Sinclair

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Sinclair is a Hero in Deadlock. With their trusty magic wand, they can shoot Vexing Bolts to surprise enemies and use magic to turn them into Rabbits. The Spectral Assistant amplifies their damage and can serve as a fast escape route. Sinclair can even turn their enemies' abilities against themselves with their surprising final trick, Audience Participation.

Sinclair
Trickster
Copycat
Versatile
Weapon Stats
Damage Per Second: 48.3
Bullet Damage: 17.8+0.55
Bullets Per Burst: 2
Ammo: 16
Bullets per sec: 2.72
Reload Time: 2.5s
Bullet Velocity: 300m/s
Light Melee: 50+1.58
Heavy Melee: 116+3.67
Vitality Stats
Health: 730+38
Health Regen: 2
Move Speed: 7.2m/sx0.0138
Sprint Speed: 1.6m/s
Dash Speed: 14.7m/s
Stamina: 3
Stamina Cooldown: 4.5s
Spirit Stats
Spirit Power: 0+1.3
Information
Pronouns:They/Them;[1]

He/Him (Henry);

She/Her (Savannah)
Voice Actor:Andia Winslow (Savannah)[2]
Release Date:January 17, 2025
Internal names:Magician
Time for some misdirection.

Henry and Savannah were two young stage magicians in love, who bound their souls to each other for eternity. However, their relationship was strained after a tragic on-stage accident claimed both of their lives. Now, under the shared title of Sinclair, they seek a way to be separated and find peace in the afterlife.

Sinclair was added to Hero Labs (as Magician) on October 24, 2024, and officially released on January 17, 2025 (as THE MAGNIFICENT SINCLAIR).

Weapon

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The Prestige
Burst Fire
Long Range
Projectile
  48 Damage Per Second
Falloff Range
25m ➞ 61m
 

Abilities

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Vexing Bolt

 Vexing Bolt


  500m



  3.25m





  1
  3s



  24s



Fire a bolt of magic that deals   Damage, increasing as it travels. If you have an Assistant, they also cast Vexing Bolt at reduced damage.

Press Ability 1 to redirect the bolt towards your crosshairs.

 x0.93


  60

Minimum Damage

 x1.86


  120

Max Damage


  50%

Assistant Damage

  2s  Time for Max Damage

  0%  Fire Rate

  0s  Debuff Duration

Bolts apply -25% Fire Rate for 5s.
-13s Cooldown
+126 Max Damage. +50% Assistant Damage.
 Debuff duration reduced by Debuff Resist Effect can be dispelled  Interacts partially with Stealth.
Click to reveal more info.
  • Bolt redirect will aim accurately at enemies behind walls, provided the ability is recast while the cursor is hovering over where the target is. Targets seem to have a larger-than-normal vertical aim‑assist zone, which can cause bolts to go in weird directions on redirect.

  

The redirect sub-abilty does not break stealth. The initial cast does break stealth.

Notes
  • Bolt redirect will aim accurately at enemies behind walls, provided the ability is recast while the cursor is hovering over where the target is. Targets seem to have a larger-than-normal vertical aim‑assist zone, which can cause bolts to go in weird directions on redirect.
Interactions
  

The redirect sub-abilty does not break stealth. The initial cast does break stealth.

Spectral Assistant

 Spectral Assistant


  15m





  6s



  0


  40s



Summon an Assistant at the targeted location. The Assistant attacks whenever you fire your weapon, dealing   Damage.

While the Assistant is out, you can press Ability 2 to swap positions with your Assistant.

Casting Spectral Assistant also reloads your weapon.

 x0.36


  15

Damage



  6s

Duration


2

Max Swaps
-10s Cooldown
+7s Duration & 5m Range
+60% Fire Rate and +12.6 Assistant Damage
  Interacts partially with Stealth.
Click to reveal more info.
  Interacts partially with Slowing Hex.
Click to reveal more info.
  • Spectral Assistant’s teleport can be activated twice. The first activation instantly swaps Sinclair’s position with the Assistant’s. After a 2-second cooldown, a second activation can be used to swap their positions again.
  • The assistant cannot be cast or activated inside   The Doorman's   Hotel Guest.
  • Using the teleport while carrying the  Soul Urn makes the player drop it.

