User:Mr. Mindish/Sandbox

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This page contains spoilers for Lady Geist's visual novel, The Binding of Oathkeeper.

Lady Geist
Lady Geist

Background

See Lady Geist/Lore for more story content.

Once, Lady Jeanne Geist was the toast of the town. But as time passed and her beauty faded she found herself further and further from her glory days in High Society until finally she was nothing more than a frail woman in a nursing home, telling stories of a glorious past. And that’s when Oathkeeper revealed himself. A powerful spirit from another plane, Oathkeeper offered her a path to reclaim her past glories… he could restore her youth; all she had to do was drain the essence of the living to sustain herself.

Geist was torn. Obviously murder was ghoulish business, and undoubtedly Oathkeeper was not an entity that could be trusted… but still, the thought of having a second chance of reliving her youth was too good to pass up. And so she concocted a plan: after making a pact with Oathkeeper she would bind and ward him, limiting his influence and pull over her. Oathkeeper would still get fed; but on her terms, not his.

However, as years have turned to decades; the strength of the Ward has weakened, and Oathkeeper hungers more than he ever has in the past…

Overview

Lady Geist is one of the playable heroes in Deadlock. While her exact motivations change depending on what path she takes in The Binding of Oathkeeper, Lady Geist's main goal in the ritual is to prevent Oathkeeper from breaking free and killing her.[1][2][3][4]

Biography

Lady Jeanne Geist (married name) was born in France in 1815. She married German artist Johann Geist, and moved to America at some point in her life.[5] Jeanne and Johann had a son named Walter in 1850, and Johann died in 1880.[6]

Circa 1890s, when Jeanne was an old lady in a nursing home, the first Maelstrom happened, alerting the public to the existence of the supernatural.[7] At this time, the spirit Oathkeeper approached Jeanne with an offer: Jeanne would make a pact with Oathkeeper to regain her youth in exchange for draining the life of others. She was initially reluctant, but accepted the deal on the grounds that she would choose who dies. However, with the help of Walter, she made a ward to keep Oathkeeper under control. As the ward was "against the spirit of the deal," Oathkeeper promised to make Jeanne suffer if he ever broke free. After Walter died, the responsibilities of maintaining the ward fell on his son, Johann "Jr.", who maintains the ward to the current day.

Now, 50 years after her initial pact and on the eve of the second Maelstrom, Geist has to decide how she'll deal with Oathkeeper, and whether she'll continue to kill others to stay young or accept her natural aging and eventual death.[8]

As the ward containing Oathkeeper is weakening, Lady Geist has to kill more frequently to stay young, going from being able to kill one person to last throughout "swimsuit season", to only getting 2 months of youth for killing three people. Her main victims are usually the homeless.[9][10]

Personality

Lady Geist holds her public image in extremely high regard.[11][12][13] She seems to have a reputation for being ruthless and doesn't want any acts of kindness to soften her image.[14][15]

Lady Geist has no moral issues with murdering people, often preferring to kill victims while they're helpless.[16] Despite this, Lady Geist doesn't enjoy killing people, instead seeing it as the only way to survive.[17][18] The thought of aging terrifies Lady Geist.[19]

While cruel, Lady Geist holds the memory of her deceased husband and son in high regard.[20][21][22]

The public are unaware of Lady Geist's deal with Oathkeeper.[23][24] However, the other heroes in the ritual are fully aware the Oathkeeper is binded to Lady Geist. The other heroes often describe Lady Geist as "evil" and "a monster".[25]

Information

Lady Geist has an old grudge against the Paradox Organisation after they stole one of her husband's paintings 50 years ago.[26][27][28]

Lady Geist is fashionable and well-versed in notable haberdasheries and brands.[29][30][31]

Lady Geist seems to own a foundation for homeless people.[32] Johann Geist used to take her to "hundreds" of fundraisers in the past.[33]

Lady Geist enjoys going to Jezebel's and offers to help prevent the bar from being shut down by the Alchemy Bureau.[34][35][36] She used to like the Baroness Hotel, but believes their "standards went to hell".[37][38] Lady Geist visited the Paradox Museum once, and thought it was "cliché and overwrought".[39]

It's implied that, had Lady Geist made her deal with Oathkeeper transparent, she would've been hunted down by the Baxter Society.[40] The OSIC are aware of her deal with Oathkeeper and are keeping an eye on her, but haven't sent a Sandman after her yet.[41][42][43]

Lady Geist's gun was a gift from Johann Geist.[44]

Lady Geist's hair smells vaguely like flowers.[45]

Character Relationships

Oathkeeper has been bound to Lady Geist's arm for the past 50 years.

