Haze

Revision as of 00:03, 25 January 2025 by Gammaton32 (talk | contribs) (desc)


Haze is a Hero in Deadlock. She works as a secret agent in the Sandman Division of OSIC, fighting as a devastating assassin character with a specialty in isolating and eliminating her foes. Her Smoke Bomb lets her sneak up on enemies before knocking them out with a Sleep Dagger and unleashing a hail of gunfire at close range. In desperate situations, Haze can enter her Bullet Dance to avoid return fire while dispatching her remaining targets.

Haze
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Weapon:
"Censure & Penance"


BASE STATS

Weapon Stats
DPS: 50
Bullet Damage: 5.04+0.22
Ammo:

25x0.5

Bullets per sec:

10

Reload Time:

2.35s

Bullet Velocity:

762m/s

Light Melee: 63+2.67
Heavy Melee: 116+4.91
Falloff Range: 20m → 46m
Vitality Stats
Health:

500+27

Health Regen:

2

Move Speed:

8.3m/s

Stamina:

3


INFORMATION
Release Date:   April 16, 2024
Voice Lines:   Haze/Quotes
Sneaks in and sprays bullets

When Haze fixates on a target she can hold her own in a firefight. She prefers to create one sided exchanges, avoiding damage then picking off unsuspecting targets up close.

In her position at the Occult Security and Investigation Commission, Haze is regularly tasked with infiltrating the dreams of "Persons of Interest" to determine the threat they pose to the United States. If needed, she will be called upon to terminate those targets that are deemed too dangerous to be left alive.

Abilities

 Sleep Dagger








  26s

Throw a dagger that damages and sleeps the target. Sleeping targets wake up shortly after being damaged. Throwing a Dagger does not break your invisibility. Sleep Dagger does not interrupt enemies' channeling abilities.

 x2.8

  70

Damage

 x0.00328

  0.1s

Wake Up Time

  0.2s  Min Sleep Time

  3s  Sleep Duration

  2m/s  Sleep Movespeed

  1
Removes 1 stamina
  2
-12s Cooldown
  5
Applies -12% Bullet Resist and 40% Fire Rate Slow for 6s on wake-up.

 Smoke Bomb





  8s

 x0.197



  30s

Fade out of sight, becoming invisible and gaining sprint speed. Attacking removes invisibility, but using items does not. Close enemies can see through your invisibility.

  1.5s

Fade Time

  18m  Spot Radius

  2m/s  Invis Sprint Speed

  1
+5m Invis Sprint Speed
  2
After invis, gain +15% Bullet Lifesteal for 8s
  5
Enable Ability Charges and Phase out of the world for +0.5s

 Fixation





  6s




Shooting a target increases your bullet damage on that target. Gain one stack per bullet hit, two if the hit is a headshot.

  0.2per stack

Weapon Damage

  40

Max Stacks
  1
60 Spirit damage and 15% slow for 2s to target every 20 stacks
 x0.393
  2
+40 Max Stacks and +5s Duration
  5
+0.12per stack Weapon Damage

 Bullet Dance



  15m


  3s

 x0.0655



  150s

Enter a flurry, firing your weapon at nearby enemies with perfect accuracy and added Spirit Damage.

  30%

Fire Rate

 x0.1

  6

Spirit Damage

  4  Channel Move Speed

  1
+6 Spirit Damage
  2
-40s Cooldown
  5
+60% Bullet Evasion and
+3m/s Dance Movespeed

Weapon

Weapon Stats
 
Falloff Range
20m - 46m
  50 DPS
Censure & Penance
Rapid Fire Close Range

Update history

Main article: Update history
Update Changes

January 27, 2025

December 6, 2024

  •   Smoke Bomb T1 Sprint reduced from +6 to +5
  •   Smoke Bomb T3 charge time reduced from 10s to 7s
  • Fixed   Fixation not working correctly with debuff resist
  •   Fixation T3 reduced from 0.15 to 0.12
  • Sleep state no longer disables the target. It instead allows them to move at 2 m/s and be unable to take any other action (including stamina, mantle, parry etc). The target still wakes up on damage.
  •   Sleep Dagger now takes effect immediately, rather than after a brief delay
  • Fixed creeps sometimes attacking and waking on sleeping targets
  •   Bullet Dance cooldown increased from 138s to 150s
  •   Bullet Dance T1 reduced from +7 to +6 Spirit Damage
  •   Bullet Dance T2 increased from -38s to -40s
  •   Bullet Dance fixed an issue causing the game to freeze for the duration of the ult channel

November 21, 2024

  • Fixed   Bullet Dance sometimes freezing your client
  • Using items during   Smoke Bomb no longer breaks invisibility
  •   Smoke Bomb cooldown reduced from 37s to 30s
  •   Smoke Bomb T1 changed from -14s to +6 Invis Sprint Speed
  •   Smoke Bomb T2 changed from +6 Invis Sprint Speed to +15% Bullet Lifesteal for 8s
  •   Smoke Bomb T3 changed from +30% Bullet Lifesteal for 8s to Phases Out for 0.5s on cast and enables charges with 10s charge time (causes you to be "out of world" and fizzle incoming projectiles during this time, you are still able to move. You need to buy charges still)
  •   Fixation damage vs objectives reduced by 30%
  •   Bullet Dance Bonus Damage changed from +5 Bullet Damage to +6 Spirit Damage (with 0.1 Spirit Scaling)
  •   Bullet Dance T1 changed to +7 Spirit Damage

Background

The Occult Security and Investigation Commission is a black box government organization that makes the CIA look transparent. It falls on the men, women, and entities of the OSIC to keep the country safe from sinister forces that are beyond the capabilities of local law enforcement.

As a member of the notorious Sandman Division, Haze is routinely tasked with infiltrating the dreams of persons of interest, to assess their threat level, and if needed... to put them to sleep.

A FATE'S TALE

Character interactions

  • Haze and Grey Talon know each other. She refers to him by his first name and knew his late son.[1]
  • Haze knows Dynamo's wife Marlowe.[2]
  • Haze has made a deal with Infernus.[3][4][5]
  • When on the same team, Seven teases Haze for working alongside him and asks how soon will they start fighting each other once the ritual is over.[6]

Gallery

Trivia

  • Haze has a model in the files named "Haze_v2," which includes blue skin and a red beret. Its textures refer to her as "fr_haze".
  • Neon Prime "Haze v1" was first leaked within Dota 2 files in 2022.
  • The current main menu background and loading screen show a slightly older version of Haze wearing a yellow jacket instead of orange.
  • Haze and Yamato are currently the only heroes whose Ammo is directly affected by Spirit Power.

See also

References

  1. Haze and Grey Talon conversation - Haze: "Been a while, Wesley." (...) "I'm sorry about Nathan." (...) "Not the best circunstances for a reunion."
  2.  Haze's in-game voice line (to Dynamo) - "Marlowe wanted me to tell you that the offer still stands."
  3.  Haze's in-game voice line (killed Infernus) - "I thought we had a deal, Infernus."
  4.  Haze's in-game voice line (killed Infernus) - "I see someone doesn't honor their deals."
  5.  Haze's in-game voice line (killed Infernus) - "This is how you repay my mercy?"
  6. Seven conversations
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