  

The teleport sub-abilty does not break stealth. The initial cast does break stealth.

  

Slowing Hex prevents swapping positions with the Assistant, but does not prevent summoning it.

Notes
  • Spectral Assistant’s teleport can be activated twice. The first activation instantly swaps Sinclair’s position with the Assistant’s. After a 2-second cooldown, a second activation can be used to swap their positions again.
  • The assistant cannot be cast or activated inside   The Doorman's   Hotel Guest.
  • Using the teleport while carrying the  Soul Urn makes the player drop it.
Interactions
  

The teleport sub-abilty does not break stealth. The initial cast does break stealth.

  

Slowing Hex prevents swapping positions with the Assistant, but does not prevent summoning it.

Rabbit Hex

 Rabbit Hex


  24m



  6.5m





  0


  26s



Hex a target area and transforming all enemies into a Rabbit for a limited duration.

Rabbits are small and   move faster, but take increased   Damage and are   unable to perform most actions.
Hex does not interrupt abilities.


  0

Damage



2s

Hex Duration

 x0.0558


  15%

Damage Amp

  36%  Move Speed bonus

  6.5m  Radius 

-10s Cooldown
1s Hex Duration
+7% Damage Amp and +3m Radius
 Debuff duration reduced by Debuff Resist Triggers Reactive Barrier Disable prevented by Indomitable CC effect suppressed by Unstoppable
  • If a hero is hexed during a heavy punch animation, parry, or a channeled ability, the action is not interrupted.
  • Rabbit Hex's casting delay is 0.9 seconds.

Audience Participation

 Audience Participation


  20m






  0


  85s



Copy the Ultimate of an enemy hero for a limited time. Reactivating the ability will use the Copied Ultimate instead.

Copies will inherit this ability's upgrade points.
Audience Participation will also copy the cooldown.



  12s

Copy Duration


  40%

Copied Cooldown
Upgrade the Copy.
Upgrade the Copy AGAIN!
Upgrade the Copy ONCE AGAIN!
  • The Upgrade tier of Audience Participation determines the Tier level of the copied ultimate. (The copied ultimate is restricted to however many upgrade Tiers Sinclair has unlocked.)
  • Sinclair has a 1‑second delay before they can use the copied ultimate.
  • Sinclair can use Audience Participation even if the target enemy hasn't unlocked their ultimate yet.
  • If   Spectral Assistant is active, Sinclair can use the teleport ability while copying an ultimate, except for the following:
  • If Sinclair copies an ultimate but does not use it, Audience Participation uses its default cooldown of 85s (with the exception of   Vindicta's   Assassinate).
  • Imbuing Audience Participation exclusively affects the ultimate‑copying ability, and not the copied ultimate itself. For instance, imbuing   Compress Cooldown only reduces the default cooldown after the copying duration expires, and imbuing   Mystic Expansion only increases the range from which ultimates can be copied.
  • Sinclair only copies the properties of the ultimate, which can make it weaker compared to the original hero. For example, when copying   Haze's   Bullet Dance, they deal less damage due to their lower fire rate and because they do not have the Fixation passive ability.
  • Sinclair gets permanent bonus health from kills or assists with   Mo & Krill's   Combo, permanent bonus spirit power from kills with   Grey Talon's   Guided Owl, and bonus weapon damage from kills with   Vindicta's   Assassinate.
  • Audience Participation's cooldown is instantly reset if Sinclair kills an enemy with   Shiv's   Killing Blow at T3.
  • If Sinclair copies   Vindicta's   Assassinate, they start with one less charge.
  • Sinclair gets   Shiv's Rage passive if they copy   Killing Blow, dealing bonus damage when at full Rage. The Rage lasts until Sinclair either loses Killing Blow or Rage goes down to zero. However, if Sinclair copies Killing Blow again, they will still have the remaining built-up Rage from the last copy, allowing them to reach full Rage faster.
  • If Sinclair copies   Silver's   Lycan Curse, they can transform instantly with no build-up. However, likely due to a bug, Sinclair will not gain the upgrades for two specific   Silver (Transformed) abilities if their base counterparts are currently deployed: a deployed   Vexing Bolt results in an un-upgraded   Go For The Throat, and a deployed   Spectral Assistant results in an un-upgraded   Mauling Leap.

