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Jacob Lash is an asshole, and a Hero in Deadlock. Lash is a brutal bruiser who eagerly initiates fights and chases down fleeing opponents. He leaps into combat with his Grappling hook, Flogging his foes with a life-stealing whip and stomping the ground with a Ground Strike that damages multiple targets. If the enemy team groups up, Lash can pick them all up at once and Death Slam them into the ground.

Lash
Initiator
High Flying
Arrogant
Weapon Stats
Damage Per Second: 49.3
Bullet Damage: 8.46+0.31
Bullets Per Burst: 3
Ammo: 29
Bullets per sec: 5.83
Reload Time: 2.35s
Bullet Velocity: 635m/s
Light Melee: 50+1.58
Heavy Melee: 116+3.67
Vitality Stats
Health: 780+50
Health Regen: 2
Spirit Resist: 10%
Move Speed: 7.2m/s
Sprint Speed: 2.1m/s
Dash Speed: 14.7m/s
Stamina: 3
Stamina Cooldown: 4.5s
Spirit Stats
Spirit Power: 0+1.1
Information
Pronouns:He/Him/The Lash
Voice Actor:Andrew Bowen[1]
Release Date:April 24, 2024
When I come for you, you're gonna know it. There's just not a damn thing that you can do about it.

A stevedore with ego the size of an airship, the Lash is more famous for his reputation as the champion of the undeground fight club Bear Pit.

Weapon

Tale of The Tape
Burst Fire
Medium Range
  49 Damage Per Second
Falloff Range
18m ➞ 54m
 

Abilities

Ground Strike

 Ground Strike



  10m





  0


  18s



Stomp the ground beneath you, damaging enemies in front of you. If you perform Ground Strike while airborne, you quickly dive towards the ground. Damage grows slower after 25m.

 x0.791


  60

Stomp Damage

 x0.04


  5.5

Damage Per Meter


  Displacement
0s
Duration

  0%  Enemy Move Speed

  0s  Slow Duration

-10s Cooldown
Struck enemies are knocked up and slowed by 50% for 3s
Damage Per Meter +110% and improved scaling
 Debuff duration reduced by Debuff Resist Triggers Reactive Barrier Effect can be dispelled Disable prevented by Indomitable CC effect suppressed by Unstoppable
  • Ground Strike hits in a 120 degree wedge in front of Lash.
  • Ground Strike rotation is restricted to 90 degrees from the direction Lash was looking when the ability was cast.
  • If Lash collides with a flying enemy while doing a mid-air Ground Strike, he will drag them to the ground. This will proc the passive effect of   Reactive Barrier and   Indomitable.
  • Ground Strike can be used while on the Zipline.
  • Damage growth after 25m is instead 4.2  x0.008137 per meter.
  • At Tier 3, Ground Strike gets a bonus  x0.03255 damage per meter up to 25m, and  x0.008137 above 25m.

Grapple

 Grapple


  30m






  1
  2s



  35s



Pull yourself through the air toward a target. Using Grapple also resets your limit of air jumps and dashes.


  20m

Jump Velocity

  0  Weapon Damage

  0s  Bonus Duration

  0%  Fire Rate

-17s Cooldown
+20m Cast Range and gain +7 Weapon Damage for 10s
+1 Charges
OnCast : +1 Stamina and +60% Air Control
 Disabled by Slowing Hex
  • Additional uses of Grapple with the T2 upgrade will refresh the duration of the Bonus Weapon Damage buff.
  • Grapple can target all other heroes and any Unit.

Flog

 Flog


  20m






  0


  26s



Strike enemies in front of you with your whip,   healing for a portion of the damage dealt.

 x0.85


  65

Damage



  50%

Heal vs heroes


  38º

Attack Angle

  16%  Heal vs non-heroes 

  0%  Enemy Move Speed

  0s  Debuff Duration

  0%  Fire Rate

Apply -35% Move speed for 3s
Apply -30% Fire Rate
-16s Cooldown
+80 Damage
+40 Attack angle
+20% Heal
 Debuff duration reduced by Debuff Resist Healing amplified by Healing Booster and affected by healing reduction Effect can be dispelled Healing triggers Healing Tempo's unique effect CC effect suppressed by Unstoppable

