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Gammaton32 (talk | contribs) →Previous Updates: started replacing links by the new update template (WIP) |
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| style="text-align:center; width:30%;" | '''Hero Changes''' | | style="text-align:center; width:30%;" | '''Hero Changes''' | ||
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| style="vertical-align:text-top;" | | style="vertical-align:text-top;" |'''{{Update link|October|3|2025}}''' | ||
| style="vertical-align:text-top;" | | | style="vertical-align:text-top;" | | ||
* Hero changes. | * Hero changes. | ||
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* Nerfs to {{PageRef|Victor|size=20px}}. | * Nerfs to {{PageRef|Victor|size=20px}}. | ||
|- | |- | ||
| style="vertical-align:text-top;" | | style="vertical-align:text-top;" |'''{{Update link|October|2|2025}}''' | ||
| style="vertical-align:text-top;" | | | style="vertical-align:text-top;" | | ||
* Weapon item investments increased. | * Weapon item investments increased. | ||
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* Adjustments to {{PageRef|Wraith|size=20px}}. | * Adjustments to {{PageRef|Wraith|size=20px}}. | ||
|- | |- | ||
| style="vertical-align:text-top;" | | style="vertical-align:text-top;" |'''{{Update link|September|11|2025}}''' | ||
| style="vertical-align:text-top;" | | | style="vertical-align:text-top;" | | ||
* Hero changes. | * Hero changes. | ||
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* Nerf to {{PageRef|The Doorman|size=20px}}. | * Nerf to {{PageRef|The Doorman|size=20px}}. | ||
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| style="vertical-align:text-top;" | | style="vertical-align:text-top;" |'''{{Update link|September|8|2025}}''' | ||
| style="vertical-align:text-top;" | | | style="vertical-align:text-top;" | | ||
* Hero changes. | * Hero changes. | ||
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* Nerf to {{PageRef|Paige|size=20px}}. | * Nerf to {{PageRef|Paige|size=20px}}. | ||
|- | |- | ||
| style="vertical-align:text-top;" | | style="vertical-align:text-top;" |'''{{Update link|September|4|2025}}''' | ||
| style="vertical-align:text-top;" | | | style="vertical-align:text-top;" | | ||
* [[Rejuvenator|Rejuv]] now only heals the person hitting the crystal. | * [[Rejuvenator|Rejuv]] now only heals the person hitting the crystal. | ||
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* Nerfs to {{PageRef|Warden|size=20px}}. | * Nerfs to {{PageRef|Warden|size=20px}}. | ||
|- | |- | ||
| style="vertical-align:text-top;" | | style="vertical-align:text-top;" |'''{{Update link|August|29|2025}}''' | ||
| style="vertical-align:text-top;" | | | style="vertical-align:text-top;" | | ||
* New hero: {{PageRef|Victor|size=20px}} | * New hero: {{PageRef|Victor|size=20px}} | ||
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* Nerfs to {{PageRef|Victor|size=20px}}. | * Nerfs to {{PageRef|Victor|size=20px}}. | ||
|- | |- | ||
| style="vertical-align:text-top;" | | style="vertical-align:text-top;" |'''{{Update link|August|28|2025}}''' | ||
| style="vertical-align:text-top;" | | | style="vertical-align:text-top;" | | ||
* Hero changes | * Hero changes | ||
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* Bug fix for {{PageRef|Paige|size=20px}}. | * Bug fix for {{PageRef|Paige|size=20px}}. | ||
|- | |- | ||
| style="vertical-align:text-top;" | | style="vertical-align:text-top;" |'''{{Update link|August|27|2025}}''' | ||
| style="vertical-align:text-top;" | | | style="vertical-align:text-top;" | | ||
* New hero: {{PageRef|Drifter|size=20px}} | * New hero: {{PageRef|Drifter|size=20px}} | ||
| style="vertical-align:text-top;" | | | style="vertical-align:text-top;" | | ||
