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[[File:Soul Urn Render.png|right|frameless|278x278px]]{{Quotation|Soul Urn|You'd think people would be more excited about a jar of souls!}}
{{HeroTabs}}
The '''Soul Urn''', also known as '''Spirit Urn, Soul Jar''' or '''Spirit Jar''', is an objective that spawns at the 12-minute mark and respawns in 6-minute intervals.
[[File:Soul Urn Render.png|247x247px|thumb|The Soul Urn]]{{Quotation||You'd think people would be more excited about a jar of souls!||Spirit_jar_idol_waiting_on_bridge_13.mp3}}
{{#vardefine:First_spawn_time|{{#expr:{{DataProp|Convar|citadel_crate_spawn_initial_delay}}/60}}}}{{#vardefine:Respawn_time|{{#expr:{{DataProp|Convar|citadel_crate_respawn_interval}}/60}}}}{{#vardefine:Second_spawn_time|{{#expr:{{#var:First_spawn_time}}+{{#var:Respawn_time}}}}}}
The '''Soul Urn''', also known as '''Spirit Urn, Soul Jar''', '''Spirit Jar''' or '''Idol''', is an objective that spawns at the {{#var:First_spawn_time}}-minute mark and respawns in {{#var:Respawn_time}}-minute intervals.


Players can pick up the urn and deliver it to its destination at the side lanes of the map. Doing so grants the delivering team [[souls#Soul Orbs|Soul Orbs]], a [[Golden statue]] buff, and additional souls for the courier.
Players can pick up the urn and deliver it to its destination at the side lanes of the map. Doing so grants the courier [[Souls]] and 4 [[Golden statue]] buffs.


== Spawn ==
[[File:Soul Urn.png|thumb|Soul Urn icon]]
[[File:Soul Urn.png|thumb|Soul Urn icon]]
The soul urn spawns next to the bridge, alternating between Yellow and Green Lane. The first urn will always spawn in Yellow.


== Carrying the Urn ==
The urn respawns and alternates lanes every {{#var:Respawn_time}} minutes. It descends from the sky for 12.5 seconds before it can be picked up. A player can grab the landed urn by hitting it with a [[Melee Attack]] (light or heavy).
After 12 minutes, the Soul Urn spawns in one of 6 possible locations:


* Neutral: Next to the bridge in either Yellow or Green Lane
The drop-off point is on the opposite side of the map to the urn spawn. If the urn hasn't been picked up in 3 minutes, it will start walking on its own to the drop-off via the [[Mid-Boss]] stairs, making up to about halfway through before it respawns on the other side. It can still be picked up while it's walking. If it is picked up before the next respawn time, the next respawn is delayed until the urn is either delivered or expires.
 
* Favored: Next to a jungle camp near either the team's Yellow or Green Walker
* Unfavored: Next to a jungle camp near either the enemy team's Yellow or Green Walker
 
The urn alternates lanes every 6 minutes. However, if the urn is picked up ''before'' the next spawn time and delivered ''after'' (i.e. picked up before 18 minutes and delivered after), it does not spawn again until the next scheduled spawn time. It descends from the sky for 12 seconds before it can be picked up. A player can grab the landed urn by hitting it with a [[Melee Attack]] (light or heavy).


