
* Bullet Dance procs bullet-based effects, such as [[Mystic Shot]] and [[Lucky Shot]].
* Bullet Dance procs bullet-based effects, such as {{ItemIcon|Mystic Shot}} and {{ItemIcon|Lucky Shot}}.
* Haze can [[Sliding|slide]] and cast [[Items#Active_Items|active items]] while channeling.
}}
}}
</tabber>
== Weapon ==
== Street Brawl ==
{{WeaponCard|key=hero_haze}}
=== Ability Changes ===
<!--For fresh data see [[Deadlock:Street Brawl Ability Changes]] -->
Apart from [[Street Brawl#Heroes|global changes]], Haze does '''not''' have any special modifications for her abilities in Street Brawl.
=== Item Draft ===
{{HeroStreetBrawlItems|Haze}}
== Backstory ==
{{Fates_Tale|haze}}
== Update history ==
== Update history ==
{{Update history}}
{{Update history}}
== Background ==
== 3D model ==
{{Fates_Tale|haze}}
{{3D_Model|Haze}}
===Weapon===
=== Lore ===
{{3D Model|Haze Weapon|size=240px}}
Haze is fighting in the ritual on behalf of the [[Occult Security and Investigation Commission|OSIC]].<ref>{{PageRef|name=Haze}}'s in-game [[Haze/Quotes#Select|voice line]] (Select): ''"I'm here on OSIC business."''</ref><ref>{{PageRef|name=Haze}}'s in-game [[Haze/Quotes#Pre-Game|voice line]] (Pre-Game Ping): ''"This assignment keeps getting weirder."''</ref> Her wish is unknown, although the [[Patron|Patrons]] tempt her to wish herself a new life.<ref>{{PageRef|name=Amber Hand}}'s in-game [[Haze/Quotes#Patrons|voice line]] (Haze Start): ''"There is a life waiting for you, Haze, and once you complete the ritual, it can be yours."''</ref><ref>{{PageRef|name=Amber Hand}}'s in-game [[Haze/Quotes#Patrons|voice line]] (Haze Start): ''"Haze, soon you will have to decide if you're summoning me for the OSIC or for yourself."''</ref><ref>{{PageRef|name=Sapphire Flame}}'s in-game [[Haze/Quotes#Patrons|voice line]] (Haze Start): ''"You've walked through countless dreams, Haze. It's time to live your own."''</ref>
Haze works for the OSIC because she "loves her country".<ref>{{ConvoCite|hero1=Haze|hero2=Vindicta|number=2|hero_quote1=Vindicta|quote1=How can you work for them?|hero_quote2=Haze|quote2=I love my country.}}</ref> She acknowledges that the OSIC is flawed, but in her eyes the ends justify the means.<ref>{{ConvoCite|hero1=Haze|hero2=Vindicta|number=2|hero_quote1=Haze|quote1=I'm not a zealot. The OSIC isn't perfect and neither is the world. You of all people should understand that the ends justify the means.}}</ref> She is extremely loyal to her superiors and her job,<ref>{{PageRef|name=The Doorman}}'s in-game [[The Doorman/Quotes#Hotel Guest Taunt - Hero Specific|voice line]] (Taunt Haze): ''"The OSIC is lucky to have you, Haze. Your commitment to your work is an inspiration, but even you deserve some R&R. Why don’t you take a PTO day at The Baroness?"''</ref><ref>{{PageRef|name=Haze}}'s in-game [[Haze/Quotes#Select|voice line]] (Select): ''"I dedicated my life to the OSIC. I won't fail them."''</ref><ref>{{ConvoCite|hero1=Haze|hero2=McGinnis|number=1|hero_quote1=McGinnis|quote1=Planning on transferring up here?|hero_quote2=Haze|quote2=I'll go wherever they need me.}}</ref> although it's implied that she doesn't love being a Sandman.<ref>{{ConvoCite|hero1=Haze|hero2=Abrams|number=1|hero_quote1=Abrams|quote1=You like being a Sandman?|hero_quote2=Haze|quote2=I'm good at my job.|hero_quote3=Abrams|quote3=That's not what I asked.}}</ref>
Haze is nicknamed "Dreamwalker" and "Dreamstalker".<ref name=":1">{{PageRef|name=Haze}}'s [[Haze/Quotes#Other Characters|other character interactions]]</ref>
