Updates

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Update Summary Hero Changes
April 10, 2026
  • Parry changes
  • Medic Trooper changes
  • Item changes
  • Hero changes
▲ Buff
▼ Nerf
↔ Adj
🔧 Fix
April 1, 2026
  • Fixed a "bug" that prevented multiples of the same hero in a match (April Fools)


March 30, 2026
  • Hero changes
↔ Adj
March 25, 2026
  • Hero changes
▲ Buff
▼ Nerf
↔ Adj
March 21, 2026
  • Vitality and Spirit item investments changed
  • Increased hero health scaling
  • Increased small Denizens spirit resist
  • Item changes
  • Hero changes
▲ Buff
▼ Nerf
↔ Adj
🔧 Fix
March 10, 2026
  • Base Guardians health reduced
  • Zipline adjustments
  • Hero base health, scaling and Vitality item bonuses increased
  • Item changes
  • Hero changes
▲ Buff
▼ Nerf
↔ Adj
🔧 Fix
March 7, 2026
  • Item changes
  • Hero changes
▲ Buff
▼ Nerf
March 6, 2026
  • Can now jump during slides
  • Changes to health, damage and bounty of Troopers and Objectives
  • New jungle camps added
  • Removed item limit in Street Brawl
  • New item: Golden Goose Egg
  • Item changes
  • Hero changes
▲ Buff
▼ Nerf
↔ Adj
February 17, 2026
  • Hero changes
▼ Nerf
February 13, 2026
  • Hero changes
▲ Buff
▼ Nerf
February 12, 2026
  • New Hero: Apollo
  • Changes to Trooper buffs on Shrine death
  • Shrines health reduced
  • Item changes
  • Hero changes
+ New
▲ Buff
▼ Nerf
↔ Adj
February 10, 2026
  • Street Brawl changes


February 9, 2026
+ New
February 6, 2026
  • Bug fixes
🔧 Fix
February 5, 2026
+ New
February 4, 2026
  • Item changes
  • Hero changes
  • Street Brawl changes
▼ Nerf
↔ Adj
February 2, 2026
+ New
▲ Buff
▼ Nerf
↔ Adj
January 30, 2026
  • Added hero banning
  • Parties of 3+ players now need to have a roster of 4 heroes minimum
  • Global nerf to Fire Rate effects
  • Changes to bullet resistance debuff effects
  • Item changes
  • Hero changes
  • Street Brawl changes
▲ Buff
▼ Nerf
↔ Adj
January 29, 2026
+ New
January 26, 2026
+ New
January 22, 2026

Major Update


January 20, 2026
  • Respawn times reduced, added respawn penalty for high net worth players
  • Neutrals respawn, HP and bounties reduced
  • Down dash stamina cost reduced
  • Increased stamina regen in base
  • Urn changes, can now be dropped off instantly at delivery and gets dropped by light melee
  • Item changes
▼ Nerf

2025

Update Summary Hero Changes
December 30, 2025
  • Item changes.
  • Hero changes.
▼ Nerf
↔ Adj
December 29, 2025
  • Hero changes.
▲ Buff
↔ Adj
December 17, 2025
  • Reverted stamina cost for first wall jump
  • Reverted movement slow on bullet hit
  • Stamina regeneration now faster by 0.5s
  • Delay before sprint reduced
  • Weakened Patron now gains resistance when defending players are on the pit


December 16, 2025
  • Global movement speed and sprint rebalance
  • Vitality and Spirit investment tree adjustments
  • Map objectives, shrine, and jungle changes
  • Economy and bounty tuning
  • Item changes
  • Hero changes
  • Bug fixes
▼ Nerf
↔ Adj
December 15, 2025
  • Festive holiday hideout decorations and seasonal additions.


