This page documents the full update history for Infernus.

Update Changes

June 30, 2026

June 11, 2026

  • Fixed Afterburn Max duration refreshing not properly accounting for both Debuff Resist and +Ability Duration.
  • Fixed Concussive Combustion cooldown not updating when getting the T2 or other CD reducing items while the ability is on cooldown.

May 22, 2026

  • Bullet size increased from 3 to 4.
  • Concussive Combustion T3 increased from +0.75s Stun Duration to +0.9s.

April 30, 2026

  • Flame Dash DPS spirit scaling reduced from 1.0 to 0.7.
  • Flame Dash DPS now does half damage to objective.

Street Brawl:

March 25, 2026

March 21, 2026

  • Reload time reduced from 2.491 to 2.25.
  • Flame Dash speed now moves faster by the same amount of speed above your base.
  • Concussive Combustion T2 increased from +65% Explosion Lifesteal to +85%.

March 6, 2026

  • Napalm damage reduced from 46 to 40.
  • Napalm damage spirit scaling increased from 0.3 to 0.6.
  • Napalm amplified damage taken reduced from 20% to 16%.
  • Napalm T2 lifesteal increased from 10% to 15%.
  • Flame Dash DPS spirit scaling increased from 0.8 to 1.0.
  • Flame Dash T1 changed from "-25% Fire Rate" to "-12s Cooldown".
  • Flame Dash T2 DPS reduced from +27 to +20.
  • Flame Dash T2 DPS now also increases trail duration by 1s.
  • Flame Dash T3 no longer reduces cooldown by 15s.
  • Flame Dash T3 now also grants +1 Charge.
  • Flame Dash T3 time between charges reduced from 20s to 14s.
  • Melee can now buildup afterburn (20% for light melee, 35% for heavy).
  • Afterburn T1 changed from "-20% Spirit Damage" to "+14 DPS".
  • Afterburn T2 changed from +1s Burn Duration to -35% Spirit Damage.
  • Afterburn T3 changed from "+23 DPS" to "+3s Max Burn Duration" (Base duration is the same, but can buildup after igniting to grow to max burn duration, abilities only refresh up to the base).
  • Concussive Combustion cast now causes camera to move back a bit.
  • Concussive Combustion delay increased from 3s to 3.25s.
  • Concussive Combustion radius reduced from 13m to 12m.
  • Concussive Combustion cooldown increased from 140s to 165s.
  • Concussive Combustion damage reduced from 150 to 125.
  • Concussive Combustion T1 changed from "-35s Cooldown" to "+100 Damage".
  • Concussive Combustion T2 changed from "+0.5s Stun and +3m Radius" to "-65s Cooldown and +65% Explosion Heal".
  • Concussive Combustion T3 changed from "+94 Damage and Heal for 70% damage" to "+0.75s Stun and +10m Radius".
  • (Undocumented) Updated sound effects for Napalm.

January 22, 2026

  • (Undocumented) Updated VO pass

December 3, 2025

  • Base bullet damage reduced from 6.2 to 5.5
  • Bullet falloff range from 20-58 to 18-55
  • Afterburn now only adds 0.5s to the duration for each bullet that is hit after it procs, rather than fully refreshing the duration. Adds 1.0s for headshots.

November 21, 2025

  • Afterburn buildup is now 10% slower on body shots.
  • Napalm T3 damage amp reduced from +20% to +17%.

October 24, 2025

  • Bullet damage growth per boon reduced from 0.12 to 0.08.
  • Flame Dash T2 reduced from +35 to +30.
  • Afterburn T1 reduced from -25% Spirit Damage to -20%.
  • Afterburn T3 reduced from +28 DPS to +26.

September 4, 2025

August 27, 2025

  • (Undocumented) Updated VO pass

July 4, 2025

  • Bullet damage growth per boon reduced from 0.16 to 0.12.
  • Afterburn DPS reduced by 13% (still affected by the global base reductions as well, so the total amount is larger than this. This applies to all other patch note lines that reduces damage as well).
  • Afterburn spirit scaling increased from 0.56 to 0.66.
  • Flame Dash T2 DPS reduced by 10%.
  • Flame Dash spirit power scaling increased from 0.7 to 0.8.

May 27, 2025

  • Afterburn headshot buildup rate improved by 10%.

May 8, 2025

  • Catalyst: Projectile no longer slides against geometry.
  • (Undocumented) Catalyst renamed to Napalm.
  • (Undocumented) Napalm T2 reduced from 12% Lifesteal to 10%.
  • (Undocumented) Concussive Combustion T3 reduced from 85% to 70%.

February 25, 2025

  • Flame Dash speed boost has been updated from M1 to 'W' by default.
  • Flame Dash now shows the speed boost in the active stats area.
  • Updated vo - remastering pass, no new content.
  • Concussive Combustion: reduced chances of ground trace missing ground and improved perf.

December 31, 2024

December 21, 2024

  • Flame Dash T3 changed Charge Time increased from 15s to 18s.

December 6, 2024

  • Flame Dash cooldown reduced from 40s to 35s.
  • Flame Dash T3 changed from -19s CD to -15s.
  • Flame Dash T3 now also makes the ability charged (15s charge time).
  • Afterburn spirit scaling increased from 0.5 to 0.6.

November 21, 2024

November 7, 2024

  • Catalyst slow reduced from 40% to 35%.
  • Afterburn buildup per bullet/headshot reduced from 10%/16% to 9%/14%.

October 24, 2024

  • Afterburn debuff vfx reduced opacity after start to reduce noise.
  • Reduced darkness of players affected by Catalyst debuff.
  • Reduced brightness and lingering of Concussive Combustion effects.
  • Reduced visual noise of tracers and firerate increases.
  • Afterburn T1 reduced from 30% to 25%.

October 10, 2024

  • Updated Infernus weapon fire audio.
  • Catalyst Damage Amp reduced from 25% to 20%.
  • Catalyst T3 Damage Amp increased from 15% to 20%.

September 26, 2024

  • Infernus will no longer appear in every bot match.

September 12, 2024

September 1, 2024

August 29, 2024

  • Reduced vertical reach on Flame Dash dps.
  • Flame Dash speed is now affected by slows.
  • Flame Dash trail now gets wider with Ability Range bonus.
  • Flame Dash T1 duration reduced from 7s to 6s.
  • Catalyst Damage Amplification reduced from 30% to 25%.
  • Catalyst T3 Damage Amplification increased from +10% to +15%.
  • Catalyst T2 reduced from +20% Lifesteal to +15%.

August 15, 2024

  • Holding M1 down while Flame Dash ends will now cause you to fire your gun instead of requiring you to let go and press again.
  • Updated Infernus tracer, muzzle, and impact fx revisions for better performance.

August 1, 2024

July 18, 2024

July 11, 2024

  • Fixed ability-based lifesteals not granting life from damage caused to shields (affects things like Hyperbeam[sic] T3, Siphon[sic], Scorn, Life Drain, Flog and Concussive Combustion T3).

July 4, 2024

June 27, 2024

June 20, 2024

  • Improved visibility of Inferno's[sic] Concussive Combustion.
  • Fixed Flame Dash duration not being affected by duration extender.

June 6, 2024

  • Infernus's Afterburn now shows portraits of enemies that are burning for the full duration.
  • Flame Dash cooldown increased from 30s to 38s.

May 30, 2024

May 16, 2024

  • Afterburn T2 now reduces enemy Spirit damage by 30%.

May 10, 2024

May 3, 2024