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m Update history: clean up, replaced: 08-29-2024 Update → Update: August 29, 2024, Update 08-29-2024 → Update: August 29, 2024, Update 08-15-2024 → Update: August 15, 2024, removed: Update:
 
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{{Infobox hero
{{Infobox hero
| name            = Haze
| key=hero_haze
| art             = Haze full.png
| weapon_name = Censure & Penance
| card           = Haze card.png
| art = Haze full.png
| summary        = Sneaks in and sprays bullets
| card = Haze card.png
| description    = When Haze fixates on a target she can hold her own in a firefight. She prefers to create one sided exchanges, avoiding damage then picking off unsuspecting targets up close.
| ammo = {{#invoke:HeroData|get_hero_var|hero_haze|ClipSize|3}}{{ss|0.5}}
| dps            = 53
| release_date = April 16, 2024
| bullet_damage  = 5.6
| no_bullet_resist=true
| ammo            = 25 {{ss|0.5}}
| no_spirit_resist=true
| bullets_per_sec = 10
| no_sprint=true
| light_melee    = 63
| no_voice_actor = true
| heavy_melee    = 116
|max_health = {{#invoke:HeroData|get_hero_var|{{#var:hero_key_or_en}}|MaxHealth|3}}{{PI|27}}
| max_health      = 500
|bullet_damage= {{#invoke:HeroData|get_hero_var|{{#var:hero_key_or_en}}|BulletDamage|3}}{{PI|0.22}}
| health_regen    = 2
|light_melee= {{#invoke:HeroData|get_hero_var|{{#var:hero_key_or_en}}|LightMeleeDamage|3}}{{PI|2.67}}
| bullet_resist  = 0
|heavy_melee= {{#invoke:HeroData|get_hero_var|{{#var:hero_key_or_en}}|HeavyMeleeDamage|3}}{{PI|4.91}}
| spirit_resist  = 0
 
| move_speed      = 8
| sprint_speed    = 0
| stamina        = 3
| increase1_value = 0.285
| increase1_stat = Base Bullet Damage
| increase2_value = 3.4
| increase2_stat = Base Melee Damage
| increase3_value = 27
| increase3_stat  = Base Health
| range          = 22m → 46m
| weapon_name    = Censure & Penance
}}
}}


A secret agent in the Sandman Division of [[OSIC]], '''Haze''' is a secretive and devastating assassin character with a specialty in isolating and eliminating her foes. Her Smoke Bomb lets her sneak up on enemies before knocking them out with a Sleep Dagger and unleashing a hail of gunfire at close range. In desperate situations, '''Haze''' can enter her Bullet Dance to avoid return fire while dispatching her remaining targets.  
'''Haze''' is a [[Hero]] in ''[[Deadlock]]''. She works as a secret agent in the Sandman Division of [[OSIC]], fighting as a devastating assassin character with a specialty in isolating and eliminating her foes. Her Smoke Bomb lets her sneak up on enemies before knocking them out with a Sleep Dagger and unleashing a hail of gunfire at close range. In desperate situations, Haze can enter her Bullet Dance to avoid return fire while dispatching her remaining targets.


In her position at the Occult Security and Investigation Commission, '''Haze''' is regularly tasked with infiltrating the dreams of "Persons of Interest" to determine the threat they pose to the United States. If needed, she will be called upon to terminate those targets that are deemed too dangerous to be left alive.  
In her position at the Occult Security and Investigation Commission, Haze is regularly tasked with infiltrating the dreams of "Persons of Interest" to determine the threat they pose to the United States. If needed, she will be called upon to terminate those targets that are deemed too dangerous to be left alive.