== Carrying the Urn ==
While carrying the urn, the courier is affected in several ways:
While carrying the urn, the courier is affected in several ways:
* They get a bonus of +3.5 m/s [[Move Speed]] (capped at 15 m/s max), +2m/s [[Sprint Speed]], +1 [[Stamina]], +10% Dash Distance, +15% Stamina Regen, and have 100% [[Slow Resistance]].
* They get a bonus of +2 m/s [[Move Speed]] (capped at 15 m/s max), +1 [[Stamina]], +10% Dash Distance, +25% Stamina Regen, and have 100% [[Slow Resistance]].
** If they're on the favored team, the courier also gets +{{MiscData|citadel_idol_cashin|ComebackAuraModifier|modifierProvidedByAura|ScriptValues|1|value}}% Bullet, Spirit and Debuff [[Damage Resistance|Resist]] and +5m/s Sprint Speed (along with the default +2m/s).
** If they're on the trailing team, the courier also gets up to +{{MiscData|citadel_koth_cashin|ComebackAuraModifier|modifierProvidedByAura|TechResist}}% [[Damage Resistance|Bullet, Spirit]], and [[Debuff Resist]] and +5m/s Sprint Speed. These buffs scale based on how behind the team is in souls (up to 15%).
* They are [[Status Effects#Disarmed|disarmed]] and [[Status Effects#Movement Silence|movement silenced]].
** {{HeroIcon|Yamato}} can bypass these restrictions with {{AbilityIcon|Shadow Transformation}}. This is likely unintentional.
* They are revealed to the enemy team at all times on the [[Minimap]].
* They cannot use [[Ziplines]] or [[Teleporter]]s.
* They cannot use [[Ziplines]] or [[Teleporter]]s.
* {{HeroIcon|Rem}}, {{HeroIcon|Calico}} as {{AbilityIcon|Ava}}, and {{HeroIcon|Mo & Krill}} using {{AbilityIcon|Burrow}} cannot enter [[vent]]s.
* Going through {{HeroIcon|The Doorman|l1=the Doorman}}'s {{AbilityIcon|Doorway|l1=Doors}} drops the urn at the entrance door.
* Going through {{HeroIcon|The Doorman|l1=the Doorman}}'s {{AbilityIcon|Doorway|l1=Doors}} drops the urn at the entrance door.
** Doorman using ally {{AbilityIcon|Luggage Cart}} on himself also makes him drop it, but not if he uses it to push an ally.
* Using the following abilities makes the courier drop the urn:
* {{HeroIcon|Viscous}} drops the urn if he uses {{AbilityIcon|Goo Ball}}.
** {{HeroIcon|Mirage}} - {{AbilityIcon|Traveler}}
* {{HeroIcon|Rem}} and {{HeroIcon|Mo & Krill}} using {{AbilityIcon|Burrow}} cannot enter [[vent]]s.
** {{HeroIcon|Rem}} - {{AbilityIcon|Tag Along}}
** {{HeroIcon|Sinclair}} - {{AbilityIcon|Spectral Assistant}} teleport
** {{HeroIcon|Viscous}} - {{AbilityIcon|Goo Ball}}


The courier can drop the urn at any time by pressing their [[parry]] key. [[Melee Attack|Melee attacks]] (light or heavy) and [[Melee Damage]] abilities from enemy Players (or [[NPCs]]), and any [[Status_Effects|stun]] source will force the courier to drop it. If the urn is left on the ground, it will wait indefinitely if there are enemies of the last courier's team in a 40m radius, or for 13s if there are only ally players in that radius. Once either this timer runs out or all players leave the 40m radius, it cannot be picked up anymore and will run back to its spawn point.
[[Melee Attack|Melee attacks]] (light or heavy) and [[Melee Damage]] abilities from enemy Players (or [[NPCs]]), and any [[Status_Effects|stun]] source will force the courier to drop the urn.


'''Note:''' The Soul Urn's soul value is determined at the moment it spawns. Holding onto the urn for longer durations does not increase its value.
Once every 6s, the Urn will say a [[Soul Urn/Quotes|voice line]] that can be heard by nearby players.


[[File:Soul Urn favored.png|thumb|159x159px|Green candles indicating favored drop-off on the player's side]]
'''Note:''' The urn's soul value is determined at the moment it spawns. Holding onto the urn for longer durations does not increase its value.
=== Comeback mechanic ===
If the capturing team is behind by '''10% or more''' (15% for the first urn), the Urn becomes a "Favored" or "Comeback" Urn. In this case, candles will appear around the urn after it has landed. In the case of one's own team being in a soul deficit, '''green candles''' will rotate around the urn. In the case that the enemy team is in a soul deficit, '''red candles''' will rotate around the urn.


The team favored by the urn receives {{MiscData|citadel_idol_cashin|ComebackAuraModifier|modifierProvidedByAura|ScriptValues|1|value}}% bullet, spirit and debuff resist in a {{MiscData|citadel_idol_cashin|ZoneRadiusMeters}}m radius of the urn while it's being deposited.
=== Anti-stalling mechanics ===
If the urn hasn't been delivered within 45s of being picked up, it will start decaying in value over another 45s, until its value reaches zero and it expires. This is indicated by the "delivering the urn" text turning red and counting down.


