Updates: Difference between revisions
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An '''Update''' is a new version of the build of a game that adds and adjusts content. Said content typically includes new or adjusted game modes, balance changes, and bug fixes. ''[[Deadlock]]'' gets updated several times a week and not all changes are recorded in patch notes. This page lists only changes mentioned on the [https://forums.playdeadlock.com Official Deadlock forum] patch notes, and some notable unlisted changes discovered by players. Update times are based on the Pacific Standard Time zone (PST) of [https://www.valvesoftware.com/ Valve Corporation's] headquarters in Bellevue, Washington. | |||
An '''Update''' is a new version of the | |||
''Deadlock'' is currently in an [[Early Development Build|open alpha]] state. | |||
''Deadlock'' is currently in an [[Early Development Build|open alpha]] state | |||
From August 1 2024 to December 6, the game had a schedule where a major update was released once every 2 weeks, usually on a Thursday. On January 8 2025 it was announced that this schedule was dropped in favor of having more time between major updates, for better testing and more internal development time. | |||
== Previous Updates == | == Previous Updates == | ||
This is a list of all documented updates to the current build. | This is a list of all documented updates to the current build. | ||
{| class="wikitable mw-collapsible | {| class="wikitable mw-collapsible" | ||
|- style="text-align: center | |- style="text-align: center;" | ||
| style="text-align:center; width:20%;|'''Update''' | | style="text-align:center; width:20%;|'''Update''' | ||
| style="text-align:center; width:50%;" |'''Summary''' | | style="text-align:center; width:50%;" |'''Summary''' | ||
| style="text-align:center; width:30%;" | '''Hero Changes''' | | style="text-align:center; width:30%;" | '''Hero Changes''' | ||
|- | |||
| style="vertical-align:text-top;" |[[Update:January 27, 2025|'''January 27, 2025 Update''']] | |||
| style="vertical-align:text-top;" | | |||
* All objectives take 50% less damage from Spirit Damage | |||
* Shrines are no longer vulnerable to Spirit Damage when out of range | |||
* Various item rebalances | |||
* Hero changes | |||
| style="vertical-align:text-top;" | | |||
* Buff to {{PageRef|Abrams|size=20px}}. | |||
* Nerf to {{PageRef|Bebop|size=20px}}. | |||
* Adjustments to {{PageRef|Calico|size=20px}}. | |||
* Buff to {{PageRef|Dynamo|size=20px}}. | |||
* Buff to {{PageRef|Grey Talon|size=20px}}. | |||
* Buff to {{PageRef|Haze|size=20px}}. | |||
* Adjustments to {{PageRef|Holliday|size=20px}}. | |||
* Buff to {{PageRef|Kelvin|size=20px}}. | |||
* Buff to {{PageRef|Seven|size=20px}}. | |||
* Buff to {{PageRef|Shiv|size=20px}}. | |||
* Adjustments to {{PageRef|The Magnificent Sinclair|size=20px}}. | |||
* Nerf to {{PageRef|Vindicta|size=20px}}. | |||
* Buff to {{PageRef|Viscous|size=20px}}. | |||
* Adjustments to {{PageRef|Vyper|size=20px}}. | |||
|- | |||
| style="vertical-align:text-top;" |[[Update:January 19, 2025|'''January 19, 2025 Update''']] | |||
| style="vertical-align:text-top;" | | |||
* All heroes' base gun damage and growth reduced by 10% | |||
* Various item rebalances | |||
* Hero changes | |||
| style="vertical-align:text-top;" | | |||
* Buff to {{PageRef|name=Calico|size=20px}}. | |||
* Nerf to {{PageRef|name=Bebop|size=20px}}. | |||
* Adjustments to {{PageRef|name=Holliday|size=20px}}. | |||
* Buff to {{PageRef|name=Kelvin|size=20px}}. | |||
* Adjustments to {{PageRef|name=Mirage|size=20px}}. | |||
* Adjustments to {{PageRef|name=Shiv|size=20px}}. | |||
* Adjustments to {{PageRef|name=The Magnificent Sinclair|size=20px}}. | |||
* Nerf to {{PageRef|name=Vindicta|size=20px}}. | |||
* Nerf to {{PageRef|name=Vyper|size=20px}}. | |||
* Adjustments to {{PageRef|name=Wraith|size=20px}}. | |||
* Nerf to {{PageRef|name=Yamato|size=20px}}. | |||
|- | |||
| style="vertical-align:text-top;" |[[Update:January 17, 2025|'''January 17, 2025 Update''']] | |||
| style="vertical-align:text-top;" | | |||
* '''New Heroes:''' '''{{PageRef|name=Calico|size=20px}}, {{PageRef|name=Holliday|size=20px}}, {{PageRef|name=THE MAGNIFICENT SINCLAIR|size=20px}}''' and '''{{PageRef|name=Vyper|size=20px}}''' moved from Hero Labs to the main roster. | |||
| style="vertical-align:text-top;" | | |||
|- | |||
| style="vertical-align:text-top;" |'''[[Update:January 12, 2025|January 12, 2025 Update]]''' | |||
| style="vertical-align:text-top;" | | |||
* Various item rebalances | |||
* Hero changes | |||
| style="vertical-align:text-top;" | | |||
* Nerf to {{PageRef|name=Yamato|size=20px}}. | |||
|- | |||
| style="vertical-align:text-top;" |[[Update:December 31, 2024|'''December 31, 2024 Update''']] | |||
| style="vertical-align:text-top;" | | |||
* Rapid Recharge buffs | |||