== Abilities ==
== Abilities ==
<tabber>
<tabber>
|-|(1) Sleep Dagger=
|-|(1) Sleep Dagger=
{{Ability card
{{Ability card v2
| name            = Sleep Dagger
| hero_name=Haze
| key            = 1
| ability_num=1
| cooldown        = 25s
| description    = Throw a dagger that '''damages''' and '''sleeps''' the target. Sleeping targets wake up shortly after being damaged. Throwing a Dagger does not break your invisibility. Sleep Dagger does not interrupt enemies' channeling abilities.
| effect1        = '''Status Effect:''' Sleep
| effect2        = '''Damage:''' 70 {{ss|2.8}}
| effect3        = '''Wake Up Time:''' 0.1s {{ss|0.003}}
| effect4        = '''Min Sleep Time:''' 0.2s
| effect5        = '''Sleep Duration:''' 3s
| upgrade1        = '''Removes 1 stamina'''
| upgrade2        = '''-13s''' Cooldown
| upgrade3        = Applies '''-12% Bullet Resist''' for 6s on wake-up
}}
}}
|-|(2) Smoke Bomb=
|-|(2) Smoke Bomb=
{{Ability card
{{Ability card v2
| name            = Smoke Bomb
| hero_name=Haze
| key            = 2
| ability_num=2
| duration        = 8s {{ss|0.2}}
| cooldown        = 35s
| description    = Fade out of sight, becoming '''invisible''' and gaining '''sprint speed.''' Attacking removes invisibility. Close enemies can see through your invisibility.
| effect1        = '''Status Effect:''' Invisible
| effect2        = '''Fade Time:''' 1.5s
| effect3        = '''Spot Radius:''' 18m
| effect4        = '''Invis Sprint Speed:''' +2m/s
| upgrade1        = '''-15s''' Cooldown
| upgrade2        = '''+6m/s''' Invis Sprint Speed
| upgrade3        = After invis, gain'''+30% Bullet Lifesteal''' for 8s
}}
}}
|-|(3) Fixation=
|-|(3) Fixation=
{{Ability card
{{Ability card v2
| name            = Fixation
| hero_name=Haze
| key            = 3
| ability_num=3
| description    = Shooting a target '''increases your bullet damage on that target'''. Gain one '''stack''' per bullet hit, two if the hit is a headshot.
| effect1        = '''Weapon Damage:''' +0.2 per stack
| effect2        = '''Max Stacks:''' 30
| upgrade1        = '''60''' {{ss|0.4}} Spirit damage and '''15%''' slow for 2s to target every '''20''' stacks.
| upgrade2        = '''40''' Max Stacks and '''+5s''' Duration
| upgrade3        = '''+0.2 per stack''' Weapon Damage
}}
}}
|-|(4) Bullet Dance=
|-|(4) Bullet Dance=
{{Ability card
{{Ability card v2
| name            = Bullet Dance
| hero_name=Haze
| key            = 4
| ability_num=4
| duration        = 3s {{ss|0.07}}
| range          = 15m
| cooldown        = 130s
| description    = Enter a flurry, '''firing your weapon''' at nearby enemies with '''perfect accuracy'''. During the flurry, Haze gains a fire rate bonus and will evade some of the bullets shot at her.
| effect1        = '''Fire Rate:''' +25%
| effect2        = '''Targets Hit Per Shot:''' 1
| effect3        = '''Evasion Chance:''' 50%
| effect4        = '''Weapon Damage:''' +2
| upgrade1        = '''+7''' Weapon Damage
| upgrade2        = '''-40s''' Cooldown
| upgrade3        = '''+1''' Targets Hit Per Shot
}}
}}
</tabber>
</tabber>


== Background ==
== Weapon ==
{{Quotation||
{{WeaponCard|key=hero_haze}}
'''A FATE'S TALE:'''
 
The Occult Security and Investigation Commission is a black box government organization that makes the CIA look transparent. It falls on the men, women, and entities of the OSIC to keep the country safe from sinister forces that are beyond the capabilities of local law enforcement.
 
As a member of the notorious Sandman Division, Haze is routinely tasked with infiltrating the dreams of persons of interest, to assess their threat level, and if needed... to put them to sleep.}}


== Update history ==
== Update history ==
{| class="wikitable sortable mw-collapsible mw-collapsed" style="background-color:#FEF6E7; width: 34%"
{{Main|Haze/Update history|l1=Update history}}
|- style="text-align: center; background-color:#f0dbbb;"
{{Update history}}
|'''Patch'''
|'''Changes'''
|-
|[[Update: August 29, 2024]]
| - Base bullet damage Increased: 5.3 → <u>5.6</u>.
- {{AbilityIcon|Ability=Sleep Dagger|Size=20}} '''Sleep Dagger''' Impact damage now happens immediately.