|- | |- | ||
| style="vertical-align:text-top;" | | style="vertical-align:text-top;" |'''{{Update link|August|25|2025}}''' | ||
| style="vertical-align:text-top;" | | | style="vertical-align:text-top;" | | ||
* New hero: {{PageRef|Paige|size=20px}} | * New hero: {{PageRef|Paige|size=20px}} | ||
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| style="vertical-align:text-top;" | | | style="vertical-align:text-top;" | | ||
|- | |- | ||
| style="vertical-align:text-top;" | | style="vertical-align:text-top;" |'''{{Update link|August|22|2025}}''' | ||
| style="vertical-align:text-top;" | | | style="vertical-align:text-top;" | | ||
* New hero: {{PageRef|The Doorman|size=20px}} | * New hero: {{PageRef|The Doorman|size=20px}} | ||
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* Buffs to {{PageRef|Billy|size=20px}}. | * Buffs to {{PageRef|Billy|size=20px}}. | ||
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| style="vertical-align:text-top;" | | style="vertical-align:text-top;" |'''{{Update link|August|20|2025}}''' | ||
| style="vertical-align:text-top;" | | | style="vertical-align:text-top;" | | ||
* New hero: {{PageRef|Billy|size=20px}} | * New hero: {{PageRef|Billy|size=20px}} | ||
| style="vertical-align:text-top;" | | | style="vertical-align:text-top;" | | ||
|- | |- | ||
| style="vertical-align:text-top;" | | style="vertical-align:text-top;" |'''{{Update link|August|19|2025}}''' | ||
| style="vertical-align:text-top;" | | | style="vertical-align:text-top;" | | ||
* Hero changes | * Hero changes | ||
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* Adjustments to {{PageRef|Mina|size=20px}}. | * Adjustments to {{PageRef|Mina|size=20px}}. | ||
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| style="vertical-align:text-top;" | | style="vertical-align:text-top;" |'''{{Update link|August|18|2025}}''' | ||
| style="vertical-align:text-top;" | | | style="vertical-align:text-top;" | | ||
* New hero: {{PageRef|Mina|size=20px}} | * New hero: {{PageRef|Mina|size=20px}} | ||
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| style="vertical-align:text-top;" | | | style="vertical-align:text-top;" | | ||
|- | |- | ||
| style="vertical-align:text-top;" | | style="vertical-align:text-top;" |'''{{Update link|August|8|2025}}''' | ||
| style="vertical-align:text-top;" | | | style="vertical-align:text-top;" | | ||
* Rejuv reworked, drops 1 crystal again and grants credits to the team after multiple melees | * Rejuv reworked, drops 1 crystal again and grants credits to the team after multiple melees | ||
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* Nerfs to {{PageRef|Vyper|size=20px}}. | * Nerfs to {{PageRef|Vyper|size=20px}}. | ||
|- | |- | ||
| style="vertical-align:text-top;" | | style="vertical-align:text-top;" |'''{{Update link|August|1|2025}}''' | ||
| style="vertical-align:text-top;" | | | style="vertical-align:text-top;" | | ||
* Rejuv duration reduced to 5 minutes | * Rejuv duration reduced to 5 minutes | ||
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| style="vertical-align:text-top;" | | | style="vertical-align:text-top;" | | ||
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| style="vertical-align:text-top;" | | style="vertical-align:text-top;" |'''{{Update link|July|29|2025}}''' | ||
| style="vertical-align:text-top;" | | | style="vertical-align:text-top;" | | ||
* Mid Boss HP changes and Rejuvenator rework; Rejuv now grants an in-place revive and stat buffs to the heroes who have it. | * Mid Boss HP changes and Rejuvenator rework; Rejuv now grants an in-place revive and stat buffs to the heroes who have it. | ||
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* Nerfs to {{PageRef|Yamato|size=20px}}. | * Nerfs to {{PageRef|Yamato|size=20px}}. | ||