* Hero changes | |||
| style="vertical-align:text-top;" | | |||
* Adjustments to {{PageRef|Infernus|size=20px}}. | |||
* Adjustments to {{PageRef|Kelvin|size=20px}}. | |||
* Adjustments to {{PageRef|Mirage|size=20px}}. | |||
* Adjustments to {{PageRef|Shiv|size=20px}}. | |||
* Adjustments to {{PageRef|Vindicta|size=20px}}. | |||
* Adjustments to {{PageRef|Warden|size=20px}}. | |||
* Adjustments to {{PageRef|Yamato|size=20px}}. | |||
|- | |||
| style="vertical-align:text-top;" |'''[[Update:December 21, 2024|December 21, 2024 Update]]''' | |||
| style="vertical-align:text-top;" | | |||
* Fixed move speed bugs near minimum (2 m/s) | |||
* T4 [[Item]] cost reduced from {{Souls|6,200}} to {{Souls|6,000}} | |||
* Various item rebalances | |||
* Various ability rebalances | |||
| style="vertical-align:text-top;" | | |||
|- | |||
| style="vertical-align:text-top;" |'''[[Update:December 17, 2024|December 17, 2024 Update]]''' | |||
| style="vertical-align:text-top;" | | |||
* Winter-themed visual [[Seasonal events|update]] | |||
| style="vertical-align:text-top;" | | |||
|- | |||
| style="vertical-align:text-top;" |'''[[Update:December 6, 2024|December 6, 2024 Update]]''' | |||
| style="vertical-align:text-top;" | | |||
*Added Raven to Hero Labs. | |||
*Map changes. | |||
**Added park theming to purple lane | |||
**Added park backdrop to park side of map | |||
**Updated tree models to new visual style and added player collision to canopies | |||
| style="vertical-align:text-top;" | | |||
* Adjustments to {{HeroIcon|Abrams|size=20px}}. | |||
* Adjustments to {{HeroIcon|Bebop|size=20px}}. | |||
* Adjustments to {{HeroIcon|Dynamo|size=20px}}. | |||
* Adjustments to {{HeroIcon|Grey Talon|size=20px}}. | |||
* Adjustments to {{HeroIcon|Haze|size=20px}}. | |||
* Adjustments to {{HeroIcon|Infernus|size=20px}}. | |||
* Adjustments to {{HeroIcon|Ivy|size=20px}}. | |||
* Adjustments to {{HeroIcon|Kelvin|size=20px}}. | |||
* Adjustments to {{HeroIcon|Lady Geist|size=20px}}. | |||
* Adjustments to {{HeroIcon|Lash|size=20px}}. | |||
* Adjustments to {{HeroIcon|McGinnis|size=20px}}. | |||
* Adjustments to {{HeroIcon|Mirage|size=20px}}. | |||
* Adjustments to {{HeroIcon|Mo & Krill|size=20px}}. | |||
* Adjustments to {{HeroIcon|Paradox|size=20px}}. | |||
* Adjustments to {{HeroIcon|Pocket|size=20px}}. | |||
* Adjustments to {{HeroIcon|Seven|size=20px}}. | |||
* Adjustments to {{HeroIcon|Shiv|size=20px}}. | |||
* Adjustments to {{HeroIcon|Vindicta|size=20px}}. | |||
* Adjustments to {{HeroIcon|Viscous|size=20px}}. | |||
* Adjustments to {{HeroIcon|Warden|size=20px}}. | |||
* Adjustments to {{HeroIcon|Wraith|size=20px}}. | |||
* Adjustments to {{HeroIcon|Yamato|size=20px}}. | |||
|- | |||
| style="vertical-align:text-top;" |'''[[Update:November 29, 2024|November 29, 2024 Update]]''' | |||
| style="vertical-align:text-top;" | | |||
* Guardians take more damage from [[Trooper]]s and [[Hero]]es | |||
* Guardians deal more damage to Troopers | |||
* Soul sharing range reduced | |||
* Respawn time adjustment | |||
|- | |- | ||
| style="vertical-align:text-top;" |'''[[Update:November 21, 2024|November 21, 2024 Update]]''' | | style="vertical-align:text-top;" |'''[[Update:November 21, 2024|November 21, 2024 Update]]''' | ||
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** Removed Rope inside the Police Station/Garment Building | ** Removed Rope inside the Police Station/Garment Building | ||
* Item changes. | * Item changes. | ||
** New items: Spellslinger Headshots, Spirit Snatch, Arcane Surge. | |||
* Hero changes. | * Hero changes. | ||
| style="vertical-align:text-top;" | | | style="vertical-align:text-top;" | | ||
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** Teleporters moved. (and closed for the first 10 minutes) | ** Teleporters moved. (and closed for the first 10 minutes) | ||
* Item changes. | * Item changes. | ||
* New Item: {{ItemIcon|Headhunter}}. | **New Item: {{ItemIcon|Headhunter}}. | ||
* Hero changes. | * Hero changes. | ||
| style="vertical-align:text-top;"| | | style="vertical-align:text-top;"| |
Latest revision as of 06:05, 30 January 2025
An Update is a new version of the build of a game that adds and adjusts content. Said content typically includes new or adjusted game modes, balance changes, and bug fixes. Deadlock gets updated several times a week and not all changes are recorded in patch notes. This page lists only changes mentioned on the Official Deadlock forum patch notes, and some notable unlisted changes discovered by players. Update times are based on the Pacific Standard Time zone (PST) of Valve Corporation's headquarters in Bellevue, Washington.
Deadlock is currently in an open alpha state.
