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{{Unreleased}}
{{HeroTabs}}
 
{{Infobox hero
{{Infobox hero
| name            = Mirage
| key = hero_mirage
| card            = Mirage_card_placeholder.png
| voice_actor = Fareed Ward<ref>2025-06-10 - [[Kaori (developer)|Kaori]]; [https://discord.com/channels/1231286446472691825 Deadlock Discord] - ''"Fareed is in fact currently employed by the djinn"''</ref>
| summary        = CHARACTER NOT RELEASED - NO DESCRIPTION AVAILABLE
| release_date = September 26, 2024
| description    = Lorem Ipsum! This character is not released yet, similarly to Holliday and Calico. All information here is based on data from 12th of September, 2024 and are subject to heavy changes. In short: Current known playstyle description is [playstyle info here].
| codenames = Sandeep
| dps            = 70
| pronouns = He/Him
| bullet_damage  = 4.7
}}{{Quotation
| ammo            = 16
| 2 = Your life is my life.|4=Mirage_use_power2_02.mp3
| bullets_per_sec = 3.7
| light_melee    = 63
| heavy_melee    = 116
| max_health      = 550
| health_regen    = 2
| bullet_resist  = 0
| spirit_resist  = 0
| move_speed      = 7
| sprint_speed    = 0
| stamina        = 3
| increase1_value = Base Health Per Level
| increase1_stat  = 41.0
| increase2_value = Weapon Damage Per Level
| increase2_stat  = 0.4
| increase3_value = Melee Damage Per Level
| increase3_stat  = 3.4
| range          = 22m → 58m
| weapon_name    = Promises Kept
}}
}}
'''Mirage''' is a [[Hero]] in ''[[Deadlock]]''. He is agile and uses powerful wind-based abilities for disruption. By throwing out '''[[Mirage#Fire Scarabs|Fire Scarabs]]''' and transforming into a '''[[Mirage#Dust Devil|Dust Devil]]''', Mirage can damage, lift up, steal life and elude his targets while applying '''[[Mirage#Djinn's Mark|Djinn's Mark]]''' to enemies to enhance his attacks. When the time is right, he can '''[[Mirage#Traveller|Travel]]''' across the map in an instant to assist his allies, hunt down weak foes and take care of objectives.
As an emissary of the Djinn ambassador [[Nashala Dion]], Mirage is a diplomatic bodyguard who is charged with protecting the Djinn while supporting their mission to acquire the state of Wyoming. 
Mirage was released on [[Update:September 26, 2024|September 26, 2024]].


'''Mirage''' is an unreleased hero in ''[[Deadlock]].''
== Weapon ==
{{WeaponCard|key=hero_mirage}}


== Abilities ==
== Abilities ==
<tabber>
 
|-|(1) Tornado=
{{AbilitySection
{{Ability card
| hero_name  = Mirage
| ability_name    = Mirage_tornado.png
| ability_num = 1
| name            = Tornado
| notes =
| radius          = 3.5m
* Applying Fire Scarabs several times to a single enemy only refreshes the duration of the ability.
| duration        = 2s
| interactions =
| cooldown        = 30s
{{AbilityInteraction | interaction = Healing | state = partial | text =
| description    = Send out a tornado that '''damages enemies''' and '''lifts them up in the air''' While they're up in the air, targets '''will fully evade all bullets'''.
Healing from Fire Scarabs:
| effect1        = '''Damage:''' 60 {{ss|1}}
* is '''not''' increased by [[Healing#Healing_Amp|Healing Amp]] (e.g. {{ItemIcon|Healing Booster}});
| effect2        = '''Lift Duration:''' 1.25s
* does get reduced by [[Healing Reduction]];
| effect3        = '''Radius:''' 3.5m
* triggers {{ItemIcon|Healing Tempo}}'s unique passive;
| upgrade1        = '''+0.75s''' Lift Duration.
}}
| upgrade2        = '''-14s''' Cooldown
| upgrade3        = '''-15%''' Spirit Resist
}}
}}


