| voice_actor = Jason Spisak<ref>2025-09-04 - [https://www.instagram.com/p/DOKoeScDhJ6/ Jason Spisak] on [https://www.instagram.com/ Instagram] - ''"Try and kill me… it's official, I'm the voice of the undead hottie Victor in #deadlock! I loved bringing him to..uh..'life'-ish"''</ref>
| voice_actor = Jason Spisak<ref>2025-08-27 - [https://www.instagram.com/p/DOKoeScDhJ6/ Jason Spisak] on [https://www.instagram.com/ Instagram] - ''"Try and kill me… it’s official, I’m the voice of the undead hottie Victor in #deadlock! I loved bringing him to..uh..“life”-ish"''</ref>
| release_date = August 29, 2025
| release_date = August 29, 2025
| codenames = Frank
| codenames = Frank
| no_spirit_resist = true
| pronouns = He/Him
| no_bullet_resist = true
}}{{Quotation|2=Fighting me has consequences.|4=Frank_upgrade_power1_05.mp3}}
}}
'''Victor''' is a [[Hero]] in ''[[Deadlock]]'' who walks the line between life and death. Victor has learned to harness pain, shocking himself with '''[[Victor#Jumpstart|Jumpstart]]''' to get his adrenaline rushing and his faulty heart pumping. He welcomes incoming damage with open (albeit mismatched) arms, channeling it into his '''[[Victor#Pain Battery|Pain Battery]]''' and granting enemies a taste of the pain he endures. Get too close and risk getting caught in his '''[[Victor#Aura of Suffering|Aura of Suffering]]''', but hey, at least you'll be suffering together. And just when you think you've taken him down, he'll '''[[Victor#Shocking Reanimation|piece himself back together]]''' and live again!
'''Victor''' is a [[Hero]] in ''[[Deadlock]]''. A man who walks the line between life and death. Victor has learned to harness pain into power, shocking himself with Jumpstart to get his adrenaline rushing and his faulty heart pumping. He welcomes incoming damage with open (albeit mismatched) arms, channeling it into his Pain Battery and granting enemies a taste of the pain he endures. Get too close and risk getting caught in his Aura of Suffering, but hey, at least you'll be suffering together! And just when you think you've taken him down... Think again.
After waking up on a mortuary table with no memories, Victor wants nothing more than to find out who made him and from whom he is made of.
Victor was released on [[Update:August 29, 2025|August 29, 2025]] as the final hero of the [[Update:August 18, 2025|Six Heroes]] update.
Victor was released on [[Update:August 29, 2025|August 29, 2025]] as the final hero of the [[Update:August 18, 2025|Six New Heroes]] update.
== Weapon ==
{{WeaponCard|key=hero_frank}}
Victor's weapon takes 1.67s to spin up and reach max fire rate and bullet spread.
== Abilities ==
== Abilities ==
<tabber>
|-|(1) Pain Battery=
{{AbilitySection
{{Ability card v2
| hero_name = Victor
| hero_name=Victor
| ability_num = 1
| ability_num=1
| notes =
* It takes damage equal to 40% of Victor's Max HP to gain a charge. [[Ability Cooldown|Cooldown Reduction]] (e.g. {{ItemIcon|Superior Cooldown}}) reduces the required amount to <code>40% × (1 − CDR%)</code> of Max HP, with 20% CDR, you only need to lose 32% Max HP.
}}
}}
|-|(2) Jumpstart=
{{AbilitySection
{{Ability card v2
| hero_name = Victor
| hero_name=Victor
| ability_num = 2
| ability_num=2
| notes =
* Jumpstart self damage is considered [[Pure Damage]], and thus cannot be reduced by Spirit Resistance.
* Jumpstart self damage is not reduced by Golden Goose Egg nor Curse.
* On T3, existing non-ultimate debuffs have their duration cut in half.
