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Passive Triggers (Healing without Lifesteal) added
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== Passive Triggers ==
== Passive Triggers ==
''For items, see [[Healing Tempo#Direct heal items|Direct Heal items]].''
:''For items that trigger the passive, see [[Healing Tempo#Direct Heal items|Direct Heal items]].''


The following abilities apply healing that is not considered innate Regen or passive Bullet/Spirit Lifesteals:
The following abilities apply healing that is not considered innate Regen or passive Bullet/Spirit Lifesteals:
{{AbilityTable|healingtempotriggers}}
{{AbilityTable|healingtempo}}


== Amplified sources of healing ==  
== Amplified sources of healing ==  

Latest revision as of 00:52, 4 September 2026

Healing Tempo
Image for the Deadlock item Healing Tempo
Cost Souls6,400
Tier 4
+25% Healing Effectiveness
+10% Spirit Resist
+6 Health Regen
+4 Out of Combat Regen
Passive
Applying heal to yourself or an ally grants the target bonus fire rate and bonus move speed.

Does not apply on innate Regen or passive Bullet/Spirit Lifesteals.
Upgrades From:
Healing Booster
Internal name: upgrade_healbuff
Sounds

Healing Tempo is a Tier 4 Vitality Item that can be purchased from the Shop for Souls6,400. Its component, Healing Booster, makes up Souls1,600 of the cost.

Notes

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The bonus fire rate applies to allied McGinnis' Mini Turrets, but not allied Troopers.

Passive Triggers

[edit | edit source]
For items that trigger the passive, see Direct Heal items.

The following abilities apply healing that is not considered innate Regen or passive Bullet/Spirit Lifesteals:

This is a dynamic list "healingtempo". Edit contents · Edit notes.
Hero Ability Notes
Abrams Siphon Life
Infernal Resilience Only applied by the melee lifesteal from the T2 upgrade.
Apollo Flawless Advance
Bebop Exploding Uppercut
Calico Leaping Slash
Return to Shadows
Drifter Bloodscent
Dynamo Rejuvenating Aurora
Ivy Kudzu Connection Constantly applied to both sides of the tether while active, even if either hero is at full health.
Stone Form
Kelvin Frost Grenade
Frozen Shelter
Lady Geist Life Drain Also applies if Alternate Cast on an ally that has full health.
Soul Exchange
Lash Flog
McGinnis Medicinal Specter
Mina Rake
Mirage Fire Scarabs Does not amplify the healing received.
Mo & Krill Scorn
Paige Rallying Charge
Rem Tag Along
Lil Helpers Only applies when cast on troopers.
Silver Lycan Curse
Victor Pain Battery
Jumpstart
Viscous The Cube
Warden Last Stand
Wraith Card Trick
Yamato Crimson Slash
Shadow Transformation

Amplified sources of healing

[edit | edit source]

Following abilities and items get their healings amplified by Healing Tempo.

Heroes

[edit source]
This is a dynamic list "heal". Edit contents · Edit notes.
Hero Ability
Abrams Siphon Life
Infernal Resilience
Apollo Flawless Advance
Bebop Exploding Uppercut
Calico Leaping Slash
Return to Shadows
Celeste Light Eater
Drifter Bloodscent
Dynamo Rejuvenating Aurora
Grey Talon Rain of Arrows
Infernus Napalm
Concussive Combustion
Ivy Kudzu Connection
Stone Form
Kelvin Frost Grenade
Frozen Shelter
Lady Geist Life Drain
Soul Exchange
Lash Flog
McGinnis Medicinal Specter
Mina Rake
Mo & Krill Scorn
Combo
Paige Rallying Charge
Rem Tag Along
Lil Helpers
Silver Lycan Curse
Silver (Transformed) Go For The Throat
Victor Pain Battery
Jumpstart
Viscous The Cube
Puddle Punch
Warden Last Stand
Wraith Card Trick
Yamato Crimson Slash
Shadow Transformation

Direct Heal items

[edit source]
List of items
Name Souls Cost Category Healing amount
Restorative Shot 800 Weapon 50 Healing From Heroes
20 Healing From NPCs
Headhunter 3,200 Weapon 4% Boonx0.06 Heal Per Headshot
Healing Rite 800 Vitality 300 x1.1 Total HP Regen
Melee Lifesteal 800 Vitality 100 Heal on Melee Hit (30% on NPCs)
Rebuttal 800 Vitality 100% Of the incoming melee damage is healed on successful parry
Healbane 1,600 Vitality 275 Heal On Hero Kill
Restorative Locket 1,600 Vitality 16 Boonx0.5 Heal Per Stack
Counterspell 3,200 Vitality 150 Heal on successful spell parry
Dispel Magic 3,200 Vitality 250 Heal on successful debuff cleanse
Fortitude 3200 Vitality Heal 2% of max HP each second while out of combat
Healing Nova 3,200 Vitality 325 Boonx6 Total HP Regen
Lifestrike 3,200 Vitality 100 Boonx1.5 Heal on Melee Hit, plus 30% Boonx0.5 Lifesteal (40% on NPCs)
Rescue Beam 3,200 Vitality 20% Heal Amount
Veil Walker 3,200 Vitality 85 Boonx8 Heal When traversing through a Veil
Mystic Regeneration 800 Spirit 4 Bonus HP regeneration on spirit damage dealt to enemy heroes
Radiant Regeneration 3,200 Spirit 4 x0.04 HP/s Regeneration on spirit damage dealt to enemy heroes
65 Boonx2 Heal on Ability Cast

Bullet Lifesteal items

[edit source]
This is a dynamic list "bullet lifesteal". Edit contents.
NameSoulsCostCategoryStat change
Active Reload1,600 Weapon+16% Bullet lifesteal
Frenzy6,400 Weapon+10% Bullet lifesteal
Bullet Lifesteal1,600 Vitality+13% Bullet lifesteal
Fury Trance3,200 Vitality+14% Bullet lifesteal
Leech6,400 Vitality+25% Bullet lifesteal
Vampiric Burst6,400 Vitality+13% Bullet lifesteal
+70% Bullet lifesteal

Spirit Lifesteal items

[edit source]
This is a dynamic list "spirit lifesteal". Edit contents.
NameSoulsCostCategoryStat change
Spirit Shredder Bullets1,600 Weapon+10% Spirit lifesteal
Spirit Rend3,200 Weapon+10% Spirit lifesteal
Spiritual Overflow6,400 Weapon+13% Spirit lifesteal
Spirit Lifesteal1,600 Vitality+13% Spirit lifesteal
Infuser6,400 Vitality+70% Spirit lifesteal
Leech6,400 Vitality+25% Spirit lifesteal
Mystic Reverb6,400 Spirit+8% Spirit lifesteal

Update history

[edit | edit source]

View the full update history: Healing Tempo/Update history

Update Changes

January 30, 2026

  • Now provides +4 Out of Combat Regen.
  • Fire Rate reduced from 40% to 35%.

December 16, 2025

  • Move speed reduced from 1.5 to 1.25.

May 19, 2025

  • Healing Effectiveness reduced from +30% to +25%
[edit | edit source]
Weapon
Vitality
Spirit