Jacob Lash is an asshole, and a Hero in Deadlock. Lash is a brutal bruiser who eagerly initiates fights and chases down fleeing opponents. He leaps into combat with his Grappling hook, Flogging his foes with a life-stealing whip and stomping the ground with a Ground Strike that damages multiple targets. If the enemy team groups up, Lash can pick them all up at once and Death Slam them into the ground.

Lash
Initiator
High Flying
Arrogant
Weapon Stats
Damage Per Second: 49.3
Bullet Damage: 8.46+0.31
Bullets Per Burst: 3
Ammo: 29
Bullets per sec: 5.83
Reload Time: 2.35s
Bullet Velocity: 635m/s
Light Melee: 50+1.58
Heavy Melee: 116+3.67
Vitality Stats
Health: 780+50
Health Regen: 2
Spirit Resist: 10%
Move Speed: 7.2m/s
Sprint Speed: 2.1m/s
Dash Speed: 14.7m/s
Stamina: 3
Stamina Cooldown: 4.5s
Spirit Stats
Spirit Power: 0+1.1
Information
Pronouns:He/Him/The Lash
Voice Actor:Andrew Bowen[1][2]
Release Date:April 24, 2024
When I come for you, you're gonna know it. There's just not a damn thing that you can do about it.

A champion of the Bear Pit, an underground fight club, The Lash has built a reputation as a tough and unsavoury character.

Weapon

Tale of The Tape
Burst Fire
Medium Range
  49 Damage Per Second
Falloff Range
18m ➞ 54m
 

Abilities

Ground Strike

 Ground Strike



  10m





  0


  18s



Stomp the ground beneath you, damaging enemies in front of you. If you perform Ground Strike while airborne, you quickly dive towards the ground. Damage grows slower after 25m.

 x0.791


  60

Stomp Damage

 x0.04


  5.5

Damage Per Meter


  Displacement
0s
Duration

  0%  Enemy Move Speed

  0s  Slow Duration

-10s Cooldown
Struck enemies are knocked up and slowed by 50% for 3s
Damage Per Meter +110% and improved scaling
 Debuff duration reduced by Debuff Resist Triggers Reactive Barrier Effect can be dispelled Disable prevented by Indomitable CC effect suppressed by Unstoppable
  • Ground Strike hits in a 120 degree wedge in front of Lash.
  • Ground Strike rotation is restricted to 90 degrees from the direction Lash was looking when the ability was cast.
  • If Lash collides with a flying enemy while doing a mid-air Ground Strike, he will drag them to the ground.
  • Ground Strike can be used while on the Zipline.
  • Damage growth after 25m is instead 4.2  x0.008137 per meter.
  • At Tier 3, Ground Strike gets a bonus  x0.03255 damage per meter up to 25m, and  x0.008137 above 25m.

Grapple

 Grapple


  30m






  1
  2s



  35s



Pull yourself through the air toward a target. Using Grapple also resets your limit of air jumps and dashes.


  20m

Jump Velocity

  0  Weapon Damage

  0s  Bonus Duration

  0%  Fire Rate

-17s Cooldown
+20m Cast Range and gain +7 Weapon Damage for 10s
+1 Charges
OnCast : +1 Stamina and +60% Air Control
 Disabled by Slowing Hex
  • Additional uses of Grapple with the T2 upgrade will refresh the duration of the Bonus Weapon Damage buff.
  • Grapple can target all other heroes and any Unit.

Flog

 Flog


  20m






  0


  26s



Strike enemies in front of you with your whip,   healing for a portion of the damage dealt.

 x0.85


  65

Damage



  50%

Heal vs heroes


  38º

Attack Angle

  16%  Heal vs non-heroes 

  0%  Enemy Move Speed

  0s  Debuff Duration

  0%  Fire Rate

Apply -35% Move speed for 3s
Apply -30% Fire Rate
-16s Cooldown
+80 Damage
+40 Attack angle
+20% Heal
 Debuff duration reduced by Debuff Resist Healing amplified by Healing Booster and affected by healing reduction Effect can be dispelled Healing triggers Healing Tempo's unique effect CC effect suppressed by Unstoppable