December 3, 2025
  • Denizens base damage reduced, now scale HP and damage over time. T3 Denizens take more melee damage
  • Sprint and out of combat regen timer against Denizens increased
  • Walkers and Mid-Boss now have less HP and more bullet resist, Walker aura range reduced
  • Getting shot now slows movespeed by 10% for 0.7s
  • Item changes
  • Hero changes
▼ Nerf
🔧 Fix
November 27, 2025
  • Medic trooper health pack changes, healing is now divided by allies
  • Walkers now have escalating health and size when other team walkers are destroyed
  • Item changes


November 23, 2025
  • Hero kill bounty split reduced
  • More health and armor for Guardians
  • Global 50 HP increase
  • Item changes


November 22, 2025
  • Gun base damage reduced by 5%
  • Medic Pack missing health healing reduced by 2%
  • Stamina regen change reverted
  • Neutrals bounty increased by 5%
  • Hero changes
▼ Nerf
November 21, 2025
  • Trooper bounty mechanics rework.
  • Medic Troopers now drop a healing pack on death instead of pulsing heals.
  • Player camera FOV changed.
  • Neutrals bounty, HP and resists increased.
  • Global gun damage increase.
  • Global reduction to Cooldown Reduction stats on items.
  • New Investment Bonuses added at 4,800 Souls.
  • Changes to stamina regen and wall jump stamina usage.
  • Guardian and Walker resistance/scaling changes.
  • Changes to Blue lane Walker area.
  • Base slot count increased to 9; Extra slot count reduced to 3. Extra slots are now unlocked only by destroying Walkers.
  • Changes to Mid-Boss, Rejuv buffs, Soul Urn buffs and Bridge buffs.
  • Item changes.
  • Hero changes.
▲ Buff
▼ Nerf
↔ Adj
November 7, 2025
  • Anti-cheat system updated.


October 24, 2025
  • Taking damage during the initial launch of a Jump pad now stuns the player.
  • Item changes.
  • Hero changes.
▲ Buff
▼ Nerf
↔ Adj
October 10, 2025
  • Rank redistribution.


October 5, 2025
  • Hero changes.
▲ Buff
October 3, 2025
  • Hero changes.
▼ Nerf
October 2, 2025
  • Weapon item investments increased.
  • Nerf to Crowd Control effects.
  • Matchmaking adjustments.
  • Movement nerfs (multiple wall jumps now cost Stamina).
  • Mid-Boss and Soul Urn changes.
  • Unsecured soul bags now have to be punched with heavy melee.
  • Extra Boon level added (now max at 33 boons and 30 AP).
  • Distance to attack Walkers reduced.
  • Changes to bullet item procs.
  • Hero changes.
  • Item changes.
▲ Buff
▼ Nerf
↔ Adj
September 11, 2025
  • Hero changes.
▼ Nerf
September 8, 2025
  • Hero changes.
▼ Nerf
September 4, 2025
  • Rejuv now only heals the person hitting the crystal.
  • Dying to a non-player unit now adds 10 seconds to the respawn timer.
  • Patron's first death timer is now a constant 12 seconds.
  • Various item balance changes.
  • Hero changes.
▲ Buff
▼ Nerf
↔ Adj
August 29, 2025
  • New hero: Victor
  • New artwork and animations for Drifter
  • New UI font
  • Hero changes
+ New
▼ Nerf
August 28, 2025
  • Hero changes
▲ Buff
▼ Nerf
↔ Adj
🔧 Fix
August 27, 2025
+ New
August 25, 2025
  • New hero: Paige
  • New option to disable custom hero crosshairs.
+ New
August 22, 2025
+ New
▲ Buff
August 20, 2025
+ New
August 19, 2025
  • Hero changes
↔ Adj
August 18, 2025

Major Update

+ New
August 8, 2025
  • Rejuv reworked, drops 1 crystal again and grants credits to the team after multiple melees
  • Rejuv buff reduced to 4 minutes and values nerfed, now applies to the entire team
  • "Bucket 3" heroes dash speed increased
  • Hero changes
▲ Buff
▼ Nerf
August 1, 2025
  • Rejuv duration reduced to 5 minutes
  • Walkers HP increased
  • Parry bonus damage reduced