** If Jumpstart's buff is active before a debuff hits Victor, the duration of any debuff, ultimate or non-ultimate, will get cut in half.
|tips=* Since Jumpstart's buff only reduces ultimate debuffs if it is active before the ultimate procs on Victor, it is a good idea to predict those abilities in a teamfight, such as {{HeroIcon|Pocket}}'s {{AbilityIcon|Affliction}}.}}
{{AbilitySection
| hero_name = Victor
| ability_num = 3
| notes =
* Deals damage (and applies its T1/T3 debuffs) in {{DataProp|Aura of Suffering|TickRate}}s intervals
* Does 50% damage to objectives.
* Aura of Suffering self damage is considered [[Pure Damage]], and thus cannot be reduced by Spirit Resistance.
* Aura of Suffering self damage is non-lethal (but can still trigger {{AbilityIcon|Shocking Reanimation}}).
* On T3, enemies within Aura radius take +15% [[Damage Amp]] from all sources.
* Is not canceled when using {{ItemIcon|Ethereal Shift}}.
| interactions =
{{AbilityInteraction | interaction = debuff resist | state = partial | text =
* Aura's T1 slow and T3 debuffs are continously reapplied which effectively nullifies any debuff resist. However when the player leaves the aura the effects lingers for {{DataProp|Aura of Suffering|DebuffDuration}}s. which can be reduced e.g. by {{ItemIcon|Debuff Reducer}}.
* Stacking a lot of Debuff Resist can result in a situation when the T1/T3 debuffs expire before aura reapplies them every {{DataProp|Aura of Suffering|TickRate}}s, which results in the player continously receiving and losing debuffs.
}}
}}
}}
|-|(3) Aura of Suffering=
{{AbilitySection
{{Ability card v2
| hero_name = Victor
| hero_name=Victor
| ability_num = 4
| ability_num=3
| notes =
* [[Status Effects#Purge|Purges]] all debuffs when triggered. Victor is [[Status Effects#Invincible|invincible]] and unable to move or act during channel.
* If {{AbilityIcon|Aura of Suffering}} is active when Shocking Reanimation is triggered, it will turn itself off during the channel, then automatically reactivate itself when Victor revives. This resets Aura's damage ramp-up.
* Shocking Reanimation is not affected by [[Silence]].
* Attacks that trigger Shocking Reanimation will not register any deaths/kills/assists in the HUD. They <i>will,</i> however, trigger any and all "on hero kill" and "on assist" effects/[[stack]]s for the would-be killer and/or assistant(s).
* If Victor has {{ItemIcon|Cheat Death}} or a [[Rejuvenator]] credit, their effects are only triggered if Shocking Reanimation is on cooldown.
** The only exception is for {{HeroIcon|Shiv}}'s {{AbilityIcon|Killing Blow}}, which will trigger both Shocking Reanimation and Cheat Death at the same time.
* "Non-lethal" damage-over-time dealt by abilities like {{AbilityIcon|Aura of Suffering}} and {{HeroIcon|Pocket}}'s {{AbilityIcon|Affliction}}, or items like {{ItemIcon|Blood Tribute}}, will kill Victor and trigger Shocking Reanimation if it is off cooldown.
}}
}}
|-|(4) Shocking Reanimation=
== Street Brawl ==
{{Ability card v2
=== Ability Changes ===
| hero_name=Victor
<!--For fresh data see [[Deadlock:Street Brawl Ability Changes]] -->
| ability_num=4
In addition to [[Street Brawl#Heroes|global changes]], Victor receives the following modifications to his abilities:
}}
</tabber>
== Weapon ==
{{WeaponCard|key=hero_frank}}
== Background ==
==== {{AbilityIcon|Aura of Suffering|no-link=true}} ====
{{Fates_Tale|frank}}
* Radius {{#invoke:StreetBrawlAbilities|change|Aura of Suffering|Radius}}, from {{DataProp|Aura of Suffering|Radius}}m to {{DataProp|Aura of Suffering|Radius|streetbrawl}}m.