|-|(2) Fire Beetles=
{{AbilitySection
{{Ability card
| hero_name  = Mirage
| ability_name    = Mirage_fire_beetles.png
| ability_num = 2
| name            = Fire Beetles
| notes      =
| radius          = 4m
* Mirage is [[Status Effects#Invincibility|Invincible]] when casting Dust Devil.
| cooldown        = 35s
| description    = Start launching fire beetles. Each beetle can be '''launched separately''', applying a '''lifesteal over time''' to enemies they hit. Once the launch window ends, this ability goes on cooldown.
| effect1        = '''Charges:''' 3
| effect2        = '''DPS:''' 20 {{ss|0.3}}
| effect3        = '''Heal vs Heroes:''' 40%
| effect4        = '''Debuff Duration:''' 4s
| effect5        = '''Launch Window:''' 15s
| effect6        = '''Heal vs Non-Heroes:''' 15%
| upgrade1        = '''+2''' Charges
| upgrade2        = '''+40%''' Heal vs Heroes
| upgrade3        = '''+40''' DPS
}}
}}


|-|(3) Tempest Ward=
{{AbilitySection
{{Ability card
| hero_name  = Mirage
| ability_name    = Mirage_Dervish.png
| ability_num = 3
| name            = Tempest Ward
| notes      =
| description    = Passive: Your next shot is amplified with '''Spirit Damage'''. Each amplified shot that hits the same target increases the Spirit Damage dealt.<br><br>You become enveloped in a whirlwind that provides '''bullet evasion''' and '''movement speed'''.
* Djinn's Mark is considered a damage-over-time ability. Thus, the damage won't knock a hero off a [[Ziplines|zipline]], and it cannot be blocked by {{ItemIcon|Counterspell}}.
| effect1        = '''Spirit Damage''': 20 {{ss|0.2}}
* The damage scales with Mirage's Spirit Power at the moment the marks trigger, not when each stack was applied. Temporary Spirit Power changes (e.g. {{ItemIcon|Infuser}} or {{ItemIcon|Focus Lens}}) therefore affect all currently active stacks.
| effect2        = '''Escalating Spirit Damage''':15 {{ss|0.2}}
* Only the initial proc of Djinn's Mark is subject to the 40m range, subsequent procs have infinite application range.
| effect3        = '''Proc Cooldown''':2s
| interactions =
| effect4        = '''Max Stacks''': 5
{{AbilityInteraction | interaction = plated armor | state = disabled | text =
| effect5        = '''Bullet Evasion Chance''': 50%
Neither "Deflection" nor "On-Hit Prevention" on Plated Armor protect against Djinn's Mark.
| effect6        = '''Duration''': 3.5s
}}
| effect7        = '''Cooldown''': 37s
| upgrade1        = '''+30%''' Bullet Evasion Chance
| upgrade2        = '''+10''' Escalating Spirit Damage
| upgrade3        = '''-19s''' Cooldown
}}
}}


|-|(4) Djinn Bomb=
{{AbilitySection
{{Ability card
| hero_name  = Mirage
| ability_name    = Charged_Shot.png
| ability_num = 4
| name            = Djinn Bomb
| notes =
| radius          = 11m
* Using Traveler makes Mirage drop the {{PageRef|Soul Urn}}.
| description    = Launch a slow projectile that you can activate anywhere along its path to detonate it, dealing damage to enemies caught in its radius. Deals bonus damage for each additional hero hit.
| cooldown        = 74s
| effect1        = '''Damage:''' 225 {{ss|2.2}}
| effect2        = '''Bonus Damage Per Hero''': 60 {{ss|0.6}}
| effect3        = '''Lifetime''': 8s
| upgrade1        = '''-28s''' Cooldown
| upgrade2        = '''+40''' Bonus Damage Per Hero
| upgrade3        = '''+150''' Damage
}}
}}
</tabber>


== Background ==
== Street Brawl ==
{{Quotation||
=== Ability Changes ===
'''A FATE'S TALE:'''
<!--For fresh data see [[Deadlock:Street Brawl Ability Changes]] -->
In addition to [[Street Brawl#Heroes|global changes]], Mirage receives the following modifications to his abilities:


The Djinn are one of the more curious groups of people in the modern world.  Possessing great power in controlled doses, Djinn are incapable of maintaining corporeal form for longer than 48 minutes without resting within a vessel.  As a result, most Djinn employ human bodyguards for transport, protection, and companionship.
==== {{AbilityIcon|Traveler|no-link=true}} ====
* Cooldown {{#invoke:StreetBrawlAbilities|change|Traveler|AbilityCooldown}}, from {{DataProp|Traveler|AbilityCooldown}}s to {{DataProp|Traveler|AbilityCooldown|streetbrawl}}s.