Street Brawl

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Ability Changes

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Apart from global changes, Sinclair does not have any special modifications for their abilities in Street Brawl.

Item Draft

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In Street Brawl, every hero draws items from a shared pool, but some items are weighted to appear more often for a given hero and others less often. For each tier below, that tier's items are grouped by how likely they are to be offered to Sinclair: High, Average, or Low chance.

Tier 1
High chance
 
Imbue

Monster Rounds

Active
 
Imbue

Extra Stamina

Active
 
Imbue

Healing Rite

Active
 
Imbue

Sprint Boots

Active
 
Imbue

Extra Charge

Active
 
Imbue

Extra Spirit

Active
 
Imbue

Mystic Burst

Active
 
Imbue

Mystic Expansion

Active
Average chance
 
Imbue

Close Quarters

Active
 
Imbue

Extended Magazine

Active
 
Imbue

Headshot Booster

Active
 
Imbue

High-Velocity Rounds

Active
 
Imbue

Rapid Rounds

Active
 
Imbue

Extra Health

Active
 
Imbue

Grit

Active
 
Imbue

Melee Lifesteal

Active
 
Imbue

Rebuttal

Active
 
Imbue

Mystic Regeneration

Active
 
Imbue

Rusted Barrel

Active
 
Imbue

Spirit Strike

Active
Low chance
 
Imbue

Restorative Shot

Active
 
Imbue

Extra Regen

Active
Tier 2
High chance
 
Imbue

Enchanter's Emblem

Active
 
Imbue

Guardian Ward

Active
 
Imbue

Spirit Lifesteal

Active
 
Imbue

Trophy Collector

Active
 
Imbue

Arcane Surge

Active
 
Imbue

Compress Cooldown

Active
 
Imbue

Duration Extender

Active
 
Imbue

Improved Spirit

Active
 
Imbue

Mystic Vulnerability

Active
Average chance
 
Imbue

Active Reload

Active
 
Imbue

Fleetfoot

Active
 
Imbue

Intensifying Magazine

Active
 
Imbue

Kinetic Dash

Active
 
Imbue

Long Range

Active
 
Imbue

Melee Charge

Active
 
Imbue

Mystic Shot

Active
 
Imbue

Opening Rounds

Active
 
Imbue

Recharging Rush

Active
 
Imbue

Slowing Bullets

Active
 
Imbue

Spirit Shredder Bullets

Active
 
Imbue

Split Shot

Active
 
Imbue

Stalker

Active
 
Imbue

Swift Striker

Active
 
Imbue

Titanic Magazine

Active
 
Imbue

Weakening Headshot

Active
 
Imbue

Battle Vest

Active
 
Imbue

Bullet Lifesteal

Active
 
Imbue

Debuff Reducer

Active
 
Imbue

Enduring Speed

Active
 
Imbue

Healbane

Active
 
Imbue

Healing Booster

Active
 
Imbue

Reactive Barrier

Active
 
Imbue

Restorative Locket

Active
 
Imbue

Return Fire

Active
 
Imbue

Spirit Shielding

Active
 
Imbue

Weapon Shielding

Active
 
Imbue

Bullet Resist Shredder

Active
 
Imbue

Cold Front

Active
 
Imbue

Mystic Slow

Active
 
Imbue

Quicksilver Reload

Active
 
Imbue

Slowing Hex

Active
 
Imbue

Spirit Sap

Active
 
Imbue

Suppressor

Active
Tier 3
High chance
 
Imbue

Cultist Sacrifice

Active
 
Imbue

Majestic Leap

Active
 
Imbue

Spirit Resilience

Active
 
Imbue

Veil Walker

Active
 
Imbue

Warp Stone

Active
 
Imbue

Greater Expansion

Active
 
Imbue

Knockdown

Active
 
Imbue

Rapid Recharge

Active
 
Imbue

Superior Cooldown

Active
 
Imbue

Superior Duration

Active
 
Imbue

Surge of Power

Active
 
Imbue