- {{AbilityIcon|Ability=Sleep Dagger|Size=20}} '''Sleep Dagger''' Drowsy period Increased: 0.25s → <u>0.35s</u>.
== Background ==
{{Quotation|'''A FATE'S TALE'''|


- {{AbilityIcon|Ability=Sleep Dagger|Size=20}} '''Sleep Dagger''' Cooldown Reduced: 27s → <u>25s</u>.
The Occult Security and Investigation Commission is a black box government organization that makes the CIA look transparent. It falls on the men, women, and entities of the OSIC to keep the country safe from sinister forces that are beyond the capabilities of local law enforcement.


- {{AbilityIcon|Ability=Smoke Bomb|Size=20}} '''Smoke Bomb''' Radius Reduced: 20m → <u>18m</u>.
As a member of the notorious Sandman Division, Haze is routinely tasked with infiltrating the dreams of persons of interest, to assess their threat level, and if needed... to put them to sleep.
}}


- {{AbilityIcon|Ability=Fixation|Size=20}} '''Fixation''' T2 Max stacks Increased: 30 → <u>40</u>.
== Character interactions ==
* Haze and [[Grey Talon]] know each other. She refers to him by his first name and knew his late son.<ref name=":0">[[Haze/Quotes#Conversations|Haze and Grey Talon conversation]] - Haze: ''"Been a while, Wesley." (...) "I'm sorry about Nathan." (...) "Not the best circunstances for a reunion."''</ref>
* Haze knows [[Dynamo|Dynamo's]] wife Marlowe.<ref>{{VoiceLineCite|name=Haze|file=Haze match start dynamo haze convo01_01.mp3|context=(to Dynamo)|transcription=Marlowe wanted me to tell you that the offer still stands.}}</ref>
* Haze has made a deal with [[Infernus]].<ref>{{VoiceLineCite|name=Haze|file=Haze kill infernus 02.mp3|context=(killed Infernus)|transcription=I thought we had a deal, Infernus.}}</ref><ref>{{VoiceLineCite|name=Haze|file=Haze kill infernus 03.mp3|context=(killed Infernus)|transcription=I see someone doesn't honor their deals.}}</ref><ref>{{VoiceLineCite|name=Haze|file=Haze kill infernus 05.mp3|context=(killed Infernus)|transcription=This is how you repay my mercy?}}</ref>
* When on the same team, [[Seven]] teases Haze for working alongside him and asks how soon will they start fighting each other once the [[The Ritual|ritual]] is over.<ref name=":2">[[Haze/Quotes#Conversations|Haze conversations]]</ref>


- {{AbilityIcon|Ability=Bullet Dance|Size=20}} '''Bullet Dance''' Base now provides +2 Weapon Damage (''similar to the T1'').
== Gallery ==
|-
<gallery>
|Update: August 15, 2024
File:Haze card.png|Portrait
| - Updated {{AbilityIcon|Ability=Sleep Dagger|Size=20}} '''Sleep Dagger''' Cast, projectile loop and whizby.
File:Haze MM.png|Minimap icon
- Updated {{AbilityIcon|Ability=Smoke Bomb|Size=20}} '''Smoke Bomb''' Sound.
File:Haze Render.png|In-game render
File:Haze winter.png|[[Seasonal events#Winter|Winter skin]]
File:Haze Reference Sheet.png|Model sheet
File:Haze concept art.png|Concept art
File:Haze Weapon.png|Weapon - Censure & Penance
File:Haze temp mm.png|Temporary minimap icon [[Update:September 12, 2024|(2024-09-12 update)]]
File:Old haze.png|Haze v2
File:Haze v1.png|Haze v1 ([[Neon Prime]])
File:Haze v1 model Neon Prime.png|[[Neon Prime]] Haze v1 model (back)
File:Cadence MM.png|Edited icon of Haze v1
File:Clothchain extrude twist.png|clothchain_extrude_twist -  leaked in the dota 2 files in October 29th 2020 update
</gallery>