Death Slam

 Death Slam

  2.3s



  20m






  0


  170s



Focus on enemies to connect whips to them. After channeling, connected enemies are lifted and stunned then slammed into the ground. Your victims and any enemies in the landing zone will be damaged and slowed.
Press Fire to throw connected enemies early. Enemies that are not in line of sight or go out of range during the latch time will not be grabbed.

 x0.975


  105

Impact Damage

 x0.14


14m

Max Throw Distance

  50%  Move Speed

  4s  Slow Duration 

  0.3s  Cast Delay

12m Max Throw Distance
-35s Cooldown
Stun enemies in Radius for 1.2s
+6m Cast Range
 Debuff duration reduced by Debuff Resist Triggers Reactive Barrier Disable prevented by Indomitable CC effect suppressed by Unstoppable
  • Death Slam has a 0.4s grace time before losing focus on incomplete connections.
  • The landing zone impact radius is 6m and can be increased with Ability Range upgrades.
  • Death Slam cannot connect to enemies behind a Cosmic Veil, even from the visible side.

Backstory

See Lash/Lore for more story content.

Jacob Lash is an asshole.

Update history

View the full update history: Lash/Update history

Update Changes

August 12, 2026

  • Falloff range reduced from 20m->58m to 18m->54m.

June 30, 2026

  •   Ground Strike cooldown reduced from 21s to 18s.
  •   Flog angle increased from 30 to 38.
  • (Undocumented)   Death Slam cooldown increased from 150s to 170s.
  • (Undocumented)   Death Slam T2 reduced from -40s Cooldown from -35s.

May 22, 2026

  • Bullet damage per boon reduced from 0.341 to 0.31.
  •   Ground Strike damage per meter spirit scaling increased from 0.0372 to 0.04.
  •   Grapple T2 bonus damage no longer stacks with itself, but instead refreshes the duration.
  •   Grapple T3 now also grants +1 Charge.

Trivia

  • Jacob Lash is an asshole.
  • Lash’s parry animation was changed after streamer JoeyCheerio shared feedback during a livestream that was being watched by Valve Senior Animator Jamaal Bradley. He suggested the move should feel more like a heavy, belly-first chest smash, similar to King K. Rool in Super Smash Bros Ultimate. The updated animation was introduced in a later patch, with Bradley stating "we appreciate our players".[3]
  • Lash's name was localized in the Brazilian Portuguese localization as "Chico T.", a pun on the word "chicote" ("whip").
  • The description for Deadlock in Steam Replay 2024 is "Jacob Lash is an asshole."
  • It appears that at some point in development, Lash really did fight with uppercuts, as an ability named Shoryuken was datamined.
  • "Thinking About Lash in the Hideout" is displayed as one's status in the in-game Friends List when playing as Lash in the Hideout.
  • Lash's killstreak voiceline "Winning's my business and business is good" is a possible reference to the Megadeth song Killing Is My Business... And Business Is Good!.
  • Lash's Ground Strike upgrade voice line "They're about to learn that their arms are too short to box with god" is a possible reference to a quote by pro wrestler CM Punk to The Rock in WWE. The phrase was popularized by the 1976 Broadway musical Your Arms Too Short to Box with God.

See also

References

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Hero Labs

Abrams

 

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Apollo

 

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Bebop

 

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Billy

 

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Calico

 

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Celeste

 

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The Doorman

 

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Drifter

 

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Dynamo

 

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Graves

 

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Grey Talon

 

Hero Labs

Haze

 

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Holliday

 

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Infernus

 

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Ivy

 

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Kelvin

 

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Lady Geist

 

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Lash

 

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McGinnis

 

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Mina

 

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Mirage

 

Hero Labs

Mo & Krill

 

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Paige

 

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Paradox

 

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Pocket

 

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Rem

 

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Seven

 

Hero Labs

Shiv

 

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Silver

 

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Sinclair

 

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Venator

 

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Victor

 

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Vindicta

 

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Viscous

 

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Vyper

 

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Warden

 

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Wraith

 

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Yamato