Tankbuster

Active
Average chance
 
Imbue

Alchemical Fire

Active
 
Imbue

Ballistic Enchantment

Active
 
Imbue

Berserker

Active
 
Imbue

Blood Tribute

Active
 
Imbue

Burst Fire

Active
 
Imbue

Escalating Resilience

Active
 
Imbue

Express Shot

Active
 
Imbue

Headhunter

Active
 
Imbue

Heroic Aura

Active
 
Imbue

Hollow Point

Active
 
Imbue

Hunter's Aura

Active
 
Imbue

Point Blank

Active
 
Imbue

Shadow Weave

Active
 
Imbue

Sharpshooter

Active
 
Imbue

Spirit Rend

Active
 
Imbue

Tesla Bullets

Active
 
Imbue

Toxic Bullets

Active
 
Imbue

Weighted Shots

Active
 
Imbue

Bullet Resilience

Active
 
Imbue

Counterspell

Active
 
Imbue

Dispel Magic

Active
 
Imbue

Fortitude

Active
 
Imbue

Fury Trance

Active
 
Imbue

Healing Nova

Active
 
Imbue

Lifestrike

Active
 
Imbue

Metal Skin

Active
 
Imbue

Rescue Beam

Active
 
Imbue

Stamina Mastery

Active
 
Imbue

Decay

Active
 
Imbue

Disarming Hex

Active
 
Imbue

Radiant Regeneration

Active
 
Imbue

Silence Wave

Active
 
Imbue

Spirit Snatch

Active
 
Imbue

Torment Pulse

Active
Tier 4
High chance
 
Imbue

Diviner's Kevlar

Active
 
Imbue

Juggernaut

Active
 
Imbue

Leech

Active
 
Imbue

Boundless Spirit

Active
 
Imbue

Echo Shard

Active
 
Imbue

Escalating Exposure

Active
 
Imbue

Lightning Scroll

Active
 
Imbue

Mystic Reverb

Active
 
Imbue

Spirit Burn

Active
 
Imbue

Transcendent Cooldown

Active
Average chance
 
Imbue

Armor Piercing Rounds

Active
 
Imbue

Capacitor

Active
 
Imbue

Crippling Headshot

Active
 
Imbue

Crushing Fists

Active
 
Imbue

Frenzy

Active
 
Imbue

Glass Cannon

Active
 
Imbue

Lucky Shot

Active
 
Imbue

Ricochet

Active
 
Imbue

Silencer

Active
 
Imbue

Spellslinger

Active
 
Imbue

Spiritual Overflow

Active
 
Imbue

Cheat Death

Active
 
Imbue

Colossus

Active
 
Imbue

Divine Barrier

Active
 
Imbue

Healing Tempo

Active
 
Imbue

Indomitable

Active
 
Imbue

Infuser

Active
 
Imbue

Inhibitor

Active
 
Imbue

Phantom Strike

Active
 
Imbue

Plated Armor

Active
 
Imbue

Siphon Bullets

Active
 
Imbue

Spellbreaker

Active
 
Imbue

Unstoppable

Active
 
Imbue

Vampiric Burst

Active
 
Imbue

Witchmail

Active
 
Imbue

Arctic Blast

Active
 
Imbue

Cursed Relic

Active
 
Imbue

Ethereal Shift

Active
 
Imbue

Focus Lens

Active
 
Imbue

Magic Carpet

Active
 
Imbue

Mercurial Magnum

Active
 
Imbue

Refresher

Active
 
Imbue

Scourge

Active
 
Imbue

Vortex Web

Active
Legendary
Average chance
 
Imbue

Haunting Shot

Active
 
Imbue

Infinite Rounds

Active
 
Imbue

Celestial Blessing

Active
 
Imbue

Cloak of Opportunity

Active
 
Imbue

Electric Slippers

Active
 
Imbue

Eternal Gift

Active
 
Imbue

Nullification Burst

Active
 
Imbue

Seraphim Wings

Active
 
Imbue

Shadow Strike

Active
 
Imbue

Frostbite Charm

Active
 
Imbue

Mystic Conduit

Active
 
Imbue

Mystical Piano

Active
 
Imbue

Omnicharge Signet

Active
 
Imbue

Prism Blast

Active
 
Imbue

Unstable Concoction

Active
Low chance
 
Imbue

Runed Gauntlets

Active
 
Imbue

Shrink Ray

Active

Backstory

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See Sinclair/Lore for more story content.