Death Slam

 Death Slam

  2.3s



  20m






  0


  170s



Focus on enemies to connect whips to them. After channeling, connected enemies are lifted and stunned then slammed into the ground. Your victims and any enemies in the landing zone will be damaged and slowed.
Press Fire to throw connected enemies early. Enemies that are not in line of sight or go out of range during the latch time will not be grabbed.

 x0.975


  105

Impact Damage

 x0.14


14m

Max Throw Distance

  50%  Move Speed

  4s  Slow Duration 

  0.3s  Cast Delay

12m Max Throw Distance
-35s Cooldown
Stun enemies in Radius for 1.2s
+6m Cast Range
 Debuff duration reduced by Debuff Resist Triggers Reactive Barrier Disable prevented by Indomitable CC effect suppressed by Unstoppable
  • Death Slam has a 0.4s grace time before losing focus on incomplete connections.
  • The landing zone impact radius is 6m and can be increased with Ability Range upgrades.
  • Death Slam cannot connect to enemies behind a Cosmic Veil, even from the visible side.

Street Brawl

Ability Changes

In addition to global changes, Lash receives the following modifications to his abilities:

  Ground Strike

  • All damage and scalings are reduced by 10%. More specifically:
    • Damage reduced from 60 to 54, and its Spirit Power scaling reduced from 0.7905 to 0.71145.
    • Damage per meter up to 25m reduced from 5.5 to 4.95, and its Spirit Power scaling reduced from 0.04 to 0.035.
    • Damage per meter beyond 25m reduced from 4.2 to 3.78, and its Spirit Power scaling reduced from 0.008137 to 0.007323.
    • T3 bonus Spirit Power scaling up to 25m reduced from 0.03255 to 0.029295.
    • T3 bonus Spirit Power scaling beyond 25m reduced from 0.008137 to 0.007323.

Item Draft

In Street Brawl, every hero draws items from a shared pool, but some items are weighted to appear more often for a given hero and others less often. For each tier below, that tier's items are grouped by how likely they are to be offered to Lash: High, Average, or Low chance.

