| Inhibitor | |||
|---|---|---|---|
| Cost | |||
| Tier | 4 | ||
| +10% Weapon Damage | |||
| +150 Bonus Health | |||
| Passive | |||
| Your bullets build up to reduce the target's outgoing damage and apply healing reduction. | |||
Damage Penalty Conditional | |||
| Internal name: upgrade_inhibitor | |||
InhibitorGive feedback
| Inhibitor | |||
|---|---|---|---|
| Cost | |||
| Tier | 4 | ||
| Enhanced | |||
| +30% Weapon Damage | |||
| +275 Bonus Health | |||
| Passive | |||
| Your bullets build up to reduce the target's outgoing damage and apply healing reduction. | |||
Damage Penalty Conditional | |||
| Internal name: upgrade_inhibitor | |||
Inhibitor is a Tier 4
Vitality Item that can be purchased from the Shop for
6,400.
Inhibitor's effect appears as a downward red arrow in the player's back and cause the player's model to lose color saturation.

Notes
- Inhibitor's Damage Reduction Debuff effect will apply to enemy players with Unstoppable activated.
Buildup Per Shot
The item has a different buildup per shot depending on which hero purchased the item. The status only triggers once a buildup reaches 100% on an enemy player, and the buildup decays back to 0 if an enemy hasn't been shot for some time. Melee attacks count as 1 shot.
Once Inhibited, subsequent shots refresh the duration of the effect.
| Hero | % per bullet | Bullets/Shot | Shots to Proc (all bullets hit) |
|---|---|---|---|
| Abrams | 5.6 | 9 | 2 |
| Apollo | 35.8 | — | 3 |
| Bebop | 10.1 | — | 10 |
| Billy | 10.2 | — | 10 |
| Calico | 2.5 | 9 | 5 |
| Celeste | 47.7 | — | 3 |
| The Doorman | 47.7 | — | 3 |
| Drifter | 13.2 | 3 | 3 |
| Dynamo | 27.0 | — | 4 |
| Graves | 12.0 | — | 9 |
| Grey Talon | 48.7 | — | 3 |
| Haze | 12.3 | — | 9 |
| Holliday | 41.7 | — | 3 |
| Infernus | 12.3 | — | 9 |
| Ivy | 8.9 | — | 12 |
| Kelvin | 27.0 | — | 4 |
| Lady Geist | 41.7 | — | 3 |
| Lash | 19.0 | — | 6 |
| McGinnis | 10.1 | — | 10 |
| Mina | 26.1 | — | 4 |
| Mirage | 34.9 | — | 3 |
| Mo & Krill | 5.2 | 4 | 5 |
| Paige | 37.1 | — | 3 |
| Paradox | 15.2 | — | 7 |
| 6.4 | 7 | 3 | |
| Rem | 26.8 | — | 4 |
| Seven | 19.0 | — | 6 |
| Shiv | 7.7 | 6 | 3 |
| Silver | 8.5 | 7 | 2 |
| 61.5 | — | 2 | |
| Sinclair | 34.9 | — | 3 |
| Venator | 14.5 | — | 7 |
| Victor | 19.0 | — | 6 |
| Vindicta | 24.4 | — | 5 |
| Viscous | 22.5 | — | 5 |
| Vyper | 8.5 | — | 12 |
| Warden | 27.0 | — | 4 |
| Wraith | 11.2 | — | 9 |
| Yamato | 7.7 | 5 | 3 |
Update history
View the full update history: Inhibitor/Update history
| Update | Changes |
|---|---|
| |
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Navigation
Weapon
Alchemical Fire • Ballistic Enchantment • Berserker • Blood Tribute • Burst Fire • Cultist Sacrifice • Escalating Resilience • Express Shot • Headhunter • Heroic Aura • Hollow Point • Hunter's Aura • Point Blank • Shadow Weave • Sharpshooter • Spirit Rend • Tesla Bullets • Toxic Bullets • Weighted Shots
Vitality
Cheat Death • Colossus • Divine Barrier • Diviner's Kevlar • Healing Tempo • Indomitable • Infuser • Inhibitor • Juggernaut • Leech • Phantom Strike • Plated Armor • Siphon Bullets • Spellbreaker • Unstoppable • Vampiric Burst • Witchmail
Spirit