July 29, 2025
  • Mid Boss HP changes and Rejuvenator rework; Rejuv now grants an in-place revive and stat buffs to the heroes who have it.
  • Melee system adjustments including reduced light melee damage, increased heavy melee cooldown, and parry changes.
  • Hero dash speeds are now categorized into different tiers.
  • Rope climbing is now slowed after taking player damage.
  • Various economy adjustments to hero bounties, trooper bounties, neutral camps, and comeback mechanics.
  • Objective Spirit Resistance removed; some abilities now do reduced damage to objectives.
  • Walker teleporters and some bounce pads removed from the map.
  • Various item balance changes.
  • Hero changes.
▲ Buff
▼ Nerf
↔ Adj
July 4, 2025
  • Global bullet DPS reduced by 5% and ability base damage reduced by ~8%
  • Spirit from leveling reduced; ultimate cooldowns increased; spirit bonus from souls spent increased
  • Souls boons swapped (300 souls gives AP, 600 gives Ability Unlock)
  • Small neutral camp bounty increased; zip line improvements after taking base guardians
  • Rejuv duration changed and trooper health bonus reduced
  • Mid Boss bounty, shield regeneration, and HP adjusted; warning sound at 70% HP
  • Walker and Guardian resistance and bounty changes
  • Hero kill bounty: early reduced, late increased
  • Lifesteal vs creeps increased
  • Various item adjustments including a new T4 spirit item Transcendent Cooldown
  • Various gameplay changes and bug fixes
  • Hero changes
▲ Buff
▼ Nerf
↔ Adj
🔧 Fix
June 17, 2025
  • Major Mid Lane and Mid Boss layout reworks
  • Extra Slots increased to 3 Guardians and 3 Walkers
  • Hero kill bounty increased
  • Walker HP buffed; Trooper damage vs. Walkers reduced
  • Urn adjustments
  • Soul and boon reward system rebalanced
  • Various item balance changes
  • Soul orb pickup radius and headshot multiplier reduced
  • Bug fixes and visual improvements
▼ Nerf
↔ Adj
May 27, 2025
  • Breakable souls rescaled
  • Trooper resistance near base reduced from 40% to 35%
  • Map structure additions and lighting improvements
  • Fixed Urn carry bug and Neutral camp resistance bug
  • Various item balance changes
  • Hero changes
▲ Buff
▼ Nerf
↔ Adj
May 21, 2025
  • Troopers base resistance reduced
  • Breakables added to soul graph
  • Melee PI scaling reduced by 5%
  • Base map adjustments
  • Item balance changes


May 19, 2025
  • Troopers get 50% resistance at enemy base
  • Walker buffs
  • Base Guardian position changed
  • Item balance changes
  • Hero changes
▼ Nerf
↔ Adj
May 13, 2025
  • Troopers get 30% resistance at enemy base
  • Rejuvenator buffs


May 11, 2025
  • Weapon item tree rebalanced
  • Spirit scaling globally reduced by 7%
  • Item balance changes
  • Hero changes
▼ Nerf
May 8, 2025

Major Update

  • Shop rework, full item rebalance and new items
  • Universal item slots, reduced from 16 to 12
  • Map art pass, new base design
  • New Dynamo and McGinnis models
  • Soul orb rebalance
  • Improved movement mechanics
  • Various gameplay changes and bug fixes
  • Hero changes
▲ Buff
▼ Nerf
↔ Adj
April 17, 2025
  • Soul Orb changes
  • Trooper & Guardian stats/behavior changes
  • Urn changes
  • Item balance changes
  • Hero changes
  • Bug fixes
▲ Buff
▼ Nerf
↔ Adj
April 4, 2025
  • Soul orb adjustments
  • Outer lane teleporters removed
  • Wall jump changes
  • Item balance changes
  • Hero changes
▼ Nerf
March 19, 2025
  • Global sprint speed increase


