McGinnis

Revision as of 13:46, 7 August 2026 by Kai (talk | contribs) (replace == 3D Model == with == 3D model ==)

McGinnis is a Hero in Deadlock. The head of Fairfax Industries Military R&D department, McGinnis has a high opinion of her work which includes her machine gun, automatic numerous Mini Turrets, Spectral Walls, that she can create to protect teammates, hold down positions and trap enemies, Medicinal Specter, which dispenses health to nearby allies, and finally, a devastating spectral Heavy Barrage that can reach even faraway enemies.

McGinnis
Inventor
Support
Disruption
Weapon Stats
Damage Per Second: 72.4
Bullet Damage: 6.08+0.171
Ammo: 66
Bullets per sec: 11.9
Reload Time: 3.29s
Bullet Velocity: 650m/s
Light Melee: 50+1.58
Heavy Melee: 116+3.67
Vitality Stats
Health: 780+52
Health Regen: 2
Spirit Resist: 0%+0.35
Move Speed: 6.7m/s
Sprint Speed: 1.6m/s
Dash Speed: 14.7m/s
Stamina: 2
Stamina Cooldown: 4.5s
Spirit Stats
Spirit Power: 0+1.1
Information
Pronouns:She/Her
Release Date:April 24, 2024
Internal names:Forge; Engineer
Time to reshape the battlefield.

A talented engineer who started her career from a young age, Margaret "Maggie" McGinnis isn't fond of theoretical work, thus spending most of her time working in a mechanics shop, often meddling with the supernatural. While the ethics of brainstorming the occult war machine are grey at best, McGinnis isn't that fussed so long as she gets her paycheck.

Weapon

Services Rendered
Rapid Fire
Medium Range
  72 Damage Per Second
Falloff Range
20m ➞ 58m
 
Increases fire rate as the guns spins up

Notes

  • Services Rendered takes 2 seconds to spin up, increasing McGinnis' fire rate and bullet spread, and slowly winds down at 25% per second (4 seconds total at max spin) as indicated by the grey indicator around the crosshair.
  • The DPS and Bullets per second stats listed in game use the max spin up values.
  • Services Rendered's base fire rate starts at 5 bullets per second (Cycle time: 0.2) and spins up to 12.5 bullets per second (Cycle time: 0.08), averaging around 11 Bullets per second per clip at the beginning of a match.

Abilities

Mini Turret

 Mini Turret


  20m






  1
  3s



  18s



Deploy a turret that shoots enemies, dealing   spirit damage over time. The turret expires after a limited lifetime.
Turrets deal reduced damage to troopers and objectives.

 x0.42


  24

Turret DPS

 x9

  100

Turret Health



  30m

Attack Range

  35s  Lifetime 

+10 Turret DPS and +10m Attack Range
2 Charges
+25% Turret Fire Rate and +12s Turret Lifetime
 Summons affected by Monster Rounds and Heroic Aura
  • Turrets have % damage resist that decays over s, and 35% melee resist and 35% spirit resist that do not decay.
  • Turrets deal 50% damage to Troopers and Denizens and 30% damage to Objectives.
  • Turret targeting works as follows:
    • It will initially target the nearest enemy hero in line of sight when it is placed. If no hero is in sight, it will target the nearest enemy unit.
    • It will only switch targets once its initial target dies or leaves sight, or when McGinnis starts shooting a hero in sight, in which case all turrets will attempt to aim at the hero being shot.
    • Shooting a unit or hitting an enemy hero with Melee Attacks, abilities or items will not change the turret's target.
  • Damage Falloff does not affect incoming damage to the turrets. The turrets will always take full Weapon Damage from an enemy, regardless of distance.
  • Turrets yield  40 souls +  4 per minute when killed. Part of the bounty can be denied as a Soul Orb.

Medicinal Specter

 Medicinal Specter


  15m





  6.5s



  0


  50s



Deploy a spirit that provides   healing to nearby allies.

 x0.3


  25/sec

Health Regen



  6m

Heal Radius


  0%

Fire Rate Bonus

0%  Stamina Recovery

  0%  Max Health Regen

+1.5s Duration
-20s Cooldown and provides +100% Stamina Recovery
+2% Max HP Regen
+3m Heal Radius
+40% Spirit Resist
 Healing amplified by Healing Booster and affected by healing reduction Healing triggers Healing Tempo's unique effect
  • Healing does not stack when multiple Specters cover the same area.
  • All of Specter's buffs (including augments from items like   Healing Tempo) will linger for 1 second after stepping outside of its AoE. The linger effect will extinguish alongside Specter if the latter's duration ends before 1 second.

