Dispel Magic: Difference between revisions

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Heroes with abilities that are removed by Debuff Remover: Added viscous, ivy, sinclair ,and mcginnis abilities that are removed.
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* {{HeroIcon|Haze}} - {{AbilityIcon|Sleep Dagger}} (Tier 3 penalty only) and {{AbilityIcon|Fixation}}
* {{HeroIcon|Haze}} - {{AbilityIcon|Sleep Dagger}} (Tier 3 penalty only) and {{AbilityIcon|Fixation}}
* {{HeroIcon|Infernus}} - {{AbilityIcon|Napalm}} and {{AbilityIcon|Afterburn}}
* {{HeroIcon|Infernus}} - {{AbilityIcon|Napalm}} and {{AbilityIcon|Afterburn}}
* {{HeroIcon|Ivy}} - {{AbilityIcon|Air Drop}} (Tier 1)
* {{HeroIcon|Kelvin}} - {{AbilityIcon|Frost Grenade}}
* {{HeroIcon|Kelvin}} - {{AbilityIcon|Frost Grenade}}
* {{HeroIcon|Lady Geist}} - {{AbilityIcon|Life Drain}} and {{AbilityIcon|Malice}}
* {{HeroIcon|Lady Geist}} - {{AbilityIcon|Life Drain}} and {{AbilityIcon|Malice}}
* {{HeroIcon|Lash}} - {{AbilityIcon|Flog}} (Tier 1)
* {{HeroIcon|Lash}} - {{AbilityIcon|Flog}} (Tier 1)
* {{HeroIcon|Mcginnis}} - {{AbilityIcon|Spectral Wall}} (Movement Slow)
* {{HeroIcon|Mirage}} - {{AbilityIcon|Fire Scarabs}} and {{AbilityIcon|Djinn's Mark}}
* {{HeroIcon|Mirage}} - {{AbilityIcon|Fire Scarabs}} and {{AbilityIcon|Djinn's Mark}}
* {{HeroIcon|Mo & Krill}} - {{AbilityIcon|Scorn}} (Tier 3) and {{AbilityIcon|Sand Blast}}
* {{HeroIcon|Mo & Krill}} - {{AbilityIcon|Scorn}} (Tier 3) and {{AbilityIcon|Sand Blast}}
* {{HeroIcon|Paradox}} - {{AbilityIcon|Pulse Grenade}}, {{AbilityIcon|Time Wall}}, and {{AbilityIcon|Kinetic Carbine}}
* {{HeroIcon|Pocket}} - {{AbilityIcon|Enchanter's Satchel}} (Tier 3)
* {{HeroIcon|Pocket}} - {{AbilityIcon|Enchanter's Satchel}} (Tier 3)
* {{HeroIcon|Seven}} - {{AbilityIcon|Static Charge}} and {{AbilityIcon|Power Surge}} (Tier 1)
* {{HeroIcon|Seven}} - {{AbilityIcon|Static Charge}} and {{AbilityIcon|Power Surge}} (Tier 1)
* {{HeroIcon|Shiv}} - {{AbilityIcon|Serrated Knives}}
* {{HeroIcon|Shiv}} - {{AbilityIcon|Serrated Knives}}
* {{HeroIcon|Sinclair}} - {{AbilityIcon|Vexing Bolt}} (Tier 1)
* {{HeroIcon|Vindicta}} - {{AbilityIcon|Stake}} and {{AbilityIcon|Crow Familiar}}
* {{HeroIcon|Vindicta}} - {{AbilityIcon|Stake}} and {{AbilityIcon|Crow Familiar}}
* {{HeroIcon|Viscous}} - {{AbilityIcon|Puddle Punch}} (Movement Slow)
* {{HeroIcon|Vyper}} - {{AbilityIcon|Screwjab Dagger}} and {{AbilityIcon|Lethal Venom}}
* {{HeroIcon|Vyper}} - {{AbilityIcon|Screwjab Dagger}} and {{AbilityIcon|Lethal Venom}}
* {{HeroIcon|Warden}} - {{AbilityIcon|Alchemical Flask}} and {{AbilityIcon|Binding Word}}
* {{HeroIcon|Warden}} - {{AbilityIcon|Alchemical Flask}} and {{AbilityIcon|Binding Word}}
* {{HeroIcon|Paradox}} - {{AbilityIcon|Pulse Grenade}}, {{AbilityIcon|Time Wall}}, and {{AbilityIcon|Kinetic Carbine}}
* {{HeroIcon|Yamato}} - {{AbilityIcon|Power Slash}} (Tier 2) and {{AbilityIcon|Crimson Slash}}
* {{HeroIcon|Yamato}} - {{AbilityIcon|Power Slash}} (Tier 2) and {{AbilityIcon|Crimson Slash}}



Revision as of 17:45, 27 May 2025

Image for the Deadlock item
Cost SoulsCannot format non-number value.
Tier Item Not Found.
+Item Not Found.% Debuff Resist
+Item Not Found. Bonus Health
Active Item Not Found.s
Purge all non-ultimate negative effects currently applied to you. If any effects were removed, heal yourself and gain a move speed bonus.
Cannot be used while Stunned or Slept.
Upgrades From:
Debuff Reducer
Internal name:

Debuff Remover is a Tier Item Not Found. [[Item Not Found.]] item that reduces the duration of all negative effects applied to you, and has an active ability that purges all non-ultimate negative effects currently applied to you, granting bonus Movement Speed if any were removed.

It also provides Bonus Health to the purchasing hero.

It can be purchased from the Shop for SoulsCannot format non-number value. (its Component, Debuff Reducer, makes up Souls1,600 of the cost).

Heroes with abilities that are removed by Debuff Remover

The following debuffs can be removed at any moment:

Additionally, displacement (knockup) debuffs can be removed if the item is activated at the moment of impact:

Items that are removed by Debuff Remover

Weapon Items

Vitality Items

Spirit Items

Interactions with Crowd-Control

While Debuff Remover cannot be activated while stunned, slept, or similar, it passively reduces the duration of such effects inflicted by the following abilities:

This is a dynamic list "debuffresist". Edit contents · Edit notes.

The stun induced from a parry cannot be reduced.

This passive effect helps reduce the impact of crowd-control abilities by shortening the debuffs' durations, allowing a quicker recovery.

Update history

Main article: Update history

View the full update history: Dispel Magic/Update history

Update Changes

May 22, 2026

  • Cooldown increased from 40s to 45s.

April 30, 2026

  • Spirit Resistance reduced from 16% to 10%.

March 6, 2026

  • Cooldown reduced from 50s to 40s
Weapon
Vitality
Spirit