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An '''Update''' is a new version of the build of the game that adds and adjusts content. Said content typically includes new or adjusted game modes, balance changes, and bug fixes. ''[[Deadlock]]'' currently gets updated several times a week, and not all changes are recorded in patch notes. This page lists updates mentioned on the [https://forums.playdeadlock.com Official Deadlock forum], and some notable unlisted changes discovered by players. Possible undocumented changes may also be identified by reviewing GitHub diffs from the [https://github.com/SteamDatabase/GameTracking-Deadlock GameTracking-Deadlock repository] maintained by [https://steamdb.info/ SteamDB]. Update times are based on the Pacific Standard Time zone (PST) of [https://www.valvesoftware.com/ Valve Corporation's] headquarters in Bellevue, Washington.
[[File:Patch notes.png|thumb|243x243px|In-game patch notes from "news" menu]]
{{Quotation|{{HeroIcon|Warden}}|It's time to change the world.| 4 = Warden_use_power4_07.mp3
}}
 
An '''Update''' is a new version of ''[[Deadlock]]'s'' build that adjusts or adds content, such as balance changes, bugfixes, and occasionally new [[Heroes]], [[Items]], or game modes. It has been '''{{#invoke:LatestUpdate|days_since_date|1|22|2026}} days''' since the last [[Update:January 22, 2026|major update]].
 
''Deadlock's'' official patch notes can be accessed in the [https://forums.playdeadlock.com/forums/changelog.10/ official forums], as well as on the [https://store.steampowered.com/news/app/1422450?updates=true Steam page], and in-game in the "News" menu accessible in the main [[Hideout]] area with the <code>N</code> key or by opening the Hideout's computer terminal. This page lists all the official updates, as well as minor undocumented changes that were announced by [[Yoshi]] or other developers in the [https://discord.com/channels/1231286446472691825 official ''Deadlock'' Discord], or identified by reviewing GitHub diffs from the [https://github.com/SteamDatabase/GameTracking-Deadlock GameTracking-Deadlock repository] maintained by [https://steamdb.info/ SteamDB]. Update times are based on the Pacific Standard Time zone (PST) of [https://www.valvesoftware.com/ Valve Corporation's] headquarters in Bellevue, Washington.


From August 1, 2024, to December 6, 2024, the game followed a schedule in which a major update was released once every two weeks. On January 8, 2025, it was announced that this schedule was dropped in favor of having more time between major updates to allow for better testing and additional internal development time.<ref>[https://www.gamesradar.com/games/moba/deadlock-updates-will-be-a-little-bit-more-spaced-out-so-valve-can-improve-our-development-process-but-you-can-expect-bigger-major-patches-when-they-arrive/ "Deadlock updates will be "a little bit more spaced out" so Valve can "improve our development process," but you can expect bigger major patches when they arrive" - GamesRadar+].</ref>
From August 1, 2024, to December 6, 2024, the game followed a schedule in which a major update was released once every two weeks. On January 8, 2025, it was announced that this schedule was dropped in favor of having more time between major updates to allow for better testing and additional internal development time.<ref>[https://www.gamesradar.com/games/moba/deadlock-updates-will-be-a-little-bit-more-spaced-out-so-valve-can-improve-our-development-process-but-you-can-expect-bigger-major-patches-when-they-arrive/ "Deadlock updates will be "a little bit more spaced out" so Valve can "improve our development process," but you can expect bigger major patches when they arrive" - GamesRadar+].</ref>


''Deadlock'' is currently in a [[Early Development Build|closed beta]] state.<ref>Listed as ''"Deadlock - Closed Beta Access"'' under Steam user licenses.</ref>
''Deadlock'' is currently in a [[Early Development Build|closed beta]] state.<ref>Listed as ''"Deadlock - Closed Beta Access"'' under Steam user licenses.</ref>
 
