Mo & Krill are Heroes in Deadlock. Fighting together, they are a disruptive and mobile pair that can burrow around the battlefield and leave their enemies in ruins. Beginning encounters with Burrow can let Mo & Krill pop out on unsuspecting enemies, attacking them with Scorn to damage and Sand Blast to disarm them. With the support of their team, they can Combo one targeted enemy to pin their target in place while the rest of their allies unleash their attacks.
Internal namesCodenames used for this hero in the game files:
Krill; Digger; Grappler; Pouncer and Driller
“
Everyone has a plan until they're grabbed by a mole man.
— Krill
Members of The Tunnel Rats, Maurice and Krill are smugglers and illicit traders who make the underground of New York their home. Rival gangs that try to exploit these tunnel systems for their own gain will rapidly discover how protective and deadly this pair of smugglers can be.
Mo & Krill can enter Vents while burrowed, if not in combat. However, if Burrow goes on cooldown while inside a Vent, they will be unable to exit until the ability is off cooldown.
Mo & Krill can still be hit by Melee Attacks while burrowed.
Mo & Krill can carry the Soul Urn while burrowed, since it's not affected by Movement Silence. However, they cannot enter vents while carrying it and will still drop it if hit by a melee attack.
Sand Blast launches a fast moving cylindrical projectile (similar to Silence Wave) that applies the damage and the effects when it hits enemies.
Paradox's Time Wall has inconsistent interaction with the ability. If a wall blocks the projectile completely, then Sand Blast gets properly delayed. If, however, at least some part of Sand Blast's projectile is not blocked by a wall, then the whole projectile ignores the wall.
T1 upgrade makes Sand Blast trigger Mystic Burst, which might be undesirable since otherwise the item can only be triggered by Mo & Krill's other abilities (most notably Scorn).
Notes
Sand Blast launches a fast moving cylindrical projectile (similar to Silence Wave) that applies the damage and the effects when it hits enemies.
Paradox's Time Wall has inconsistent interaction with the ability. If a wall blocks the projectile completely, then Sand Blast gets properly delayed. If, however, at least some part of Sand Blast's projectile is not blocked by a wall, then the whole projectile ignores the wall.
Tips
T1 upgrade makes Sand Blast trigger Mystic Burst, which might be undesirable since otherwise the item can only be triggered by Mo & Krill's other abilities (most notably Scorn).
Combo
Combo
2.4s
4m
0
150s
Hold the target in place, stunning them and dealing damage during the channel. If they die during, or within 3 seconds of Combo ending, you permanently gain max health.
x0.6
40
Damage Per Second
0%
Lifesteal
x2
40
Bonus Max Health Per Kill
1
+100% lifesteal
2
-30s Cooldown and +50% Bullet Resist
5
+0.7s Duration and +40 Damage Per Second and increased scaling
Mo and Krill are members of The Tunnel Rats, a group that help facilitate illicit trade and commerce between the boroughs thanks to a network of underground tunnels. But while most denizens of the New York underworld respect the work The Rats do, every once in a while a gang tries to exploit the tunnel system for personal vendettas...that's when Mo and Krill step in and remind the city what happens to those who disrespect their hospitality.