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| style="vertical-align:text-top;" | | style="vertical-align:text-top;" |'''{{Update link|July|4|2025}}''' | ||
| style="vertical-align:text-top;" | | | style="vertical-align:text-top;" | | ||
* Global bullet DPS reduced by 5% and ability base damage reduced by ~8% | * Global bullet DPS reduced by 5% and ability base damage reduced by ~8% | ||
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* Buffs to {{PageRef|Wraith|size=20px}}. | * Buffs to {{PageRef|Wraith|size=20px}}. | ||
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| style="vertical-align:text-top;" | | style="vertical-align:text-top;" |'''{{Update link|June|17|2025}}''' | ||
| style="vertical-align:text-top;" | | | style="vertical-align:text-top;" | | ||
* Major Mid Lane and Mid Boss layout reworks | * Major Mid Lane and Mid Boss layout reworks | ||
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* Adjustments to {{PageRef|Wraith|size=20px}}. | * Adjustments to {{PageRef|Wraith|size=20px}}. | ||
|- | |- | ||
| style="vertical-align:text-top;" | | style="vertical-align:text-top;" |'''{{Update link|May|27|2025}}''' | ||
| style="vertical-align:text-top;" | | | style="vertical-align:text-top;" | | ||
* Breakable souls rescaled | * Breakable souls rescaled | ||
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* Nerfs to {{PageRef|Wraith|size=20px}}. | * Nerfs to {{PageRef|Wraith|size=20px}}. | ||
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| style="vertical-align:text-top;" | | style="vertical-align:text-top;" |'''{{Update link|May|21|2025}}''' | ||
| style="vertical-align:text-top;" | | | style="vertical-align:text-top;" | | ||
* Troopers base resistance reduced | * Troopers base resistance reduced | ||
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| style="vertical-align:text-top;" | | | style="vertical-align:text-top;" | | ||
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| style="vertical-align:text-top;" | | style="vertical-align:text-top;" |'''{{Update link|May|19|2025}}''' | ||
| style="vertical-align:text-top;" | | | style="vertical-align:text-top;" | | ||
* Troopers get 50% resistance at enemy base | * Troopers get 50% resistance at enemy base | ||
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* Nerf to {{PageRef|Yamato|size=20px}}. | * Nerf to {{PageRef|Yamato|size=20px}}. | ||
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| style="vertical-align:text-top;" | | style="vertical-align:text-top;" |'''{{Update link|May|13|2025}}''' | ||
| style="vertical-align:text-top;" | | | style="vertical-align:text-top;" | | ||
* Troopers get 30% resistance at enemy base | * Troopers get 30% resistance at enemy base | ||
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| style="vertical-align:text-top;" | | | style="vertical-align:text-top;" | | ||
|- | |- | ||
| style="vertical-align:text-top;" | | style="vertical-align:text-top;" |'''{{Update link|May|11|2025}}''' | ||
| style="vertical-align:text-top;" | | | style="vertical-align:text-top;" | | ||
* Weapon item tree rebalanced | * Weapon item tree rebalanced | ||
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* Nerfs to {{PageRef|Kelvin|size=20px}}. | * Nerfs to {{PageRef|Kelvin|size=20px}}. | ||
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| style="vertical-align:text-top;" | | style="vertical-align:text-top;" |'''{{Update link|May|8|2025}}''' | ||
| style="vertical-align:text-top;" | | | style="vertical-align:text-top;" | | ||
* Shop rework, full item rebalance and new items | * Shop rework, full item rebalance and new items | ||
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* Adjustments to {{PageRef|Yamato|size=20px}}. | * Adjustments to {{PageRef|Yamato|size=20px}}. | ||