March 16, 2025
  • Neutral camp bounty increased
  • Sinner's Sacrifice spawns earlier
  • Item balance changes


March 13, 2025
  • Soul orb adjustments
  • Neutral camp rebalance
  • Golden statue buff rebalance
  • Hero changes
▼ Nerf
↔ Adj
February 25, 2025

Major Update

  • Map overhaul (3 lanes)
  • Soul orb changes
  • Gameplay changes
  • Various visual and audio improvements
▼ Nerf
February 11, 2025
  • Various item rebalances
  • Hero changes
▼ Nerf
↔ Adj
January 27, 2025
  • All objectives take 50% less damage from Spirit Damage
  • Shrines are no longer vulnerable to Spirit Damage when out of range
  • Various item rebalances
  • Hero changes
▲ Buff
▼ Nerf
↔ Adj
January 19, 2025
  • All heroes' base gun damage and growth reduced by 10%
  • Various item rebalances
  • Hero changes
▲ Buff
▼ Nerf
↔ Adj
January 17, 2025

Major Update

+ New
January 12, 2025
  • Various item rebalances
  • Hero changes
▼ Nerf

2024

Update Summary Hero Changes
December 31, 2024
  • Rapid Recharge buffs
  • Hero changes
↔ Adj
December 21, 2024
  • Fixed move speed bugs near minimum (2 m/s)
  • T4 Item cost reduced from Souls6,200 to Souls6,000
  • Various item rebalances
  • Various ability rebalances


December 17, 2024


December 6, 2024
  • Added Raven to Hero Labs.
  • Map changes.
    • Added park theming to purple lane
    • Added park backdrop to park side of map
    • Updated tree models to new visual style and added player collision to canopies
↔ Adj
November 29, 2024
  • Guardians take more damage from Troopers and Heroes
  • Guardians deal more damage to Troopers
  • Soul sharing range reduced
  • Respawn time adjustment