Mirage is one such bodyguard.  Employeed by Djinn ambassador Nashala Dion, Mirage is in New York on a diplomatic mission.  It's the hope of the Djinn that they can negotiate with the US government for a sale of part of Wyoming so that they can build a sovereign nation for their people.}}
=== Item Draft ===
{{HeroStreetBrawlItems|Mirage}}
 
== Backstory ==
 
{{Fates_Tale|mirage}}


== Update history ==
== Update history ==
{{Update history}}
== 3D model ==
{{3D_Model|Mirage}}
===Weapon===
{{3D Model|Mirage Weapon|size=240px}}
== Gallery ==
<gallery>
File:Mirage card.png|Mirage portrait
File:Mirage Gloat .png|Gloat portrait for Mirage
File:Mirage Critical.png|Critical health portrait for Mirage
File:Mirage MM.png|Mirage icon
File:Mirage Render.png|Mirage in-game render
File:Mirage select background.png|Mirage select background
File:Mirage Reference Sheet.png|Mirage reference sheet
File:Mirage Weapon.png|Mirage weapon - ''Promises Kept''
</gallery>
=== Typography ===
<gallery>
File:Mirage name.svg|Mirage's name typography
File:Mirage brazilian.svg|Mirage's Brazilian Portuguese typography
File:Mirage polish.svg|Mirage's Polish typography
File:Mirage russian.svg|Mirage's Russian typography
File:Mirage schinese.svg|Mirage's Simplified Chinese typography
File:Mirage spanish.svg|Mirage's typography for Spanish and Spanish-Latin America
File:Mirage turkish.svg|Mirage's Turkish typography
File:Mirage ukrainian.svg|Mirage's Ukrainian typography
</gallery>
=== Removed/Unused content ===
<gallery>
File:Mirage card old.png|Previous Mirage portrait
File:Mirage Render Old.png|Mirage's model before the [[Update:December 6, 2024|2024-12-06 Update]]
File:Mirage winter.png|Mirage 2024 [[Seasonal events#Winter|Winter skin]]
File:Nashala.png|Nashala model (unused)
File:Mirage Unreleased model.png|Mirage's model before his official release
</gallery>


== Trivia ==
== Trivia ==
* As this character is not yet released to the public there isn't any reliable and concrete information about this character yet.
* Mirage became known in the player community for his screaming voice lines at release (the frequency of which was later reduced according to patch notes),<ref>{{Update link|October|10|2024}} update -  ''"Mirage still loves the Djinn, but he yells about them less frequently."''</ref> as well as his unused [https://youtu.be/DhetRNHLI7E?si=7MV6T1tWxzNLHgkK&t=133 "Akira laser"] screams. This has been acknowledged by developer [[Kaori (developer)|Kaori]], who joked that Mirage's voice actor Fareed Ward could be easily identified by his screams,<ref>2025-06-10 - [[Kaori (developer)|Kaori]]; Deadlock Discord - ''"Fareed is in fact currently employed by the djinn (...) like. come on. there's no hiding that scream"''</ref> and referenced in voice lines by {{HeroIcon|Mina}}, {{HeroIcon|Silver}} and {{HeroIcon|Vyper}}.<ref>{{PageRef|name=Mina}}'s in-game [[Mina/Quotes#Enemies|voice line]] (Killed Mirage): ''"You don't have to yell everything, Jesus!"''</ref><ref>{{PageRef|name=Silver}}'s in-game [[Silver/Quotes#Enemies|voice line]] (killed Mirage): ''"Won't have to hear that guy scream about the Djinn for a while."''</ref><ref>{{VoiceLineCite|name=Vyper|file=Viper kill mirage 03.mp3|transcription=Anything to stop that guy from yelling about the Djinn!}}</ref>
* Player can access Mirage in Hero Sandbox by '''activating console via F7''' and typing '''"selecthero hero_mirage"'''
* Nashala has an unused human-sized model in the game files.
* Mirage's model was updated in the [[Update:December 6, 2024|2024-12-06 Update]].
* Mirage carries Nashala in the bottle in his hand. In his previous model, it used to be attached to his chest.
* Mirage's first official model wasn't shipped in the game files until he was officially released. However, the model was leaked a couple weeks earlier by an updated portrait art.
* Mirage's pre-release model was based on {{HeroIcon|Paradox}}'s model with a modified {{HeroIcon|McGinnis}} head.
* "Dreaming of Wyoming in the Hideout" is displayed as one's status in the in-game Friends List when playing as Mirage in the [[Hideout]].
 