As mentioned in the biography, Oathkeeper wants to kill Lady Geist for binding him as it was "against the spirit of the deal".[46] However, Oathkeeper does like Lady Geist's apathy and considers her "one of his favorites".[47]

Aside from keeping Oathkeeper under control, the ward also prevents Oathkeeper from interacting with the world outside his prison. Lady Geist can choose when she wants Oathkeeper to see or listen to the outside world.[48] Only Lady Geist can hear Oathkeeper speak, with the main exception of   Graves.[49]

Doctor Johann Geist Jr. is Lady Geist's grandson. Like his father before him, Johann Jr. repairs and maintains the ward Lady Geist uses to contain Oathkeeper.[8]

Johann Jr. and Lady Geist have gotten into arguments about Oathkeeper in the past, as Johann believes Oathkeeper is a "cancer".[50]

Lady Geist refers to Johann as "one of the best doctors in New York,"[51] although she also thinks he can be sanctimonious.[52]

The relationship between Lady Geist and Johann Jr. can vary depending on the pathway in The Binding of Oathkeeper. In storyline G, she sacrifices Johann to the Patrons in order to make Oathkeeper remain obedient to her. However, in storyline H, she chooses to sacrifice herself instead of Johann to banish Oathkeeper from Earth.

As someone who frequents Jezebel's, Lady Geist is friends with Infernus and Hank.[8]

Lady Geist refers to Infernus as "Fern" and "her bartender".[53][54] She likes Infernus' recipe of gin and tonic.[55]

As Jezebel's is under threat of closure, Lady Geist offers to help Infernus save the bar.[56] In one pathway in The Binding of Oathkeeper, Lady Geist gives Oathkeeper to Hank on the promise of providing the resources needed to keep the bar open.[57]

Kelvin's Arctic expedition was funded by Lady Geist.[58][59] Lady Geist takes great offense if Kelvin is on the enemy team.[60][61]

Character interactions

The Binding of Oathkeeper

Main article: The Binding of Oathkeeper

Lady Geist stars in her own visual novel, titled as The Binding of Oathkeeper. Below is a brief analysis of the visual novel. There are 9 different endings overall.

Note: The Binding of Oathkeeper is currently inaccessible to the main game, instead being something planned for release in the future. As such, everything in the current visual novel is prone to change, as it is still undergoing development.

Chapter 1

The visual novel begins with Lady Geist

 
Storyline A - Lady Geist's new ward

As Lady Geist seeks to understand wards better, Johann Jr. gets Lady Geist in contact with   Dynamo, who arranges a gala for "the brightest minds" to attend. While most people at the gala are unable to help Geist's problems with the ward, she does get two notable leads:   McGinnis and   Abrams (Abrams told Dynamo to give Lady Geist his business card).

In Storyline A, Lady Geist decides to make amends with McGinnis after being rude to her at the gala, seeking McGinnis out at her workshop. While McGinnis is initially reluctant to help Lady Geist, she is interested when Lady Geist offers McGinnis the chance to "harness the power of a god" during the Maelstrom.

Some time passes until the day before the ritual, where McGinnis creates a new ward for Lady Geist, designed to "drip feed" Oathkeeper to maximise every life Lady Geist takes. With the new ward created, Lady Geist is told to participate in the Maelstrom to gather enough souls to power the ward.

Storyline A ends with Lady Geist equipping the new ward, prepared to participate in the ritual in order to "live forever".[95]

 
Storyline B - Lady Geist and Abrams successfully summoning the Amber Hand Patron

In Storyline B, Lady Geist seeks Abrams after receiving his business card. After meeting at Abrams' apartment, Abrams shows his Tome to Lady Geist, asking her to place her Oathkeeper hand on a ripped page. After Oathkeeper screams out, Abrams and Lady Geist deduce that the Tome is related to Oathkeeper, now intending to summon the Patrons for answers.

Some time passes as Lady Geist and Abrams succeed in summoning the Patron. Abrams accidentally wastes his wish on asking how Oathkeeper is related to the Tome, only getting told that the Tome was used a long time ago to conjure Oathkeeper. Lady Geist wishes that the missing pages of the Tome be restored, so Oathkeeper would be bound to the Tome instead of her. Now that the Patron has left, Abrams is still stuck with the Tome, now with Oathkeeper inside of it. Lady Geist initially doesn't care about Abrams' fate until Abrams points out that Oathkeeper would come for her if the people after the Tome ever released him. Understanding that her life is still at risk, Lady Geist gets Abrams to move in to her apartment.