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| style="vertical-align:text-top;" | | style="vertical-align:text-top;" |'''{{Update link|April|17|2025}}''' | ||
| style="vertical-align:text-top;" | | | style="vertical-align:text-top;" | | ||
* Soul Orb changes | * Soul Orb changes | ||
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* Buffs to {{PageRef|Warden|size=20px}}. | * Buffs to {{PageRef|Warden|size=20px}}. | ||
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| style="vertical-align:text-top;" | | style="vertical-align:text-top;" |'''{{Update link|April|4|2025}}''' | ||
| style="vertical-align:text-top;" | | | style="vertical-align:text-top;" | | ||
* Soul orb adjustments | * Soul orb adjustments | ||
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* Nerfs to {{PageRef|Vindicta|size=20px}}. | * Nerfs to {{PageRef|Vindicta|size=20px}}. | ||
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| style="vertical-align:text-top;" | | style="vertical-align:text-top;" |'''{{Update link|March|19|2025}}''' | ||
| style="vertical-align:text-top;" | | | style="vertical-align:text-top;" | | ||
* Global sprint speed increase | * Global sprint speed increase | ||
| style="vertical-align:text-top;" | | | style="vertical-align:text-top;" | | ||
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| style="vertical-align:text-top;" | | style="vertical-align:text-top;" |'''{{Update link|March|16|2025}}''' | ||
| style="vertical-align:text-top;" | | | style="vertical-align:text-top;" | | ||
* Neutral camp bounty increased | * Neutral camp bounty increased | ||
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| style="vertical-align:text-top;" | | | style="vertical-align:text-top;" | | ||
|- | |- | ||
| style="vertical-align:text-top;" | | style="vertical-align:text-top;" |'''{{Update link|March|13|2025}}''' | ||
| style="vertical-align:text-top;" | | | style="vertical-align:text-top;" | | ||
* Soul orb adjustments | * Soul orb adjustments | ||
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* Nerfs to {{PageRef|Sinclair|size=20px}}. | * Nerfs to {{PageRef|Sinclair|size=20px}}. | ||
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| style="vertical-align:text-top;" | | style="vertical-align:text-top;" |'''{{Update link|February|25|2025}}''' | ||
| style="vertical-align:text-top;" | | | style="vertical-align:text-top;" | | ||
* Map overhaul (3 lanes) | * Map overhaul (3 lanes) | ||
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* Nerfs to {{PageRef|Holliday|size=20px}}. | * Nerfs to {{PageRef|Holliday|size=20px}}. | ||
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| style="vertical-align:text-top;" | | style="vertical-align:text-top;" |'''{{Update link|February|11|2025}}''' | ||
| style="vertical-align:text-top;" | | | style="vertical-align:text-top;" | | ||
* Various item rebalances | * Various item rebalances | ||
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* Nerfs to {{PageRef|Wraith|size=20px}}. | * Nerfs to {{PageRef|Wraith|size=20px}}. | ||
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| style="vertical-align:text-top;" | | style="vertical-align:text-top;" |'''{{Update link|January|27|2025}}''' | ||
| style="vertical-align:text-top;" | | | style="vertical-align:text-top;" | | ||
* All objectives take 50% less damage from Spirit Damage | * All objectives take 50% less damage from Spirit Damage | ||
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* Adjustments to {{PageRef|Vyper|size=20px}}. | * Adjustments to {{PageRef|Vyper|size=20px}}. | ||
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| style="vertical-align:text-top;" | | style="vertical-align:text-top;" |'''{{Update link|January|19|2025}}''' | ||