{{Clear}}
== 2026 ==
== 2026 ==
{| class="wikitable mw-collapsible" style="width:100%; table-layout: fixed; min-width: 500px;"
{| class="wikitable mw-collapsible" style="width:100%; table-layout: fixed; min-width: 500px;"
Line 10: Line 16:
! style="width:11em;" | Update
! style="width:11em;" | Update
! style="min-width:200px;" | Summary
! style="min-width:200px;" | Summary
! style="width:30%; min-width:185px;" | Hero Changes<br>(Standard Mode)
! style="width:30%; min-width:185px;" | Hero Changes
|-
{{Update row
| date = August 22 2026
| summary =
* Item changes
* Hero changes
| nerfs = Celeste
}}
{{Update row
| date = August 12 2026
| summary =
* Hero changes
| nerfs = Billy, The Doorman, Drifter, Ivy, Lash, McGinnis, Vindicta, Wraith
| buffs = Apollo, Paige, Seven, Vyper
| adjs = Holliday
}}
{{Update row
| date = August 2 2026
| summary =
{{Undocumented}}
* The amount of rank points per game has been increased by +20% (250 to 300)
* Max bonus points for winstreak increased from +75 to +90 at 5 wins
}}
{{Update row
| date = July 30 2026
| summary =
* Matchmaking rework
* New [[Ranked mode]]
}}
{{Update row
| date = July 28 2026
| summary =
* Stamina bucket 3 heroes have slower dashes
* Soul orbs from base well are now shared on expire
* Fixed audio volume slider for teammates
* Item changes
* Hero changes
| nerfs = Billy, Calico, Drifter, Haze, Ivy, Mirage, Pocket, Shiv, Silver, Yamato
| buffs = Celeste, Dynamo, Kelvin, Mina, Mo & Krill, Paige
| adjs = Apollo, Doorman, Lady Geist, Venator, Viscous
}}
{{Update row
| date = July 13 2026
| summary =
{{Undocumented}}
* New hero-specific {{PageRef|Soul Urn}} [[Soul Urn/Quotes#Hero-Specific_Voice_Lines|voice lines]]
* New SFX
}}
{{Update row
| date = July 9 2026
| summary =
* Increased the amount of souls shared with teammates when destroying an objective
* Urn changes
* Unstable Rift changes
* Item changes
* Hero changes
| buffs = Silver, Victor
| nerfs = Billy, The Doorman, Drifter, Holliday, Pocket, Shiv, Viscous
| adjs = Graves, Haze, Mirage, Yamato
}}
{{Update row
| date = July 8 2026
| summary =
{{Undocumented}}
* Bug fixes
| fixes = The Doorman
}}
{{Update row
| date = July 3 2026
| summary =
{{Undocumented}}
* Removed Eternus 6 roster limit
}}
{{Update row
| date = July 1 2026
| summary =
* Hero changes
| adjs = Shiv
}}
{{Update row
| date = June 30 2026
| summary = * Urn rework and new objective: {{PageRef|Unstable Rift}}
* Adjustments to [[boons]], HP scaling and soul bounties
* Global ultimate cooldown increase
* [[Rejuv]] duration reduced to 3 minutes
* Reduced minimum [[unsecured souls]] for soul orbs
* [[Dash Jump]] buff
* Item changes
* Hero changes
* Street Brawl changes
| buffs = Apollo, Celeste, Drifter, Dynamo, Haze, Ivy, Lash, Mina, Mo & Krill, Paige, Paradox, Vindicta, Vyper
| nerfs = Abrams, Billy, The Doorman, Grey Talon, Holliday, Pocket
| adjs = Rem, Seven, Shiv, Viscous, Warden
}}
{{Update row
| date = June 12 2026
| summary =
{{Undocumented}}
* Hero change and hotfix
| buffs = Shiv
}}
{{Update row
| date = June 11 2026
| summary =
* [[Soul Urn]] changes and new voicelines
* [[Golden Statue|Breakables]] health bonus reduced
* All ability and item range/radius values reduced in [[Street Brawl]]
* Item changes
* Hero changes
| buffs = Apollo, Calico, Holliday, Paige, Viscous, Vindicta
| nerfs = Doorman, Graves, Grey Talon, McGinnis, Pocket, Seven, Shiv, Silver
| adjs = Bebop, Victor, Warden
| fixes = Infernus, Ivy
}}
{{Update_row
| date = June 9 2026
| summary =
{{Undocumented}}
* Player camera now resets to its original position upon the game being unpaused
* Added a 500 total games played requirement to appear on the leaderboards
}}
{{Update_row
| date = June 6 2026
| summary =
{{Undocumented}}
* Eternus roster limit change
}}
{{Update_row
| date = June 4 2026
| summary =
* Soul Urn rework
}}
{{Update_row
| date = May 31 2026
| summary =
* Hero changes
| buffs = Apollo
| nerfs = Graves, McGinnis, Pocket, Silver, Victor, Yamato
}}
{{Update_row
| date = May 28 2026
| summary =
* Soul Urn changes
* Melee trooper parry changes
}}
{{Update_row
| date = May 27 2026
| summary =
{{Undocumented}}
* Hero hotfix
| fixes = Wraith
