Revision as of 13:46, 7 August 2026 by Kai (talk | contribs) (replace == 3D Model == with == 3D model ==)

Mirage is a Hero in Deadlock. He is agile and uses powerful wind-based abilities for disruption. By throwing out Fire Scarabs and transforming into a Dust Devil, Mirage can damage, lift up, steal life and elude his targets while applying Djinn's Mark to enemies to enhance his attacks. When the time is right, he can Travel across the map in an instant to assist his allies, hunt down weak foes and take care of objectives.

Mirage
Bodyguard
Traveller
Focused
Weapon Stats
Damage Per Second: 40.3
Bullet Damage: 14.8+0.3
Ammo: 16
Bullets per sec: 2.72
Reload Time: 2.6s
Bullet Velocity: 828m/s
Light Melee: 50+1.58
Heavy Melee: 116+3.67
Vitality Stats
Health: 730+45
Health Regen: 1.5
Move Speed: 7m/s
Sprint Speed: 1.6m/s
Dash Speed: 14.7m/s
Stamina: 3
Stamina Cooldown: 4.5s
Spirit Stats
Spirit Power: 0+1.1
Information
Pronouns:He/Him
Voice Actor:Fareed Ward[1]
Release Date:September 26, 2024
Internal names:Sandeep
Your life is my life.

As an emissary of the Djinn ambassador Nashala Dion, Mirage is a diplomatic bodyguard who is charged with protecting the Djinn while supporting their mission to acquire the state of Wyoming.

Mirage was released on September 26, 2024.

Weapon

Promises Kept
Medium Range
Heavy Hitter
  40 Damage Per Second
Falloff Range
20m ➞ 58m
 

Abilities

Fire Scarabs

 Fire Scarabs






  2
  1s



  35s



Infest an enemy with fire scarabs, stealing life from them and causing them to deal reduced damage.

 x0.1


  8

Damage Per Second


  -20%

Damage Penalty

  5s  Steal Duration 

7 Damage Per Second
+1 Charge
+2s Duration
-15% Damage Penalty
Increased Spirit scaling
 Debuff duration reduced by Debuff Resist  Interacts partially with Healing.
Click to reveal more info.
 Effect can be dispelled Healing triggers Healing Tempo's unique effect
  • Applying Fire Scarabs several times to a single enemy only refreshes the duration of the ability.

  

Healing from Fire Scarabs:

Dust Devil

 Dust Devil


  20m



  4m





  0


  36s



Transform yourself into a whirlwind that travels forward, damaging enemies, slowing their move speed and lifting them up in the air. After emerging from the tornado you gain bullet evasion.

 x0.3


  65

Damage



  0.3s

Lift Duration


30%

Bullet Evasion Chance

  4m  Radius 

  4s  Bullet Evasion Duration 

  30%  Move Speed

  3s  Slow Duration 

+60 Damage

-12s Cooldown
+30% Evasion
Recast within 6s.
Increases spirit scaling.
 Debuff duration reduced by Debuff Resist Triggers Reactive Barrier Effect can be dispelled Disable prevented by Indomitable CC effect suppressed by Unstoppable Disabled by Slowing Hex

Djinn's Mark

 Djinn's Mark






  0


  2.75s



Passive: Your shots apply a Djinn Mark on the target. When the mark expires or is consumed, it deals   spirit damage and the target is briefly revealed on the map. Each added mark doubles the current damage.

There is a per target Cooldown for applying additional marks

 x0.35


  11

Base Damage


  2x

Damage Per Mark


  4

Max Stacks

  2.75s  Max Frequency 

  5s  Djinn's Mark Duration 

  6s  Reveal Duration 

  40m  Proc Max Range

  0s  Stun Duration

Active: Consume all Djinn Mark's to deal its damage now.
On Proc: Apply a fading 60% Slow for 0.8s
+20 Base Damage and +3s Multiplier Duration
-0.75s Cooldown
+1 Max Marks
Stun Victim for 0.5s on Max Marks
 Debuff duration reduced by Debuff Resist Triggers Reactive Barrier Effect can be dispelled Disable prevented by Indomitable Does not interact with Plated Armor.
Click to reveal more info.
 CC effect suppressed by Unstoppable
  • Djinn's Mark is considered a damage-over-time ability. Thus, the damage won't knock a hero off a zipline, and it cannot be blocked by   Counterspell.
  • The damage scales with Mirage's Spirit Power at the moment the marks trigger, not when each stack was applied. Temporary Spirit Power changes (e.g.   Infuser or   Focus Lens) therefore affect all currently active stacks.

