Wrecker

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Revision as of 15:36, 22 November 2024 by Mgpt (talk | contribs) (Abilities)
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“The hell are you staring at, buddy?”
This page contains game content that is unfinished, work in progress, or unavailable in standard gameplay.
Wrecker
Wrecker
Weapon Stats
Damage Per Second: 75.6
Bullet Damage: 18.9+0.77
Ammo: 15
Bullets per sec: 4
Reload Time: 2.75s
Bullet Velocity: 635m/s
Light Melee: 50+1.58
Heavy Melee: 116+3.67
Vitality Stats
Health: 780+63
Health Regen: 2
Move Speed: 7.2m/s
Sprint Speed: 1.6m/s
Dash Speed: 14.7m/s
Stamina: 3
Stamina Cooldown: 4.5s
Spirit Stats
Spirit Power: 0+1.1

Wrecker is a unreleased hero in Deadlock that is currently playable in the Hero Labs gamemode.

Abilities

Wrecking Ball

Channel Time 1.2s



Cast Range 50m
Radius 7m


Duration 6s



Number of Charges 0


Cooldown 31s



Create a large ball of scrap, damaging and stunning the first enemy hit. Nearby enemies take reduced damage.

x1.3


150

Damage

x0.744


80

Explosion Damage



Stun
1s
Stun Duration

1.2s  Channel Duration 

Ability Point1
-7.5s Cooldown
Ability Point2
50 Damage
Ability Point5
0.5s Stun Duration

Consume


Cast Range 15m






Number of Charges 0


Cooldown 12.5s



Latches onto an Enemy, damaging them and healing yourself while attached. Targets must be in line of sight and within max range to stay latched. A successful kill also restores a Bio Blast charge.

x0.975


60

Damage Per Second


0

Fire Rate per bonus



50%

Consume Heal Percentage

4s  Max Duration 

20m  Max Tether Range 

Ability Point1
25% Consume Heal Percentage
Ability Point2
40 Damage Per Second
Ability Point5
+2 additional targets

Bio Blast


Cast Range 15m






Number of Charges 2
Charge Cooldown 3s



Cooldown 64s



Shoots out a blast of consumed remains, damaging and slowing enemies. Multiple hits increase the slow.

x0.731


75

Damage


10%

Enemy Slow per hit

5s  Enemy Slow Duration 

Ability Point1
2 Charges
Ability Point2
55 Damage
Ability Point5
20% Enemy Slow per hit

Overload

Channel Time 3s







Number of Charges 0


Cooldown 130s



Create an area that slows nearby enemies and damages them after a channel. Damage scales with total channel time.

x0.93


75

Base Damage

x2.6


100

Damage Per Second



3s

Channel Duration

12m  Overload Radius 

50%  Move Speed

Ability Point1
2m Overload Radius
Ability Point2
-35s Cooldown
Ability Point5
50 Damage Per Second
100 Base Damage

Weapon

The Butcher's Hand
Medium Range
76 Damage Per Second
Falloff Range
20m ➞ 58m

Background

When the Maelstrom first hit New York, it didn’t just usher in a new age of mysticism to the world… it changed geopolitics. From CIA-employed seers identifying threats decades before they rise to power to occult pacts made in smoky backrooms; countless wars and atrocities have been prevented that would otherwise have shaped history. But that doesn’t mean there is no war… just that war has changed. Paranormal Military Companies have risen to prominence. These groups, using a combination of extra-planar creatures and various blood magics, have found ways to circumvent the guardrails established by the nation’s watchdog oracles, allowing them to function as proxies for nations seeking to wage war.

Wrecker is one such soldier.

Employed by Eldritch Tactical Solutions (a subsidiary of Fairfax Industries), Wrecker is an elite soldier of fortune with a reputation for doing dirty work that other PMCs don’t have the stomach for.

A FATE'S TALE

Update history

Main article: Update history

View the full update history: Wrecker/Update history

Update Changes

August 18, 2025

  • (Undocumented) Removed from the game.

February 25, 2025

December 6, 2024

Trivia

  • Their temporary model appears to incorporate the mesh for the Clockwerk's Helm, a promotional cosmetic for Team Fortress 2. The Clockwerk's Helm is in turn based on "Clockwerk" from Valve's popular MOBA "Dota 2".
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