}}
{{Update_row
| date = May 25 2026
| summary =
* Soul Urn changes
}}
{{Update_row
| date = May 22 2026
| summary =
* Soul Urn rework
* Global health reduction
* Changes to spawn time of Denizens, breakables and Mid-Boss
* Shrines are invulnerable before a pair of Base Guardians are destroyed
* New item: {{ItemIcon|Grit}}
* Medic trooper changes
* Item changes
* Hero changes
* Street Brawl changes
| buffs = Abrams, Haze, Holliday, Infernus, McGinnis, Mo & Krill, Paige, Paradox, Rem, Venator, Yamato
| nerfs = Apollo, Dynamo, Kelvin, Pocket, Warden
| adjs = Bebop, Billy, Calico, Celeste, The Doorman, Drifter, Graves, Grey Talon, Lash, Mina, Mirage, Seven, Shiv, Silver, Victor, Viscous
}}
{{Update_row
| date = May 19 2026
| summary =
{{Undocumented}}
* Added first blood restriction for unscored abandoned matches
* Added high priority roster restriction for Eternus players
}}
{{Update_row
| date = May 1 2026
| summary =
* Item change
}}
{{Update_row
| date = April 30 2026
| summary =
* Base health per boon reduced by 7
* Vitality item investments increased
* Weapon item investments decreased
* Added/increased bullet resistance for objectives
* Medic Trooper heal reduced
* Reduced soul threshold for boons after 13.2k (level 17)
* New item: {{ItemIcon|Indomitable}}
* Item changes
* Hero changes
* Street Brawl changes
| buffs = Billy, Celeste, Drifter, Haze, Holliday, McGinnis, Mo & Krill, Paige, Paradox, Rem, Viscous
| nerfs = Abrams, Bebop, Dynamo, Infernus, Lady Geist, Mina, Mirage, Shiv, Silver, Venator, Vyper
| adjs = Apollo, Pocket, Victor
| fixes = The Doorman, Yamato
}}
{{Update_row
| date = April 10 2026
| summary =
* Medic Trooper heal reduced
* Parry changes
* Item changes
* Hero changes
| buffs = Bebop, Billy, Grey Talon, Holliday, McGinnis, Paradox, Rem, Vyper
| nerfs = Celeste, Doorman, Dynamo, Kelvin, Lady Geist, Mirage
| adjs = Haze, Venator, Victor
| fixes = Shiv, Yamato
}}
{{Update_row
| date = April 1 2026
| summary =
{{Undocumented}}
* Fixed a "bug" that prevented multiples of the same hero in a match (April Fools)
}}
{{Update_row
| date = March 30 2026
| summary =
* Hero changes
| adjs = Graves
}}
{{Update_row
| date = March 25 2026
| summary =
* Hero changes
| buffs = Bebop, Calico, Doorman, Holliday, Infernus, McGinnis, Rem
| nerfs = Celeste, Graves, Kelvin, Lady Geist, Mirage, Venator
| adjs = Silver, Victor
}}
{{Update_row
{{Update_row
| date = March 21 2026
| date = March 21 2026
Line 64: Line 303:
| summary =
| summary =
* Hero changes
* Hero changes
* Added AI bot support for several heroes
| nerfs = Apollo
| nerfs = Apollo
}}
}}
Line 100: Line 340:
| date = February 6 2026
| date = February 6 2026
| summary =
| summary =
{{Undocumented}}
* Bug fixes
* Bug fixes
| fixes = Silver, Venator
| fixes = Silver, Venator
Line 186: Line 427:
! style="width:11em;" | Update
! style="width:11em;" | Update
! style="min-width:200px;" | Summary
! style="min-width:200px;" | Summary
! style="width:30%; min-width:185px;" | Hero Changes<br>(Standard Mode)
! style="width:30%; min-width:185px;" | Hero Changes
{{Update row
{{Update row
| date = December 30 2025
| date = December 30 2025
Line 290: Line 531:
| date = November 7 2025
| date = November 7 2025
| summary =
| summary =
{{Undocumented}}
* Anti-cheat system updated.
* Anti-cheat system updated.
}}
}}
Line 305: Line 547:
| date = October 10 2025
| date = October 10 2025
| summary =
| summary =
{{Undocumented}}
* Rank redistribution.
* Rank redistribution.
}}
}}
Line 346: Line 589:
| date = September 8 2025
| date = September 8 2025
| summary =
| summary =
{{Undocumented}}
* Hero changes.
* Hero changes.
| nerfs = Paige
| nerfs = Paige
Line 662: Line 906:
! style="width:11em;" | Update
! style="width:11em;" | Update
! style="min-width:200px;" | Summary
! style="min-width:200px;" | Summary
! style="width:30%; min-width:185px;" | Hero Changes<br>(Standard Mode)
! style="width:30%; min-width:185px;" | Hero Changes
{{Update row
{{Update row
| date = December 31 2024
| date = December 31 2024
Line 1,261: Line 1,505:
== References ==
== References ==
<references />
<references />
== Navigation ==
{{Development History}}


