Melee Damage

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Revision as of 01:03, 29 August 2025 by Gammaton32 (talk | contribs) (Abilities: updated)
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Melee Damage icon Melee Damage is a stat that Heroes start with and determines how much damage a hero's Melee Attack deals. Melee damage scales with Boons and Items. Melee damage scales with the Weapon Damage stat at a rate of 50%.

Most heroes have the same base melee damage and scaling, with a few exceptions (see table below).

Base Melee Damage based on Boons

Values referenced from Hero Comparison.

Note: Paige's Heavy Melee hasx0.3 spirit scaling.

Base Light Melee Stats
Hero Starting Added per Boon At Max Boon
Abrams 50 +1.74 110.9
Apollo 63 +1.58 118.3
Bebop 63 +1.58 118.3
Billy 50 +1.58 105.3
Calico 63 +1.58 118.3
Celeste 50 +1.58 105.3
The Doorman 50 +1.58 105.3
Drifter 51.5 +1.58 106.8
Dynamo 50 +1.58 105.3
Graves 50 +1.58 105.3
Grey Talon 50 +1.58 105.3
Haze 50 +1.58 105.3
Holliday 50 +1.58 105.3
Infernus 50 +1.58 105.3
Ivy 50 +1.58 105.3
Kelvin 50 +1.58 105.3
Lady Geist 50 +1.58 105.3
Lash 50 +1.58 105.3
McGinnis 50 +1.58 105.3
Mina 50 +1.58 105.3
Mirage 50 +1.58 105.3
Mo & Krill 50 +1.58 105.3
Paige 42 +1.2 84
Paradox 50 +1.58 105.3
Pocket 60 +1.58 115.3
Rem 58 +1.58 113.3
Seven 50 +1.58 105.3
Shiv 50 +1.58 105.3
Silver 50 +1.58 105.3
Silver (Transformed) 50 +1.58 105.3
Sinclair 50 +1.58 105.3
Venator 50 +1.7 109.5
Victor 50 +1.58 105.3
Vindicta 50 +1.58 105.3
Viscous 63 +1.58 118.3
Vyper 50 +1.58 105.3
Warden 50 +1.58 105.3
Wraith 50 +1.58 105.3
Yamato 55 +1.58 110.3
Base Heavy Melee Stats
Hero Starting Added per Boon At Max Boon Spirit Scaling
Abrams 116 +4.03 257.1 +0
Apollo 116 +2.91 217.9 +0
Bebop 116 +2.91 217.9 +0
Billy 116 +3.67 244.5 +0
Calico 116 +2.91 217.9 +0
Celeste 116 +3.67 244.5 +0
The Doorman 116 +3.67 244.5 +0
Drifter 120 +3.68 248.8 +0
Dynamo 116 +3.67 244.5 +0
Graves 116 +3.67 244.5 +0
Grey Talon 116 +3.67 244.5 +0
Haze 116 +3.67 244.5 +0
Holliday 116 +3.67 244.5 +0
Infernus 116 +3.67 244.5 +0
Ivy 116 +3.67 244.5 +0
Kelvin 116 +3.67 244.5 +0
Lady Geist 116 +3.67 244.5 +0
Lash 116 +3.67 244.5 +0
McGinnis 116 +3.67 244.5 +0
Mina 116 +3.67 244.5 +0
Mirage 116 +3.67 244.5 +0
Mo & Krill 116 +3.67 244.5 +0
Paige 120 +3.43 240.1 +0.3
Paradox 116 +3.67 244.5 +0
Pocket 116 +3.05 222.8 +0
Rem 116 +3.16 226.6 +0
Seven 116 +3.67 244.5 +0
Shiv 116 +3.67 244.5 +0
Silver 116 +3.67 244.5 +0
Silver (Transformed) 116 +3.67 244.5 +0
Sinclair 116 +3.67 244.5 +0
Venator 125 +4.25 273.8 +0
Victor 116 +3.67 244.5 +0
Vindicta 116 +3.67 244.5 +0
Viscous 116 +2.91 217.9 +0
Vyper 116 +3.67 244.5 +0
Warden 116 +3.67 244.5 +0
Wraith 116 +3.67 244.5 +0
Yamato 128 +3.68 256.8 +0

Abilities

The following abilities scale with light melee damage (unless noted otherwise).

These abilities have no inherent base damage, so their base damage is equal to the light melee damage * melee scaling. E.g. 63 * 1.6 = 101

Hero Ability Base Melee Damage scaling Bonus damage Notes
Bebop Exploding Uppercut 63 +1.0
Billy Bashdown 55 +1.1 +60% Heavy Melee (T3)
Calico Leaping Slash 101 +1.6 +60 (T2)
Drifter Rend 62 +1.2 +40 (T1)
Viscous Puddle Punch 69 +1.1 +35 (T2) Upgrades to Heavy Melee on T3

Sources

Bonus Melee Damage

This is a dynamic list "Bonus Melee Damage". Edit contents.
NameSoulsCostCategoryStat change
Melee Charge1,600 Weapon+10% Bonus Melee Damage
Shadow Weave3,200 Weapon+25% Bonus Melee Damage
Crushing Fists6,400 Weapon+22% Bonus Melee Damage
Runed GauntletsLegendary Weapon+30% Bonus Melee Damage
Melee Lifesteal800 Vitality+12% Bonus Melee Damage
Lifestrike3,200 Vitality+16% Bonus Melee Damage
Colossus6,400 Vitality+30% Bonus Melee Damage
Spirit Snatch3,200 Spirit+7% Bonus Melee Damage

Bonus Heavy Melee Damage

This is a dynamic list "Bonus Heavy Damage". Edit contents.
NameSoulsCostCategoryStat change
Melee Charge1,600 Weapon+25% Bonus Heavy Damage
Crushing Fists6,400 Weapon+25% Bonus Heavy Damage

Melee Resist

This is a dynamic list "Melee Resist". Edit contents.
NameSoulsCostCategoryStat change
Close Quarters800 Weapon+20% Melee Resist
Point Blank3,200 Weapon+30% Melee Resist
Runed GauntletsLegendary Weapon+50% Melee Resist
Rebuttal800 Vitality+18% Melee Resist
Juggernaut6,400 Vitality+25% Melee Resist
Torment Pulse3,200 Spirit+18% Melee Resist
  • Items that provide Weapon Damage also scale Melee Damage at a rate of 50%.