| style="vertical-align:text-top;" | | | style="vertical-align:text-top;" | | ||
* All heroes' base gun damage and growth reduced by 10% | * All heroes' base gun damage and growth reduced by 10% | ||
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* Nerf to {{PageRef|Yamato|size=20px}}. | * Nerf to {{PageRef|Yamato|size=20px}}. | ||
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| style="vertical-align:text-top;" | | style="vertical-align:text-top;" |'''{{Update link|January|17|2025}}''' | ||
| style="vertical-align:text-top;" | | | style="vertical-align:text-top;" | | ||
* '''New Heroes:''' '''{{PageRef|Calico|size=20px}}, {{PageRef|Holliday|size=20px}}, {{PageRef|THE MAGNIFICENT SINCLAIR|size=20px}}''' and '''{{PageRef|Vyper|size=20px}}''' moved from Hero Labs to the main roster. | * '''New Heroes:''' '''{{PageRef|Calico|size=20px}}, {{PageRef|Holliday|size=20px}}, {{PageRef|THE MAGNIFICENT SINCLAIR|size=20px}}''' and '''{{PageRef|Vyper|size=20px}}''' moved from Hero Labs to the main roster. | ||
| style="vertical-align:text-top;" | | | style="vertical-align:text-top;" | | ||
|- | |- | ||
| style="vertical-align:text-top;" |''' | | style="vertical-align:text-top;" |'''{{Update link|January|12|2025}}''' | ||
| style="vertical-align:text-top;" | | | style="vertical-align:text-top;" | | ||
* Various item rebalances | * Various item rebalances | ||
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* Nerf to {{PageRef|Yamato|size=20px}}. | * Nerf to {{PageRef|Yamato|size=20px}}. | ||
|- | |- | ||
| style="vertical-align:text-top;" | | style="vertical-align:text-top;" |'''{{Update link|December|31|2024}}''' | ||
| style="vertical-align:text-top;" | | | style="vertical-align:text-top;" | | ||
* Rapid Recharge buffs | * Rapid Recharge buffs | ||
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* Adjustments to {{PageRef|Yamato|size=20px}}. | * Adjustments to {{PageRef|Yamato|size=20px}}. | ||
|- | |- | ||
| style="vertical-align:text-top;" |''' | | style="vertical-align:text-top;" |'''{{Update link|December|21|2024}}''' | ||
| style="vertical-align:text-top;" | | | style="vertical-align:text-top;" | | ||
* Fixed move speed bugs near minimum (2 m/s) | * Fixed move speed bugs near minimum (2 m/s) | ||
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| style="vertical-align:text-top;" | | | style="vertical-align:text-top;" | | ||
|- | |- | ||
| style="vertical-align:text-top;" |''' | | style="vertical-align:text-top;" |'''{{Update link|December|17|2024}}''' | ||
| style="vertical-align:text-top;" | | | style="vertical-align:text-top;" | | ||
* Winter-themed visual [[Seasonal events|update]] | * Winter-themed visual [[Seasonal events|update]] | ||
| style="vertical-align:text-top;" | | | style="vertical-align:text-top;" | | ||
|- | |- | ||
| style="vertical-align:text-top;" |''' | | style="vertical-align:text-top;" |'''{{Update link|December|6|2024}}''' | ||
| style="vertical-align:text-top;" | | | style="vertical-align:text-top;" | | ||
*Added Raven to Hero Labs. | *Added Raven to Hero Labs. | ||
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* Adjustments to {{PageRef|Yamato|size=20px}}. | * Adjustments to {{PageRef|Yamato|size=20px}}. | ||
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| style="vertical-align:text-top;" |''' | | style="vertical-align:text-top;" |'''{{Update link|November|29|2024}}''' | ||
| style="vertical-align:text-top;" | | | style="vertical-align:text-top;" | | ||
* Guardians take more damage from [[Trooper]]s and [[Hero]]es | * Guardians take more damage from [[Trooper]]s and [[Hero]]es | ||
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| style="vertical-align:text-top;" | | | style="vertical-align:text-top;" | | ||