November 21, 2024
  • Matchmaking rework.
  • Heal/Anti-heal rebalance.
  • General gameplay changes.
    • Walker attacks deal additional max HP damage, provide nearby heroes with 25% resistance and has resistance based on nearby enemy heroes.
    • Powerups require heavy melee to claim, and now scales from 10 minutes to 40 minutes.
  • Map changes.
    • Moved rooftop neutral camp closer to the Guardian
    • Added a truck to climb up into the interior bridge area at the Port Authority and Jazz Club buildings
    • Redesigned Radio Station interior to be more open
    • Changed entrance to the Armory/Warehouse to be more direct
    • Moved the side lane teleporters to the crawl space under the Hard camp
    • Removed Rope inside the Police Station/Garment Building
  • Item changes.
  • Hero changes.
▲ Buff
▼ Nerf
↔ Adj
November 13, 2024
  • Troopers now do 20% more damage to each other
  • Post-lane soul sharing ratios reduced
  • First Urn of the game now always has the neutral delivery location
  • Guardian resistance changes
  • Heavy Melee cancelling can no longer be done with certain abilties
  • Team vs Team NW comeback formula toned down
  • Hero changes.
▲ Buff
▼ Nerf
November 10, 2024
  • Post-lane soul sharing ratios reduced
  • Hero changes.
▼ Nerf
↔ Adj
November 8, 2024
🔧 Fix
November 7, 2024
  • Added Trapper to Hero Labs.
  • Added Quickbuy.
  • General gameplay changes.
    • Troopers no longer change soul sharing rules after laning phase ends (meaning 2 heroes don't split souls)
    • Hero Kill gold increased from 150->1400 to 175->2000 (0 min to 45 min)
    • Guardians will now focus their attack on enemy players if an enemy player shoots a hero and the enemy player is within 15m of the Guardian
  • Map changes.
    • Moved 8 neutral camps (4 on each side) from outside the outer lanes behind the Walkers to in between inner and outer lanes
    • Added Cosmic Veils to the ground floor entrances to Mid that grant vision looking in but block vision looking out
    • Redesigned warehouse interior
    • Various changes to stairs and roof props
  • Item changes.
    • Removed Soul Rebirth
  • Hero changes.
▲ Buff
▼ Nerf
↔ Adj
November 1, 2024
▲ Buff
▼ Nerf
October 27, 2024
  • Urn net worth lead requirement increased from 8% to 10%
  • Majestic Leap: Cooldown reduced from 45s to 40s
  • Hero changes.
▲ Buff
▼ Nerf
↔ Adj
October 24, 2024
  • Added Hero Lab mode with 6 new heroes (Holliday, Calico, Wrecker, Fathom, Viper and Magician).
  • Added Commends.
  • General gameplay changes.
    • AP no longer granted for Walkers, AP/Souls no longer granted for Shrines and Patron (redestributed along soul reward line)
    • Urn comeback properties now at 8% net work lead, drop-off location now variable based on team ahead being closer to losing team side.
    • Guardian resist vs troopers scales from 60% to -35% at 8 minutes.
    • Guardians resist vs players scales from 40% to -35% at 8 minutes.
    • Walkers not have resist vs troopers and players scales from 60% to -30% at 14 minutes.
  • Map changes.
    • Redesigned stairs from central canal to the outer lanes (near Urn spawn).
    • Connection hallways behind the Chapel and Firehouse now has an option to continue inside to the Walker arena, with added a Bounce Pad and Neutral camps moved from the ground floor to the upper floor.
    • Redesigned traversal from ground floor to upper floor of the Garage and Night Club to get to the Sinner's Sacrifice neutrals.
  • Item changes.
  • Hero changes.
▲ Buff
▼ Nerf
↔ Adj
October 18, 2024
  • Ranked Matchmaking Update:
    • Adjusted the matchmaking schedule to not be split across many different hours throughout the day, primarily to help address queue times. There will now be a wider continuous, but more concentrated, set of hours that it is enabled in. The schedule is now more simplified as well, as there is no more user selection component.
    • Ranked now has weekend specific hours (starts 5 hours earlier)
    • Fixed some regions (South America, Oceania, Asia) that were off by 1-2 hours from their intended times


October 15, 2024
  • Urn now reveals you after 20s from initial pickup
  • Urn sprint changed from +3/5 for winning/losing team to +2/6
  • First flex slot is now granted after 3 Guardians die instead of 4
  • Base kill bounty reduced from 225 to 150 (still scales to 1400 over time)
  • Respawn time at 20 minutes reduced from 45s to 40s
  • T3 Golden Statues spawn time moved from 25 min to 30 min
  • Range to attack lane Guardians increased from 19m to 20m
  • Hero changes.
▼ Nerf
October 11, 2024
  • Pause no longer restricted before 3 minutes (we plan to bring this back in the future, but we want to allow this for now while we are early and have technical issues sometimes)
  • Torment Pulse now scales with cooldown again
  • Torment Pulse power scaling reduced from 0.33 to 0.3
  • Fixed Ethereal Shift scaling with duration
  • Hero changes.
▲ Buff
🔧 Fix
October 10, 2024
  • Added Ranked mode.
  • Added 3rd casting mode, Quick Cast.
  • Added input buffering.
  • General gameplay changes.
    • Players need to be above the ramp to attack Lane Guardian.
    • Medium camp spawn times changed to 5 minute mark.
    • Hard camp spawn times, teleporters and trooper bounty ltime changed to 8 minute mark.
    • Urn causes runner to be revealed on minimap, heavy melee makes it drop, bouty increaesd by 15%.
  • Map changes.
    • Moved teleporters to travel between outer lane Walker.
    • Moved Guardians back slightly futher from stairs.
    • Added upper level connection through the Subway Entrance Building.
  • Item changes.
  • Hero changes.
▲ Buff
▼ Nerf
↔ Adj
October 7, 2024
▼ Nerf
October 2, 2024
  • Respawn time at 20min reduced from 50s to 45s (was 40s previous patch)
  • Zipline Boost cooldown reduced from 340s (5.6min) to 280s (4.6min)
  • Fixed certain player name lengths not being reportable
  • Ivy, Mirage, Pocket changes.
▼ Nerf
🔧 Fix
September 29, 2024
  • Outer ziplines hero speed increased by 20% relative to inner lanes. (same as troopers on outer lanes zipline being faster)
  • Initial respawn reduced from 12s to 8s.
  • Urn now drops when teleporting with Mirage's Traveler
  • Fixed Wraith Cards, Shiv Rage and lifesteal from increasing by shooting the shop.