[[Category:Updates| ]]
[[Category:Updates| ]]
{{#seo:|description=Updates for '''Deadlock''' are new versions of the game that add and adjust content. Said content typically includes new or adjusted game modes, balance changes, and bug fixes. ''[[Deadlock]]'' currently gets updated several times a week, and not all changes are recorded in patch notes.|keywords=Deadlock, Updates, Patches, Patch Notes, Patch, Update, Shooter, Game, Heroes, Valve, Cursed Apple, MOBA, Items, Spirit|image=DeadlockWikiSEO.png}}

Latest revision as of 21:19, 28 August 2026

In-game patch notes from "news" menu
It's time to change the world.

Warden

An Update is a new version of Deadlock's build that adjusts or adds content, such as balance changes, bugfixes, and occasionally new Heroes, Items, or game modes. It has been 224 days since the last major update.

Deadlock's official patch notes can be accessed in the official forums, as well as on the Steam page, and in-game in the "News" menu accessible in the main Hideout area with the N key or by opening the Hideout's computer terminal. This page lists all the official updates, as well as minor undocumented changes that were announced by Yoshi or other developers in the official Deadlock Discord, or identified by reviewing GitHub diffs from the GameTracking-Deadlock repository maintained by SteamDB. Update times are based on the Pacific Standard Time zone (PST) of Valve Corporation's headquarters in Bellevue, Washington.

From August 1, 2024, to December 6, 2024, the game followed a schedule in which a major update was released once every two weeks. On January 8, 2025, it was announced that this schedule was dropped in favor of having more time between major updates to allow for better testing and additional internal development time.[1]

Deadlock is currently in a closed beta state.[2]

Update Summary Hero Changes
August 22, 2026
  • Item changes
  • Hero changes
▼ Nerf
August 12, 2026
  • Hero changes
▲ Buff
▼ Nerf
↔ Adj
August 2, 2026

(Undocumented)

  • The amount of rank points per game has been increased by +20% (250 to 300)
  • Max bonus points for winstreak increased from +75 to +90 at 5 wins


July 30, 2026


July 28, 2026
  • Stamina bucket 3 heroes have slower dashes
  • Soul orbs from base well are now shared on expire
  • Fixed audio volume slider for teammates
  • Item changes
  • Hero changes
▲ Buff
▼ Nerf
↔ Adj
July 13, 2026

(Undocumented)


July 9, 2026
  • Increased the amount of souls shared with teammates when destroying an objective
  • Urn changes
  • Unstable Rift changes
  • Item changes
  • Hero changes
▲ Buff
▼ Nerf
↔ Adj
July 8, 2026

(Undocumented)

  • Bug fixes
🔧 Fix
July 3, 2026

(Undocumented)

  • Removed Eternus 6 roster limit


July 1, 2026
  • Hero changes
↔ Adj
June 30, 2026
  • Urn rework and new objective: Unstable Rift
  • Adjustments to boons, HP scaling and soul bounties
  • Global ultimate cooldown increase
  • Rejuv duration reduced to 3 minutes
  • Reduced minimum unsecured souls for soul orbs
  • Dash Jump buff
  • Item changes
  • Hero changes
  • Street Brawl changes
▲ Buff
▼ Nerf
↔ Adj
June 12, 2026

(Undocumented)