Haze appreciates quality knifework.<ref>{{ConvoCite|hero1=Haze|hero2=Shiv|number=3|hero_quote1=Haze|quote1=You got good taste in knives.|hero_quote2=Haze|quote2=Not enough people appreciate quality blade work.}}</ref>
Haze plays the cello for fun.<ref>[[Haze/Quotes#Conversations|Haze & Viscous conversation 2]] - {{PageRef|name=Haze}}: ''"I play the cello."''</ref>
== Character interactions ==
* Most characters dislike fighting Haze, since nobody wants to piss off the [[Occult Security and Investigation Commission|OSIC]].<ref name=":1" />
* Haze and {{HeroIcon|Grey Talon}} know each other. She refers to him by his first name and sent a card when his son died. They haven't seen each other for "a while".<ref name=":0">{{ConvoCite|hero1=Haze|hero2=Grey Talon|number=1|hero_quote1=Haze|quote1=Been a while, Wesley.|hero_quote2=Haze|quote2=I'm sorry about Nathan.|hero_quote3=Grey Talon|quote3=Thank you. We... We got your card.}}</ref><ref>{{ConvoCite|hero1=Haze|hero2=Grey Talon|number=2|hero_quote1=Haze|quote1=Not the best circunstances for a reunion.|hero_quote2=Grey Talon|quote2=Let's be honest, Haze... This was the only circumstance we'd have a reunion.}}</ref>
* Haze appreciates what {{PageRef|name=Ivy}} did for New York.<ref>{{ConvoCite|hero1=Ivy|hero2=Haze|number=1|hero_quote1=Haze|quote1=You did good things for this city. You should feel proud.|hero_quote2=Ivy|quote2=Anyone would have done the same.|hero_quote3=Haze|quote3=No, they wouldn't. That's why it took you to do it.}}</ref> She doesn't think Ivy would be a good OSIC agent, however, due to Ivy's big heart.<ref>{{ConvoCite|hero1=Ivy|hero2=Haze|number=2}}</ref>
* Haze tells {{HeroIcon|Dynamo}} that [[Occult Security and Investigation Commission|OSIC]] agent Marlowe has an offer for Dynamo to join them. Dynamo mistakes Marlowe for his wife, Marla.<ref>{{ConvoCite|hero1=Haze|hero2=Dynamo|number=1}}</ref>
* Haze takes {{PageRef|name=Viscous}} and his problems seriously.<ref>{{ConvoCite|hero1=Viscous|hero2=Haze|number=3|hero_quote1=Viscous|quote1=Thanks for your help, Haze. Not everyone takes the problems of the Deep seriously.|hero_quote2=Haze|quote2=We don't live in a vacuum. If there's a problem in the Deep, it's only a matter of time before it's a problem on land.}}</ref> She wants to know more about [[The Adversary]] in case more creatures like it come through [[The Deep]]'s astral gate.<ref>{{ConvoCite|hero1=Viscous|hero2=Haze|number=1|hero_quote1=Haze|quote1=Viscous, after the ritual, I need you to tell me about the Adversary.|hero_quote2=Viscous|quote2=But after the ritual, the Adversary will be gone!|hero_quote3=Haze|quote3=Yes, but there may be others, and the OSIC needs to be prepared.}}</ref>
* Haze makes an offer to {{HeroIcon|Abrams}} and {{HeroIcon|Vindicta}} to join the OSIC, both of which refuse.<ref>{{ConvoCite|hero1=Haze|hero2=Abrams|number=2|hero_quote1=Haze|quote1=You should consider working for the OSIC.|hero_quote2=Abrams|quote2=I think you guys have enough people who can kick down doors.|hero_quote3=Haze|quote3=We do. We don't have enough guys who care what doors are getting kicked down.}}</ref><ref>{{ConvoCite|hero1=Haze|hero2=Vindicta|number=1|hero_quote1=Haze|quote1=Are you interested in joining the OSIC?|hero_quote2=Vindicta|quote2=I think I've had my fill of state-sanctioned murder.|hero_quote3=Haze|quote3=So that's a no.}}</ref>