=== Lore ===
=== Item Draft ===
Victor is made out of dead body parts.<ref>[[Victor/Quotes|Victor and Doorman conversation ]] - Victor: ''"I'm a shambling mass of dead bodies, what doesn't trouble me?"''</ref>
{{HeroStreetBrawlItems|Victor}}
== Character Interaction ==
== Backstory ==
* Victor is often seen by the other heroes as sad or pitiable.<ref> [[Victor/Quotes#Enemy_Heroes|Other heroes after killing Victor]]</ref>
{{Fates_Tale|frank}}
* {{HeroIcon|Lady Geist}} suggests taking him to her grandson [[Minor characters|Johann "jr."]] to get him fixed.<ref>[[Victor/Quotes|Victor and Lady Geist conversation]]</ref>
** Johann "jr." is incorrectly referred to as Lady Geist's son.
* Seems to be friendly with {{HeroIcon|Pocket}}, likely due to shared problems with their makers.<ref> [[Victor/Quotes#Conversations|Bebop and Victor conversation]] - Bebop: ''"You've been talking to Pocket haven't ya'."''</ref> <ref>{{HeroIcon|Victor}}'s in-game [[Victor/Quotes#Enemies|Voice line]] (Killed Pocket) ''"Any other day I would've wished them luck"''</ref>
== Update history ==
== Update history ==
{{Main|Frank/Update history|l1=Update history}}
{{Update history}}
{{Update history}}
== 3D model ==
{{3D_Model|Victor}}
===Weapon===
{{3D Model|Victor Weapon|size=240px}}
== Gallery ==
== Gallery ==
<gallery>
<gallery>
</gallery><gallery>
</gallery><gallery>
File:Victor card.png|Portrait
File:Victor card.png|Victor portrait
File:Victor.png|Icon
File:Victor Gloat.png|Gloat portrait for Victor
File:Victor Render.png|In-game render
File:Victor Critical.png|Critical health portrait for Victor
File:Frank card leak.png|Leaked unfinished Victor portrait
</gallery>
</gallery>
== Trivia ==
== Trivia ==
* Victor is named after the literary character [[wikipedia:Victor_Frankenstein|Victor Frankenstein]], creator of Frankenstein's monster.
* Victor's name is a reference to [[wikipedia:Victor_Frankenstein|Victor Frankenstein]]; the creator of Frankenstein's monster in Mary Shelly's 1818 novel ''Frankenstein''.
* Victor was one of the heroes in a private build who was accidently leaked on stream in May 2025.<ref>2025-05-01 - atahutahatena on Reddit.com/r/GamingLeaksAndRumors - [https://www.reddit.com/r/GamingLeaksAndRumours/comments/1kclj5p/streamer_accidentally_leaks_hero_roster_of_a_more/ Streamer accidentally leaks hero roster of a more "secret" private Deadlock pre-alpha playtest build]</ref>
* Victor's appearance and attractiveness are likely also inspired by Frankenstein's monster's description in the original novel, quote: ''"I had selected his features as beautiful. Beautiful! Great God! His skin scarcely covered his work of muscles and arteries beneath; his hair was of a lustrous black, and flowing."'' <ref> Frankenstein; or, The Modern Prometheus, Mary Shelley, 1818</ref>
* Victor's model was leaked when a game tester from the private build accidentally posted a bug report about Victor to ''Deadlock's'' public forums.
* Victor was one of the heroes in a private build who was accidentally leaked on stream in May 2025, originally named '''Frank'''.<ref>2025-05-01 - atahutahatena on Reddit.com/r/GamingLeaksAndRumors - [https://www.reddit.com/r/GamingLeaksAndRumours/comments/1kclj5p/streamer_accidentally_leaks_hero_roster_of_a_more/ Streamer accidentally leaks hero roster of a more "secret" private Deadlock pre-alpha playtest build]</ref> Victor's model was also leaked when a game tester from Deadlock's private build accidentally posted a bug report about Victor to ''Deadlock's'' public forums in July 2025.
* "Brooding in the Hideout" is displayed as one's status in the in-game Friends List when playing as Victor in the [[Hideout]].
* "Brooding in the Hideout" is displayed as one's status in the in-game Friends List when playing as Victor in the [[Hideout]].