== References ==
<references />


{{Heroes}}
== Navigation ==
[[Category:Heroes]]
{{Hero Navbox}}

Latest revision as of 03:22, 1 September 2026

Mirage
Bodyguard
Traveller
Focused
Weapon Stats
Damage Per Second: 40.3
Bullet Damage: 14.8+0.3
Ammo: 16
Bullets per sec: 2.72
Reload Time: 2.6s
Bullet Velocity: 828m/s
Light Melee: 50+1.58
Heavy Melee: 116+3.67
Vitality Stats
Health: 730+45
Health Regen: 1.5
Move Speed: 7m/s
Sprint Speed: 1.6m/s
Dash Speed: 14.7m/s
Stamina: 3
Stamina Cooldown: 4.5s
Spirit Stats
Spirit Power: 0+1.1
Information
Pronouns:He/Him
Voice Actor:Fareed Ward[1]
Release Date:September 26, 2024
Internal names:Sandeep
Your life is my life.

Mirage is a Hero in Deadlock. He is agile and uses powerful wind-based abilities for disruption. By throwing out Fire Scarabs and transforming into a Dust Devil, Mirage can damage, lift up, steal life and elude his targets while applying Djinn's Mark to enemies to enhance his attacks. When the time is right, he can Travel across the map in an instant to assist his allies, hunt down weak foes and take care of objectives.

As an emissary of the Djinn ambassador Nashala Dion, Mirage is a diplomatic bodyguard who is charged with protecting the Djinn while supporting their mission to acquire the state of Wyoming.

Mirage was released on September 26, 2024.

Weapon

[edit | edit source]
Promises Kept
Medium Range
Heavy Hitter
40 Damage Per Second
Falloff Range
20m ➞ 58m

Abilities

[edit | edit source]

Fire Scarabs

Fire Scarabs






Number of Charges 2
Charge Cooldown 1s



Cooldown 35s



Infest an enemy with fire scarabs, stealing life from them and causing them to deal reduced damage.

x0.1


8

Damage Per Second


-20%

Damage Penalty

5s  Steal Duration 

Ability Point1
7 Damage Per Second
Ability Point2
+1 Charge
+2s Duration
Ability Point5
-15% Damage Penalty
Increased Spirit scaling
Debuff duration reduced by Debuff ResistInteracts partially with Healing.
Click to reveal more info.
Effect can be dispelledHealing triggers Healing Tempo's unique effect
  • Applying Fire Scarabs several times to a single enemy only refreshes the duration of the ability.

Healing

Healing from Fire Scarabs:

Dust Devil

Dust Devil


Cast Range 20m



Radius 4m





Number of Charges 0


Cooldown 36s



Transform yourself into a whirlwind that travels forward, damaging enemies, slowing their move speed and lifting them up in the air. After emerging from the tornado you gain bullet evasion.

x0.3


65

Damage



0.3s

Lift Duration


30%

Bullet Evasion Chance

4m  Radius 

4s  Bullet Evasion Duration 

30%  Move Speed

3s  Slow Duration 

Ability Point1
+60 Damage
Ability Point2

-12s Cooldown
+30% Evasion
Ability Point5
Recast within 6s.
Increases spirit scaling.
Debuff duration reduced by Debuff ResistTriggers Reactive BarrierEffect can be dispelledDisable prevented by IndomitableCC effect suppressed by UnstoppableDisabled by Slowing Hex

Djinn's Mark

Djinn's Mark






Number of Charges 0


Cooldown 2.75s



Passive: Your shots apply a Djinn Mark on the target. When the mark expires or is consumed, it deals spirit damage and the target is briefly revealed on the map. Each added mark doubles the current damage.