|- | |- | ||
| style="vertical-align:text-top;" |''' | | style="vertical-align:text-top;" |'''{{Update link|November|21|2024}}''' | ||
| style="vertical-align:text-top;" | | | style="vertical-align:text-top;" | | ||
* Matchmaking rework. | * Matchmaking rework. | ||
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* Adjustments to {{PageRef|Yamato|size=20px}}. | * Adjustments to {{PageRef|Yamato|size=20px}}. | ||
|- | |- | ||
| style="vertical-align:text-top;" |''' | | style="vertical-align:text-top;" |'''{{Update link|November|13|2024}}''' | ||
| style="vertical-align:text-top;" | | | style="vertical-align:text-top;" | | ||
* Troopers now do 20% more damage to each other | * Troopers now do 20% more damage to each other | ||
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* Nerfs to {{PageRef|Yamato}} {{AbilityIcon|Shadow Transformation}}. | * Nerfs to {{PageRef|Yamato}} {{AbilityIcon|Shadow Transformation}}. | ||
|- | |- | ||
| style="vertical-align:text-top;" |''' | | style="vertical-align:text-top;" |'''{{Update link|November|10|2024}}''' | ||
| style="vertical-align:text-top;" | | | style="vertical-align:text-top;" | | ||
* Post-lane soul sharing ratios reduced | * Post-lane soul sharing ratios reduced | ||
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* Slight adjustment to {{PageRef|Paradox}} {{AbilityIcon|Paradoxical Swap}}. | * Slight adjustment to {{PageRef|Paradox}} {{AbilityIcon|Paradoxical Swap}}. | ||
|- | |- | ||
| style="vertical-align:text-top;" |''' | | style="vertical-align:text-top;" |'''{{Update link|November|8|2024}}''' | ||
| style="vertical-align:text-top;" | | | style="vertical-align:text-top;" | | ||
* {{PageRef|Trapper}} bug fix | * {{PageRef|Trapper}} bug fix | ||
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* Bug fix to {{PageRef|Trapper}}'s {{AbilityIcon|Silktrap}} | * Bug fix to {{PageRef|Trapper}}'s {{AbilityIcon|Silktrap}} | ||
|- | |- | ||
| style="vertical-align:text-top;" |''' | | style="vertical-align:text-top;" |'''{{Update link|November|7|2024}}''' | ||
| style="vertical-align:text-top;" | | | style="vertical-align:text-top;" | | ||
* Added Trapper to Hero Labs. | * Added Trapper to Hero Labs. | ||
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* Rework to {{PageRef|Yamato|size=20px}} {{AbilityIcon|Shadow Transformation}} . | * Rework to {{PageRef|Yamato|size=20px}} {{AbilityIcon|Shadow Transformation}} . | ||
|- | |- | ||
| style="vertical-align:text-top;" |''' | | style="vertical-align:text-top;" |'''{{Update link|November|1|2024}}''' | ||
| style="vertical-align:text-top;" | | | style="vertical-align:text-top;" | | ||
* {{ItemIcon|Metal Skin}}: Cooldown increased from 21s to 28s | * {{ItemIcon|Metal Skin}}: Cooldown increased from 21s to 28s | ||
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* Nerf to {{PageRef|Paradox|size=20px}}. | * Nerf to {{PageRef|Paradox|size=20px}}. | ||
|- | |- | ||
| style="vertical-align:text-top;" |''' | | style="vertical-align:text-top;" |'''{{Update link|October|27|2024}}''' | ||
| style="vertical-align:text-top;" | | | style="vertical-align:text-top;" | | ||
* Urn net worth lead requirement increased from 8% to 10% | * Urn net worth lead requirement increased from 8% to 10% | ||
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* Buff to {{PageRef|Yamato|size=20px}}. | * Buff to {{PageRef|Yamato|size=20px}}. | ||
|- | |- | ||
| style="vertical-align:text-top;" |''' | | style="vertical-align:text-top;" |'''{{Update link|October|24|2024}}''' | ||
| style="vertical-align:text-top;" | | | style="vertical-align:text-top;" | | ||