** He shares this status with {{HeroIcon|Vindicta}}.
* Victor has [[wikipedia:Heterochromia_iridum|heterochromia]] because his eyes belonged to different people. His left eye is brown and his right eye is blue. He also has [[wikipedia:Anisocoria|anisocoria]], as his left eye has a dilated pupil.
* The barbed wire wrapped around Victor's left arm will glow with electricity when Pain Battery is ready to be used.
* Victor's zipline animation, in which he is dragged by his shoulders while hanging motionless, was likely inspired by a viral video of a man hanging on a zipline in a similar pose. This was suggested on Reddit before Victor was released in the [[Six New Heroes]] update, and at the time he used {{HeroIcon|Lash}}'s zipline animation.<ref>2025-08-24 - epowx on Reddit.com/r/DeadlockTheGame - [https://www.reddit.com/r/DeadlockTheGame/comments/1mywsxz/they_should_definitely_add_this_animation_to_new/ They should definitely add this animation to new undead character]</ref>
* Victor's weapon, an electric staple gun, is branded "GIGAWATT" on its sides, likely as a nod to [[wikipedia:DeWalt|DeWalt Industrial Tool Company]]. This name is also shared with {{HeroIcon|Seven}}'s previous incarnation in [[Neon Prime]].
Victor is a Hero in Deadlock who walks the line between life and death. Victor has learned to harness pain, shocking himself with Jumpstart to get his adrenaline rushing and his faulty heart pumping. He welcomes incoming damage with open (albeit mismatched) arms, channeling it into his Pain Battery and granting enemies a taste of the pain he endures. Get too close and risk getting caught in his Aura of Suffering, but hey, at least you'll be suffering together. And just when you think you've taken him down, he'll piece himself back together and live again!
After waking up on a mortuary table with no memories, Victor wants nothing more than to find out who made him and from whom he is made of.
It takes damage equal to 40% of Victor's Max HP to gain a charge. Cooldown Reduction (e.g. Superior Cooldown) reduces the required amount to 40% × (1 − CDR%) of Max HP, with 20% CDR, you only need to lose 32% Max HP.
Healing amplified by Healing Booster and affected by healing reductionHealing triggers Healing Tempo's unique effect
Jumpstart self damage is considered Pure Damage, and thus cannot be reduced by Spirit Resistance.
Jumpstart self damage is not reduced by Golden Goose Egg nor Curse.
On T3, existing non-ultimate debuffs have their duration cut in half.
If Jumpstart's buff is active before a debuff hits Victor, the duration of any debuff, ultimate or non-ultimate, will get cut in half.
Since Jumpstart's buff only reduces ultimate debuffs if it is active before the ultimate procs on Victor, it is a good idea to predict those abilities in a teamfight, such as Pocket's Affliction.
Notes
Jumpstart self damage is considered Pure Damage, and thus cannot be reduced by Spirit Resistance.
Jumpstart self damage is not reduced by Golden Goose Egg nor Curse.
On T3, existing non-ultimate debuffs have their duration cut in half.
If Jumpstart's buff is active before a debuff hits Victor, the duration of any debuff, ultimate or non-ultimate, will get cut in half.
Tips
Since Jumpstart's buff only reduces ultimate debuffs if it is active before the ultimate procs on Victor, it is a good idea to predict those abilities in a teamfight, such as Pocket's Affliction.
Aura's T1 slow and T3 debuffs are continously reapplied which effectively nullifies any debuff resist. However when the player leaves the aura the effects lingers for 0.5s. which can be reduced e.g. by Debuff Reducer.
Stacking a lot of Debuff Resist can result in a situation when the T1/T3 debuffs expire before aura reapplies them every 0.25s, which results in the player continously receiving and losing debuffs.
Notes
Deals damage (and applies its T1/T3 debuffs) in 0.25s intervals
Does 50% damage to objectives.
Aura of Suffering self damage is considered Pure Damage, and thus cannot be reduced by Spirit Resistance.
Aura of Suffering self damage is non-lethal (but can still trigger Shocking Reanimation).
On T3, enemies within Aura radius take +15% Damage Amp from all sources.
Aura's T1 slow and T3 debuffs are continously reapplied which effectively nullifies any debuff resist. However when the player leaves the aura the effects lingers for 0.5s. which can be reduced e.g. by Debuff Reducer.