== Delivering the Urn ==
== Reward ==
The drop-off point is on the bridge in the middle of the lane opposite to the urn spawn. Any players near this area while the urn is being carried and delivered are revealed in the minimap, like the courier.
The Soul Urn's base soul bounty is {{Souls|{{DataProp|Convar|citadel_crate_reward_base}}}} Souls and increases by '''{{Souls|{{DataProp|Convar|citadel_crate_reward_time_multiplier}}}}''' Souls per minute of game time. This value is "locked in" at the minute the Urn spawns.


Once the courier drops off the urn, they receive the courier bonus and the urn starts a "Depositing" phase. This creates a capture point of {{MiscData|citadel_idol_cashin|ZoneRadiusMeters}}m radius around the urn drop-off, indicating by a green circle effect. The time to capture the point is as follows:
The souls are released as [[Soul Orbs]] and can be denied. If not denied, all souls go to the courier. If an ally secures an orb, they share the orb value with the courier.
{{SoulsValueTable|urn=1}}


* Favored team (behind): {{MiscData|citadel_idol_cashin|TotalTimeToCaptureFavored}}s
The courier also receives 4 random permanent buffs.
* Neutral team: {{MiscData|citadel_idol_cashin|TotalTimeToCapture}}s
{{Permanent buffs}}
* Unfavored team (ahead): {{MiscData|citadel_idol_cashin|TotalTimeToCaptureUnfavored}}s


Both teams earn progress as long as they have at least one player in the capture point, but the urn can only be claimed once there's only one team in the point. The progress rate is the same regardless of how many players per team are in the point.
=== Comeback bonus ===


If the urn has been contested for over {{MiscData|citadel_idol_cashin|TimeToGiveUp}}s, all souls will be released as [[Soul Orbs]] to be claimed by either team.
If the courier is on the trailing team, they get a soul bonus that scales based on game time and the team's soul deficit. It uses a growth rate of {{Souls|{{MiscData|citadel_koth_cashin|ComebackBounty}}}} Souls per minute.


=== Anti-stalling mechanics ===
Approximate Formula: Bonus = {{MiscData|citadel_koth_cashin|ComebackBounty}} × Minutes × Deficit %
To prevent one team from holding the urn for too long without delivering it, the urn begins to deal [[Pure Damage]] to its courier for 5% of their max health per second and disables their [[Health Regen]] after carrying it for 40 seconds (counting the time it's held by the entire team). However, this timer is paused if there are enemies in a 40m radius of the courier or if the urn is dropped, and resets if the enemy team picks it up. 2s are added to the team's timer whenever the urn is picked up again.


If the team's urn timer goes over 45s, the urn will run back to its spawn if it's dropped again with no enemies nearby.
== Lore ==
The Urn is a civil servant of the [[Municipal Coven|New York Municipal Coven]]. Its job is to keep New York clean by capturing rogue spirits, which should then be released in another location.


== Reward ==
The Urn takes pride in its work and believes it's underappreciated. It nags heroes to be delivered quickly and grows impatient over time.
The Soul Urn's base soul bounty is {{Souls|1040}} Souls and increases by '''{{Souls|185}}''' Souls per minute of game time. This value is "locked in" at the minute the Urn spawns.


* 12-minute Urn: {{Souls|{{#expr:1040+(185*12)}}}} Souls
A member of the [[Paradox Organisation]] has attempted (and failed) to steal the Urn before, to which the Municipal Coven "did not take kindly".<ref>{{VoiceLineCite|name=Soul Urn|quotes=Soul Urn/Voice lines#Hero-Specific Voice Lines|context=(Paradox stalling)|transcription=Just so you are aware, one of your fellows tried abducting me once, and the Municipal Coven did not take kindly to it! So please be prompt in my delivery.}}</ref>
* 18-minute Urn: {{Souls|{{#expr:1040+(185*18)}}}} Souls
* 30-minute Urn: {{Souls|{{#expr:1040+(185*30)}}}} Souls


