Debuff Remover | ||||||
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Cost | ![]() | |||||
Tier | 3 | |||||
Shop Bonus | +17% Base Health | |||||
COMPONENTS:![]() | ||||||
+125 Bonus Health | ||||||
+20% Weapon Damage | ||||||
Passive | ||||||
Reduces the duration of all negative effects applied to you.
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Active | ![]() | |||||
Purge all negative effects currently applied to you. If any effects were removed, heal yourself and gain a movement speed bonus. Cannot be used while Stunned or Slept.
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Debuff Remover is a Tier 3 Vitality item that reduces the duration of all negative effects applied to you, and has an active ability that purges all negative effects currently applied to you, granting bonus Movement Speed if any were removed.
It also provides Bonus Health and Weapon Damage to the purchasing hero.
It can be purchased from the Shop for 4,250 (its Component,
Debuff Reducer, makes up
1,250 of the cost).
Heroes with abilities that are removed by Debuff Remover
- Bebop - Sticky Bomb and Hook (Tier 1)
- Dynamo - Kinetic Pulse (Tier 1)
- Grey Talon - Spirit Snare (Tier 3 penalty only)
- Haze - Sleep Dagger (Tier 3 penalty only) and Fixation
- Infernus - Catalyst and Afterburn
- Ivy - Air Drop
- Kelvin - Frost Grenade
- Lady Geist - Life Drain and Malice
- Lash - Flog (Tier 1)
- Mirage - Fire Scarabs and Djinn's Mark
- Mo & Krill - Scorn (Tier 3) and Sand Blast
- Pocket - Enchanter's Satchel (Tier 3) and Affliction
- Seven - Static Charge and Power Surge (Tier 1)
- Shiv - Serrated Knives
- Vindicta - Stake and Crow Familiar
- Vyper - Screwjab Dagger and Lethal Venom
- Warden - Alchemical Flask and Binding Word
- Paradox - Pulse Grenade, Time Wall, and Kinetic Carbine
- Wraith - Telekinesis
- Yamato - Power Slash (Tier 2) and Crimson Slash
Items that are removed by Debuff Remover
Weapon Items
- Slowing Bullets
- Soul Shredder Bullets
- Point Blank
- Toxic Bullets
- Crippling Headshot
- Lucky Shot
- Silencer
Vitality Items
- Healbane
- Lifestrike
- Inhibitor
- Leech
- Siphon Bullets (does not remove increased health stacks on attacker)
- Phantom Strike
Spirit Items
- Bullet Resist Shredder
- Mystic Vulnerability
- Suppressor
- Cold Front
- Decay
- Slowing Hex
- Withering Whip
- Mystic Slow
- Knockdown (ONLY removes the debuff pre-stun, cannot remove the stun)
- Silence Glyph
- Escalating Exposure
- Mystic Reverb
Interactions with Crowd-Control
While Debuff Remover cannot be activated while stunned, slept, or similar, it passively reduces the duration of such effects inflicted by the following abilities:
- Abrams - Shoulder Charge
- Abrams – Seismic Impact
- Grey Talon - Spirit Snare
- Grey Talon - Guided Owl
- Haze – Sleep Dagger
- Holliday – Spirit Lasso
- Infernus – Concussive Combustion
- Ivy – Stone Form
- McGinnis – Spectral Wall (Tier 3)
- Mirage – Tornado
- Mo & Krill – Combo
- Seven – Static Charge
- THE MAGNIFICENT SINCLAIR - Rabbit Hex
- Viscous – Goo Ball
- Vyper – Petrifying Bola
This passive effect helps reduce the impact of crowd-control abilities by shortening the debuffs' durations, allowing a quicker recovery.
Update history
- Main article: Update history
Update | Changes |
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