- Removed {{AbilityIcon|Ability=Smoke Bomb|Size=20}} '''Smoke Bomb''' Voice line for everyone except the casting player and spectators.
== Trivia ==
* Haze has a model in the files named '''"Haze_v2,"''' which includes blue skin and a red beret. Its textures refer to her as '''"fr_haze"'''.
* ''[[Neon Prime]]'' "Haze v1" was first leaked within ''[[wikipedia:Dota_2|Dota 2]]'' files in [https://github.com/SteamDatabase/GameTracking-Dota2/blob/master/game/core/tools/images/model_editor/clothchain_extrude_twist.png October 29th 2020 update]. The png is named "clothchain_extrude_twist"
* The current main menu background and loading screen show a slightly older version of Haze wearing a yellow jacket instead of orange.
* Haze and Yamato are currently the only heroes whose Ammo is directly affected by [[Spirit Power]].


- {{AbilityIcon|Ability=Sleep Dagger|Size=20}} '''Sleep Dagger''' Now puts targets in a brief drowsy state for 0.25s, where you move slowly before falling asleep (''you still have the ability to shoot/cast/move/etc during this period'').
== See also ==
 
* [[Haze/Quotes]]
- {{AbilityIcon|Ability=Fixation|Size=20}} '''Fixation''' T2 Duration Reduced: +6s → <u>+5s</u>.
 
- {{AbilityIcon|Ability=Fixation|Size=20}} '''Fixation''' T3 Damage per Stack Reduced: 0.25 → <u>0.2</u>.
 
- {{AbilityIcon|Ability=Bullet Dance|Size=20}} '''Bullet Dance''' T1 Damage Increased: +6 → <u>+7</u>.
|-
|Update 08-01-2024
| - {{AbilityIcon|Ability=Bullet Dance|Size=20}} '''Bullet Dance''' Falloff Increased by <u>20%</u>.
- {{AbilityIcon|Ability=Smoke Bomb|Size=20}} '''Smoke Bomb''' Can now be cast while ziplining.
|-
|Update 07-18-2024
| - {{AbilityIcon|Ability=Sleep Dagger|Size=20}} '''Sleep Dagger''' Min. sleep time Reduced: 0.3s → <u>0.2s</u>.
- {{AbilityIcon|Ability=Sleep Dagger|Size=20}} '''Sleep Dagger''' Wake-up time Reduced: 0.15s → <u>0.1s</u>.
 
- {{AbilityIcon|Ability=Sleep Dagger|Size=20}} '''Sleep Dagger''' Projectile size Reduced by <u>10%</u>.
 
- {{AbilityIcon|Ability=Fixation|Size=20}} '''Fixation''' T1 & T2 have been swapped.
 
- {{AbilityIcon|Ability=Fixation|Size=20}} '''Fixation''' Damage per stack Reduced: 0.25 → <u>0.2</u>.
 
- {{AbilityIcon|Ability=Bullet Dance|Size=20}} '''Bullet Dance''' Fire rate Increased: +20% → <u>+25%</u>.
 
- {{AbilityIcon|Ability=Bullet Dance|Size=20}} '''Bullet Dance''' Radius Increased: 14m → <u>15m</u>.
|-
|Update 07-11-2024
| - Ammo spirit scaling Reduced: {{Ss|0.6}} → <u>{{Ss|0.5}}</u>.
|-
|Update 07-04-2024
| - {{AbilityIcon|Ability=Smoke Bomb|Size=20}} '''Smoke Bomb''' No longer instantly grants sprint.
- {{AbilityIcon|Ability=Smoke Bomb|Size=20}} '''Smoke Bomb''' Duration Increased: 6s → <u>8s</u>.
 