September 27, 2024
▲ Buff
▼ Nerf
September 26, 2024
  • New hero: Mirage.
  • Added an initial anti-cheat to the game.
  • Added custom matches and private lobbies enhancements.
  • General gameplay changes.
    • Lane setup now always 1-2-2-1
  • Map changes.
    • Side lanes farther from Middle lanes
    • Added connection from canal near the urn platforms through the Radio Station and Apartment buildings
    • Reworked interior corridors of Fish Market/Nursery
    • Redesigned outer lane path from Walker to Guardian on Amber Yellow and Sapphire Purple
  • Item changes.
  • Hero changes.
+ New
▲ Buff
▼ Nerf
↔ Adj
🔧 Fix
September 19, 2024
  • Replaced the recent soul duplication hotfix with new solution.
  • Private lobbies can now assign players to duo and solo lanes.
  • Fixed Vindicta's Flight bugs.
  • Nerf to Veil Walker.


September 17, 2024
  • Fix for a Soul sharing exploit across multiple lanes.
  • Fixed troopers sometimes not dying after doing their death flash state.
  • Fixed Unstoppable state not preventing fire rate reductions.
  • Fixed Grey Talon's Charge Shot and Vindicta's Assassinate cameras not working properly.


September 14, 2024
▼ Nerf
September 12, 2024
  • Matchmaking Open 24/7.
  • New Minimap and Hero icons.
  • New behavior system.
  • Changed Orange Lane to Green Lane
  • General gameplay changes.
    • Flex Slot moved from "First Walker" to "Two Walkers"
    • All ability and item cooldowns increased by 6% globally
  • Map changes.
    • Changes to cover and connections at Inner Lane.
    • Changes to walkway and added juke closets in Base.
    • Removed exterior ropes and replaced interior stairway with ropes.
  • Item changes.
  • Hero changes.
▲ Buff
▼ Nerf
↔ Adj
🔧 Fix
September 1, 2024
▲ Buff
▼ Nerf
August 29, 2024
  • Added Profile Page.
  • Added Wall Jumping & Ropes.
  • General gameplay changes.
    • Moved a flex slot from "Set of enemy Base Guardians" to "All Enemy Lane Guardians"
    • Guardians no longer give 1 AP, now at Soul levels: 3500, 5200, 8000, 9700
  • Map changes.
    • Buildings made taller and shorter to allow rooftop access.
    • Teleporters moved. (and closed for the first 10 minutes)
  • Item changes.
  • Hero changes.
+ New
▲ Buff
▼ Nerf
↔ Adj
🔧 Fix
August 23, 2024
  • Deadlock is announced and restriction on sharing game footage is lifted.