Stacking a lot of Debuff Resist can result in a situation when the T1/T3 debuffs expire before aura reapplies them every 0.25s, which results in the player continously receiving and losing debuffs.
Shocking Reanimation
Shocking Reanimation
3s
18m
0
240s
Release a wave after taking lethal damage, applying a diminishing slow.
After a brief channel you reanimate, dealing spirit damage and applying stun to nearby enemies.
50%
Rebirth Health
On Revive:
0
Barrier
On Revive:
x2
200
Damage
On Revive:
Stun
1.5s
Stun Duration
0%Bullet Resist
0%Spirit Resist
0Damage per Bullet
x0
0%Fire Rate
120%Move Speed
3sSlow Duration
1
While On Cooldown: Gain +15% Fire Rate and 6 Spirit Damage per Bullet
Purges all debuffs when triggered. Victor is invincible and unable to move or act during channel.
If Aura of Suffering is active when Shocking Reanimation is triggered, it will turn itself off during the channel, then automatically reactivate itself when Victor revives. This resets Aura's damage ramp-up.
Attacks that trigger Shocking Reanimation will not register any deaths/kills/assists in the HUD. They will, however, trigger any and all "on hero kill" and "on assist" effects/stacks for the would-be killer and/or assistant(s).
If Victor has Cheat Death or a Rejuvenator credit, their effects are only triggered if Shocking Reanimation is on cooldown.
The only exception is for Shiv's Killing Blow, which will trigger both Shocking Reanimation and Cheat Death at the same time.
"Non-lethal" damage-over-time dealt by abilities like Aura of Suffering and Pocket's Affliction, or items like Blood Tribute, will kill Victor and trigger Shocking Reanimation if it is off cooldown.
In Street Brawl, every hero draws items from a shared pool, but some items are weighted to appear more often for a given hero and others less often. For each tier below, that tier's items are grouped by how likely they are to be offered to Victor: High, Average, or Low chance.
A lot of people spend their whole lives wondering who they really are. For Victor, this existential question is made more complicated as he woke up on a mortuary table with no knowledge of his creator, why he was made, and whom he is made of.
Now searching the five boroughs for answers, Victor is hoping to find someone who can identify any part of him.
Victor's name is a reference to Victor Frankenstein; the creator of Frankenstein's monster in Mary Shelly's 1818 novel Frankenstein.
Victor's appearance and attractiveness are likely also inspired by Frankenstein's monster's description in the original novel, quote: "I had selected his features as beautiful. Beautiful! Great God! His skin scarcely covered his work of muscles and arteries beneath; his hair was of a lustrous black, and flowing."[2]
Victor was one of the heroes in a private build who was accidentally leaked on stream in May 2025, originally named Frank.[3] Victor's model was also leaked when a game tester from Deadlock's private build accidentally posted a bug report about Victor to Deadlock's public forums in July 2025.
"Brooding in the Hideout" is displayed as one's status in the in-game Friends List when playing as Victor in the Hideout.
Victor has heterochromia because his eyes belonged to different people. His left eye is brown and his right eye is blue. He also has anisocoria, as his left eye has a dilated pupil.
The barbed wire wrapped around Victor's left arm will glow with electricity when Pain Battery is ready to be used.
Victor's zipline animation, in which he is dragged by his shoulders while hanging motionless, was likely inspired by a viral video of a man hanging on a zipline in a similar pose. This was suggested on Reddit before Victor was released in the Six New Heroes update, and at the time he used Lash's zipline animation.[4]
Victor's weapon, an electric staple gun, is branded "GIGAWATT" on its sides, likely as a nod to DeWalt Industrial Tool Company. This name is also shared with Seven's previous incarnation in Neon Prime.
↑2025-09-04 - Jason Spisak on Instagram - "Try and kill me… it's official, I'm the voice of the undead hottie Victor in #deadlock! I loved bringing him to..uh..'life'-ish"
↑ Frankenstein; or, The Modern Prometheus, Mary Shelley, 1818