- {{AbilityIcon|Ability=Smoke Bomb|Size=20}} '''Smoke Bomb''' T1 Is now <u>-15s Cooldown</u>.
 
- {{AbilityIcon|Ability=Smoke Bomb|Size=20}} '''Smoke Bomb''' T2 Is now <u>+6 Invis sprint</u>.
 
- {{AbilityIcon|Ability=Smoke Bomb|Size=20}} '''Smoke Bomb''' T3 Is now <u>Gain +30% bullet lifesteal for 8s</u>.
 
- {{AbilityIcon|Ability=Sleep Dagger|Size=20}} '''Sleep Dagger''' T1 Changed: +1s Sleep duration → <u>Drains 1 stamina</u>.
|-
|Update 06-27-2024
| - {{AbilityIcon|Ability=Bullet Dance|Size=20}} '''Bullet Dance''' T1 Weapon damage Increased: +5 → <u>+6</u>.
- Fixed various bugs with {{AbilityIcon|Ability=Bullet Dance|Size=20}} '''Bullet Dance''' and fire rate (''net effects of the bugs often caused it to fire a little faster than intended'').
|-
|Update 06-20-2024
| - {{AbilityIcon|Ability=Sleep Dagger|Size=20}} '''Sleep Dagger''' Cooldown Reduced: 29s → <u>27s</u>.
- {{AbilityIcon|Ability=Sleep Dagger|Size=20}} '''Sleep Dagger''' T2 Cooldown Reduced: -15s → <u>-13s</u>.
 
- {{AbilityIcon|Ability=Smoke Bomb|Size=20}} '''Smoke Bomb''' T2 Changed to <u>Replenishes stamina on cast and grants +40% stamina regen</u>.
 
- {{AbilityIcon|Ability=Fixation|Size=20}} '''Fixation''' Bonus damage no longer ignores bullet falloff.
 
- {{AbilityIcon|Ability=Bullet Dance|Size=20}} '''Bullet Dance''' Cast point Reduced: 0.8s → <u>0.4s</u>.
 
- {{AbilityIcon|Ability=Bullet Dance|Size=20}} '''Bullet Dance''' Move speed Increased: 3.5&nbsp;m/s → <u>4&nbsp;m/s</u>.
|-
|Update 06-13-2024
| - {{AbilityIcon|Ability=Sleep Dagger|Size=20}} '''Sleep Dagger''' Damage spirit scaling Increased: {{Ss|2.5}} → <u>{{Ss|2.8}}</u>.
- {{AbilityIcon|Ability=Sleep Dagger|Size=20}} '''Sleep Dagger''' T3 Is now <u>-12% Bullet resist for 6s</u>.
 
- {{AbilityIcon|Ability=Smoke Bomb|Size=20}} '''Smoke Bomb''' T1 Invis sprint speed Increased: +4&nbsp;m/s → <u>+5&nbsp;m/s</u>.
 
- {{AbilityIcon|Ability=Smoke Bomb|Size=20}} '''Smoke Bomb''' Now causes your footsteps to be silent.
|-
|Update 06-06-2024
| - {{AbilityIcon|Ability=Sleep Dagger|Size=20}} '''Sleep Dagger''' T3 Target damage reduction Increased: -30% → <u>-40%</u>.
- {{AbilityIcon|Ability=Smoke Bomb|Size=20}} '''Smoke Bomb''' Sprint speed now activates immediately after casting.
 
- {{AbilityIcon|Ability=Bullet Dance|Size=20}} '''Bullet Dance''' Cooldown Reduced: 160s → <u>130s</u>.
 
- {{AbilityIcon|Ability=Bullet Dance|Size=20}} '''Bullet Dance''' T2 Changed to <u>-40s Cooldown</u>.
 
- {{AbilityIcon|Ability=Bullet Dance|Size=20}} '''Bullet Dance''' T3 Changed to <u>+1 Targets hit per shot</u>.
|-
|Update 05-30-2024
| - {{AbilityIcon|Ability=Sleep Dagger|Size=20}} '''Sleep Dagger''' Cooldown Increased: 27s → <u>29s</u>.
- {{AbilityIcon|Ability=Sleep Dagger|Size=20}} '''Sleep Dagger''' Spirit Scaling increased: {{Ss|2.2}} → <u>{{Ss|2.5}}</u>.
 
