Lash: Difference between revisions
Appearance
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{{Infobox hero | {{Infobox hero | ||
| name = Lash | | name = Lash | ||
| weapon_name = Tale of The Tape | |||
| art = Lash full.png | | art = Lash full.png | ||
| card = Lash card.png | | card = Lash card.png | ||
| summary = Dives down to stomp his foes | | summary = Dives down to stomp his foes | ||
| description = Lash gives his enemies little room to breathe, either by flying in from long distances to initiate combat with unsuspecting enemies, or pursuing said enemies when they try to run. | | description = Lash gives his enemies little room to breathe, either by flying in from long distances to initiate combat with unsuspecting enemies, or pursuing said enemies when they try to run. | ||
| dps = | |||
| bullet_damage = | | dps = {{#invoke:HeroData|get_hero_var|hero_lash|DPS|2}} | ||
| ammo = | | bullet_damage = {{#invoke:HeroData|get_hero_var|hero_lash|BulletDamage|2}} | ||
| bullets_per_sec = | | ammo = {{#invoke:HeroData|get_hero_var|hero_lash|ClipSize|3}} | ||
| light_melee = | | bullets_per_sec = {{#invoke:HeroData|get_hero_var|hero_lash|RoundsPerSecond|3}} | ||
| heavy_melee = | | light_melee = {{#invoke:HeroData|get_hero_var|hero_lash|LightMeleeDamage|3}} | ||
| max_health = | | heavy_melee = {{#invoke:HeroData|get_hero_var|hero_lash|HeavyMeleeDamage|3}} | ||
| health_regen = 2 | | max_health = {{#invoke:HeroData|get_hero_var|hero_lash|MaxHealth|3}} | ||
| bullet_resist = | | health_regen = {{#invoke:HeroData|get_hero_var|hero_lash|BaseHealthRegen|2}} | ||
| spirit_resist = | | bullet_resist = {{#invoke:HeroData|get_hero_var|hero_lash|BulletResist|2}} | ||
| move_speed = | | spirit_resist = {{#invoke:HeroData|get_hero_var|hero_lash|TechResist|2}} | ||
| sprint_speed = | | move_speed = {{#invoke:HeroData|get_hero_var|hero_lash|MaxMoveSpeed|2}} | ||
| stamina = 3 | | sprint_speed = {{#invoke:HeroData|get_hero_var|hero_lash|SprintSpeed|2}} | ||
| stamina = {{#invoke:HeroData|get_hero_var|hero_lash|Stamina|2}} | |||
| range = {{#invoke:HeroData|get_hero_var|hero_lash|FalloffStartRange|2}}m → {{#invoke:HeroData|get_hero_var|hero_lash|FalloffEndRange|2}}m | |||
| reload_time = {{#invoke:HeroData|get_hero_var|hero_lash|ReloadTime|3}} | |||
| bullet_velocity = {{#invoke:HeroData|get_hero_var|hero_lash|BulletSpeed|3}} | |||
| increase1_value = 0.9 | | increase1_value = 0.9 | ||
| increase1_stat = Base Bullet Damage | | increase1_stat = Base Bullet Damage | ||
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| increase3_value = 42 | | increase3_value = 42 | ||
| increase3_stat = Base Health | | increase3_stat = Base Health | ||
}} | }} | ||
Revision as of 23:55, 18 October 2024
Lash
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Weapon: "Hero Not Found"
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Weapon Stats | |
DPS: | 50 |
Bullet Damage: | 8.1 |
Ammo: | |
Bullets per sec: | |
Reload Time: | |
Bullet Velocity: | |
Light Melee: | 63 |
Heavy Melee: | 116 |
Falloff Range: | 20m → 58mm |
Vitality Stats | |
Health: | |
Health Regen: | |
Bullet Resist: | |
Spirit Resist: | |
Move Speed: | |
Sprint Speed: | |
Stamina: | |
INFORMATION | |
Voice Actor: | |
Release Date: | |
Voice Lines: | Lash/Quotes |
“
Lash is a brutal bruiser of a Hero, eagerly initiating fights and chasing down fleeing opponents. He leaps into combat with his Grappling hook, Flogging his foes with a life-stealing whip and stomping the ground with a Ground Strike to damage multiple targets. If the enemy team groups up, Lash can pick them all up at once and Death Slam them into the ground.
A former sailor and a champion of an underground fighting arena, Lash has built a reputation as a tough and unsavoury character.
Abilities
Ground Strike
11m
19s
Stomp the ground beneath you, damaging enemies in front of you. If you perform Ground Strike while airborne, you quickly dive towards the ground. Damage grows slower after 25m.
Death Slam
2.3s
20m
140s
Focus on enemies to connect whips to them. After channeling, connected enemies are lifted and stunned then slammed into the ground. Your victims and any enemies in the landing zone will be damaged and slowed.
Press to throw connected enemies early. Enemies that are not in line of sight or go out of range during the latch time will not be grabbed.
Press to throw connected enemies early. Enemies that are not in line of sight or go out of range during the latch time will not be grabbed.
Weapon
Background
“Jacob Lash is an asshole.
— A FATE'S TALE
Update history
- Main article: Update history
Update | Changes |
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Trivia
- Lash often references Bebop in his dialogue, hinting at a rivalry between the two.
- Lash used to fight with uppercuts, but he stopped when Bebop started doing the move.
- Lash is voiced by Andrew Bowen, who also voices Johnny Cage in the Mortal Kombat franchise.
Heroes |
Hero Labs |