* Added Hero Lab mode with 6 new heroes (Holliday, Calico, Wrecker, Fathom, Viper and Magician). | * Added Hero Lab mode with 6 new heroes (Holliday, Calico, Wrecker, Fathom, Viper and Magician). | ||
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* Adjustments and bug fixes to {{PageRef|Yamato|size=20px}}. | * Adjustments and bug fixes to {{PageRef|Yamato|size=20px}}. | ||
|- | |- | ||
| style="vertical-align:text-top;" |''' | | style="vertical-align:text-top;" |'''{{Update link|October|18|2024}}''' | ||
| style="vertical-align:text-top;" | | | style="vertical-align:text-top;" | | ||
* Ranked Matchmaking Update: | * Ranked Matchmaking Update: | ||
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| style="vertical-align:text-top;" | | | style="vertical-align:text-top;" | | ||
|- | |- | ||
| style="vertical-align:text-top;" |''' | | style="vertical-align:text-top;" |'''{{Update link|October|15|2024}}''' | ||
| style="vertical-align:text-top;" | | | style="vertical-align:text-top;" | | ||
* Urn now reveals you after 20s from initial pickup | * Urn now reveals you after 20s from initial pickup | ||
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* Nerf to {{PageRef|Shiv|size=20px}} Rage. | * Nerf to {{PageRef|Shiv|size=20px}} Rage. | ||
|- | |- | ||
| style="vertical-align:text-top;" |''' | | style="vertical-align:text-top;" |'''{{Update link|October|11|2024}}''' | ||
| style="vertical-align:text-top;" | | | style="vertical-align:text-top;" | | ||
* Pause no longer restricted before 3 minutes (we plan to bring this back in the future, but we want to allow this for now while we are early and have technical issues sometimes) | * Pause no longer restricted before 3 minutes (we plan to bring this back in the future, but we want to allow this for now while we are early and have technical issues sometimes) | ||
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* Buff to {{PageRef|Vindicta|size=20px}}. | * Buff to {{PageRef|Vindicta|size=20px}}. | ||
|- | |- | ||
| style="vertical-align:text-top;" | | style="vertical-align:text-top;" |'''{{Update link|October|10|2024}}''' | ||
| style="vertical-align:text-top;" | | | style="vertical-align:text-top;" | | ||
* Added Ranked mode. | * Added Ranked mode. | ||
| Line 808: | Line 808: | ||
* Nerf to {{PageRef|Yamato|size=20px}}. | * Nerf to {{PageRef|Yamato|size=20px}}. | ||
|- | |- | ||
| style="vertical-align:text-top;"|''' | | style="vertical-align:text-top;"|'''{{Update link|October|7|2024}}''' | ||
| style="vertical-align:text-top;"| | | style="vertical-align:text-top;"| | ||
* {{ItemIcon|Shadow Weave}}. Ambush Fire Rate reduced from +40% to +30% | * {{ItemIcon|Shadow Weave}}. Ambush Fire Rate reduced from +40% to +30% | ||
| Line 816: | Line 816: | ||
* Nerf to {{PageRef|Wraith|size=20px}} {{AbilityIcon|Card Trick}}. | * Nerf to {{PageRef|Wraith|size=20px}} {{AbilityIcon|Card Trick}}. | ||
|- | |- | ||
| style="vertical-align:text-top;"|''' | | style="vertical-align:text-top;"|'''{{Update link|October|2|2024}}''' | ||
| style="vertical-align:text-top;"| | | style="vertical-align:text-top;"| | ||
* Respawn time at 20min reduced from 50s to 45s (was 40s previous patch) | * Respawn time at 20min reduced from 50s to 45s (was 40s previous patch) | ||
Revision as of 06:19, 5 October 2025
An Update is a new version of the build of a game that adds and adjusts content. Said content typically includes new or adjusted game modes, balance changes, and bug fixes. Deadlock gets updated several times a week and not all changes are recorded in patch notes. This page lists only changes mentioned on the Official Deadlock forum patch notes, and some notable unlisted changes discovered by players. Update times are based on the Pacific Standard Time zone (PST) of Valve Corporation's headquarters in Bellevue, Washington.