August 22, 2024
↔ Adj
August 18, 2024


August 16, 2024
▼ Nerf
August 15, 2024
+ New
▲ Buff
▼ Nerf
↔ Adj
🔧 Fix
August 6, 2024
  • General gameplay changes and fixes.
  • Viscous changes and fixes.
▲ Buff
▼ Nerf
August 1, 2024
  • New Hero: Viscous.
  • Hero Builds System rework.
  • Added Oceania matchmaking region.
  • General gameplay changes.
    • Minimum hero roster requirement from 4 to 3
  • Map changes.
  • Item changes.
  • Hero changes.
+ New
▲ Buff
▼ Nerf
↔ Adj
🔧 Fix
July 23, 2024
  • General fixes
  • Changes to Mid Boss


July 18, 2024
  • General gameplay changes.
  • Map changes.
    • Reworked mid temple area and upper area's drop down entrances to the pit.
  • Item changes.
  • Hero changes.
▲ Buff
▼ Nerf
↔ Adj
July 11, 2024
  • Reworked Weakened Patron to low terrain pit.
  • General gameplay changes.
  • Map changes.
  • Item changes.
  • Hero changes.
▲ Buff
▼ Nerf
↔ Adj
🔧 Fix
July 4, 2024
  • Added Asia and South America matchmaking region.
  • Reworked top bar HUD.
  • Added damage report feature, shows incoming and outgoing damage.
  • General gameplay changes.
  • Map changes.
  • Item changes.
  • Hero changes.
▲ Buff
▼ Nerf
↔ Adj
June 27, 2024
  • Added hero based mmr system.
  • General gameplay changes.
  • Map changes.
  • Item changes.
  • Hero changes.
▲ Buff
▼ Nerf
↔ Adj
🔧 Fix
June 23, 2024
↔ Adj
June 20, 2024
▲ Buff
▼ Nerf
↔ Adj
🔧 Fix
June 16, 2024
  • Carrying the Soul Urn no longer causes your hero to be revealed to enemies.


June 14, 2024
  • This update reverts the communication changes from yesterday.


June 13, 2024
  • Voice/Text chat is now opt-in, with a prompt pre-match for joining the chat.
  • General gameplay changes.
    • Rejuvinator is no longer area pickup, requires heavy melee.
  • Map changes.
    • Added two new underground tunnels.
    • Added two new teleporters.
  • Item changes.
  • Hero changes.
▲ Buff
▼ Nerf
↔ Adj
🔧 Fix
June 7, 2024
  • Rejuv buff to candle troopers reduced from +100% HP to +50%.
  • Fixed rejuv buff applying to objectives.
  • Fixed various performance related issues.


June 6, 2024
  • Added Match History link.
  • General gameplay changes.
  • Item changes.
  • Hero changes.
▲ Buff
▼ Nerf
↔ Adj
May 30, 2024
  • Reworked Watch tab.
  • Added temporary matchmaking ban for leaving games.
  • General gameplay changes.
  • Item changes.
  • Hero changes.
▲ Buff
▼ Nerf
↔ Adj
🔧 Fix
May 24, 2024


May 23, 2024
  • Added in-game custom item build support.
  • General gameplay changes.
  • Map changes.
  • Item changes.
  • Hero changes.
▲ Buff
▼ Nerf
↔ Adj
🔧 Fix
May 19, 2024


May 16, 2024
  • General gameplay changes.
  • Map changes.
  • Item changes.
  • Hero changes.
▲ Buff
▼ Nerf
↔ Adj
May 13, 2024
  • Added matchmaking, match no longer starts when 12 players in queue.
  • Parties of too high skill gap will have pop-up warning.
  • Fixed a bug when combining shields and resistance.
  • Nerf to Alchemical Fire.


May 10, 2024
  • General gameplay changes.
  • Item changes.
  • Hero changes.
▲ Buff
▼ Nerf
↔ Adj
🔧 Fix
May 3, 2024
  • Added Recommend a Friend button.
  • Added Resources page with browsable item shop.
  • General gameplay changes.
  • Hero changes.
▲ Buff
▼ Nerf
↔ Adj
🔧 Fix

References