Trapper

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Revision as of 11:00, 27 February 2025 by Sleuth (talk | contribs) (Trivia)
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“The hell are you staring at, buddy?”
This page contains game content that is unfinished, work in progress, or unavailable in standard gameplay.
Trapper
Trapper
Weapon Stats
Damage Per Second: 86.7
Bullet Damage: Hero Not Found+0.32+0.22
Pellets per shot: 13
Ammo: 8
Bullets per sec: 1.67
Reload Time: 2.82s
Bullet Velocity: 381m/s
Light Melee: Hero Not Found+2.67+1.58
Heavy Melee: Hero Not Found+4.92+3.67
Vitality Stats
Health: Hero Not Found+45+67
Health Regen: 2
Spirit Resist: -15%
Move Speed: 7.2m/s
Sprint Speed: 1.6m/s
Dash Speed: 14.7m/s
Stamina: 3
Stamina Cooldown: 4.5s
Spirit Stats
Spirit Power: 0+1.1
Information
Release Date:November 7, 2024

Trapper is a Hero in Deadlock, currently available in the Hero Labs gamemode.

Trapper was added to Hero Labs on November 7, 2024.

Abilities

Bottled Phantasmicide





Duration 8s



Number of Charges 0


Cooldown 30s



Throw a jar that leaves a spreading toxic pool. Enemies caught in the pool are Slowed and Silenced.

x0.279


-25%

Move Speed



8s

Duration

6m  Initial Radius 

0.25m  Radius Growth 

Ability Point1
-20% Move Speed
Ability Point2
4s Duration
Ability Point5
-25% Spirit Resist for enemies in the pool

Silktrap


Cast Range 40m



Radius 0.6m



Number of Charges 1
Charge Cooldown 1s



Cooldown 40s



Create a thread of web between two surfaces. Enemies who touch the web take Damage over time, become Slowed and are Revealed.

x0.279


40

Damage Per Second


-99%

Move Speed



3s

Debuff Duration


0s

Silence Duration

120s  Web Duration 

3m  Minimum Web Distance

100m  Maximum Web Distance

Ability Point1
1 Charges
Ability Point2
120s Web Duration
Ability Point5
+2s Debuff Duration. The Web also Silences for 2.5s

Pest Barrier


Cast Range 45m



Radius 5m


Duration 5s



Number of Charges 0


Cooldown 30s



Apply a Combat Barrier to a target ally and periodically deal Spirit Damage and Slows.

x2.05


200

Barrier

x0.651


30

Damage Per Second



5s

Duration

30%  Move Speed

0.5s  Debuff Duration 

Ability Point1
-8s Cooldown
Ability Point2
200 Barrier
Ability Point5
5m Radius
Notes
  • This ability also prevents the usage of movement abilities on hit for 6s.

Crawling Plague



Radius 3.5m





Number of Charges 0


Cooldown 160s



Release a wave of spectral spiders that chase enemies and explode, dealing Spirit Damage.

Hit enemies are poisoned, temporarily losing Spirit and Spirit Resist. This effect can stack multiple times.

x0.744


140

Spider Damage


5

Spiders Released

25s  Spider Life Time 

2m  Spider Chase Distance 

10s  Spirit Debuff Duration

5  Spirit Reduction

5%  Spirit Resist Reduction

Ability Point1
-45s Cooldown
Ability Point2
Additional -3 Spirit and -3% Spirit Resistance
Ability Point5
Summon +5 Spiders

Weapon

Civil Servant
Medium Range
Projectile
87 Damage Per Second
Falloff Range
16m ➞ 46m

Update History

Main article: Update history

View the full update history: Trapper/Update history

Update Changes

August 18, 2025

  • (Undocumented) Removed from the game.

February 25, 2025

December 6, 2024

Background

An employee of the New York Municipal Coven; Trapper spends his days building Spirit Urns, luring giant rats, and capturing various invasive species from The Outer Planes. It's not a particularly glamorous job, and he really hates working with spiders, but those Knickerbocker season tickets don't pay for themselves.

A FATE'S TALE

Lore

Trapper is fighting in the Ritual because he "volunteered to work Maelstrom day."[1]

Trivia

  • Trapper currently appearance and animations are modified from Pocket.
  • Trapper's gun was originally called Civil Servant.

See also

References

  1. Trapper's in-game voice line - "Why did I volunteer to work Maelstrom day?"
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