Neither "Deflection" nor "On-Hit Prevention" on Plated Armor protect against Djinn's Mark.

Notes
  • Djinn's Mark is considered a damage-over-time ability. Thus, the damage won't knock a hero off a zipline, and it cannot be blocked by   Counterspell.
  • The damage scales with Mirage's Spirit Power at the moment the marks trigger, not when each stack was applied. Temporary Spirit Power changes (e.g.   Infuser or   Focus Lens) therefore affect all currently active stacks.
Interactions

Neither "Deflection" nor "On-Hit Prevention" on Plated Armor protect against Djinn's Mark.

Traveler

 Traveler






  0


  140s



Target a location on the minimap. After a brief wait, teleport to that location. Taking damage during the wait period causes the teleport to be interrupted.


  2s

Wait Time


0%

Fire Rate


  0m

Move Speed

 x0


  0

Barrier

  0s  Move Speed Duration

  4s  Interrupt Cooldown

+3m Move Speed and +20% Fire Rate for 12s
400 Barrier that scales with Spirit
-90s Cooldown

Street Brawl

Ability Changes

In addition to global changes, Mirage receives the following modifications to his abilities:

  Traveler

  • Cooldown reduced by 20%, from 140s to 110s.

Item Draft

In Street Brawl, every hero draws items from a shared pool, but some items are weighted to appear more often for a given hero and others less often. For each tier below, that tier's items are grouped by how likely they are to be offered to Mirage: High, Average, or Low chance.