  • Hero change and hotfix
▲ Buff
June 11, 2026
  • Soul Urn changes and new voicelines
  • Breakables health bonus reduced
  • All ability and item range/radius values reduced in Street Brawl
  • Item changes
  • Hero changes
▲ Buff
▼ Nerf
↔ Adj
🔧 Fix
June 9, 2026

(Undocumented)

  • Player camera now resets to its original position upon the game being unpaused
  • Added a 500 total games played requirement to appear on the leaderboards


June 6, 2026

(Undocumented)

  • Eternus roster limit change


June 4, 2026
  • Soul Urn rework


May 31, 2026
  • Hero changes
▲ Buff
▼ Nerf
May 28, 2026
  • Soul Urn changes
  • Melee trooper parry changes


May 27, 2026

(Undocumented)

  • Hero hotfix
🔧 Fix
May 25, 2026
  • Soul Urn changes


May 22, 2026
  • Soul Urn rework
  • Global health reduction
  • Changes to spawn time of Denizens, breakables and Mid-Boss
  • Shrines are invulnerable before a pair of Base Guardians are destroyed
  • New item: Grit
  • Medic trooper changes
  • Item changes
  • Hero changes
  • Street Brawl changes
▲ Buff
▼ Nerf
↔ Adj
May 19, 2026

(Undocumented)

  • Added first blood restriction for unscored abandoned matches
  • Added high priority roster restriction for Eternus players


May 1, 2026
  • Item change


April 30, 2026
  • Base health per boon reduced by 7
  • Vitality item investments increased
  • Weapon item investments decreased
  • Added/increased bullet resistance for objectives
  • Medic Trooper heal reduced
  • Reduced soul threshold for boons after 13.2k (level 17)
  • New item: Indomitable
  • Item changes
  • Hero changes
  • Street Brawl changes
▲ Buff
▼ Nerf
↔ Adj
🔧 Fix
April 10, 2026
  • Medic Trooper heal reduced
  • Parry changes
  • Item changes
  • Hero changes
▲ Buff
▼ Nerf
↔ Adj
🔧 Fix
April 1, 2026

(Undocumented)

  • Fixed a "bug" that prevented multiples of the same hero in a match (April Fools)


March 30, 2026
  • Hero changes
↔ Adj
March 25, 2026
  • Hero changes
▲ Buff
▼ Nerf
↔ Adj
March 21, 2026
  • Vitality and Spirit item investments changed
  • Increased hero health scaling
  • Increased small Denizens spirit resist
  • Item changes
  • Hero changes
▲ Buff
▼ Nerf
↔ Adj
🔧 Fix
March 10, 2026
  • Base Guardians health reduced
  • Zipline adjustments
  • Hero base health, scaling and Vitality item bonuses increased
  • Item changes
  • Hero changes
▲ Buff
▼ Nerf
↔ Adj
🔧 Fix
March 7, 2026
  • Item changes
  • Hero changes
▲ Buff
▼ Nerf
March 6, 2026
  • Can now jump during slides
  • Changes to health, damage and bounty of Troopers and Objectives
  • New jungle camps added
  • Removed item limit in Street Brawl
  • New item: Golden Goose Egg
  • Item changes
  • Hero changes
▲ Buff
▼ Nerf
↔ Adj
February 17, 2026
  • Hero changes
  • Added AI bot support for several heroes
▼ Nerf
February 13, 2026
  • Hero changes
▲ Buff
▼ Nerf
February 12, 2026
  • New Hero: Apollo
  • Changes to Trooper buffs on Shrine death
  • Shrines health reduced
  • Item changes
  • Hero changes
+ New
▲ Buff
▼ Nerf
↔ Adj
February 10, 2026
  • Street Brawl changes


February 9, 2026
+ New
February 6, 2026

(Undocumented)

  • Bug fixes
🔧 Fix
February 5, 2026
+ New
February 4, 2026
  • Item changes
  • Hero changes
  • Street Brawl changes
▼ Nerf
↔ Adj
February 2, 2026
+ New
▲ Buff
▼ Nerf
↔ Adj
January 30, 2026
  • Added hero banning
  • Parties of 3+ players now need to have a roster of 4 heroes minimum
  • Global nerf to Fire Rate effects
  • Changes to bullet resistance debuff effects
  • Item changes
  • Hero changes
  • Street Brawl changes
▲ Buff
▼ Nerf
↔ Adj
January 29, 2026
+ New
January 26, 2026
+ New
January 22, 2026

