Spirit Strike: Difference between revisions

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<tabber>
{{Infobox item/auto|Spirit Strike}}
Default=
{{Infobox item
| item_name            = Spirit Strike
| passive1_cooldown    = {{ItemData|{{#var:item_key_or_en}}|AbilityCooldown}}s
| passive1_description = {{#invoke:Lang|get_string|upgrade_acolytes_glove_desc|item_name={{#var:item_key_or_en}}}}
| passive1_stat1      = {{ItemData|{{#var:item_key_or_en}}|SpiritDamage}} [[Spirit Damage]]
| passive1_stat2      = {{ItemData|{{#var:item_key_or_en}}|TechArmorDamageReduction}} [[Spirit Resist]] (Conditional)
| passive1_stat3      = {{ItemData|{{#var:item_key_or_en}}|AbilityDuration}}s Duration
| iscomponentof1_name  = Spirit Snatch
}}
|-|
Enhanced=
{{Infobox item
| enhanced            = true
| item_name            = Spirit Strike
| passive1_cooldown    = {{Enhanced/Upgrades|{{#var:item_key_or_en}}|AbilityCooldown|prefix=|suffix=s|noicon=true}}
| passive1_description = {{#invoke:Lang|get_string|upgrade_acolytes_glove_desc|item_name={{#var:item_key_or_en}}}}
| passive1_stat1      = {{Enhanced/Upgrades|{{#var:item_key_or_en}}|SpiritDamage|prefix=|suffix=|noicon=true}} [[Spirit Damage]]
| passive1_stat2      = {{Enhanced/Upgrades|{{#var:item_key_or_en}}|TechArmorDamageReduction|prefix=|suffix=|noicon=true}} [[Spirit Resist]] (Conditional)
| passive1_stat3      = {{Enhanced/Upgrades|{{#var:item_key_or_en}}|AbilityDuration|prefix=|suffix=s|noicon=true}} Duration
| iscomponentof1_name  = Spirit Snatch
}}
</tabber>


'''Spirit Strike''' is a Tier {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|Tier}} {{#invoke:ItemData|get_type|{{#var:item_key_or_en}}}} [[Item]].
{{ItemSummary|{{#var:item_key_or_en}}}}


It has a passive which causes the hero's [[melee attack]]s to deal additional [[Spirit Damage|spirit damage]] and reduce the target's [[Spirit Resist|spirit resist]]. This effect has a cooldown of {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|AbilityCooldown}} seconds.
== Ability Triggers ==


{{ItemSummary|{{#var:item_key_or_en}}}}
Some abilities deal melee damage and thus trigger Spirit Strike's passive effect. Unless noted otherwise, they are considered light melee hits.
 
{{AbilityTable|melee|hide=Base Damage,Light Melee Scaling}}


== Update history ==
== Update history ==
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</gallery>
</gallery>


== Navigation ==
{{Item Navbox}}
{{Item Navbox}}

Latest revision as of 21:19, 14 June 2026

Spirit Strike
Image for the Deadlock item Spirit Strike
Cost Souls800
Tier 1
Passive 8s
When you perform a Light or Heavy Melee attack against a hero, deal extra spirit damage with the attack and reduce the target's Spirit Resist.

Cooldown is 2x longer for Light Melee hits.
40 x0.37
Spirit Damage
-6%
Spirit Resist
Conditional
Upgrades To:
Spirit Snatch
Internal name: upgrade_acolytes_glove

Spirit Strike
Image for the Deadlock item Spirit Strike
Cost Souls800
Tier 1
Enhanced
Passive 8s
When you perform a Light or Heavy Melee attack against a hero, deal extra spirit damage with the attack and reduce the target's Spirit Resist.

Cooldown is 2x longer for Light Melee hits.
-11%
Spirit Resist
Conditional
Upgrades To:
Spirit Snatch
Internal name: upgrade_acolytes_glove

Spirit Strike is a Tier 1 Spirit Item that can be purchased from the Shop for Souls800.

It is a component of Spirit Snatch.

Ability Triggers

[edit | edit source]

Some abilities deal melee damage and thus trigger Spirit Strike's passive effect. Unless noted otherwise, they are considered light melee hits.

This is a dynamic list "melee". Edit contents · Edit notes.
Hero Ability Notes
Bebop Exploding Uppercut
Grapple Arm
Billy Bashdown on T3 becomes ×0.5 Heavy Melee scaling.
Calico Leaping Slash on T3 gets +60 base damage (total 70).
Drifter Rend on T3 becomes ×0.55 Heavy Melee scaling.
Silver Boot Kick
Silver (Transformed) Go For The Throat on T1 gets +30 base damage (total 30).
Mauling Leap
Viscous Puddle Punch on T1 gets +20 base damage (total 40). on T3 becomes 40 base damage with ×0.6 Heavy Melee scaling. Can be parried.
Yamato Flying Slash

Update history

[edit | edit source]

View the full update history: Spirit Strike/Update history

Update Changes

July 4, 2025

  • Now has double cooldown when triggered via light melee.

May 8, 2025

  • Cost increased from 500 to 800.
  • Cooldown reduced from 8.5s to 8s.
  • No longer grants +80 Spirit Shield Health.
  • No longer grants +12% Melee Damage.
  • Spirit damage reduced from 50 to 40.
  • Spirit Resist Reduction reduced from -8% to -6%
  • Debuff duration reduced from 11s to 6s.

April 17, 2025

  • Spirit Resist Reduction reduced from 12% to 8%
[edit | edit source]
[edit | edit source]
Weapon
Vitality
Spirit