Storyline B ends with Lady Geist placing the Tome on a bookshelf in her home, acknowledging that her and Abrams' fates have been intertwined until they can find a way to destroy the Tome.

Lady Geist decides to get to know Oathkeeper better, meeting with Johann Jr. to discuss everything he could find out about Oathkeeper. Johann reveals that, while the ward is failing, Oathkeeper doesn't know how close he is to escaping, which Lady Geist can take advantage of to make a new deal with Oathkeeper. Lady Geist decides to dwell on this at Jezebel's, talking with Oathkeeper about how neither of them are benefiting from their deal anymore (as Oathkeeper's power is weakening). Lady Geist proposes a new deal: she transfers Oathkeeper to somebody she trusts. That way Oathkeeper gets a new host to feed him, and he doesn't get an opportunity to kill Lady Geist.

 
Storyline C - Lady Geist transfers Oathkeeper to Maximilian Fairfax

Returning home, Lady Geist talks to Johann Jr. about taking Oathkeeper from her, which he passionately refuses. Discussing a few potential candidates to take Oathkeeper, Lady Geist decides between giving Oathkeeper to Maximilian Fairfax or Shelly Fisher. As Shelly Fisher is one of Johann Jr.'s sick patients, Johann snaps at Lady Geist before walking out on her.

In Storyline C, Lady Geist decides to meet Maximilian Fairfax about transferring Oathkeeper to him. Lady Geist wants Fairfax to take Oathkeeper as she's "tired of bearing his weight", and believes an entity as powerful as Oathkeeper needs a strong hand to guide it. Fairfax accepts the deal, with terms that Lady Geist is given guarantees to her foundations and safety.

Three days later, Lady Geist and Fairfax sign a blood contract to solidify their deal. Oathkeeper is successfully transfered to Fairfax, and Lady Geist leaves content that she's "in safe hands".

Storyline C ends with Maximilian Fairfax asking Oathkeeper if he's ready to change the world.

 
Storyline D - Oathkeeper is freed from Lady Geist's broken ward

Alternatively, Lady Geist decides to meet Shelly Fisher about transferring Oathkeeper to her. After   Bebop lets Lady Geist into Shelly's home, Lady Geist tells Shelly that she knows Shelly's close to death and can offer her salvation.

However, Shelly has already accepted her eventual death and declines Lady Geist's offer. As Johann Jr. called Shelly in advance to warn her about Lady Geist, she knows that a deal with Oathkeeper requires killing people to stay young and considers Lady Geist's "salvation" to be a curse. Shelly calls Lady Geist out for trying to pawn off the responsibilities for making a "deal with the devil", telling her that Lady Geist knows what she's doing is wrong.

Stunned that Shelly has accepted her death, Lady Geist doesn't know what to do about Oathkeeper. Lady Geist has a choice: consider what Shelly Fisher has told her, or ignore what she said.

In Storyline D, Lady Geist gives in to her anger and tries to kill Shelly Fisher to buy herself more time. Bebop enters the room and intervenes, smashing the ward containing Oathkeeper while Lady Geist's guard is lowered. As Oathkeeper is freed, Lady Geist tries begging for mercy, but Oathkeeper brushes it off.

Storyline D ends with Oathkeeper preparing to "make up for lost time" with an aged, terrified Lady Geist.

 
Storyline F - Lady Geist walking off into an Arctic snowstorm

Alternatively, Lady Geist decides to reflect on Shelly Fisher's words at Jezebel's. Tended to by Hank, Lady Geist discovers that Jezebel's is getting shut down by the Alchemy Bureau.

In Storyline E, Lady Geist offers Hank to get the resources he needs to save Jezebel's if he's willing to take Oathkeeper from her. Storyline E ends with Hank accepting the deal.

In Storyline F, Lady Geist wishes Hank luck in saving Jezebel's. Oathkeeper, still believing Lady Geist intends to transfer him to a new host, suggests giving him to some strangers at Jezebel's. However, thanks to the words of Johann Jr. and Shelly Fisher, Lady Geist has finally accepted her upcoming death and decides to take Oathkeeper down with her by taking them both to the Arctic Circle. Revealing her intentions to Oathkeeper, he promises to make Lady Geist suffer for this.