* Haze has been ordered to assassinate {{PageRef|name=Calico}} and {{PageRef|name=Seven}}.<ref>{{ConvoCite|hero1=Haze|hero2=Calico|number=1|hero_quote1=Haze|quote1=I'm going to kill you before the day is out, so making small talk seems a little pointless.}}</ref><ref>{{PageRef|name=Haze}}'s in-game [[Haze/Quotes#Enemies|voice line]] (Killed Seven): ''"You hid yourself from me for the last time."''</ref> She's also keeping an eye on {{PageRef|name=Lady Geist}},<ref>{{ConvoCite|hero1=Haze|hero2=Lady Geist|number=1|hero_quote1=Haze|quote1=The Oathkeeper issue needs to be resolved, Lady Geist.|hero_quote2=Lady Geist|quote2=It will be.|hero_quote3=Haze|quote3=Good. If it's not, the OSIC will have to intervene.}}</ref> {{PageRef|name=Wraith}}<ref>{{PageRef|name=Haze}}'s in-game [[Haze/Quotes#Enemies|voice line]] (Killed Wraith): ''"How long did you think you'd escape the OSIC's notice, Wraith?"''</ref> and {{PageRef|name=Yamato}},<ref>{{ConvoCite|hero1=Haze|hero2=Yamato|number=2|hero_quote1=Haze|quote1=We're going to win today, Yamato, and when we do, you'll use the Patrons to make the Seventh Moon strong. But know this: we're watching you.|hero_quote2=Yamato|quote2=[Scoffs], I don't care.|hero_quote3=Haze|quote3=If you step out of line, you will.}}</ref> but hasn't been told to kill them yet. The OSIC aren't aware of {{PageRef|name=Vyper}} and Haze views her as "beneath her paygrade".<ref>{{ConvoCite|hero1=Haze|hero2=Vyper|number=1|hero_quote1=Vyper|quote1=So, the feds finally caught up with me...|hero_quote2=Haze|quote2=The federal government doesn't know you exist, they're not going to send a Sandman for you.}}</ref><ref>{{PageRef|name=Haze}}'s in-game [[Haze/Quotes#Enemies|voice line]] (Killed Vyper): ''"Normally, cretins like her are beneath my pay grade."''</ref>
* Haze and {{PageRef|name=Mirage}} respect each other's discipline.<ref>{{ConvoCite|hero1=Haze|hero2=Mirage|number=2|hero_quote1=Haze|quote1=It's nice to get to work with someone else with discipline.|hero_quote2=Mirage|quote2=The feeling's mutual.}}</ref><ref>{{PageRef|name=Haze}}'s in-game [[Haze/Quotes#Enemies|voice line]] (Killed Mirage): ''"I respect you, Mirage."''</ref>
* Haze views {{PageRef|name=Wraith}} as "a worthy target".<ref>{{PageRef|name=Haze}}'s in-game [[Haze/Quotes#Enemies|voice line]]: ''"Finally, a worthy target."''</ref>
* When on the same team, {{HeroIcon|Seven}} teases Haze for working alongside him and asks how soon will they start fighting each other once the [[The Ritual|ritual]] is over.<ref>{{ConvoCite|hero1=Haze|hero2=Seven|number=2|hero_quote1=Seven|quote1=Do your superiors know you're helping me?|hero_quote2=Haze|quote2=We're not having this conversation.|hero_quote3=Seven|quote3=Aw, struck a nerve?}}</ref><ref>{{ConvoCite|hero1=Haze|hero2=Seven|number=3}}</ref>
== Gallery ==
== Gallery ==
<gallery>
<gallery>
File:Haze card.png|Haze portrait
File:Haze card.png|Haze portrait
File:Haze Gloat.png|Gloat portrait for Haze
File:Haze Critical.png|Critical health portrait for Haze
File:Haze v1 model Neon Prime.png|[[Neon Prime]] Haze v1 model (back)
=== [[Neon Prime]] ===
<gallery>
File:Haze v1.png|Haze v1 portrait
File:Haze v1 model Neon Prime.png|Haze v1 model (back)
File:Cadence MM.png|Edited icon of Haze v1
File:Cadence MM.png|Edited icon of Haze v1
File:Clothchain extrude twist.png|Haze v1 cloth image leaked in ''Dota 2'' files in 2020
File:Clothchain extrude twist.png|Haze v1 cloth image leaked in ''Dota 2'' files in 2020
Line 100:
Line 139:
== Trivia ==
== Trivia ==
* Haze has a model in the files named '''"Haze_v2,"''' which includes blue skin and a red beret. Its textures refer to her as '''"fr_haze"'''.
* Haze has a model in the files named '''"Haze_v2,"''' which includes blue skin and a red beret. Its textures refer to her as '''"fr_haze"'''.
