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Gammaton32 (talk | contribs) →Out of Combat Health Regen: updated |
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== Notes == | == Notes == | ||
As players take damage, their health will slowly recover over time. While [[Death|dead]], players will not be able to regenerate health. Standing in base will quickly regenerate the player's health, allowing them recover from fights. Most sources of health regen are additive (health regen), with a few instead being multiplicative (Max health regen). Both types of regen do not increase by leveling up. | As players take damage, their health will slowly recover over time. While [[Death|dead]], players will not be able to regenerate health. Standing in base will quickly regenerate the player's health (adding +{{DataProp|Convar|citadel_player_regen_zone_bonus_base}} health per second and +{{DataProp|Convar|citadel_player_regen_zone_bonus_pct}}% of max health per second), allowing them to recover from fights. Most sources of health regen are additive (health regen), with a few instead being multiplicative (Max health regen). Both types of regen do not increase by leveling up. | ||
== Starting Base Regeneration == | == Starting Base Regeneration == | ||
[[File:Regen2.png|thumb|Health Regeneration on the player's HUD]]Values referenced from [[Hero Comparison]].{{#invoke:HeroDataArrays|heroRegenTable}} | [[File:Regen2.png|thumb|Health Regeneration on the player's HUD]]Values referenced from [[Hero Comparison Table]].{{#invoke:HeroDataArrays|heroRegenTable}} | ||
== Sources == | == Sources == | ||
=== Health Regen === | === Health Regen === | ||
{{Item stat table|Health Regen}} | {{Item stat table|Health Regen}} | ||
=== Temporary Health Regen === | |||
{{Item stat table|Regeneration}} | |||
=== Max Health Regen === | === Max Health Regen === | ||
{{Item stat table|Max Health Regen}} | {{Item stat table|Max Health Regen}} | ||
=== Out of Combat Health Regen === | |||
Out of combat health regen begins 0.5 seconds after being damaged by [[trooper]]s or [[neutral]]s (only dealing damage to NPCs does ''not'' enter combat state), and 4 seconds after damaging/being damaged by [[hero]]es. | |||
{{Item stat table|Out of Combat Health Regen}} | |||
=== Map spawns for Max Health Regen === | === Map spawns for Max Health Regen === | ||
* | * [[Powerup]] runes can provide a temporary Survival buff that provides +'''4''' to +'''40''' Regen for 160 seconds (scaling with game time from 5 to 40 minutes). | ||
{{Stat navbox}} | {{Stat navbox}} | ||
Latest revision as of 13:20, 12 August 2026
Health Regen is a stat that heroes start with and can obtain more through items. Per second, heroes will regenerate their amount of health regeneration as health. It must not be confused with healing, which refers to the ability of helping both the player and other players regain health.
Notes
[edit | edit source]As players take damage, their health will slowly recover over time. While dead, players will not be able to regenerate health. Standing in base will quickly regenerate the player's health (adding +60 health per second and +6% of max health per second), allowing them to recover from fights. Most sources of health regen are additive (health regen), with a few instead being multiplicative (Max health regen). Both types of regen do not increase by leveling up.
Starting Base Regeneration
[edit | edit source]
Values referenced from Hero Comparison Table.