When a team successfully turns in the Soul Urn:
The Soul Urn knows {{HeroIcon|Billy}}, implying that Billy has worked for the Municipal Coven before.<ref>{{VoiceLineCite|name=Soul Urn|quotes=Soul Urn/Quotes#Hero-Specific Voice Lines|context=(Billy stalling)|transcription=So. William. I see you’ve really gotten your life together since we last talked.}}</ref><ref>{{VoiceLineCite|name=Soul Urn|quotes=Soul Urn/Quotes#Hero-Specific Voice Lines|context=(Billy stalling)|transcription=So are you going to actually see this job through, or are you going to quit like you always do?}}</ref> The Urn refers to Billy as "William" and doesn't want to be associated with him.<ref>{{VoiceLineCite|name=Soul Urn|quotes=Soul Urn/Quotes#Hero-Specific Voice Lines|context=(Billy stalling)|transcription=William, can you please just drop me off and I can pretend I never saw you.}}</ref>
* A random [[Golden Statue]] buff is granted to each member of the capturing team.
* All souls are distributed instantly and equally to all team members.


=== Courier's bonus ===
The Urn asks to be introduced to [[Nashala Dion|Nashala]] by {{HeroIcon|Mirage}}.<ref>{{VoiceLineCite|name=Soul Urn|quotes=Soul Urn/Voice lines#Hero-Specific Voice Lines|context=(Mirage stalling)|transcription=Well? Are you going to introduce me to your lovely friend or not?}}</ref>
The courier receives a personal bonus equal to '''{{MiscData|citadel_idol_cashin|DropOffPlayerBonusPercent}}%''' of their total share (Base Share + Comeback Bonus), as well as 4 random [[Golden Statue]] buffs. These bonuses are awarded instantly upon delivery (before the depositing phase, and not affected by which team ultimately wins the urn).


=== Comeback reward ===
The Urn has a cousin that works at Columbia University as an administrative shredder.<ref>{{VoiceLineCite|name=Soul Urn|quotes=Soul Urn/Voice lines#Hero-Specific Voice Lines|context=(Dynamo stalling)|transcription=My cousin is stationed at Columbia as an administrative shredder! Perhaps you've worked together?}}</ref> It also knew a sentient censer, though they lost touch after the censer took their vows.<ref>{{VoiceLineCite|name=Soul Urn|quotes=Soul Urn/Voice lines#Hero-Specific Voice Lines|context=(Haze stalling)|transcription=I used to know a censer with smoke like that. We lost touch after they took their vows, unfortunately.}}</ref>


If the favored team wins the urn, they get a soul bonus that scales based on game time and the team's soul deficit. It uses a growth rate of {{Souls|130}} Souls per minute. The first {{Souls|3000}} souls of net worth difference are ignored when calculating the deficit.
The Urn says its usual craftsman is on vacation.<ref>{{VoiceLineCite|name=Soul Urn|quotes=Soul Urn/Voice lines#Hero-Specific Voice Lines|context=(Infernus stalling)|transcription=Try not to singe my decor. My usual craftsman is on vacation and their apprentice tends to overuse filigree.}}</ref>


Approximate Formula: Individual Bonus = 130 × Minutes × Deficit %
The Urn admires several heroes. Those that showcase grace and diligence during delivery are favored by the Urn--notable examples being {{HeroIcon|The Doorman}}, {{HeroIcon|Lady Geist}}, and {{HeroIcon|Celeste}}.<ref>{{VoiceLineCite|name=Soul Urn|quotes=Soul Urn/Voice lines#Hero-Specific Voice Lines|context=(Doorman stalling)|transcription=You, sir, are more than a gentleman–you are a treasure. And I am honored to be in your care.}}</ref><ref>{{VoiceLineCite|name=Soul Urn|quotes=Soul Urn/Voice lines#Hero-Specific Voice Lines|context=(Lady Geist stalling)|transcription=Oh, how I do enjoy a bearer with class and grace.}}</ref><ref>{{VoiceLineCite|name=Soul Urn|quotes=Soul Urn/Voice lines#Hero-Specific Voice Lines|context=(Celeste stalling)|transcription=My dear, you are moving with purpose and grace, and I appreciate your deft hand.}}</ref> This also extends to heroism, as the Urn is a fan of {{HeroIcon|Ivy}} and considers her "dazzling".<ref>{{VoiceLineCite|name=Soul Urn|quotes=Soul Urn/Voice lines#Hero-Specific Voice Lines|context=(Ivy stalling)|transcription=Ivy, whether flesh or stone, you are dazzling!}}</ref>
<!--Outdated section


== Reward scenarios ==
The Urn is also a bit of a fashion mogul. It points out several heroes' sense of fashion and style:  
The following examples use the '''10-minute Soul Urn''' (Base Value: 3,600 Souls).