There is a per target Cooldown for applying additional marks

x0.35


11

Base Damage


2x

Damage Per Mark


4

Max Stacks

2.75s  Max Frequency 

5s  Djinn's Mark Duration 

6s  Reveal Duration 

40m  Proc Max Range

0s  Stun Duration

Active: Consume all Djinn Mark's to deal its damage now.
Ability Point1
On Proc: Apply a fading 60% Slow for 0.8s
Ability Point2
+20 Base Damage and +3s Multiplier Duration
Ability Point5
-0.75s Cooldown
+1 Max Marks
Stun Victim for 0.5s on Max Marks
Debuff duration reduced by Debuff ResistTriggers Reactive BarrierEffect can be dispelledDisable prevented by IndomitableDoes not interact with Plated Armor.
Click to reveal more info.
CC effect suppressed by Unstoppable
  • Djinn's Mark is considered a damage-over-time ability. Thus, the damage won't knock a hero off a zipline, and it cannot be blocked by Counterspell.
  • The damage scales with Mirage's Spirit Power at the moment the marks trigger, not when each stack was applied. Temporary Spirit Power changes (e.g. Infuser or Focus Lens) therefore affect all currently active stacks.
  • Only the initial proc of Djinn's Mark is subject to the 40m range, subsequent procs have infinite application range.

Plated Armor

Neither "Deflection" nor "On-Hit Prevention" on Plated Armor protect against Djinn's Mark.

Notes
  • Djinn's Mark is considered a damage-over-time ability. Thus, the damage won't knock a hero off a zipline, and it cannot be blocked by Counterspell.
  • The damage scales with Mirage's Spirit Power at the moment the marks trigger, not when each stack was applied. Temporary Spirit Power changes (e.g. Infuser or Focus Lens) therefore affect all currently active stacks.
  • Only the initial proc of Djinn's Mark is subject to the 40m range, subsequent procs have infinite application range.
Interactions
Plated Armor

Neither "Deflection" nor "On-Hit Prevention" on Plated Armor protect against Djinn's Mark.

Traveler

Traveler






Number of Charges 0


Cooldown 140s



Target a location on the minimap. After a brief wait, teleport to that location. Taking damage during the wait period causes the teleport to be interrupted.


2s

Wait Time


0%

Fire Rate


0m

Move Speed

x0


0

Barrier

0s  Move Speed Duration

4s  Interrupt Cooldown

Ability Point1
+3m Move Speed and +20% Fire Rate for 12s
Ability Point2
400 Barrier that scales with Spirit
Ability Point5
-90s Cooldown
  • Using Traveler makes Mirage drop the Soul Urn.

Street Brawl

[edit | edit source]

Ability Changes

[edit | edit source]

In addition to global changes, Mirage receives the following modifications to his abilities:

Traveler

[edit | edit source]
  • Cooldown reduced by 20%, from 140s to 110s.

Item Draft

[edit | edit source]

In Street Brawl, every hero draws items from a shared pool, but some items are weighted to appear more often for a given hero and others less often. For each tier below, that tier's items are grouped by how likely they are to be offered to Mirage: High, Average, or Low chance.