Tier 1
High chance
 
Imbue

Extended Magazine

Active
 
Imbue

Headshot Booster

Active
 
Imbue

Monster Rounds

Active
 
Imbue

Rapid Rounds

Active
 
Imbue

Extra Stamina

Active
 
Imbue

Healing Rite

Active
 
Imbue

Sprint Boots

Active
 
Imbue

Extra Spirit

Active
 
Imbue

Mystic Regeneration

Active
Average chance
 
Imbue

Close Quarters

Active
 
Imbue

High-Velocity Rounds

Active
 
Imbue

Restorative Shot

Active
 
Imbue

Extra Health

Active
 
Imbue

Grit

Active
 
Imbue

Melee Lifesteal

Active
 
Imbue

Rebuttal

Active
 
Imbue

Extra Charge

Active
 
Imbue

Mystic Burst

Active
 
Imbue

Mystic Expansion

Active
 
Imbue

Rusted Barrel

Active
 
Imbue

Spirit Strike

Active
Low chance
 
Imbue

Extra Regen

Active
Tier 2
High chance
 
Imbue

Kinetic Dash

Active
 
Imbue

Swift Striker

Active
 
Imbue

Titanic Magazine

Active
 
Imbue

Battle Vest

Active
 
Imbue

Bullet Lifesteal

Active
 
Imbue

Enchanter's Emblem

Active
 
Imbue

Enduring Speed

Active
 
Imbue

Spirit Lifesteal

Active
 
Imbue

Compress Cooldown

Active
 
Imbue

Improved Spirit

Active
 
Imbue

Mystic Vulnerability

Active
 
Imbue

Quicksilver Reload

Active
Average chance
 
Imbue

Active Reload

Active
 
Imbue

Fleetfoot

Active
 
Imbue

Intensifying Magazine

Active
 
Imbue

Long Range

Active
 
Imbue

Melee Charge

Active
 
Imbue

Mystic Shot

Active
 
Imbue

Opening Rounds

Active
 
Imbue

Recharging Rush

Active
 
Imbue

Slowing Bullets

Active
 
Imbue

Spirit Shredder Bullets

Active
 
Imbue

Split Shot

Active
 
Imbue

Stalker

Active
 
Imbue

Weakening Headshot

Active
 
Imbue

Debuff Reducer

Active
 
Imbue

Guardian Ward

Active
 
Imbue

Healbane

Active
 
Imbue

Healing Booster

Active
 
Imbue

Reactive Barrier

Active
 
Imbue

Restorative Locket

Active
 
Imbue

Return Fire

Active
 
Imbue

Spirit Shielding

Active
 
Imbue

Trophy Collector

Active
 
Imbue

Weapon Shielding

Active
 
Imbue

Arcane Surge

Active
 
Imbue

Bullet Resist Shredder

Active
 
Imbue

Cold Front

Active
 
Imbue

Duration Extender

Active
 
Imbue

Mystic Slow

Active
 
Imbue

Slowing Hex

Active
 
Imbue

Spirit Sap

Active
 
Imbue

Suppressor

Active
Tier 3
High chance
 
Imbue

Burst Fire

Active
 
Imbue

Cultist Sacrifice

Active
 
Imbue

Headhunter

Active
 
Imbue

Hollow Point

Active
 
Imbue

Toxic Bullets

Active
 
Imbue

Dispel Magic

Active
 
Imbue

Spirit Resilience

Active
 
Imbue

Stamina Mastery

Active
 
Imbue

Superior Cooldown

Active
 
Imbue

Surge of Power

Active
Average chance
 
Imbue

Alchemical Fire

Active
 
Imbue

Ballistic Enchantment

Active
 
Imbue

Berserker

Active
 
Imbue

Blood Tribute

Active
 
Imbue

Escalating Resilience

Active
 
Imbue

Express Shot

Active
 
Imbue

Heroic Aura

Active
 
Imbue

Hunter's Aura

Active
 
Imbue

Point Blank

Active
 
Imbue

Shadow Weave

Active
 
Imbue

Sharpshooter

Active
 
Imbue

Spirit Rend

Active
 
Imbue

Tesla Bullets

Active
 
Imbue

Weighted Shots

Active
 
Imbue

Bullet Resilience

Active
 
Imbue

Counterspell

Active
 
Imbue

Fortitude

Active
 
Imbue

Fury Trance

Active
 
Imbue

Healing Nova

Active
 
Imbue

Lifestrike

Active
 
Imbue

Majestic Leap

Active
 
Imbue

Metal Skin

Active
 
Imbue

Rescue Beam

Active
 
Imbue

Veil Walker

Active
 
Imbue

Warp Stone

Active
 
Imbue

Decay

Active
 
Imbue

Disarming Hex

Active
 
Imbue

Greater Expansion

Active
 
Imbue

Knockdown

Active
 
Imbue

Radiant Regeneration

Active
 
Imbue

Rapid Recharge

Active
 
Imbue

Silence Wave

Active
 
Imbue

Spirit Snatch

Active
 
Imbue

Superior Duration

Active
 
Imbue

Tankbuster

Active
 
Imbue

Torment Pulse

Active
Tier 4
High chance
 
Imbue

Crippling Headshot

Active
 
Imbue

Glass Cannon

Active
 
Imbue

Ricochet

Active
 
Imbue

Silencer

Active
 
Imbue

Spiritual Overflow

Active
 
Imbue

Inhibitor

Active
 
Imbue

Juggernaut

Active
 
Imbue

Leech

Active
 
Imbue

Siphon Bullets

Active
 
Imbue

Vampiric Burst

Active
 
Imbue

Boundless Spirit

Active
 
Imbue

Escalating Exposure

Active
 
Imbue

Mercurial Magnum

Active
 
Imbue

Transcendent Cooldown

Active
Average chance
 
Imbue

Armor Piercing Rounds

Active
 
Imbue

Capacitor

Active
 
Imbue

Crushing Fists