Storyline F ends with Lady Geist walking off into an Arctic snowstorm, acknowledging that Oathkeeper will suffer with her.

Removed/Old Lore

 
Spectre/Ghost (Neon Prime)

Neon Prime - Ghost

In Neon Prime, Lady Geist was originally a character named Spectre, who was later renamed to Ghost.

Ghost was described as a creepy old man,[96] seemingly with similar life-stealing capabilities to Lady Geist.[97][98]

Ghost was implied to be the leader of an undead crime syndicate known as the "Eighth Sun".[99][100][101]

Lady Geist still uses "ghost" as her codename in the in-game files.

References

  1.  Hidden King's in-game voice line (Lady Geist start): "Time is running out, Lady Geist. Summon the Hidden King before Oathkeeper breaks free."
  2.  Archmother's in-game voice line (Lady Geist start): "Lady Geist. Your condition demands a permanent solution. Summon the Archmother, and let her help you."
  3.  Lady Geist's in-game voice line (pre-game ping): "Soon I'll be free of you, Oathkeeper."
  4.  The Doorman's in-game voice line (taunt Lady Geist): "That ward on your arm won’t hold forever, Geist. Oathkeeper is coming for you."
  5. Newscaster's in-game voice line - "The Museum of Modern Art recently announced a special gallery showcasing the work of late German artist Johann Geist."
  6. The Binding of Oathkeeper - Chapter 5h - Geist family grave
  7.  Vindicta's background: "Vindicta got a second chance of life when her spirit was brought back to the mortal plane during the first Maelstrom (the event that introduced the supernatural to the public at large)."
  8. 8.0 8.1 8.2 8.3 The Binding of Oathkeeper
  9. The Binding of Oathkeeper - Chapter 3b - Oathkeeper: "My power-" -  Lady Geist: "Is weakening. You think I haven't noticed? Last year, I could kill a vagrant and enjoy the rest of swimsuit season. Now the same hobo would barely last me a drive to The Hamptons."
  10. The Binding of Oathkeeper - Chapter 4e
  11. Lady Geist And Seven Conversation 2 -   "I can't believe I'm about to be seen with a criminal." -   "I think public image is the least of your worries." -   "It's the only thing to worry about. If I die, I won't have to deal with the shame of associating with you."
  12. Lady Geist And Vindicta Conversation 2 -   "It's unbelievable. I was killed because people thought I was someone like you. Meanwhile, you're an actual monster, and you get to run around like the belle of the ball." -   "That's because I am the belle of the ball."
  13.  Lady Geist's in-game voice line (Happy): "I'll be the talk of the town!"
  14.  Mina's in-game voice line (Killed Lady Geist) - "Now, hopefully I impressed her with my ruthlessness."
  15. 15.0 15.1 Lady Geist And Victor Conversation 3
  16. Lady Geist And Wraith Conversation 3 -   "I don't suppose you have any moral issue with taking people out while they're helpless?" -   "Oh, I prefer it."
  17.   Lady Geist's in-game voice line (generic kill): "I had no choice."
  18. Lady Geist And McGinnis Conversation 1 -   "I don't know how you do it." -   "You'd be surprised what you're capable of when the only other option is death."
  19. The Binding of Oathkeeper - Chapter 4d - Johann Jr.: "You're acting like growing old is a death sentence!" -   Lady Geist: "It is!.. And it is slow. And painful. You don't understand what it's like to have your body grow frail and decrepit... for your mind to shrivel... to have others stare at you with nothing but pity... No. I will not die a crone. And if I make Oathkeeper happy? I won't have to."
  20. The Binding of Oathkeeper - Chapter 4b -   Lady Geist: "I loved my husband, Detective. And if you imply otherwise ever again, they will never find your body."
  21. Lady Geist And Mo & Krill Conversation 2
  22. Lady Geist And Grey Talon Conversation 1
  23. The Binding of Oathkeeper - Chapter 5c - Fairfax: "So Oathkeeper..." -   Lady Geist: "Is very real."
  24. Newscaster Headline 13: "Has the Oathkeeper found a new host? Read the harrowing tale that is all the talk of Manhattan's elite in today's New York Oracle."
  25.   Lady Geist's enemy hero interactions
  26.  Lady Geist's in-game voice line (killed Paradox) - "I've waited 50 years for this."
  27. Lady Geist And Paradox Conversation 1