- {{AbilityIcon|Ability=Smoke Bomb|Size=20}} '''Smoke Bomb''' T2 and T3 have been swapped.
 
- {{AbilityIcon|Ability=Smoke Bomb|Size=20}} '''Smoke Bomb''' T3 Cooldown reduction Increased: -20s → <u>-25s</u>.
|-
|Update 05-23-2024
| - Added unique Haze footstep sound effects.
- Improved visibility of Haze’s bullet and travel path.
 
- {{AbilityIcon|Ability=Sleep Dagger|Size=20}} '''Sleep Dagger''' No longer breaks invisibility when cast (''previously was part of the T3'').
 
- {{AbilityIcon|Ability=Sleep Dagger|Size=20}} '''Sleep Dagger''' Spirit scaling Increased: {{Ss|2.3}} → <u>{{Ss|2.6}}</u>.
 
- {{AbilityIcon|Ability=Sleep Dagger|Size=20}} '''Sleep Dagger''' No longer gets +140 damage with the T3
 
- {{AbilityIcon|Ability=Sleep Dagger|Size=20}} '''Sleep Dagger''' T3 Changed to <u>-30% Damage Penalty on victim for 4s after wakeup</u>.
 
- {{AbilityIcon|Ability=Bullet Dance|Size=20}} '''Bullet Dance''' Cast time Increased: 0.7s → <u>0.8s</u>.
 
- {{AbilityIcon|Ability=Bullet Dance|Size=20}} '''Bullet Dance''' Evasion chance Reduced: 70% → <u>50%</u>.
|-
|Update 05-16-2024
| - {{AbilityIcon|Ability=Sleep Dagger|Size=20}} '''Sleep Dagger''' Cooldown Increased: 25s → <u>27s</u>.
- {{AbilityIcon|Ability=Smoke Bomb|Size=20}} '''Smoke Bomb''' Cooldown Reduced: 45s → <u>35s</u>.
 
- {{AbilityIcon|Ability=Smoke Bomb|Size=20}} '''Smoke Bomb''' T1 Changed to <u>+4 Invis Sprint</u>.
 
- {{AbilityIcon|Ability=Smoke Bomb|Size=20}} '''Smoke Bomb''' T2 Change to <u>-20s Cooldown</u>.
|-
|Update 05-03-2024
| - {{AbilityIcon|Ability=Bullet Dance|Size=20}} '''Bullet Dance''' Bonus fire rate Reduced: +30 → <u>+20</u>.
- {{AbilityIcon|Ability=Smoke Bomb|Size=20}} '''Smoke Bomb''' Duration spirit scaling Increased: {{Ss|0.2}} → <u>{{Ss|0.3}}</u>.
|}
 
== Trivia ==
* Haze's current model is temporary and is linked to when the game was still called ''Neon Prime.''


{{Heroes}}
== References ==
<references />
{{Hero Navbox}}
[[Category:Heroes]]
[[Category:Heroes]]

Latest revision as of 08:19, 29 January 2025

Haze
{{{BASEPAGENAME}}}
Weapon:
"Censure & Penance"


BASE STATS

Weapon Stats
DPS: 50
Bullet Damage: 5.04+0.22
Ammo:

25x0.5

Bullets per sec:

10

Reload Time:

2.35s

Bullet Velocity:

762m/s

Light Melee: 63+2.67
Heavy Melee: 116+4.91
Falloff Range: 20m → 46m
Vitality Stats
Health:

500+27

Health Regen:

2

Move Speed:

8.3m/s

Stamina:

3


INFORMATION
Release Date:   April 16, 2024
Voice Lines:   Haze/Quotes
Sneaks in and sprays bullets

When Haze fixates on a target she can hold her own in a firefight. She prefers to create one sided exchanges, avoiding damage then picking off unsuspecting targets up close.


