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== Lore == | == Lore == | ||
The Urn is sentient and says its job is to keep New York clean by capturing rogue spirits, which should then be released in another location. | The Urn is sentient and says its job is to keep New York clean by capturing rogue spirits, which should then be released in another location. | ||
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== Trivia == | == Trivia == | ||
* In [[Neon Prime|''Neon Prime'']], the Urn was called the '''Idol''' and dropped off at the Center Temple, a location above the [[Mid-Boss]]. | * Unused [[Hero Labs]] Hero {{HeroIcon|Trapper}} builds Soul Urns for the New York Municipal Coven.<ref>{{BackgroundCite|name=Trapper|quote=An employee of the New York Municipal Coven; Trapper spends his days building Spirit Urns, luring giant rats, and capturing various invasive species from The Outer Planes.}}</ref> | ||
* In [[Neon Prime|''Neon Prime'']], the Urn was called the '''Idol''' and dropped off at the Center Temple, a location above the [[Mid-Boss]]. | |||
** Deadlock's [[Update:November 21, 2024|November 21, 2024]] update featured a 2 day experimental drop-off location at the "Mid Temple" in the room above the Mid Boss. | |||
** The Soul Urn has multiple unused voicelines referencing the Center Temple. | |||
* In the [[Update:June 4, 2026|June 4, 2026]] update, the Soul Urn was reworked to start a King-of-the-Hill capture point mechanic when delivered. This was later reverted and separated into its own objective on [[Update:June 30, 2026|June 30, 2026]] as the [[Unstable Rift]]. | |||
==References== | ==References== | ||
Revision as of 20:08, 30 June 2026

“You'd think people would be more excited about a jar of souls!— Soul Urn
The Soul Urn, also known as Spirit Urn, Soul Jar or Spirit Jar, is an objective that spawns at the 10-minute mark and respawns in 5-minute intervals.
Players can pick up the urn and deliver it to its destination at the side lanes of the map. Doing so grants the delivering team Souls, a Golden statue buff, and additional souls for the courier.

Spawn
After 10 minutes, the Soul Urn spawns in one of 6 possible locations:
- Neutral: Next to the bridge in either Yellow or Green Lane
- Favored: Next to a jungle camp near either the team's Yellow or Green Walker
- Unfavored: Next to a jungle camp near either the enemy team's Yellow or Green Walker
The urn respawns and alternates lanes every 5 minutes. However, if the urn is picked up before the next spawn time and delivered after (i.e. picked up before 15 minutes and delivered after), it does not spawn again until the next scheduled spawn time. It descends from the sky for 12 seconds before it can be picked up. A player can grab the landed urn by hitting it with a Melee Attack (light or heavy).