Tier 1
High chance
 
Imbue

Headshot Booster

Active
 
Imbue

Extra Stamina

Active
 
Imbue

Healing Rite

Active
 
Imbue

Sprint Boots

Active
 
Imbue

Extra Charge

Active
 
Imbue

Extra Spirit

Active
 
Imbue

Mystic Burst

Active
 
Imbue

Mystic Expansion

Active
Average chance
 
Imbue

Close Quarters

Active
 
Imbue

Extended Magazine

Active
 
Imbue

High-Velocity Rounds

Active
 
Imbue

Monster Rounds

Active
 
Imbue

Rapid Rounds

Active
 
Imbue

Extra Health

Active
 
Imbue

Grit

Active
 
Imbue

Melee Lifesteal

Active
 
Imbue

Rebuttal

Active
 
Imbue

Mystic Regeneration

Active
 
Imbue

Rusted Barrel

Active
 
Imbue

Spirit Strike

Active
Low chance
 
Imbue

Restorative Shot

Active
 
Imbue

Extra Regen

Active
Tier 2
High chance
 
Imbue

Mystic Shot

Active
 
Imbue

Enchanter's Emblem

Active
 
Imbue

Healbane

Active
 
Imbue

Trophy Collector

Active
 
Imbue

Cold Front

Active
 
Imbue

Compress Cooldown

Active
 
Imbue

Improved Spirit

Active
 
Imbue

Quicksilver Reload

Active
Average chance
 
Imbue

Active Reload

Active
 
Imbue

Fleetfoot

Active
 
Imbue

Intensifying Magazine

Active
 
Imbue

Kinetic Dash

Active
 
Imbue

Long Range

Active
 
Imbue

Melee Charge

Active
 
Imbue

Opening Rounds

Active
 
Imbue

Recharging Rush

Active
 
Imbue

Slowing Bullets

Active
 
Imbue

Spirit Shredder Bullets

Active
 
Imbue

Split Shot

Active
 
Imbue

Stalker

Active
 
Imbue

Swift Striker

Active
 
Imbue

Titanic Magazine

Active
 
Imbue

Weakening Headshot

Active
 
Imbue

Battle Vest

Active
 
Imbue

Bullet Lifesteal

Active
 
Imbue

Debuff Reducer

Active
 
Imbue

Enduring Speed

Active
 
Imbue

Guardian Ward

Active
 
Imbue

Healing Booster

Active
 
Imbue

Reactive Barrier

Active
 
Imbue

Restorative Locket

Active
 
Imbue

Return Fire

Active
 
Imbue

Spirit Lifesteal

Active
 
Imbue

Spirit Shielding

Active
 
Imbue

Weapon Shielding

Active
 
Imbue

Arcane Surge

Active
 
Imbue

Bullet Resist Shredder

Active
 
Imbue

Duration Extender

Active
 
Imbue

Mystic Slow

Active
 
Imbue

Mystic Vulnerability

Active
 
Imbue

Slowing Hex

Active
 
Imbue

Spirit Sap

Active
 
Imbue

Suppressor

Active
Tier 3
High chance
 
Imbue

Ballistic Enchantment

Active
 
Imbue

Headhunter

Active
 
Imbue

Majestic Leap

Active
 
Imbue

Stamina Mastery

Active
 
Imbue

Warp Stone

Active
 
Imbue

Greater Expansion

Active
 
Imbue

Rapid Recharge

Active
 
Imbue

Superior Cooldown

Active
 
Imbue

Tankbuster

Active
Average chance
 
Imbue

Alchemical Fire

Active
 
Imbue

Berserker

Active
 
Imbue

Blood Tribute

Active
 
Imbue

Burst Fire

Active
 
Imbue

Cultist Sacrifice

Active
 
Imbue

Escalating Resilience

Active
 
Imbue

Express Shot

Active
 
Imbue

Heroic Aura

Active
 
Imbue

Hollow Point

Active
 
Imbue

Hunter's Aura

Active
 
Imbue

Point Blank

Active
 
Imbue

Shadow Weave

Active
 
Imbue

Sharpshooter

Active
 
Imbue

Spirit Rend

Active
 
Imbue

Tesla Bullets

Active
 
Imbue

Toxic Bullets

Active
 
Imbue

Weighted Shots

Active
 
Imbue

Bullet Resilience

Active
 
Imbue

Counterspell

Active
 
Imbue

Dispel Magic

Active
 
Imbue

Fortitude

Active
 
Imbue

Fury Trance

Active
 
Imbue

Healing Nova

Active
 
Imbue

Lifestrike

Active
 
Imbue

Metal Skin

Active
 
Imbue

Rescue Beam

Active
 
Imbue

Spirit Resilience

Active
 
Imbue

Veil Walker

Active
 
Imbue

Decay

Active
 
Imbue

Disarming Hex

Active
 
Imbue

Knockdown

Active
 
Imbue

Radiant Regeneration

Active
 
Imbue

Silence Wave

Active
 
Imbue

Spirit Snatch

Active
 
Imbue

Superior Duration

Active
 
Imbue

Surge of Power

Active
 
Imbue

Torment Pulse

Active
Tier 4
High chance
 
Imbue

Spellbreaker

Active
 
Imbue

Unstoppable

Active
 
Imbue

Arctic Blast

Active
 
Imbue

Boundless Spirit

Active
 
Imbue

Mercurial Magnum

Active
 
Imbue

Mystic Reverb

Active
 
Imbue

Refresher

Active
 
Imbue

Spirit Burn

Active
 
Imbue

Transcendent Cooldown

Active
Average chance
 
Imbue

Armor Piercing Rounds