| Hero | HP/s | Spirit Scaling |
|---|---|---|
| 1.5 | +0 | |
| 1 | +0 | |
| 2.5 | +0 | |
| 2 | +0 | |
| 2 | +0 | |
| 1 | +0 | |
| 1 | +0 | |
| 3.5 | +0 | |
| 1.75 | +0 | |
| 1 | +0 | |
| 1.5 | +0 | |
| 2 | +0 | |
| 2 | +0 | |
| 2 | +0 | |
| 2 | +0 | |
| 1 | +0 | |
| 1 | +0 | |
| 2 | +0 | |
| 2 | +0 | |
| 2 | +0 | |
| 1.5 | +0 | |
| 1 | +0 | |
| 2 | +0 | |
| 1 | +0 | |
| 1 | +0 | |
| 2 | +0 | |
| 1 | +0 | |
| 2 | +0 | |
| 2.5 | +0 | |
| 2.5 | +0 | |
| 2 | +0 | |
| 2 | +0 | |
| 1.5 | +0.08 | |
| 2 | +0 | |
| 2 | +0 | |
| 2 | +0 | |
| 2 | +0 | |
| 2 | +0 | |
| 1 | +0 |
Sources
[edit | edit source]Health Regen
[edit | edit source]| Name | Category | Stat change | |
|---|---|---|---|
| Extra Regen | 800 | +2.5 Health Regen | |
| Healing Booster | 1,600 | +3 Health Regen | |
| Healing Tempo | 6,400 | +6 Health Regen | |
| Juggernaut | 6,400 | +8 Health Regen |
Temporary Health Regen
[edit | edit source]| Name | Category | Stat change | |
|---|---|---|---|
| Mystic Regeneration | 800 | +4 Regeneration | |
| Radiant Regeneration | 3,200 | +4 Regeneration |
Max Health Regen
[edit | edit source]| Name | Category | Stat change | |
|---|---|---|---|
| Fortitude | 3,200 | +2% Max Health Regen |
Out of Combat Health Regen
[edit | edit source]Out of combat health regen begins 0.5 seconds after being damaged by troopers or neutrals (only dealing damage to NPCs does not enter combat state), and 4 seconds after damaging/being damaged by heroes.
| Name | Category | Stat change | |
|---|---|---|---|
| Monster Rounds | 800 | +1 Out of Combat Health Regen | |
| Blood Tribute | 3,200 | +4 Out of Combat Health Regen | |
| Cultist Sacrifice | 3,200 | +2 Out of Combat Health Regen | |
| Hollow Point | 3,200 | +4.5 Out of Combat Health Regen | |
| Shadow Weave | 3,200 | +5 Out of Combat Health Regen | |
| Extra Regen | 800 | +1.5 Out of Combat Health Regen | |
| Grit | 800 | +1 Out of Combat Health Regen | |
| Sprint Boots | 800 | +2 Out of Combat Health Regen | |
| Battle Vest | 1,600 | +3 Out of Combat Health Regen | |
| Enchanter's Emblem | 1,600 | +2 Out of Combat Health Regen | |
| Enduring Speed | 1,600 | +2 Out of Combat Health Regen | |
| Guardian Ward | 1,600 | +1.5 Out of Combat Health Regen | |
| Healing Booster | 1,600 | +1 Out of Combat Health Regen | |
| Reactive Barrier | 1,600 | +1 Out of Combat Health Regen | |
| Spirit Shielding | 1,600 | +2.5 Out of Combat Health Regen | |
| Trophy Collector | 1,600 | +2 Out of Combat Health Regen | |
| Weapon Shielding | 1,600 | +2.5 Out of Combat Health Regen | |
| Bullet Resilience | 3,200 | +3 Out of Combat Health Regen | |
| Spirit Resilience | 3,200 | +3 Out of Combat Health Regen | |
| Veil Walker | 3,200 | +2 Out of Combat Health Regen | |
| Divine Barrier | 6,400 | +1.5 Out of Combat Health Regen | |
| Healing Tempo | 6,400 | +4 Out of Combat Health Regen | |
| Indomitable | 6,400 | +2 Out of Combat Health Regen | |
| Golden Goose Egg | 800 | +1 Out of Combat Health Regen | |
| Improved Spirit | 1,600 | +1.5 Out of Combat Health Regen | |
| Superior Cooldown | 3,200 | +4 Out of Combat Health Regen | |
| Boundless Spirit | 6,400 | +4 Out of Combat Health Regen | |
| Transcendent Cooldown | 6,400 | +4 Out of Combat Health Regen |
Map spawns for Max Health Regen
[edit | edit source]- Powerup runes can provide a temporary Survival buff that provides +4 to +40 Regen for 160 seconds (scaling with game time from 5 to 40 minutes).