=== Scenario 1: Standard delivery (Team is winning or even) ===
* {{HeroIcon|Bebop}}, for his "exquisite craftsmanship".
* '''Individual Base Share:''' 600 Souls (3,600 ÷ 6)
* {{HeroIcon|Dynamo}}, for his stunning jacket.
* '''Orbs per player:''' 300 Souls (50% of share, deniable)
* {{HeroIcon|Infernus}}, for being dapper and having a "well-brimmed lid".
* '''Instant per player:''' 300 Souls (50% of share, guaranteed)
* {{HeroIcon|Mina}}, for her contributions to Fashion Week, considering her work to be the future of fashion.
 
* {{HeroIcon|Shiv}}, and his amazingly well-kept pompadour.
# '''Each Teammate receives:''' 600 Souls total (300 instant + 300 from orbs)
* {{HeroIcon|Victor}}, for his crafted body and fascinating tattoos.
# '''The Courier receives:''' 810 Souls total (300 instant + 300 orbs + 210 courier bonus)
* {{HeroIcon|Vindicta}}, and her lack of shoes.
#* The courier's 35% bonus is: 600 × 0.35 = 210 souls.
 
=== Scenario 2: Comeback delivery (30% deficit) ===
* '''Individual Base Share:''' 600 Souls
* '''Comeback Bonus per player:''' 130 × 10 × 0.30 = 390 Souls
* '''Total Individual Share:''' 990 Souls (600 base + 390 bonus)
 
# '''Each Teammate receives:''' 990 Souls total (690 instant + 300 from orbs)
#* Instant souls include 300 (base) + 390 (comeback).
# '''The Courier receives:''' 1,337 Souls total (1,037 instant + 300 orbs)
#* Courier bonus is: 990 × 0.35 = 346.5 souls.
#* Instant souls include 300 (base) + 390 (comeback) + 346.5 (bonus).
 
{| class="wikitable mw-collapsible mw-collapsed"
! colspan="5" | Soul Urn Bounty Progression (Standard Delivery)
|-
! Minute !! Total Pot !! Teammate Total !! Courier Total !! Team Instant (Total)
|-
| 10 || 3,600 || 600 || 810 || 2,010
|-
| 15 || 4,750 || 792 || 1,069 || 2,652
|-
| 20 || 5,900 || 983 || 1,327 || 3,294
|-
| 25 || 7,050 || 1,175 || 1,586 || 3,936
|-
| 30 || 8,200 || 1,367 || 1,845 || 4,578
|-
| 35 || 9,350 || 1,558 || 2,104 || 5,220
|-
| 40 || 10,500 || 1,750 || 2,363 || 5,863
|-
| 45 || 11,650 || 1,942 || 2,621 || 6,505
|-
| 50 || 12,800 || 2,133 || 2,880 || 7,147
|}
'''Note:''' ''Team Instant'' refers to the total non-deniable souls granted to the team (Instant shares + Courier bonus). All fractional soul values have been rounded.-->


== Update history ==
== Update history ==
{{Update history}}
{{Update history}}


== Lore ==
== Commands ==
[[Trapper]] builds Soul Urns for the New York Municipal Coven.<ref>{{BackgroundCite|name=Trapper|quote=An employee of the New York Municipal Coven; Trapper spends his days building Spirit Urns, luring giant rats, and capturing various invasive species from The Outer Planes.}}</ref>
<code>citadel_force_spawn_idol</code> - Spawns the urn
 
The Urn is sentient and says its job is to keep New York clean by capturing rogue spirits, which should then be released in another location.
 
The Urn nags heroes to be delivered quickly and believes its work is underappreciated.


== Trivia ==
== Trivia ==
* In [[Neon Prime|''Neon Prime'']], the Urn was called the '''Idol''' and dropped off at the Center Temple, a location above the [[Mid-Boss]].
* If {{HeroIcon|The Doorman}} uses {{AbilityIcon|Hotel Guest}} on the urn courier and the courier then drops the urn (e.g. {{HeroIcon|Viscous}} uses {{AbilityIcon|Goo Ball}}), the urn will reappear in a room next to the [[Archmother]]'s Blue [[Walker]].
 