Haze is a Hero in Deadlock. She works as a secret agent in the Sandman Division of OSIC, fighting as a devastating assassin character with a specialty in isolating and eliminating her foes. Her Smoke Bomb lets her sneak up on enemies before knocking them out with a Sleep Dagger and unleashing a hail of gunfire at close range. In desperate situations, Haze can enter her Bullet Dance to avoid return fire while dispatching her remaining targets.

In her position at the Occult Security and Investigation Commission, Haze is regularly tasked with infiltrating the dreams of "Persons of Interest" to determine the threat they pose to the United States. If needed, she will be called upon to terminate those targets that are deemed too dangerous to be left alive.

Abilities[edit | edit source]

Sleep Dagger








Cooldown 26s

Throw a dagger that damages and sleeps the target. Sleeping targets wake up shortly after being damaged. Throwing a Dagger does not break your invisibility. Sleep Dagger does not interrupt enemies' channeling abilities.

Spirit Power#Spirit Power Scalingx2.8

70

Damage

Spirit Power#Spirit Power Scalingx0.00328

0.1s

Wake Up Time

0.2s  Min Sleep Time

3s  Sleep Duration

2m/s  Sleep Movespeed

Ability Point 1
Removes 1 stamina
Ability Point 2
-12s Cooldown
Ability Point 5
Applies -12% Bullet Resist and 40% Fire Rate Slow for 6s on wake-up.

Smoke Bomb





Duration 8s

Spirit Power#Spirit Power Scalingx0.197



Cooldown 30s

Fade out of sight, becoming invisible and gaining sprint speed. Attacking removes invisibility, but using items does not. Close enemies can see through your invisibility.

1.5s

Fade Time

18m  Spot Radius

2m/s  Invis Sprint Speed

Ability Point 1
+5m Invis Sprint Speed
Ability Point 2
After invis, gain +15% Bullet Lifesteal for 8s
Ability Point 5
Enable Ability Charges and Phase out of the world for +0.5s

Fixation





Duration 6s




Shooting a target increases your bullet damage on that target. Gain one stack per bullet hit, two if the hit is a headshot.

0.2per stack

Weapon Damage

40

Max Stacks
Ability Point 1
60 Spirit damage and 15% slow for 2s to target every 20 stacks
Spirit Power#Spirit Power Scalingx0.393
Ability Point 2
+40 Max Stacks and +5s Duration
Ability Point 5
+0.12per stack Weapon Damage

Bullet Dance



Radius 15m


Duration 3s

Spirit Power#Spirit Power Scalingx0.0655



Cooldown 150s

Enter a flurry, firing your weapon at nearby enemies with perfect accuracy and added Spirit Damage.

30%

Fire Rate

Spirit Power#Spirit Power Scalingx0.1

6

Spirit Damage

4  Channel Move Speed

Ability Point 1
+6 Spirit Damage
Ability Point 2
-40s Cooldown
Ability Point 5
+60% Bullet Evasion and
+3m/s Dance Movespeed

Weapon[edit | edit source]

Weapon Stats
Falloff Range
20m - 46m
50 DPS
Censure & Penance
Rapid Fire Close Range

Update history[edit | edit source]

Main article: Update history
Update Changes

January 27, 2025

December 6, 2024

  • Smoke Bomb T1 Sprint reduced from +6 to +5
  • Smoke Bomb T3 charge time reduced from 10s to 7s
  • Fixed Fixation not working correctly with debuff resist
  • Fixation T3 reduced from 0.15 to 0.12
  • Sleep state no longer disables the target. It instead allows them to move at 2 m/s and be unable to take any other action (including stamina, mantle, parry etc). The target still wakes up on damage.
  • Sleep Dagger now takes effect immediately, rather than after a brief delay
  • Fixed creeps sometimes attacking and waking on sleeping targets
  • Bullet Dance cooldown increased from 138s to 150s
  • Bullet Dance T1 reduced from +7 to +6 Spirit Damage
  • Bullet Dance T2 increased from -38s to -40s
  • Bullet Dance fixed an issue causing the game to freeze for the duration of the ult channel