Active
 
Imbue

Capacitor

Active
 
Imbue

Crippling Headshot

Active
 
Imbue

Crushing Fists

Active
 
Imbue

Frenzy

Active
 
Imbue

Glass Cannon

Active
 
Imbue

Lucky Shot

Active
 
Imbue

Ricochet

Active
 
Imbue

Silencer

Active
 
Imbue

Spellslinger

Active
 
Imbue

Spiritual Overflow

Active
 
Imbue

Cheat Death

Active
 
Imbue

Colossus

Active
 
Imbue

Divine Barrier

Active
 
Imbue

Diviner's Kevlar

Active
 
Imbue

Healing Tempo

Active
 
Imbue

Indomitable

Active
 
Imbue

Infuser

Active
 
Imbue

Inhibitor

Active
 
Imbue

Juggernaut

Active
 
Imbue

Leech

Active
 
Imbue

Phantom Strike

Active
 
Imbue

Plated Armor

Active
 
Imbue

Siphon Bullets

Active
 
Imbue

Vampiric Burst

Active
 
Imbue

Witchmail

Active
 
Imbue

Cursed Relic

Active
 
Imbue

Echo Shard

Active
 
Imbue

Escalating Exposure

Active
 
Imbue

Ethereal Shift

Active
 
Imbue

Focus Lens

Active
 
Imbue

Lightning Scroll

Active
 
Imbue

Magic Carpet

Active
 
Imbue

Scourge

Active
 
Imbue

Vortex Web

Active
Legendary
Average chance
 
Imbue

Haunting Shot

Active
 
Imbue

Infinite Rounds

Active
 
Imbue

Celestial Blessing

Active
 
Imbue

Cloak of Opportunity

Active
 
Imbue

Electric Slippers

Active
 
Imbue

Eternal Gift

Active
 
Imbue

Nullification Burst

Active
 
Imbue

Seraphim Wings

Active
 
Imbue

Shadow Strike

Active
 
Imbue

Frostbite Charm

Active
 
Imbue

Mystic Conduit

Active
 
Imbue

Mystical Piano

Active
 
Imbue

Omnicharge Signet

Active
 
Imbue

Prism Blast

Active
 
Imbue

Unstable Concoction

Active
Low chance
 
Imbue

Runed Gauntlets

Active
 
Imbue

Shrink Ray

Active

Backstory

See Lash/Lore for more story content.

Jacob Lash is an asshole.

Update history

View the full update history: Lash/Update history

Update Changes

August 12, 2026

  • Falloff range reduced from 20m->58m to 18m->54m.

June 30, 2026

  •   Ground Strike cooldown reduced from 21s to 18s.
  •   Flog angle increased from 30 to 38.
  • (Undocumented)   Death Slam cooldown increased from 150s to 170s.
  • (Undocumented)   Death Slam T2 reduced from -40s Cooldown from -35s.

May 22, 2026

  • Bullet damage per boon reduced from 0.341 to 0.31.
  •   Ground Strike damage per meter spirit scaling increased from 0.0372 to 0.04.
  •   Grapple T2 bonus damage no longer stacks with itself, but instead refreshes the duration.
  •   Grapple T3 now also grants +1 Charge.

3D Model

 
Click to view
Lash

Trivia

  • Jacob Lash is an asshole.
  • Lash’s parry animation was changed after streamer JoeyCheerio shared feedback during a livestream that was being watched by Valve Senior Animator Jamaal Bradley. He suggested the move should feel more like a heavy, belly-first chest smash, similar to King K. Rool in Super Smash Bros Ultimate. The updated animation was introduced in a later patch, with Bradley stating "we appreciate our players".[2]
  • Lash's name was localized in the Brazilian Portuguese localization as "Chico T.", a pun on the word "chicote" ("whip").
  • Lash's voice line that he "used to do an uppercut" seems to be a reference to a datamined unused ability of his, named "Shoryuken" in reference to Street Fighter.
  • "Thinking About Lash in the Hideout" is displayed as one's status in the in-game Friends List when playing as Lash in the Hideout.
  • Lash's killstreak voice line "Winning's my business and business is good" is a possible reference to the Megadeth song Killing Is My Business... And Business Is Good!.
  • Lash's Ground Strike upgrade voice line "They're about to learn that their arms are too short to box with god" is a possible reference to a quote by pro wrestler CM Punk to The Rock in WWE. The phrase was popularized by the 1976 Broadway musical Your Arms Too Short to Box with God.

See also

References

  1. 2025-10-21 - Andrew Bowen on Instagram (Deadlock listed among his roles)
  2.   I'm the reason Valve changed Lash's Parry on YouTube
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