McGinnis is a Hero in Deadlock. The head of Fairfax Industries Military R&D department, McGinnis has a high opinion of her work which includes her machine gun, automatic numerous Mini Turrets, Spectral Walls, that she can create to protect teammates, hold down positions and trap enemies, Medicinal Specter, which dispenses health to nearby allies, and finally, a devastating spectral Heavy Barrage that can reach even faraway enemies.
Internal namesCodenames used for this hero in the game files:
Forge; Engineer
“
Time to reshape the battlefield.
A talented engineer who started her career from a young age, Margaret "Maggie" McGinnis isn't fond of theoretical work, thus spending most of her time working in a mechanics shop, often meddling with the supernatural. While the ethics of brainstorming the occult war machine are grey at best, McGinnis isn't that fussed so long as she gets her paycheck.
Services Rendered takes 2 seconds to spin up, increasing McGinnis' fire rate and bullet spread, and slowly winds down at 25% per second (4 seconds total at max spin) as indicated by the grey indicator around the crosshair.
The DPS and Bullets per second stats listed in game use the max spin up values.
Services Rendered's base fire rate starts at 5 bullets per second (Cycle time: 0.2) and spins up to 12.5 bullets per second (Cycle time: 0.08), averaging around 11 Bullets per second per clip at the beginning of a match.
Abilities
Mini Turret
Mini Turret
20m
1
3s
18s
Deploy a turret that shoots enemies, dealing spirit damage over time. The turret expires after a limited lifetime. Turrets deal reduced damage to troopers and objectives.
Turrets have % damage resist that decays over s, and 35% melee resist and 35% spirit resist that do not decay.
Turrets deal 50% damage to Troopers and Denizens and 30% damage to Objectives.
Turret targeting works as follows:
It will initially target the nearest enemy hero in line of sight when it is placed. If no hero is in sight, it will target the nearest enemy unit.
It will only switch targets once its initial target dies or leaves sight, or when McGinnis starts shooting a hero in sight, in which case all turrets will attempt to aim at the hero being shot.
Shooting a unit or hitting an enemy hero with Melee Attacks, abilities or items will not change the turret's target.
Damage Falloff does not affect incoming damage to the turrets. The turrets will always take full Weapon Damage from an enemy, regardless of distance.
Turrets yield 40 souls + 4 per minute when killed. Part of the bounty can be denied as a Soul Orb.
Medicinal Specter
Medicinal Specter
15m
6.5s
0
50s
Deploy a spirit that provides healing to nearby allies.
x0.3
25/sec
Health Regen
6m
Heal Radius
0%
Fire Rate Bonus
0%Stamina Recovery
0%Max Health Regen
1
+1.5s Duration
2
-20s Cooldown and provides +100% Stamina Recovery
5
+2% Max HP Regen +3m Heal Radius +40% Spirit Resist
Healing amplified by Healing Booster and affected by healing reductionHealing triggers Healing Tempo's unique effect
Healing does not stack when multiple Specters cover the same area.
All of Specter's buffs (including augments from items like Healing Tempo) will linger for 1 second after stepping outside of its AoE. The linger effect will extinguish alongside Specter if the latter's duration ends before 1 second.
Spectral Wall
Spectral Wall
50m
6s
0
50s
Cast a wall that applies slow on enemies it passes through. Erupt the wall to divide the terrain in half and damage nearby enemies. After casting, press Fire or Ability 3 to erupt the wall early.
Can be Destroyed with Melee Attacks
x0.731
60
Damage
-20%
Move Speed
Stun
0s
Stun Duration
5mMinimum Range
5mImpact Range
2.5sSlow Duration
0sDebuff Duration
1
Amplifies McGinnis's damage by +20% on hit enemies for 7s
2
-20s Cooldown and +2s Duration
5
Deploy 2 Mini Turrets near the wall for 8s +30% Slow
Spectral wall has a set time of 1.8 seconds to reach it's max range, with its base speed being 27.8m/s. Thus, the speed of the wall increases proportionally to an increase of its range with items like Mystic Expansion or Arcane Surge.
Individual segments of the wall can be destroyed by 2 heavy Melees.
The T3 turrets are deployed on the side of the wall facing McGinnis.
Spectral wall has a set time of 1.8 seconds to reach it's max range, with its base speed being 27.8m/s. Thus, the speed of the wall increases proportionally to an increase of its range with items like Mystic Expansion or Arcane Surge.
Individual segments of the wall can be destroyed by 2 heavy Melees.
The T3 turrets are deployed on the side of the wall facing McGinnis.
The slow applied to McGinnis can be reduced by Movement Slow Resist items such as Enduring Speed and can also be cleansed for the duration of Unstoppable.
Her base speed (6.8m/s) is reduced by 38.2% to 4.2m/s, at 10m/s her speed will be reduced by 43% to 5.7m/s.
Maggie McGinnis always had a knack for building things. At 4 she was using Lincoln Logs to recreate architectural marvels. At 10 she built and rewired a custom light fixture for her parent's anniversary. At 15 she designed a machine that refined the souls of the dead...that last one got a little more attention than the Lincoln Logs.
Now the head of Fairfax Industries Military R&D department, McGinnis spends her time in the machine shop, not in a lab. She's not interested in theory, to her science is magic you can touch.
McGinnis' design is similar to popular depictions of the American World War II cultural icon Rosie the Riveter - notably the red headband, blue shirt, jeans overalls, red socks and bulky physique.