Henry's parents told him he was too young and impulsive to mess with real magic, and so they gave him a deck of cards to play with. He took to sleight of hand naturally and soon was dazzling his classmates with fantastic feats of illusions that were done without mystic artifacts or incantation.

When he was in high school he met Savannah, and their mutual love of stage magic sparked a whirlwind romance. Soon they fell in love and created an act together. Obviously they were meant to be; and so at prom, Henry proposed to Savannah and they married soon after graduation.

Unsurprisingly both sets of parents were not thrilled at this prospect, but Henry and Savannah knew they were soulmates. And so they cemented their love for one another by having a blood mystic bind their souls for eternity.

When an on-stage accident claimed both their lives, no one was sure who to blame. Henry claims Savannah was out of position. Savannah says Henry didn't wait for his cue. But one thing's for sure, since their souls are tied to each other neither one of them have been able to move on. Now a bickering pair of ghosts, Henry and Savannah need to work together if they want to have any chance of undoing their eternal union.

Update history

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View the full update history: Sinclair/Update history

Update Changes

December 29, 2025

November 21, 2025

September 4, 2025

3D model

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Click to view
Sinclair

Weapon

edit
 
Click to view
Sinclair Weapon
edit

Typography

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Removed/Unused content

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Trivia

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  • Sinclair changes voices on death, depending on which ghost is controlling the body. It starts as Henry's voice, then changes to Savannah's when Henry dies and vice-versa.
    • Sinclair is the only hero who has voice lines on respawn, to indicate which Sinclair is now in control.
  • Sinclair's weapon name The Prestige is a possible reference to the Christopher Priest's novel of the same name (which was adapted to movie by Christopher and Jonathan Nolan in 2006).
    • The weapon was previously named Legerdemain and Magic Wand.
  • Sinclair's current design is based on one of the scrapped designs for   Wraith. It is also used in a Metal Skin advert.
  • Sinclair's lead developer is Hopoo,[3] best known as the co-creator of the Risk of Rain series.
  • The Spectral Assistant currently uses a modified version of   Lady Geist's original model prior to the Six Heroes update.
  • Sinclair's bunny uses the same model as Arnabus the Fairy Rabbit from Dota 2.
  • Savannah's voice actor, Andia Winslow, also plays the role of Allie Kinkaid in Holliday's visual novel.
  • "Working Magic in the Hideout" is displayed as one's status in the in-game Friends List when playing as Sinclair in the Hideout.
  • When copying   Yamato's   Shadow Transformation, the description shows "Become infused with Sinclair's shadow soul." instead of 'Become infused with Yamato's shadow soul."
  • If a hero has a voice line warning against a specific enemy ultimate, that voice line is triggered if the enemy Sinclair copies and uses that ultimate.

References

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  1. Because they're two people
  2. Andia Winslow's resume
  3. 2024-10-28 - Hopoo; Deadlock Discord - "yes I was lead on viper (and magician), it's why neither was in the hero list previously"
edit
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Billy

 

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Calico

 

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Celeste

 

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The Doorman

 

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Drifter

 

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Dynamo

 

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Graves

 

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Grey Talon

 

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Haze

 

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Holliday

 

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Infernus

 

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Ivy

 

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Kelvin

 

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Lady Geist

 

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Lash

 

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McGinnis

 

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Mina

 

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Mirage

 

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Mo & Krill

 

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Paige

 

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Paradox

 

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Pocket

 

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Rem

 

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Seven

 

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Shiv

 

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Silver

 

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Sinclair

 

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Venator

 

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Victor

 

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Vindicta

 

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Viscous

 

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Vyper

 

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Warden

 

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Wraith

 

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Yamato