* Removed [[Hero Labs]] Hero {{HeroIcon|Trapper}}'s background mentioned that he built Soul Urns for the New York Municipal Coven.<ref>{{BackgroundCite|name=Trapper|quote=An employee of the New York Municipal Coven; Trapper spends his days building Spirit Urns, luring giant rats, and capturing various invasive species from The Outer Planes.}}</ref>
== See also ==
* In [[Neon Prime|''Neon Prime'']], the Urn was called the '''Idol''' and dropped off at the Center Temple, a location above the [[Mid-Boss]].  
 
** Deadlock's [[Update:November 21, 2024|November 21, 2024]] update featured a 2 day experimental drop-off location at the "Mid Temple" in the room above the Mid Boss.
[[Soul Urn/Quotes]]
** The Soul Urn had multiple voicelines referencing the Center Temple. They were excluded from playing on [[Update:July 18, 2024|July 18, 2024]], but can still be found in the game's files.
* The [[Update:May 22, 2026|May 22, 2026]] update reworked the Soul Urn to grant Bullet and Spirit Resist in a radius to the team with a soul deficit at the moment of its spawn. This was reverted on [[Update:May 28, 2026|May 28, 2026]], presumably in response to a strategy demonstrated at the unofficial [https://liquipedia.net/deadlock/Deadlock_Night_Shift Deadlock Night Shift] tournament the day before that involved an entire team purchasing {{ItemIcon|Golden Goose Egg|l1=Golden Goose Eggs}}, intentionally giving the enemy team souls to force the urn to spawn in a favored state, and then hatching the Eggs to maintain resistances provided by the Urn despite no longer lagging behind in souls.<ref>{{YouTubeCite|video=vIq9GDAKJO4|title=Floormen vs Melee Creeps {{!}} Deadlock Night Shift #40 NA (Finals Match)}}</ref><ref>{{YouTubeCite|video=cnBcQWEaTAY|title=The Most Broken Esports Strategy I've Ever Witnessed.}}</ref>
* In the [[Update:June 4, 2026|June 4, 2026]] update, the Soul Urn was reworked to start a King-of-the-Hill capture point mechanic when delivered. This was later reverted and separated into its own objective on [[Update:June 30, 2026|June 30, 2026]] as the {{PageRef|Unstable Rift|}}.


==References==
==References==
<references />
<references />
 
== Navigation ==
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Latest revision as of 19:25, 26 August 2026

The Soul Urn
You'd think people would be more excited about a jar of souls!

The Soul Urn, also known as Spirit Urn, Soul Jar, Spirit Jar or Idol, is an objective that spawns at the 10-minute mark and respawns in 5-minute intervals.

Players can pick up the urn and deliver it to its destination at the side lanes of the map. Doing so grants the courier Souls and 4 Golden statue buffs.

Spawn

[edit | edit source]
Soul Urn icon

The soul urn spawns next to the bridge, alternating between Yellow and Green Lane. The first urn will always spawn in Yellow.

The urn respawns and alternates lanes every 5 minutes. It descends from the sky for 12.5 seconds before it can be picked up. A player can grab the landed urn by hitting it with a Melee Attack (light or heavy).

The drop-off point is on the opposite side of the map to the urn spawn. If the urn hasn't been picked up in 3 minutes, it will start walking on its own to the drop-off via the Mid-Boss stairs, making up to about halfway through before it respawns on the other side. It can still be picked up while it's walking. If it is picked up before the next respawn time, the next respawn is delayed until the urn is either delivered or expires.

Carrying the Urn

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While carrying the urn, the courier is affected in several ways:

Melee attacks (light or heavy) and Melee Damage abilities from enemy Players (or NPCs), and any stun source will force the courier to drop the urn.

Once every 6s, the Urn will say a voice line that can be heard by nearby players.

Note: The urn's soul value is determined at the moment it spawns. Holding onto the urn for longer durations does not increase its value.

Anti-stalling mechanics

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If the urn hasn't been delivered within 45s of being picked up, it will start decaying in value over another 45s, until its value reaches zero and it expires. This is indicated by the "delivering the urn" text turning red and counting down.

Reward

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The Soul Urn's base soul bounty is Souls250 Souls and increases by Souls70 Souls per minute of game time. This value is "locked in" at the minute the Urn spawns.