Spectral Wall

 Spectral Wall


  50m





  6s



  0


  50s



Cast a wall that applies slow on enemies it passes through. Erupt the wall to divide the terrain in half and damage nearby enemies.
After casting, press Fire or Ability 3 to erupt the wall early.

Can be Destroyed with Melee Attacks

 x0.731


  60

Damage


  -20%

Move Speed


  Stun
0s
Stun Duration

  5m  Minimum Range

  5m  Impact Range

  2.5s  Slow Duration 

  0s  Debuff Duration

Amplifies McGinnis's damage by +20% on hit enemies for 7s
-20s Cooldown and +2s Duration
Deploy 2 Mini Turrets near the wall for 8s
+30% Slow
 Summons affected by Monster Rounds and Heroic Aura Debuff duration reduced by Debuff Resist Effect can be dispelled  Interacts partially with Stealth.
Click to reveal more info.
 CC effect suppressed by Unstoppable
  • Spectral wall has a set time of 1.8 seconds to reach it's max range, with its base speed being 27.8m/s. Thus, the speed of the wall increases proportionally to an increase of its range with items like   Mystic Expansion or   Arcane Surge.
  • Individual segments of the wall can be destroyed by 2 heavy Melees.
  • The T3 turrets are deployed on the side of the wall facing McGinnis.

  
  • Sending out a wall does break stealth.
  • Placing the wall does not break stealth.
  • Cancelling a wall does break stealth.

Notes
  • Spectral wall has a set time of 1.8 seconds to reach it's max range, with its base speed being 27.8m/s. Thus, the speed of the wall increases proportionally to an increase of its range with items like   Mystic Expansion or   Arcane Surge.
  • Individual segments of the wall can be destroyed by 2 heavy Melees.
  • The T3 turrets are deployed on the side of the wall facing McGinnis.
Interactions
  
  • Sending out a wall does break stealth.
  • Placing the wall does not break stealth.
  • Cancelling a wall does break stealth.

Heavy Barrage

 Heavy Barrage


  36m





  8s



  0


  200s



Unleashes a volley of rockets that home in on a targeted location.

McGinnis is slowed and is still able to use stamina.

 x0.2


  21

Damage Per Rocket


6

Rockets per second



  4.5m

Explosion Radius

  8.5m  Min Range

  8s  Duration 

  0s  Slow Duration

Applies 30% movement and dash slow for 1s
-45s Cooldown and +6s Duration
+2m Radius and +15 Damage per Rocket with increased spirit scaling
 Debuff duration reduced by Debuff Resist CC effect suppressed by Unstoppable
  • Deals 50% damage to objectives.
  • The slow applied to McGinnis can be reduced by Movement Slow Resist items such as   Enduring Speed and can also be cleansed for the duration of   Unstoppable.
  • Her base speed (6.8m/s) is reduced by 38.2% to 4.2m/s, at 10m/s her speed will be reduced by 43% to 5.7m/s.

Street Brawl

Ability Changes

In addition to global changes, McGinnis receives the following modifications to her abilities:

  Mini Turret

  • Cooldown increased by 45%, from 18s to 26s.

  Medicinal Specter

  • Health regen reduced by 20%, from 25 to 20.

  Heavy Barrage

  • Duration reduced by ~40%, from 8s to 5s.
  • T2 bonus duration reduced by ~40%, from +6s to +3.5s.

Item Draft

In Street Brawl, every hero draws items from a shared pool, but some items are weighted to appear more often for a given hero and others less often. For each tier below, that tier's items are grouped by how likely they are to be offered to McGinnis: High, Average, or Low chance.

