| Inhibitor | |||
|---|---|---|---|
| Cost | |||
| Tier | 4 | ||
| +10% Weapon Damage | |||
| +150 Bonus Health | |||
| Passive | |||
| Your bullets build up to reduce the target's outgoing damage and apply healing reduction. | |||
Damage Penalty Conditional | |||
| Internal name: upgrade_inhibitor | |||
Inhibitor: Difference between revisionsGive feedback
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Sparkz9502 (talk | contribs) The note about Unstoppable not preventing the damage reduction is no longer correct based on testing on the current 8-22-2026 patch. Proof: In sandbox GT charged shot deals 80 damage against target with Inhibitor bought but not applied. After Inhibitor is applied the ability deals 56 damage, but returns to 80 damage when Unstoppable is activated. |
Sparkz9502 (talk | contribs) After further testing Unstoppable only seems to prevent Spirit Damage reduction, but not Weapon or Melee Damage. Unclear if this is intended by Valve. |
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== Notes == | == Notes == | ||
* Inhibitor's [[Status Effects|Damage Reduction Debuff]] effect does '''not''' apply to enemy players with [[Unstoppable]] activated. However, the [[Healing Reduction]] will | * Inhibitor's [[Status Effects|Damage Reduction Debuff]] effect does '''not''' apply to enemy players with [[Unstoppable]] activated if they dealt [[Spirit Damage]]. However, the effect does still apply to [[Weapon Damage]], including [[Melee Damage]]. The [[Healing Reduction]] will always apply. | ||
== Buildup Per Shot == | == Buildup Per Shot == | ||
Revision as of 21:47, 27 August 2026
| Inhibitor | |||
|---|---|---|---|
| Cost | |||
| Tier | 4 | ||
| Enhanced | |||
| +30% Weapon Damage | |||
| +275 Bonus Health | |||
| Passive | |||
| Your bullets build up to reduce the target's outgoing damage and apply healing reduction. | |||
Damage Penalty Conditional | |||
| Internal name: upgrade_inhibitor | |||
“If you're looking to cripple your enemy do I have the thing for you!
Inhibitor is a Tier 4
Vitality Item that can be purchased from the Shop for
6,400.
Inhibitor's effect appears as a downward red arrow in the player's back and cause the player's model to lose color saturation.

Notes
- Inhibitor's Damage Reduction Debuff effect does not apply to enemy players with Unstoppable activated if they dealt Spirit Damage. However, the effect does still apply to Weapon Damage, including Melee Damage. The Healing Reduction will always apply.
Buildup Per Shot
The item has a different buildup per shot depending on which hero purchased the item. The status only triggers once a buildup reaches 100% on an enemy player, and the buildup decays back to 0 if an enemy hasn't been shot for some time. Melee attacks count as 1 shot.
Once Inhibited, subsequent shots refresh the duration of the effect.
| Hero | % per bullet | Bullets/Shot | Shots to Proc (all bullets hit) |
|---|---|---|---|
| Abrams | 5.6 | 9 | 2 |
| Apollo | 35.8 | — | 3 |
| Bebop | 10.1 | — | 10 |
| Billy | 10.2 | — | 10 |
| Calico | 2.5 | 9 | 5 |
| Celeste | 47.7 | — | 3 |
| The Doorman | 47.7 | — | 3 |
| Drifter | 13.2 | 3 | 3 |
| Dynamo | 27.0 | — | 4 |
| Graves | 12.0 | — | 9 |
| Grey Talon | 48.7 | — | 3 |
| Haze | 12.3 | — | 9 |
| Holliday | 41.7 | — | 3 |
| Infernus | 12.3 | — | 9 |
| Ivy | 8.9 | — | 12 |
| Kelvin | 27.0 | — | 4 |
| Lady Geist | 41.7 | — | 3 |
| Lash | 19.0 | — | 6 |
| McGinnis | 10.1 | — | 10 |
| Mina | 26.1 | — | 4 |
| Mirage | 34.9 | — | 3 |
| Mo & Krill | 5.2 | 4 | 5 |
| Paige | 37.1 | — | 3 |
| Paradox | 15.2 | — | 7 |
| 6.4 | 7 | 3 | |
| Rem | 26.8 | — | 4 |
| Seven | 19.0 | — | 6 |
| Shiv | 7.7 | 6 | 3 |
| Silver | 8.5 | 7 | 2 |
| 61.5 | — | 2 | |
| Sinclair | 34.9 | — | 3 |
| Venator | 14.5 | — | 7 |
| Victor | 19.0 | — | 6 |
| Vindicta | 24.4 | — | 5 |
| Viscous | 22.5 | — | 5 |
| Vyper | 8.5 | — | 12 |
| Warden | 27.0 | — | 4 |
| Wraith | 11.2 | — | 9 |
| Yamato | 7.7 | 5 | 3 |
Affected healing
Following abilities and items get their healing reduced by Inhibitor.