  28.  Lady Geist's in-game voice line (killed Paradox) - "First my husband. Now me. When will Paradox stay out of my life?"
  29. Lady Geist And Wraith Conversation 2
  30. Lady Geist And Pocket Conversation 3 -   "Who did you rob for that overcoat?" -   "Excuse me?" -   "That jacket is a Kelsey Evans. There's no way someone like you could afford it. Who did you rob?"
  31. Lady Geist And Dynamo Conversation 1
  32. Lady Geist And Pocket Conversation 1 -   "You were one of the urchins my foundation paraded around for good press, weren't you?"
  33. Lady Geist And McGinnis Conversation 1 -   "I was talking about pretending to be interested in people at fundraisers. I've seen you work the room at Fairfax's parties, it's... something else." -   "Oh. Johann dragged me to hundreds of those before. It's second nature."
  34. Lady Geist And Infernus Conversation 1 -   "I'm assuming there will be a celebration at Jezebel's after we win?" -   "You know it."
  35. Lady Geist And Infernus Conversation 2
  36. The Binding of Oathkeeper - Chapter 5e
  37. Lady Geist And The Doorman Conversation 1
  38.  Lady Geist's in-game voice line (killed The Doorman): "The Baroness is a shell of its past glory."
  39. Lady Geist And Paradox Conversation 2
  40. Lady Geist And Grey Talon Conversation 3 -   "You know... You're lucky. If the Baxter Society knew about your arrangement with Oathkeeper, they probably would have put you in the ground." -   "Don't be dramatic. The Baxter Society hunts rampaging monsters, not spirits under lock and key." -   "Oathkeeper's not the rampaging monster."
  41. Lady Geist And Haze Conversation 1 -   "The Oathkeeper issue needs to be resolved, Lady Geist." -   "It will be." -   "Good. If it's not, the OSIC will have to intervene."
  42. Lady Geist And Haze Conversation 3 -   "Don't worry Lady Geist, I'm not here for you today." -   "Today?" -   "Forget I said anything."
  43. The Binding of Oathkeeper - Chapter 3b -  Lady Geist: "What good is eternal life if I spend it in an OSIC oubliette? And we both know that's exactly where I would end up if I gave in to your every whim."
  44. Lady Geist And Holliday Conversation 1 -   "Nice gun." -   "It was a gift from my husband."
  45. Lady Geist And Viscous Conversation 3 -   "I don't have a nose, but if I did, I bet your hair would smell like flowers." -   "It... kind of does, actually."
  46. The Binding of Oathkeeper - Chapter 3c
  47. The Binding of Oathkeeper - Chapter 5i
  48. The Binding of Oathkeeper - Chapter 4b -  Lady Geist: "Oathkeeper is oblivious to the world outside his prison. I'm supposed to be able to choose when he sees, w-when he speaks, and - and even then, only I can hear him."
  49. Lady Geist And Graves Conversation 3
  50. The Binding of Oathkeeper - Chapter 4c
  51. Lady Geist And Victor Conversation 3 -   "My son's a doctor. You should speak to him." -   "What?" -   "Your condition is only going to worsen without someone to maintain you, and Johann is one of the best in New York. I'll introduce you when this ritual business is concluded."
  52. Infernus And Lady Geist Conversation 3 -   "What's Johann up to?" -   "At this moment, his two favorite hobbies are medicine, and being sanctimonious." -   "He's a good kid."
  53.  Lady Geist's in-game voice line (killed Infernus mid ult): "Sorry, Fern. I'll give you a nice tip tomorrow."
  54.  Lady Geist's in-game voice line (ally Infernus killed): "They killed my bartender!"
  55.  Lady Geist's in-game voice line (killed Infernus) - "Ugh. He was the only one who knew how to make a proper gin and tonic. Pity."
  56. Lady Geist And Infernus Conversation 2
  57. The Binding of Oathkeeper - Chapter 5e
  58. Lady Geist And Kelvin Conversation 1 -   "I never got to say thank you for you patronage, Lady Geist." -   "Sarcasm doesn't suit you, Kelvin." -   "I'm serious! Obviously, the expedition didn't go as planned, but we wouldn't have had the opportunity were it not for your funding."
  59.  Lady Geist's in-game voice line (killed Kelvin): "Consider this the official removal of my funding."
  60.  Lady Geist's in-game voice line (kill Kelvin): "Fighting for them?! After everything I have done for you?!"