Tier 1
High chance
 
Imbue

Extended Magazine

Active
 
Imbue

Monster Rounds

Active
 
Imbue

Rapid Rounds

Active
 
Imbue

Extra Regen

Active
 
Imbue

Extra Stamina

Active
 
Imbue

Sprint Boots

Active
 
Imbue

Extra Charge

Active
 
Imbue

Extra Spirit

Active
 
Imbue

Mystic Expansion

Active
Average chance
 
Imbue

Close Quarters

Active
 
Imbue

Headshot Booster

Active
 
Imbue

High-Velocity Rounds

Active
 
Imbue

Extra Health

Active
 
Imbue

Grit

Active
 
Imbue

Healing Rite

Active
 
Imbue

Melee Lifesteal

Active
 
Imbue

Rebuttal

Active
 
Imbue

Mystic Burst

Active
 
Imbue

Mystic Regeneration

Active
 
Imbue

Rusted Barrel

Active
 
Imbue

Spirit Strike

Active
Low chance
 
Imbue

Restorative Shot

Active
Tier 2
High chance
 
Imbue

Active Reload

Active
 
Imbue

Fleetfoot

Active
 
Imbue

Intensifying Magazine

Active
 
Imbue

Recharging Rush

Active
 
Imbue

Swift Striker

Active
 
Imbue

Titanic Magazine

Active
 
Imbue

Battle Vest

Active
 
Imbue

Bullet Lifesteal

Active
 
Imbue

Enchanter's Emblem

Active
 
Imbue

Enduring Speed

Active
 
Imbue

Healbane

Active
 
Imbue

Healing Booster

Active
 
Imbue

Trophy Collector

Active
 
Imbue

Arcane Surge

Active
 
Imbue

Bullet Resist Shredder

Active
 
Imbue

Compress Cooldown

Active
 
Imbue

Duration Extender

Active
 
Imbue

Improved Spirit

Active
 
Imbue

Mystic Slow

Active
 
Imbue

Mystic Vulnerability

Active
 
Imbue

Suppressor

Active
Average chance
 
Imbue

Kinetic Dash

Active
 
Imbue

Long Range

Active
 
Imbue

Melee Charge

Active
 
Imbue

Mystic Shot

Active
 
Imbue

Opening Rounds

Active
 
Imbue

Slowing Bullets

Active
 
Imbue

Spirit Shredder Bullets

Active
 
Imbue

Split Shot

Active
 
Imbue

Stalker

Active
 
Imbue

Weakening Headshot

Active
 
Imbue

Debuff Reducer

Active
 
Imbue

Guardian Ward

Active
 
Imbue

Reactive Barrier

Active
 
Imbue

Restorative Locket

Active
 
Imbue

Return Fire

Active
 
Imbue

Spirit Lifesteal

Active
 
Imbue

Spirit Shielding

Active
 
Imbue

Weapon Shielding

Active
 
Imbue

Cold Front

Active
 
Imbue

Quicksilver Reload

Active
 
Imbue

Slowing Hex

Active
 
Imbue

Spirit Sap

Active
Tier 3
High chance
 
Imbue

Burst Fire

Active
 
Imbue

Escalating Resilience

Active
 
Imbue

Heroic Aura

Active
 
Imbue

Hollow Point

Active
 
Imbue

Tesla Bullets

Active
 
Imbue

Toxic Bullets

Active
 
Imbue

Spirit Resilience

Active
 
Imbue

Stamina Mastery

Active
 
Imbue

Greater Expansion

Active
 
Imbue

Rapid Recharge

Active
 
Imbue

Superior Cooldown

Active
 
Imbue

Superior Duration

Active
Average chance
 
Imbue

Alchemical Fire

Active
 
Imbue

Ballistic Enchantment

Active
 
Imbue

Berserker

Active
 
Imbue

Blood Tribute

Active
 
Imbue

Cultist Sacrifice

Active
 
Imbue

Express Shot

Active
 
Imbue

Headhunter

Active
 
Imbue

Hunter's Aura

Active
 
Imbue

Point Blank

Active
 
Imbue

Shadow Weave

Active
 
Imbue

Sharpshooter

Active
 
Imbue

Spirit Rend

Active
 
Imbue

Weighted Shots

Active
 
Imbue

Bullet Resilience

Active
 
Imbue

Counterspell

Active
 
Imbue

Dispel Magic

Active
 
Imbue

Fortitude

Active
 
Imbue

Fury Trance

Active
 
Imbue

Healing Nova

Active
 
Imbue

Lifestrike

Active
 
Imbue

Majestic Leap

Active
 
Imbue

Metal Skin

Active
 
Imbue

Rescue Beam

Active
 
Imbue

Veil Walker

Active
 
Imbue

Warp Stone

Active
 
Imbue

Decay

Active
 
Imbue

Disarming Hex

Active
 
Imbue

Knockdown

Active
 
Imbue

Radiant Regeneration

Active
 
Imbue

Silence Wave

Active
 
Imbue

Spirit Snatch

Active
 
Imbue

Surge of Power

Active
 
Imbue

Tankbuster

Active
 
Imbue

Torment Pulse

Active
Tier 4
High chance
 
Imbue

Capacitor

Active
 
Imbue

Glass Cannon

Active
 
Imbue

Lucky Shot

Active
 
Imbue

Ricochet

Active
 
Imbue

Healing Tempo

Active
 
Imbue

Juggernaut

Active
 
Imbue

Leech

Active
 
Imbue

Vampiric Burst

Active
 
Imbue

Boundless Spirit

Active
 
Imbue

Echo Shard

Active
 
Imbue

Escalating Exposure

Active
 
Imbue

Lightning Scroll

Active
 
Imbue

Mercurial Magnum

Active
 
Imbue

Spirit Burn

Active
 
Imbue

Transcendent Cooldown

Active
Average chance
 
Imbue

Armor Piercing Rounds

Active
 
Imbue

Crippling Headshot

Active
 
Imbue

Crushing Fists

Active
 
Imbue

Frenzy

Active
 
Imbue

Silencer

Active
 
Imbue

Spellslinger

Active
 
Imbue

Spiritual Overflow

Active
 
Imbue

Cheat Death

Active
 
Imbue