The souls are released as Soul Orbs and can be denied. If not denied, all souls go to the courier. If an ally secures an orb, they share the orb value with the courier.

Source Soul Value Soul Gain (/min) Notes
Soul Urn 250 +70 To the courier and players who confirm/deny orbs

The courier also receives 4 random permanent buffs.

Permanent Buffs granted
Stat LVL 1 (0 min) LVL 2 (10 min) LVL 3 (30 min)
Fire Rate +1.5% +2% +2.5%
Max Ammo +3% +5% +7%
Cooldown Reduction +0.5% +0.75% +1%
Weapon Damage +3% +4% +6%
Max Health +15 +20 +30
Spirit Power +2 +3 +4

Each buff type has a 1/7 (14.29%) drop rate, with the exception of Health buffs, which have a 2/7 (28.57%) rate. It uses a pseudo-random distribution, meaning that for every 7 buffs received, the player is likely to get at least 1 of each type and 2 for Health. Getting the same buff multiple times in a row decreases the odds of getting it again next time. The distribution considers buffs received from all sources.

Comeback bonus

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If the courier is on the trailing team, they get a soul bonus that scales based on game time and the team's soul deficit. It uses a growth rate of Souls170 Souls per minute.

Approximate Formula: Bonus = 170 × Minutes × Deficit %

The Urn is a civil servant of the New York Municipal Coven. Its job is to keep New York clean by capturing rogue spirits, which should then be released in another location.

The Urn takes pride in its work and believes it's underappreciated. It nags heroes to be delivered quickly and grows impatient over time.

A member of the Paradox Organisation has attempted (and failed) to steal the Urn before, to which the Municipal Coven "did not take kindly".[1]

The Soul Urn knows Billy, implying that Billy has worked for the Municipal Coven before.[2][3] The Urn refers to Billy as "William" and doesn't want to be associated with him.[4]

The Urn asks to be introduced to Nashala by Mirage.[5]

The Urn has a cousin that works at Columbia University as an administrative shredder.[6] It also knew a sentient censer, though they lost touch after the censer took their vows.[7]

The Urn says its usual craftsman is on vacation.[8]

The Urn admires several heroes. Those that showcase grace and diligence during delivery are favored by the Urn--notable examples being The Doorman, Lady Geist, and Celeste.[9][10][11] This also extends to heroism, as the Urn is a fan of Ivy and considers her "dazzling".[12]

The Urn is also a bit of a fashion mogul. It points out several heroes' sense of fashion and style:

  • Bebop, for his "exquisite craftsmanship".
  • Dynamo, for his stunning jacket.
  • Infernus, for being dapper and having a "well-brimmed lid".
  • Mina, for her contributions to Fashion Week, considering her work to be the future of fashion.
  • Shiv, and his amazingly well-kept pompadour.
  • Victor, for his crafted body and fascinating tattoos.
  • Vindicta, and her lack of shoes.

Update history

[edit | edit source]

View the full update history: Soul Urn/Update history

Update Changes

July 13, 2026

  • (Undocumented) New hero-specific Soul Urn voice lines.

July 9, 2026

  • Urn Runner sprint bonus reduced from +2m to 0 (trailing bonus reduced from +7m to +5m).
  • Urn Runner move speed bonus reduced from +3.5m to +2m.
  • Urn Runner Stamina Recovery increased from +15% to +25%.
  • Urn talking frequency increased from every 8s to every 6s.
  • Urn talking sound distance increased (easier to hear a nearby Urn Runner).

June 30, 2026

  • Urn running is now its own objective. Spawns on either end of the map (where the previous neutral pickup locations were), and gets delivered to the opposite end. Spawns at 10/15/20/25/etc.
  • Urn runner is no longer revealed and is not disarmed or silenced (going through a doorway or mirage teleport still drops it)
  • Urn cannot be manually dropped. It gets dropped when you get hit with a light or heavy melee, are stunned or are killed. It stays where it drops and does not walk back home.
  • Urn runner can no longer parry
  • Urn bounty value starts decaying after 45s from being picked up. It drains gradually over another 45s and then the urn is removed when the bounty is empty.
  • Urn is deposited immediately at the drop off point.
  • Urn bounty when deposited is worth 250 + 70/min for just the urn runner. Still has the comeback bounty component. Upon deposit all of the souls are released as orbs into the air (if another ally secures the orbs, they share the bounty with the urn runner).
  • Urn runner gets +4 permanent buffs on deposit
  • Urn is now louder when it talks and is easier to hear by nearby enemies
  • After 3 Minutes from spawn the Urn will start walking very slowly on his own towards the deposit location
  • Urn runner's passive bonuses while holding it now scales based on how behind you are, rather than being on or off (same as the Unstable Rift 0%-15% NW linear scaling). Bonuses are the same as the previous urn runner bonuses.
  • Debug command: citadel_force_spawn_idol - This spawns the Soul Urn.