* Haze's voice actress is currently unknown. Developer [[Kaori]] said that she is voiced by a prolific performer,<ref>2025-12-18 - [[Kaori]]; [https://discord.com/channels/1231286446472691825 Deadlock Discord] - ''"[Haze] is not a yamato or doorman situation - she's prolific enough that she is guessable"''</ref> and debunked the popular fan guess of actresses Eve Lindley<ref>2024-11-17 - [[Kaori]]; [https://discord.com/channels/1231286446472691825 Deadlock Discord] - ''"Neither Troy [Baker] nor Eve Lindley are haze or shiv"''</ref> and Meli Grant.<ref>2026-01-22 - [[Kaori]]; [https://discord.com/channels/1231286446472691825 Deadlock Discord] - ''"its not [Meli Grant]"''</ref>
* Haze's voice actress is currently unknown. Developer [[Kaori (developer)|Kaori]] said that she is voiced by a prolific performer,<ref>2025-12-18 - [[Kaori (developer)|Kaori]]; [https://discord.com/channels/1231286446472691825 Deadlock Discord] - ''"[Haze] is not a yamato or doorman situation - she's prolific enough that she is guessable"''</ref> and debunked popular fan guesses of Eve Lindley<ref>2024-11-17 - [[Kaori (developer)|Kaori]]; [https://discord.com/channels/1231286446472691825 Deadlock Discord] - ''"Neither Troy [Baker] nor Eve Lindley are haze or shiv"''</ref> and Meli Grant.<ref>2026-01-22 - [[Kaori (developer)|Kaori]]; [https://discord.com/channels/1231286446472691825 Deadlock Discord] - ''"its not [Meli Grant]"''</ref>
* ''[[Neon Prime]]'' "Haze v1" was first leaked within ''[[wikipedia:Dota_2|Dota 2]]'' files in [https://github.com/SteamDatabase/GameTracking-Dota2/blob/master/game/core/tools/images/model_editor/clothchain_extrude_twist.png October 29th 2020 update]. The png is named "clothchain_extrude_twist"
* ''[[Neon Prime]]'' "Haze v1" was first leaked within ''[[wikipedia:Dota_2|Dota 2]]'' files in [https://github.com/SteamDatabase/GameTracking-Dota2/blob/master/game/core/tools/images/model_editor/clothchain_extrude_twist.png October 29th 2020 update]. The png is named "clothchain_extrude_twist"
* Haze originally had kill lines against [[Infernus]], implying that her intervention is why Infernus was able to walk free after his criminal youth.<ref>{{PageRef|name=Haze}}'s in-game [[Haze/Quotes#Removed/Unused Voice Lines|voice line]] (Killed Infernus): ''"I thought we had a deal, Infernus."''</ref><ref>{{PageRef|name=Haze}}'s in-game [[Haze/Quotes#Removed/Unused Voice Lines|voice line]] (Killed Infernus): ''"This is how you repay my mercy?"''</ref> These lines were removed in the [[Update:August 18, 2025|Six New Heroes Update]].
* The artwork previously used as the game's Steam cover and loading screen showed a slightly older version of Haze wearing a yellow jacket instead of orange.
* The current main menu background and loading screen show a slightly older version of Haze wearing a yellow jacket instead of orange.
* Haze and Yamato are currently the only heroes whose Ammo is directly affected by [[Spirit Power]].
* "Sleep Walking in the Hideout" is displayed as one's status in the in-game Friends List when playing as Haze in the [[Hideout]].
* "Sleep Walking in the Hideout" is displayed as one's status in the in-game Friends List when playing as Haze in the [[Hideout]].
* The [[OSIC]] Sandman Division is named after the [[wikipedia:Sandman|Sandman]], a mythical creature in Germanic and Scandinavian folklore that brings dreams to sleeping children by sprinkling sand in their eyes.
Haze is a Hero in Deadlock. She works as a secret agent in the Sandman Division of OSIC, fighting as a devastating assassin character who excels in Fixating on foes that are out of position and swiftly ending them. Her Smoke Bomb lets her sneak up on enemies before knocking them out with a Sleep Dagger and unleashing a hail of gunfire at close range. In desperate situations, Haze can enter her Bullet Dance to avoid return fire while dispatching her remaining targets.
In her position at the Occult Security and Investigation Commission, Haze is regularly tasked with infiltrating the dreams of "Persons of Interest" to determine the threat they pose to the United States of America. If needed, she will be called upon to terminate those targets that are deemed too dangerous to be left alive.