From August 1 2024 to December 6, the game had a schedule where a major update was released once every 2 weeks, usually on a Thursday. On January 8 2025 it was announced that this schedule was dropped in favor of having more time between major updates, for better testing and more internal development time.
Previous Updates[edit | edit source]
This is a list of all documented updates to the current build.
Update | Summary | Hero Changes |
January 27, 2025 Update |
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January 19, 2025 Update |
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January 17, 2025 Update |
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January 12, 2025 Update |
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December 31, 2024 Update |
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December 21, 2024 Update |
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December 17, 2024 Update |
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December 6, 2024 Update |
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November 29, 2024 Update | ||
November 21, 2024 Update |
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November 13, 2024 Update |
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November 10, 2024 Update |
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November 8, 2024 Update |
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November 7, 2024 Update |
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November 1, 2024 Update |
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October 27, 2024 Update |
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October 24, 2024 Update |
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October 18, 2024 Update |
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October 15, 2024 Update |
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October 11, 2024 Update |
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October 10, 2024 Update |
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October 7, 2024 Update |
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October 2, 2024 Update |
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September 29, 2024 Update | ||
September 27, 2024 Update |
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September 26, 2024 Update |
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September 19, 2024 Update |
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September 17, 2024 Update |
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September 14, 2024 Update |
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September 12, 2024 Update |
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September 01, 2024 Update | ||
August 29, 2024 Update |
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August 23, 2024 Update |
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August 22, 2024 Update |
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August 18, 2024 Update |
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August 16, 2024 Update |
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August 15, 2024 Update |
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August 6, 2024 Update |
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August 1, 2024 Update |
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July 23, 2024 Update |
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July 18, 2024 Update |
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July 11, 2024 Update |
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July 4, 2024 Update |
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June 27, 2024 Update |
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June 23, 2024 Update |
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June 20, 2024 Update |
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June 16, 2024 Update |
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June 14, 2024 Update |
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June 13, 2024 Update |
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June 7, 2024 Update |
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June 6, 2024 Update |
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June 1, 2024 Update |
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May 30, 2024 Update |
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May 24, 2024 Update |
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May 23, 2024 Update |
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May 19, 2024 Update |
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May 16, 2024 Update |
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May 13, 2024 Update |
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May 10, 2024 Update |
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May 3, 2024 Update |
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