Comeback mechanic
The urn is normally surrounded by rotating white candles on spawn. If the capturing team is behind by 10% or more (15% for the first urn), the Urn becomes a "Favored" or "Comeback" Urn. In the case of one's own team being in a soul deficit, the candles become green. In the case that the enemy team is in a soul deficit, the candles become red.
The team favored by the urn receives 35% Bullet, Spirit, and Debuff Resist inside the urn capture point while it's being deposited, have a shorter depositing timer, and receive bonus souls if they win the urn.
Carrying the Urn
While carrying the urn, the courier is affected in several ways:
- They get a bonus of +3.5 m/s Move Speed (capped at 15 m/s max), +2m/s Sprint Speed, +1 Stamina, +10% Dash Distance, +15% Stamina Regen, and have 100% Slow Resistance.
- Gravity Scale and air control is set to 100% (this affects Celeste and Ivy).
- If they're on the favored team, the courier also gets +Error: misc "citadel_idol_cashin" not found.% Bullet, Spirit, and Debuff Resist and +5m/s Sprint Speed (along with the default +2m/s). Unlike the team resists, this is active on both carrying and depositing phases.
- They are disarmed and movement silenced.
- Yamato can bypass these restrictions with Shadow Transformation. This is likely unintentional.
- They are revealed to the enemy team at all times on the Minimap.
- They cannot use Ziplines or Teleporters.
- Going through the Doorman's Doors drops the urn at the entrance door.
- Doorman using ally Luggage Cart on himself also makes him drop it, but not if he uses it to push an ally.
- Viscous drops the urn if he uses Goo Ball.
- Rem and Mo & Krill using Burrow cannot enter vents.
The courier can drop the urn at any time by pressing their parry key. Melee attacks (light or heavy) and Melee Damage abilities from enemy Players (or NPCs), and any stun source will force the courier to drop it. If the urn is left on the ground, it will wait indefinitely if there are enemies of the last courier's team in a 40m radius, or for 13s if there are only ally players in that radius. Once either this timer runs out or all players leave the 40m radius, it cannot be picked up anymore and will run back to its spawn point.
Note: The Soul Urn's soul value is determined at the moment it spawns. Holding onto the urn for longer durations does not increase its value.
Anti-stalling mechanics
To prevent one team from holding the urn for too long without delivering it, the urn begins to deal Pure Damage to its courier for 5% of their max health per second and disables their Health Regen after carrying it for 40 seconds (counting the time it's held by the entire team). However, this timer is paused if there are enemies in a 40m radius of the courier or if the urn is dropped, and resets if the enemy team picks it up. 2s are added to the team's timer whenever the urn is picked up again.
If the team's urn timer goes over 45s, the urn will run back to its spawn if it's dropped again with no enemies nearby. It cannot be picked up again while it's running.
Delivering the Urn
The drop-off point is on the opposite side of the map to the urn spawn.
Reward
The Soul Urn's base soul bounty is
250 Souls and increases by
70 Souls per minute of game time. This value is "locked in" at the minute the Urn spawns.
When a team successfully turns in the Soul Urn:
- A random Golden Statue buff is granted to each member of the capturing team.
- All souls are distributed instantly and equally to all team members.
| Stat | LVL 1 (0 min) | LVL 2 (10 min) | LVL 3 (30 min) |
|---|---|---|---|
| Fire Rate | +1.5% | +2% | +2.5% |
| Max Ammo | +3% | +5% | +7% |
| Cooldown Reduction | +0.5% | +0.75% | +1% |
| Weapon Damage | +3% | +4% | +6% |
| Max Health | +15 | +20 | +30 |
| Spirit Power | +2 | +3 | +4 |
Each buff type has a 1/7 (14.29%) drop rate, with the exception of Health buffs, which have a 2/7 (28.57%) rate. It uses a pseudo-random distribution, meaning that for every 7 buffs received, the player is likely to get at least 1 of each type and 2 for Health. Getting the same buff multiple times in a row decreases the odds of getting it again next time. The distribution considers buffs received from all sources.
Courier's bonus
The courier receives a personal bonus equal to Error: misc "citadel_idol_cashin" not found.% of their total share (Base Share + Comeback Bonus), as well as 4 random Golden Statue buffs. These bonuses are awarded instantly upon delivery (before the depositing phase, and not affected by which team ultimately wins the urn).
Comeback reward
If the favored team wins the urn, they get a soul bonus that scales based on game time and the team's soul deficit. It uses a growth rate of
Error: misc "citadel_idol_cashin" not found. Souls per minute. The first
3000 souls of net worth difference are ignored when calculating the deficit.
Approximate Formula: Individual Bonus = Error: misc "citadel_idol_cashin" not found. × Minutes × Deficit %
Update history
View the full update history: Soul Urn/Update history
| Update | Changes |
|---|---|
| |
| |
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Lore
The Urn is sentient and says its job is to keep New York clean by capturing rogue spirits, which should then be released in another location.
The Urn nags heroes to be delivered quickly and believes its work is underappreciated.
Trivia
- Unused Hero Labs Hero Trapper builds Soul Urns for the New York Municipal Coven.[1]
- In Neon Prime, the Urn was called the Idol and dropped off at the Center Temple, a location above the Mid-Boss.
- Deadlock's November 21, 2024 update featured a 2 day experimental drop-off location at the "Mid Temple" in the room above the Mid Boss.
- The Soul Urn has multiple unused voicelines referencing the Center Temple.
- In the June 4, 2026 update, the Soul Urn was reworked to start a King-of-the-Hill capture point mechanic when delivered. This was later reverted and separated into its own objective on June 30, 2026 as the Unstable Rift.
References
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