November 21, 2024

  • Fixed Bullet Dance sometimes freezing your client
  • Using items during Smoke Bomb no longer breaks invisibility
  • Smoke Bomb cooldown reduced from 37s to 30s
  • Smoke Bomb T1 changed from -14s to +6 Invis Sprint Speed
  • Smoke Bomb T2 changed from +6 Invis Sprint Speed to +15% Bullet Lifesteal for 8s
  • Smoke Bomb T3 changed from +30% Bullet Lifesteal for 8s to Phases Out for 0.5s on cast and enables charges with 10s charge time (causes you to be "out of world" and fizzle incoming projectiles during this time, you are still able to move. You need to buy charges still)
  • Fixation damage vs objectives reduced by 30%
  • Bullet Dance Bonus Damage changed from +5 Bullet Damage to +6 Spirit Damage (with 0.1 Spirit Scaling)
  • Bullet Dance T1 changed to +7 Spirit Damage

Background[edit | edit source]

The Occult Security and Investigation Commission is a black box government organization that makes the CIA look transparent. It falls on the men, women, and entities of the OSIC to keep the country safe from sinister forces that are beyond the capabilities of local law enforcement.

As a member of the notorious Sandman Division, Haze is routinely tasked with infiltrating the dreams of persons of interest, to assess their threat level, and if needed... to put them to sleep.

A FATE'S TALE

Character interactions[edit | edit source]

  • Haze and Grey Talon know each other. She refers to him by his first name and knew his late son.[1]
  • Haze knows Dynamo's wife Marlowe.[2]
  • Haze has made a deal with Infernus.[3][4][5]
  • When on the same team, Seven teases Haze for working alongside him and asks how soon will they start fighting each other once the ritual is over.[6]

Gallery[edit | edit source]

Trivia[edit | edit source]

  • Haze has a model in the files named "Haze_v2," which includes blue skin and a red beret. Its textures refer to her as "fr_haze".
  • Neon Prime "Haze v1" was first leaked within Dota 2 files in October 29th 2020 update. The png is named "clothchain_extrude_twist"
  • The current main menu background and loading screen show a slightly older version of Haze wearing a yellow jacket instead of orange.
  • Haze and Yamato are currently the only heroes whose Ammo is directly affected by Spirit Power.

See also[edit | edit source]

References[edit | edit source]

  1. Haze and Grey Talon conversation - Haze: "Been a while, Wesley." (...) "I'm sorry about Nathan." (...) "Not the best circunstances for a reunion."
  2. Haze's in-game voice line (to Dynamo) - "Marlowe wanted me to tell you that the offer still stands."
  3. Haze's in-game voice line (killed Infernus) - "I thought we had a deal, Infernus."
  4. Haze's in-game voice line (killed Infernus) - "I see someone doesn't honor their deals."
  5. Haze's in-game voice line (killed Infernus) - "This is how you repay my mercy?"
  6. Haze conversations
Heroes

Hero Labs

Abrams

Hero Labs

Bebop

Hero Labs

Calico

Hero Labs

Dynamo

Hero Labs

Grey Talon

Hero Labs

Haze

Hero Labs

Holliday

Hero Labs

Infernus

Hero Labs

Ivy

Hero Labs

Kelvin

Hero Labs

Lady Geist

Hero Labs

Lash

Hero Labs

McGinnis

Hero Labs

Mirage

Hero Labs

Mo & Krill

Hero Labs

Paradox

Hero Labs

Pocket

Hero Labs

Seven

Hero Labs

Shiv

Hero Labs

THE MAGNIFICENT SINCLAIR

Hero Labs

Vindicta

Hero Labs

Viscous

Hero Labs

Vyper

Hero Labs

Warden

Hero Labs

Wraith

Hero Labs

Yamato

Hero Labs

Hero Labs

Fathom

Hero Labs

Raven

Hero Labs

Trapper

Hero Labs

Wrecker