Heroes
Items
Direct Heal items
| Name | Category | Healing amount | |
|---|---|---|---|
| Restorative Shot | 800 | 50 Healing From Heroes 20 Healing From NPCs | |
| Headhunter | 3,200 | 4% x0.06 Heal Per Headshot | |
| Healing Rite | 800 | 300 x1.1 Total HP Regen | |
| Melee Lifesteal | 800 | 100 Heal on Melee Hit (30% on NPCs) | |
| Rebuttal | 800 | 100% Of the incoming melee damage is healed on successful parry | |
| Healbane | 1,600 | 275 Heal On Hero Kill | |
| Restorative Locket | 1,600 | 16 x0.5 Heal Per Stack | |
| Counterspell | 3,200 | 150 Heal on successful spell parry | |
| Dispel Magic | 3,200 | 250 Heal on successful debuff cleanse | |
| Fortitude | 3200 | Heal 2% of max HP each second while out of combat | |
| Healing Nova | 3,200 | 325 x6 Total HP Regen | |
| Lifestrike | 3,200 | 100 x1.5 Heal on Melee Hit, plus 30% x0.5 Lifesteal (40% on NPCs) | |
| Rescue Beam | 3,200 | 20% Heal Amount | |
| Veil Walker | 3,200 | 85 x8 Heal When traversing through a Veil | |
| Mystic Regeneration | 800 | 4 Bonus HP regeneration on spirit damage dealt to enemy heroes | |
| Radiant Regeneration | 3,200 | 4 x0.04 HP/s Regeneration on spirit damage dealt to enemy heroes 65 x2 Heal on Ability Cast |
Bullet Lifesteal items
This is a dynamic list "bullet lifesteal". Edit contents.
| Name | Category | Stat change | |
|---|---|---|---|
| Active Reload | 1,600 | +16% Bullet lifesteal | |
| Frenzy | 6,400 | +10% Bullet lifesteal | |
| Bullet Lifesteal | 1,600 | +13% Bullet lifesteal | |
| Fury Trance | 3,200 | +14% Bullet lifesteal | |
| Leech | 6,400 | +25% Bullet lifesteal | |
| Vampiric Burst | 6,400 | +13% Bullet lifesteal | |
| +70% Bullet lifesteal |
Spirit Lifesteal items
This is a dynamic list "spirit lifesteal". Edit contents.
| Name | Category | Stat change | |
|---|---|---|---|
| Spirit Shredder Bullets | 1,600 | +10% Spirit lifesteal | |
| Spirit Rend | 3,200 | +10% Spirit lifesteal | |
| Spiritual Overflow | 6,400 | +13% Spirit lifesteal | |
| Spirit Lifesteal | 1,600 | +13% Spirit lifesteal | |
| Infuser | 6,400 | +70% Spirit lifesteal | |
| Leech | 6,400 | +25% Spirit lifesteal | |
| Mystic Reverb | 6,400 | +8% Spirit lifesteal |
Update history
View the full update history: Inhibitor/Update history
| Update | Changes |
|---|---|
| |
| |
|
Navigation
Weapon
Alchemical Fire • Ballistic Enchantment • Berserker • Blood Tribute • Burst Fire • Cultist Sacrifice • Escalating Resilience • Express Shot • Headhunter • Heroic Aura • Hollow Point • Hunter's Aura • Point Blank • Shadow Weave • Sharpshooter • Spirit Rend • Tesla Bullets • Toxic Bullets • Weighted Shots
Vitality
Cheat Death • Colossus • Divine Barrier • Diviner's Kevlar • Healing Tempo • Indomitable • Infuser • Inhibitor • Juggernaut • Leech • Phantom Strike • Plated Armor • Siphon Bullets • Spellbreaker • Unstoppable • Vampiric Burst • Witchmail
Spirit