Active
 
Imbue

Frenzy

Active
 
Imbue

Lucky Shot

Active
 
Imbue

Spellslinger

Active
 
Imbue

Cheat Death

Active
 
Imbue

Colossus

Active
 
Imbue

Divine Barrier

Active
 
Imbue

Diviner's Kevlar

Active
 
Imbue

Healing Tempo

Active
 
Imbue

Indomitable

Active
 
Imbue

Infuser

Active
 
Imbue

Phantom Strike

Active
 
Imbue

Plated Armor

Active
 
Imbue

Spellbreaker

Active
 
Imbue

Unstoppable

Active
 
Imbue

Witchmail

Active
 
Imbue

Arctic Blast

Active
 
Imbue

Cursed Relic

Active
 
Imbue

Echo Shard

Active
 
Imbue

Ethereal Shift

Active
 
Imbue

Focus Lens

Active
 
Imbue

Lightning Scroll

Active
 
Imbue

Magic Carpet

Active
 
Imbue

Mystic Reverb

Active
 
Imbue

Refresher

Active
 
Imbue

Scourge

Active
 
Imbue

Spirit Burn

Active
 
Imbue

Vortex Web

Active
Legendary
Average chance
 
Imbue

Haunting Shot

Active
 
Imbue

Infinite Rounds

Active
 
Imbue

Celestial Blessing

Active
 
Imbue

Cloak of Opportunity

Active
 
Imbue

Electric Slippers

Active
 
Imbue

Eternal Gift

Active
 
Imbue

Nullification Burst

Active
 
Imbue

Seraphim Wings

Active
 
Imbue

Shadow Strike

Active
 
Imbue

Frostbite Charm

Active
 
Imbue

Mystic Conduit

Active
 
Imbue

Mystical Piano

Active
 
Imbue

Omnicharge Signet

Active
 
Imbue

Prism Blast

Active
 
Imbue

Unstable Concoction

Active
Low chance
 
Imbue

Runed Gauntlets

Active
 
Imbue

Shrink Ray

Active

Backstory

See Mirage/Lore for more story content.

The Djinn are one of the more curious groups of people in the modern world. Possessing great power in controlled doses, Djinn are incapable of maintaining corporeal form for longer than 48 minutes without resting within a vessel. As a result, most Djinn employ human bodyguards for transport, protection, and companionship.

Mirage is one such bodyguard. Employed by Djinn ambassador Nashala Dion, Mirage is in New York on a diplomatic mission. It's the hope of the Djinn that they can negotiate with the US government for a sale of part of Wyoming so that they can build a sovereign nation for their people.

Update history

View the full update history: Mirage/Update history

Update Changes

July 28, 2026

July 9, 2026

June 30, 2026

  •   Traveler Cooldown increased from 120s to 140s. (Global ult change)
  •   Traveler T3 reduced from -80s Cooldown to -70s. (Global ult change)

3D model

 
Click to view
Mirage

Trivia

  • Mirage became known in the player community for his screaming voice lines at release (the frequency of which was later reduced according to patch notes),[2] as well as his unused "Akira laser" screams. This has been acknowledged by developer Kaori, who joked that Mirage's voice actor Fareed Ward could be easily identified by his screams,[3] and referenced in voice lines by   Mina,   Silver and   Vyper.[4][5][6]
  • Nashala has an unused human-sized model in the game files.
  • Mirage's model was updated in the 2024-12-06 Update.
  • Mirage carries Nashala in the bottle in his hand. In his previous model, it used to be attached to his chest.
  • Mirage's first official model wasn't shipped in the game files until he was officially released. However, the model was leaked a couple weeks earlier by an updated portrait art.
  • Mirage's pre-release model was based on   Paradox's model with a modified   McGinnis head.
  • "Dreaming of Wyoming in the Hideout" is displayed as one's status in the in-game Friends List when playing as Mirage in the Hideout.

References

  1. 2025-06-10 - Kaori; Deadlock Discord - "Fareed is in fact currently employed by the djinn"
  2. October 10, 2024 update - "Mirage still loves the Djinn, but he yells about them less frequently."
  3. 2025-06-10 - Kaori; Deadlock Discord - "Fareed is in fact currently employed by the djinn (...) like. come on. there's no hiding that scream"
  4.  Mina's in-game voice line (Killed Mirage): "You don't have to yell everything, Jesus!"
  5.  Silver's in-game voice line (killed Mirage): "Won't have to hear that guy scream about the Djinn for a while."
  6.  Vyper's in-game voice line - "Anything to stop that guy from yelling about the Djinn!"
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