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Toxic Bullets

From Deadlock Wiki
Revision as of 14:52, 11 October 2024 by FamousPup (talk | contribs) (Added clarification that the patch notes are incorrect)
Toxic Bullets
Cost Souls3000
Tier 3
Shop Bonus +14% Weapon Damage
+100 Bonus Health
Passive
Your bullets build up a Bleed on enemies, causing them to lose a percentage of their current health over time. Also applies Healing Reduction on the bleeding target.
5%/sec Bleed Damage
-65% Healing Reduction
3s Duration
X% Buildup Per Shot (Conditional based on which Hero is applying the bleed)


Toxic Bullets is a Tier 3 Weapon Item that grants Bonus Health. Its passive causes bullets fired to build up a Bleed on enemies, and applies Healing Reduction to the target.

It can be purchased from the Shop for Souls3,000 Souls.

Buildup Per Shot

The item has a different buildup per shot depending on which hero purchased the item. The bleed only triggers on an enemy once the buildup reaches 100%, and the buildup decays back to 0 if the enemy hasn't been shot for some time. Subsequent shots on a bleeding enemy (bullets or melee) refreshes the duration of the bleed.

Hero % per shot
  Abrams 55
  Bebop 10.9
  Dynamo 29
  Grey Talon 52
  Haze 13.4
  Infernus 13.4
  Ivy 9.6
  Kelvin 29
  Lady Geist 46
  Lash 21
  McGinnis 10.9
  Mirage 38
  Mo & Krill 22
  Paradox 16.5
  Pocket 49
  Seven 21
  Shiv 51
  Vindicta 30
  Viscous 24.9
  Warden 29
  Wraith 12.1
  Yamato 42

Notes

  • The % Buildup per shot is different per Hero. For example Abrams has 47% buildup per shot and only needs to shoot a target 3 times to cause them to Bleed, while Ivy has 8.2% buildup per shot so 12 shots are needed to cause a bleed.
  • The buildup per shot is also affected by weapon falloff, requiring more shots for the bleed to occur at further distances. The bleed damage itself is unaffected by distance.
  • Headshots do not affect the buildup per shot.
  • Light and Heavy Melee attacks count as 1 shot each

Recommended heroes

Update history

Update Changes

October 10, 2024

  • Buildup is now 15% slower. (Note: buildup is actually 15% faster now, this may be a bug)

September 12, 2024

  • Added sound for Toxic Bullets proc.

August 29, 2024

  • Heal Reduction increased from -55% to -65%.
  • Bleed damage reduced from 6% to 5%.
  • Now grants +100 Health.

August 22, 2024

  • Fixed shotgun heroes applying buildup effects like toxic bullets instantly on ricocheted enemies.

May 30, 2024

  • Now deals half damage against troopers and neutrals.