Tier 1
High chance
Imbue

Extended Magazine

Active
Imbue

Headshot Booster

Active
Imbue

Monster Rounds

Active
Imbue

Rapid Rounds

Active
Imbue

Extra Stamina

Active
Imbue

Healing Rite

Active
Imbue

Sprint Boots

Active
Imbue

Extra Spirit

Active
Imbue

Mystic Regeneration

Active
Average chance
Imbue

Close Quarters

Active
Imbue

High-Velocity Rounds

Active
Imbue

Restorative Shot

Active
Imbue

Extra Health

Active
Imbue

Grit

Active
Imbue

Melee Lifesteal

Active
Imbue

Rebuttal

Active
Imbue

Extra Charge

Active
Imbue

Mystic Burst

Active
Imbue

Mystic Expansion

Active
Imbue

Rusted Barrel

Active
Imbue

Spirit Strike

Active
Low chance
Imbue

Extra Regen

Active
Tier 2
High chance
Imbue

Kinetic Dash

Active
Imbue

Swift Striker

Active
Imbue

Titanic Magazine

Active
Imbue

Battle Vest

Active
Imbue

Bullet Lifesteal

Active
Imbue

Enchanter's Emblem

Active
Imbue

Enduring Speed

Active
Imbue

Spirit Lifesteal

Active
Imbue

Compress Cooldown

Active
Imbue

Improved Spirit

Active
Imbue

Mystic Vulnerability

Active
Imbue

Quicksilver Reload

Active
Average chance
Imbue

Active Reload

Active
Imbue

Fleetfoot

Active
Imbue

Intensifying Magazine

Active
Imbue

Long Range

Active
Imbue

Melee Charge

Active
Imbue

Mystic Shot

Active
Imbue

Opening Rounds

Active
Imbue

Recharging Rush

Active
Imbue

Slowing Bullets

Active
Imbue

Spirit Shredder Bullets

Active
Imbue

Split Shot

Active
Imbue

Stalker

Active
Imbue

Weakening Headshot

Active
Imbue

Debuff Reducer

Active
Imbue

Guardian Ward

Active
Imbue

Healbane

Active
Imbue

Healing Booster

Active
Imbue

Reactive Barrier

Active
Imbue

Restorative Locket

Active
Imbue

Return Fire

Active
Imbue

Spirit Shielding

Active
Imbue

Trophy Collector

Active
Imbue

Weapon Shielding

Active
Imbue

Arcane Surge

Active
Imbue

Bullet Resist Shredder

Active
Imbue

Cold Front

Active
Imbue

Duration Extender

Active
Imbue

Mystic Slow

Active
Imbue

Slowing Hex

Active
Imbue

Spirit Sap

Active
Imbue

Suppressor

Active
Tier 3
High chance
Imbue

Burst Fire

Active
Imbue

Cultist Sacrifice

Active
Imbue

Headhunter

Active
Imbue

Hollow Point

Active
Imbue

Toxic Bullets

Active
Imbue

Dispel Magic

Active
Imbue

Spirit Resilience

Active
Imbue

Stamina Mastery

Active
Imbue

Superior Cooldown

Active
Imbue

Surge of Power

Active
Average chance
Imbue

Alchemical Fire

Active
Imbue

Ballistic Enchantment

Active
Imbue

Berserker

Active
Imbue

Blood Tribute

Active
Imbue

Escalating Resilience

Active
Imbue

Express Shot

Active
Imbue

Heroic Aura

Active
Imbue

Hunter's Aura

Active
Imbue

Point Blank

Active
Imbue

Shadow Weave

Active
Imbue

Sharpshooter

Active
Imbue

Spirit Rend

Active
Imbue

Tesla Bullets

Active
Imbue

Weighted Shots

Active
Imbue

Bullet Resilience

Active
Imbue

Counterspell

Active
Imbue

Fortitude

Active
Imbue

Fury Trance

Active
Imbue

Healing Nova

Active
Imbue

Lifestrike

Active
Imbue

Majestic Leap

Active
Imbue

Metal Skin

Active
Imbue

Rescue Beam

Active
Imbue

Veil Walker

Active
Imbue

Warp Stone

Active
Imbue

Decay

Active
Imbue

Disarming Hex

Active
Imbue

Greater Expansion

Active
Imbue

Knockdown

Active
Imbue

Radiant Regeneration

Active
Imbue

Rapid Recharge

Active
Imbue

Silence Wave

Active
Imbue

Spirit Snatch

Active
Imbue

Superior Duration

Active
Imbue

Tankbuster

Active
Imbue

Torment Pulse

Active
Tier 4
High chance
Imbue

Crippling Headshot

Active
Imbue

Glass Cannon

Active
Imbue

Ricochet

Active
Imbue

Silencer

Active
Imbue

Spiritual Overflow

Active
Imbue

Inhibitor

Active
Imbue

Juggernaut

Active
Imbue

Leech

Active
Imbue

Siphon Bullets

Active
Imbue

Vampiric Burst

Active
Imbue

Boundless Spirit

Active
Imbue

Escalating Exposure

Active
Imbue

Mercurial Magnum

Active
Imbue

Transcendent Cooldown

Active
Average chance
Imbue

Armor Piercing Rounds

Active
Imbue

Capacitor

Active
Imbue

Crushing Fists

Active
Imbue

Frenzy

Active
Imbue

Lucky Shot

Active
Imbue

Spellslinger

Active
Imbue

Cheat Death

Active
Imbue

Colossus

Active
Imbue

Divine Barrier

Active
Imbue

Diviner's Kevlar

Active
Imbue

Healing Tempo

Active
Imbue

Indomitable

Active
Imbue

Infuser

Active
Imbue

Phantom Strike

Active
Imbue

Plated Armor

Active
Imbue

Spellbreaker

Active
Imbue

Unstoppable

Active
Imbue

Witchmail

Active
Imbue

Arctic Blast

Active
Imbue

Cursed Relic

Active
Imbue

Echo Shard

Active
Imbue

Ethereal Shift

Active
Imbue

Focus Lens

Active
Imbue

Lightning Scroll

Active
Imbue

Magic Carpet

Active
Imbue

Mystic Reverb

Active
Imbue

Refresher

Active
Imbue

Scourge

Active
Imbue

Spirit Burn

Active
Imbue

Vortex Web

Active
Legendary
Average chance
Imbue

Haunting Shot

Active
Imbue

Infinite Rounds

Active
Imbue

Celestial Blessing

Active
Imbue

Cloak of Opportunity

Active
Imbue

Electric Slippers

Active
Imbue

Eternal Gift

Active
Imbue

Nullification Burst

Active
Imbue

Seraphim Wings

Active
Imbue

Shadow Strike

Active
Imbue

Frostbite Charm

Active
Imbue

Mystic Conduit

Active
Imbue

Mystical Piano

Active
Imbue

Omnicharge Signet

Active
Imbue

Prism Blast

Active
Imbue

Unstable Concoction

Active
Low chance
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Runed Gauntlets

Active
Imbue

Shrink Ray

Active

Backstory

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See Mirage/Lore for more story content.