Throw a dagger that damages and sleeps the target. Sleeping targets wake up shortly after being damaged. Throwing a Dagger does not break your invisibility. Sleep Dagger does not interrupt enemies' channeling abilities.
x2.2
65
Damage
2.75s
Sleep Duration
0.2sMin Sleep Time
0.1sWake Up Delay
x0.002
1.5mSleep Movespeed
0mRicochet Range
1
-10% Bullet Resist Reduction for 6s on wake-up
2
+1s Sleep Duration Applies 15 Fixation Stacks
5
-17s Cooldown -50% Move and Dash Speed for 3s on wake-up
Debuff duration reduced by Debuff ResistTriggers Reactive BarrierInteracts partially with Dispel. Click to reveal more info.Casting does not break stealth from Veil Walker or Shadow WeaveDisable prevented by IndomitableInteracts partially with Unstoppable. Click to reveal more info.
Grants immunity to Sleep (and subsequently on-wake-up effects) while Active.
Dispels T3 Move & Dash Speed slow on-wake-up effects.
Cannot be activated during sleep.
Haze in stealth partially revealed due to being close to enemy Wraith
Smoke Bomb
Smoke Bomb
8s
x0.1
0
33s
Fade out of sight, becoming invisible and gaining sprint speed. Attacking removes invisibility, but using items does not. Close enemies can see through your invisibility.
1.5s
Fade Time
18mSpot Radius
0mInvis Sprint Speed
0sBuff Duration
0sInvincible Duration
1
+7m Invis Sprint Speed
2
Enable 2 Ability Charges
5
Dispels non-ult debuffs Grants +50% Bullet Lifesteal for 5s
Smoke Bomb has a 1.5s fade time after cast where Haze is still visible.
Reveal due to being close can last up to 0.5s. Reveal due to being damaged lasts for 1.5s
Haze enters a special "sneaking" stance while in stealth that makes her harder to notice and hit.
Fixation
Fixation
6s
0
Shooting a target increases your bullet damage on that target. Gain one stack per bullet hit, two if the hit is a headshot.
x0
0.2per stack
Weapon Damage
40
Max Stacks
x0
0
Spirit Damage
1
40 Spirit damage and 15% slow for 2s to target every 20 stacks
2
+40 Max Stacks and +5s Duration
5
+0.11/ per Stack Scales with Weapon Damage
Debuff duration reduced by Debuff ResistInteracts with Dispel. Click to reveal more info.On-shot effect prevented by Plated ArmorInteracts with Unstoppable. Click to reveal more info.
Deals 80% damage against objectives.
Fixation extra weapon damage gets reduced by damage falloff. The spirit damage from the Tier 1 upgrade, however, is 𝘯𝘰𝘵 affected by damage falloff.
In Street Brawl, every hero draws items from a shared pool, but some items are weighted to appear more often for a given hero and others less often. For each tier below, that tier's items are grouped by how likely they are to be offered to Haze: High, Average, or Low chance.
The Occult Security and Investigation Commission is a black box government organization that makes the CIA look transparent. It falls on the men, women, and entities of the OSIC to keep the country safe from sinister forces that are beyond the capabilities of local law enforcement.
As a member of the notorious Sandman Division, Haze is routinely tasked with infiltrating the dreams of persons of interest, to assess their threat level, and if needed... to put them to sleep.
Sleep Dagger wake up time spirit scaling reduced from 0.003 to 0.002.
Sleep Dagger damage spirit scaling reduced from 2.8 to 2.2.
Sleep Dagger T2 changed from “-17s Cooldown and Applies 15 Fixation Stacks” to “+1s Sleep Duration and Applies 15 Fixation Stacks”.
Sleep Dagger T3 changed from “+1s Sleep Duration and -50% Move and Dash Speed for 3s on wake-up” to “-17s Cooldown and -50% Move and Dash Speed for 3s on wake-up”.
Fixation T3 reduced from +0.14 per Stack to +0.11.
Fixation T3 now also scales with Weapon Damage (0.0003).
Haze has a model in the files named "Haze_v2," which includes blue skin and a red beret. Its textures refer to her as "fr_haze".
Haze's voice actress is currently unknown. Developer Kaori said that she is voiced by a prolific performer,[1] and debunked popular fan guesses of Eve Lindley[2] and Meli Grant.[3]
The artwork previously used as the game's Steam cover and loading screen showed a slightly older version of Haze wearing a yellow jacket instead of orange.
"Sleep Walking in the Hideout" is displayed as one's status in the in-game Friends List when playing as Haze in the Hideout.
The OSIC Sandman Division is named after the Sandman, a mythical creature in Germanic and Scandinavian folklore that brings dreams to sleeping children by sprinkling sand in their eyes.