Colossus

Active
 
Imbue

Divine Barrier

Active
 
Imbue

Diviner's Kevlar

Active
 
Imbue

Indomitable

Active
 
Imbue

Infuser

Active
 
Imbue

Inhibitor

Active
 
Imbue

Phantom Strike

Active
 
Imbue

Plated Armor

Active
 
Imbue

Siphon Bullets

Active
 
Imbue

Spellbreaker

Active
 
Imbue

Unstoppable

Active
 
Imbue

Witchmail

Active
 
Imbue

Arctic Blast

Active
 
Imbue

Cursed Relic

Active
 
Imbue

Ethereal Shift

Active
 
Imbue

Focus Lens

Active
 
Imbue

Magic Carpet

Active
 
Imbue

Mystic Reverb

Active
 
Imbue

Refresher

Active
 
Imbue

Scourge

Active
 
Imbue

Vortex Web

Active
Legendary
Average chance
 
Imbue

Haunting Shot

Active
 
Imbue

Infinite Rounds

Active
 
Imbue

Celestial Blessing

Active
 
Imbue

Cloak of Opportunity

Active
 
Imbue

Electric Slippers

Active
 
Imbue

Eternal Gift

Active
 
Imbue

Nullification Burst

Active
 
Imbue

Seraphim Wings

Active
 
Imbue

Shadow Strike

Active
 
Imbue

Frostbite Charm

Active
 
Imbue

Mystic Conduit

Active
 
Imbue

Mystical Piano

Active
 
Imbue

Omnicharge Signet

Active
 
Imbue

Prism Blast

Active
 
Imbue

Unstable Concoction

Active
Low chance
 
Imbue

Runed Gauntlets

Active
 
Imbue

Shrink Ray

Active
Counter items

When facing McGinnis in Street Brawl, the enemy team is more likely to be offered these items as counters.

 
Imbue

Healbane

Active

Backstory

See McGinnis/Lore for more story content.

Maggie McGinnis always had a knack for building things. At 4 she was using Lincoln Logs to recreate architectural marvels. At 10 she built and rewired a custom light fixture for her parent's anniversary. At 15 she designed a machine that refined the souls of the dead...that last one got a little more attention than the Lincoln Logs.

Now the head of Fairfax Industries Military R&D department, McGinnis spends her time in the machine shop, not in a lab. She's not interested in theory, to her science is magic you can touch.

Update history

View the full update history: McGinnis/Update history

Update Changes

August 12, 2026

  • Bullet damage base and growth values reduced by 5%.
  • Spirit Resist per boon reduced from +0.625% to +0.35%.
  •   Mini Turret no longer shoot heroes on ziplines.
  •   Mini Turret no longer have 80% decaying resist for the first 6s.
  •   Mini Turret health increased from 90 + 7.8/boon to 100 + 9/boon.
  •   Medicinal Specter T1 changed from "Provides +40% Spirit Resist" to "+1.5s Duration".
  •   Medicinal Specter T3 no longer increases duration by +1.5s.
  •   Medicinal Specter T3 now also increases spirit resistance by +40%.

June 30, 2026

  •   Heavy Barrage cooldown increased from 175s to 200s. (Global ult change)
  •   Heavy Barrage T1 reduced from -55s Cooldown to -45s. (Global ult change)

June 11, 2026

3D model

 
Click to view
McGinnis

Trivia

  • McGinnis' design is similar to popular depictions of the American World War II cultural icon Rosie the Riveter - notably the red headband, blue shirt, jeans overalls, red socks and bulky physique.
  • In The Binding of Oathkeeper artwork, McGinnis has a mermaid tattoo on her left shoulder.
  • McGinnis' Heavy Barrage sound effects were changed to sound less like a real air raid siren.
  • "Tinkering in the Hideout" is displayed as one's status in the in-game Friends List when playing as McGinnis in the Hideout.

References


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Haze

 

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Holliday

 

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Infernus

 

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Ivy

 

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Kelvin

 

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Lady Geist

 

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Lash

 

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McGinnis

 

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Mina

 

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Mirage

 

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Mo & Krill

 

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Silver

 

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Viscous

 

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Warden

 

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Wraith

 

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Yamato