The Djinn are one of the more curious groups of people in the modern world. Possessing great power in controlled doses, Djinn are incapable of maintaining corporeal form for longer than 48 minutes without resting within a vessel. As a result, most Djinn employ human bodyguards for transport, protection, and companionship.

Mirage is one such bodyguard. Employed by Djinn ambassador Nashala Dion, Mirage is in New York on a diplomatic mission. It's the hope of the Djinn that they can negotiate with the US government for a sale of part of Wyoming so that they can build a sovereign nation for their people.

Update history

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View the full update history: Mirage/Update history

Update Changes

July 28, 2026

July 9, 2026

June 30, 2026

  • Traveler Cooldown increased from 120s to 140s. (Global ult change)
  • Traveler T3 reduced from -80s Cooldown to -70s. (Global ult change)

3D model

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Click to view
Mirage

Weapon

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Mirage Weapon
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Typography

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Removed/Unused content

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Trivia

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  • Mirage became known in the player community for his screaming voice lines at release (the frequency of which was later reduced according to patch notes),[2] as well as his unused "Akira laser" screams. This has been acknowledged by developer Kaori, who joked that Mirage's voice actor Fareed Ward could be easily identified by his screams,[3] and referenced in voice lines by Mina, Silver and Vyper.[4][5][6]
  • Nashala has an unused human-sized model in the game files.
  • Mirage's model was updated in the 2024-12-06 Update.
  • Mirage carries Nashala in the bottle in his hand. In his previous model, it used to be attached to his chest.
  • Mirage's first official model wasn't shipped in the game files until he was officially released. However, the model was leaked a couple weeks earlier by an updated portrait art.
  • Mirage's pre-release model was based on Paradox's model with a modified McGinnis head.
  • "Dreaming of Wyoming in the Hideout" is displayed as one's status in the in-game Friends List when playing as Mirage in the Hideout.

References

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  1. 2025-06-10 - Kaori; Deadlock Discord - "Fareed is in fact currently employed by the djinn"
  2. October 10, 2024 update - "Mirage still loves the Djinn, but he yells about them less frequently."
  3. 2025-06-10 - Kaori; Deadlock Discord - "Fareed is in fact currently employed by the djinn (...) like. come on. there's no hiding that scream"
  4. MinaMina's in-game voice line (Killed Mirage): "You don't have to yell everything, Jesus!"
  5. SilverSilver's in-game voice line (killed Mirage): "Won't have to hear that guy scream about the Djinn for a while."
  6. Vyper's in-game voice line - "Anything to stop that guy from yelling about the Djinn!"
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Heroes

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Abrams

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Apollo

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Bebop

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Billy

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Calico

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Celeste

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The Doorman

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Drifter

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Dynamo

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Graves

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Grey Talon

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Haze

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Holliday

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Infernus

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Ivy

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Kelvin

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Lady Geist

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Lash

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McGinnis

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Mina

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Mirage

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Mo & Krill

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Paige

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Paradox

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Pocket

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Shiv

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Silver

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Sinclair

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Victor

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Vindicta

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Viscous

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Vyper

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Warden

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Wraith

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Yamato