  61.  Lady Geist's in-game voice line (kill Kelvin): "How dare you oppose me, Kelvin!"
  62. Lady Geist And Mirage Conversation 3 -   "Good help is hard to find. Nashala is lucky to have you." -   "It's an honor to serve her." -   "Oh, I like you."
  63.  Lady Geist's in-game voice line (killed Mirage): "At least he was a gentleman."
  64. Lady Geist And Mirage Conversation 2
  65. Lady Geist And Shiv Conversation 3 -   "You managed to make a pompadour look attractive." -   "Wait til you see me stab somethin’." -   "Darling, you're a delight."
  66. Lady Geist And Shiv Conversation 1
  67. Lady Geist And Mo & Krill Conversation 3 -   "It's nice to meet you, Lady Geist!" -   "Ugh. It talks."
  68.  Lady Geist's in-game voice line (killed Mo & Krill): "Wretched little creature."
  69. Lady Geist And Pocket Conversation 1 -   "You were one of the urchins my foundation paraded around for good press, weren't you?"
  70.  Lady Geist's in-game voice line (killed Pocket): "They looked familiar."
  71.  Lady Geist's in-game voice line - "Ugh. She reeked of new money."
  72.  Lady Geist's in-game voice line - "That cat is revolting."
  73. Lady Geist And Wraith Conversation
  74.  Lady Geist's in-game voice line (Killed Mina) - "She has... Potential."
  75.  Lady Geist's in-game voice line (Killed Mina): "She has my ambition... But not my talent, I'm afraid."
  76. Lady Geist And Billy Conversation 1 -   "What do I call you?" -   "Not like you actually give a shit, but my name's Billy." -   "No self-respecting man actually wants to be called "Billy"."
  77.  Drifter's in-game voice line - "I can't have you putting someone as fun as Oathkeeper under lock and key, Geist."
  78. Lady Geist and Drifter conversations
  79. Lady Geist And Holliday Conversation 3 -   "You're a monster." -   "Excuse me?" -   "You've done some horrible things, and after I stop the Troubadour, I'm gonna find out what."
  80. Lady Geist And Billy Conversation 2
  81.  Billy's in-game voice line (killed Lady Geist): "You New York elites can all go to hell!"
  82. Lady Geist And Vyper Conversation 1
  83.  Vyper's in-game voice line (killed Lady Geist): "I kinda wanna steal her earrings."
  84.  Mina's in-game voice line (select) - "I hope I get to work with Lady Geist. She's an icon!"
  85.  Mina's in-game voice line (Killed Lady Geist) - "I don't care that she tried to kill me. Lady Geist is amazing!"
  86.  Mina's in-game voice line (huge Soul Exchange): "She. Is. Perfection!"
  87.  Mina's in-game voice line - "Well, that might have killed my chances of dressing her for the Met Gala."
  88.  Celeste's in-game voice line (killed Lady Geist): "She was a cutie!.. Evil, but great hair."
  89. Venator And Lady Geist Conversation 2 -   "When this is over, I'm cutting off your arm."
  90.  Calico's in-game voice line (killed Lady Geist): "Only a fool would make a deal with Oathkeeper."
  91.  Graves' in-game voice line (killed Lady Geist): "You were a fool to make a deal with Oathkeeper, Geist."
  92. Lady Geist And Grey Talon Conversation 2 -   "You were a fool to make a deal with that thing."
  93.  Mirage's in-game voice line (killed Lady Geist): "I may be Nashala's servant, but you are the Oathkeeper's slave."
  94. Lady Geist And Seven Conversation 1 -   "I see you're finally adressing your Oathkeeper problem." -   "What do you know about Oathkeeper?" -   "I know that Faustian Bargains rarely have happy endings."
  95. Lady Geist And McGinnis Conversation 4 -   "You remember what you need to do?" -   "Collect souls, power gauntlet, summon Patron... live forever."
  96.   Chrono's removed voice line (killed by Ghost): "I won't let that creepy grandpa get his hands on me again."
  97.   Chrono's removed voice line (killed by Ghost): "They can't drain me if I keep my distance."
  98.   Krill's removed voice line (kill Ghost): "That leech is taken care of."
  99.   Krill's removed voice line (killed by Ghost): "Just what we needed, Maurice. An undead crime syndicate trying to kill us."
  100.   Krill's removed voice line (killed by Ghost): "It would seem the powers of The Eight Sun aren't an over-exaggeration."
  101.   Chrono's removed voice line (killed by Ghost): "The Eighth Sun started this war. I'm just finishing it."