Commands

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citadel_force_spawn_idol - Spawns the urn

Trivia

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  • If The Doorman uses Hotel Guest on the urn courier and the courier then drops the urn (e.g. Viscous uses Goo Ball), the urn will reappear in a room next to the Archmother's Blue Walker.
  • Removed Hero Labs Hero Trapper's background mentioned that he built Soul Urns for the New York Municipal Coven.[13]
  • In Neon Prime, the Urn was called the Idol and dropped off at the Center Temple, a location above the Mid-Boss.
    • Deadlock's November 21, 2024 update featured a 2 day experimental drop-off location at the "Mid Temple" in the room above the Mid Boss.
    • The Soul Urn had multiple voicelines referencing the Center Temple. They were excluded from playing on July 18, 2024, but can still be found in the game's files.
  • The May 22, 2026 update reworked the Soul Urn to grant Bullet and Spirit Resist in a radius to the team with a soul deficit at the moment of its spawn. This was reverted on May 28, 2026, presumably in response to a strategy demonstrated at the unofficial Deadlock Night Shift tournament the day before that involved an entire team purchasing Golden Goose Eggs, intentionally giving the enemy team souls to force the urn to spawn in a favored state, and then hatching the Eggs to maintain resistances provided by the Urn despite no longer lagging behind in souls.[14][15]
  • In the June 4, 2026 update, the Soul Urn was reworked to start a King-of-the-Hill capture point mechanic when delivered. This was later reverted and separated into its own objective on June 30, 2026 as the Unstable Rift.

References

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  1. Soul Urn's in-game voice line (Paradox stalling) - "Just so you are aware, one of your fellows tried abducting me once, and the Municipal Coven did not take kindly to it! So please be prompt in my delivery."
  2. Soul Urn's in-game voice line (Billy stalling) - "So. William. I see you’ve really gotten your life together since we last talked."
  3. Soul Urn's in-game voice line (Billy stalling) - "So are you going to actually see this job through, or are you going to quit like you always do?"
  4. Soul Urn's in-game voice line (Billy stalling) - "William, can you please just drop me off and I can pretend I never saw you."
  5. Soul Urn's in-game voice line (Mirage stalling) - "Well? Are you going to introduce me to your lovely friend or not?"
  6. Soul Urn's in-game voice line (Dynamo stalling) - "My cousin is stationed at Columbia as an administrative shredder! Perhaps you've worked together?"
  7. Soul Urn's in-game voice line (Haze stalling) - "I used to know a censer with smoke like that. We lost touch after they took their vows, unfortunately."
  8. Soul Urn's in-game voice line (Infernus stalling) - "Try not to singe my decor. My usual craftsman is on vacation and their apprentice tends to overuse filigree."
  9. Soul Urn's in-game voice line (Doorman stalling) - "You, sir, are more than a gentleman–you are a treasure. And I am honored to be in your care."
  10. Soul Urn's in-game voice line (Lady Geist stalling) - "Oh, how I do enjoy a bearer with class and grace."
  11. Soul Urn's in-game voice line (Celeste stalling) - "My dear, you are moving with purpose and grace, and I appreciate your deft hand."
  12. Soul Urn's in-game voice line (Ivy stalling) - "Ivy, whether flesh or stone, you are dazzling!"
  13. Trapper's backstory - "An employee of the New York Municipal Coven; Trapper spends his days building Spirit Urns, luring giant rats, and capturing various invasive species from The Outer Planes."
  14. Floormen vs Melee Creeps | Deadlock Night Shift #40 NA (Finals Match) on YouTube
  15. The Most Broken Esports Strategy I've Ever Witnessed. on YouTube
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