Deadlock is currently in a closed beta state.[1]
From August 1 2024 to December 6, the game had a schedule where a major update was released once every 2 weeks, usually on a Thursday. On January 8 2025 it was announced that this schedule was dropped in favor of having more time between major updates, for better testing and more internal development time.
Previous Updates
This is a list of all documented updates to the current build.
| Update | Summary | Hero Changes |
| October 3, 2025 |
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| October 2, 2025 |
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| September 11, 2025 |
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| September 8, 2025 |
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| September 4, 2025 |
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| August 29, 2025 | ||
| August 28, 2025 |
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| August 27, 2025 |
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| August 25, 2025 |
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| August 22, 2025 |
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| August 20, 2025 |
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| August 19, 2025 |
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| August 18, 2025 | ||
| August 8, 2025 |
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| August 1, 2025 |
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| July 29, 2025 |
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| July 4, 2025 |
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| June 17, 2025 |
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| May 27, 2025 |
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| May 21, 2025 |
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| May 19, 2025 |
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| May 13, 2025 |
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| May 11, 2025 |
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| May 8, 2025 |
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| April 17, 2025 |
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| April 4, 2025 |
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| March 19, 2025 |
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| March 16, 2025 |
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| March 13, 2025 |
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| February 25, 2025 |
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| February 11, 2025 |
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| January 27, 2025 |
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| January 19, 2025 |
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| January 17, 2025 |
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| January 12, 2025 |
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| December 31, 2024 |
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| December 21, 2024 |
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| December 17, 2024 |
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| December 6, 2024 |
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| November 29, 2024 | ||
| November 21, 2024 |
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| November 13, 2024 |
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| November 10, 2024 |
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| November 8, 2024 |
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| November 7, 2024 |
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| November 1, 2024 |
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| October 27, 2024 |
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| October 24, 2024 |
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| October 18, 2024 |
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| October 15, 2024 |
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| October 11, 2024 |
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| October 10, 2024 |
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| October 7, 2024 |
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| October 2, 2024 |
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| September 29, 2024 Update | ||
| September 27, 2024 Update |
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| September 26, 2024 Update |
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| September 19, 2024 Update |
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| September 17, 2024 Update |
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| September 14, 2024 Update |
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| September 12, 2024 Update |
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| September 01, 2024 Update | ||
| August 29, 2024 Update |
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| August 23, 2024 Update |
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| August 22, 2024 Update |
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| August 18, 2024 Update |
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| August 16, 2024 Update |
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| August 15, 2024 Update |
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| August 6, 2024 Update |
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| August 1, 2024 Update |
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| July 23, 2024 Update |
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| July 18, 2024 Update |
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| July 11, 2024 Update |
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| July 4, 2024 Update |
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| June 27, 2024 Update |
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| June 23, 2024 Update |
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| June 20, 2024 Update |
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| June 16, 2024 Update |
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| June 14, 2024 Update |
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| June 13, 2024 Update |
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| June 7, 2024 Update |
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| June 6, 2024 Update |
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| June 1, 2024 Update |
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| May 30, 2024 Update |
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| May 24, 2024 Update |
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| May 23, 2024 Update |
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| May 19, 2024 Update |
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| May 16, 2024 Update |
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| May 13, 2024 Update |
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| May 10, 2024 Update |
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| May 3, 2024 Update |
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References
- ↑ Listed as "Deadlock - Closed Beta Access" under Steam user licenses
{{#seo:
|description=Updates for Deadlock are new versions of the game that adjusts, adds, or removes content. Said content typically includes new or adjusted game modes, balance changes, and bug fixes. Deadlock gets updated several times a week and not all changes are recorded in patch notes. |keywords=Deadlock, Updates, Patches, Patch Notes, Patch, Update, Shooter, Game, Heroes, Valve, Cursed Apple, MOBA, Items, Spirit |image=DeadlockWikiSEO.png}}