Major Update


January 20, 2026
  • Respawn times reduced, added respawn penalty for high net worth players
  • Neutrals respawn, HP and bounties reduced
  • Down dash stamina cost reduced
  • Increased stamina regen in base
  • Urn changes, can now be dropped off instantly at delivery and gets dropped by light melee
  • Item changes
▼ Nerf
Update Summary Hero Changes
December 30, 2025
  • Item changes.
  • Hero changes.
▼ Nerf
↔ Adj
December 29, 2025
  • Hero changes.
▲ Buff
↔ Adj
December 17, 2025
  • Reverted stamina cost for first wall jump
  • Reverted movement slow on bullet hit
  • Stamina regeneration now faster by 0.5s
  • Delay before sprint reduced
  • Weakened Patron now gains resistance when defending players are on the pit


December 16, 2025
  • Global movement speed and sprint rebalance
  • Vitality and Spirit investment tree adjustments
  • Map objectives, shrine, and jungle changes
  • Economy and bounty tuning
  • Item changes
  • Hero changes
  • Bug fixes
▼ Nerf
↔ Adj
December 15, 2025
  • Festive holiday hideout decorations and seasonal additions.


December 3, 2025
  • Denizens base damage reduced, now scale HP and damage over time. T3 Denizens take more melee damage
  • Sprint and out of combat regen timer against Denizens increased
  • Walkers and Mid-Boss now have less HP and more bullet resist, Walker aura range reduced
  • Getting shot now slows movespeed by 10% for 0.7s
  • Item changes
  • Hero changes
▼ Nerf
🔧 Fix
November 27, 2025
  • Medic trooper health pack changes, healing is now divided by allies
  • Walkers now have escalating health and size when other team walkers are destroyed
  • Item changes


November 23, 2025
  • Hero kill bounty split reduced
  • More health and armor for Guardians
  • Global 50 HP increase
  • Item changes


November 22, 2025
  • Gun base damage reduced by 5%
  • Medic Pack missing health healing reduced by 2%
  • Stamina regen change reverted
  • Neutrals bounty increased by 5%
  • Hero changes
▼ Nerf
November 21, 2025
  • Trooper bounty mechanics rework.
  • Medic Troopers now drop a healing pack on death instead of pulsing heals.
  • Player camera FOV changed.
  • Neutrals bounty, HP and resists increased.
  • Global gun damage increase.
  • Global reduction to Cooldown Reduction stats on items.
  • New Investment Bonuses added at 4,800 Souls.
  • Changes to stamina regen and wall jump stamina usage.
  • Guardian and Walker resistance/scaling changes.
  • Changes to Blue lane Walker area.
  • Base slot count increased to 9; Extra slot count reduced to 3. Extra slots are now unlocked only by destroying Walkers.
  • Changes to Mid-Boss, Rejuv buffs, Soul Urn buffs and Bridge buffs.
  • Item changes.
  • Hero changes.
▲ Buff
▼ Nerf
↔ Adj
November 7, 2025

(Undocumented)

  • Anti-cheat system updated.


October 24, 2025
  • Taking damage during the initial launch of a Jump pad now stuns the player.
  • Item changes.
  • Hero changes.
▲ Buff
▼ Nerf
↔ Adj
October 10, 2025

(Undocumented)

  • Rank redistribution.


October 5, 2025
  • Hero changes.
▲ Buff
October 3, 2025
  • Hero changes.
▼ Nerf
October 2, 2025
  • Weapon item investments increased.
  • Nerf to Crowd Control effects.
  • Matchmaking adjustments.
  • Movement nerfs (multiple wall jumps now cost Stamina).
  • Mid-Boss and Soul Urn changes.
  • Unsecured soul bags now have to be punched with heavy melee.
  • Extra Boon level added (now max at 33 boons and 30 AP).
  • Distance to attack Walkers reduced.
  • Changes to bullet item procs.
  • Hero changes.
  • Item changes.
▲ Buff
▼ Nerf
↔ Adj
September 11, 2025
  • Hero changes.
▼ Nerf
September 8, 2025

(Undocumented)

  • Hero changes.
▼ Nerf
September 4, 2025
  • Rejuv now only heals the person hitting the crystal.
  • Dying to a non-player unit now adds 10 seconds to the respawn timer.
  • Patron's first death timer is now a constant 12 seconds.
  • Various item balance changes.
  • Hero changes.
▲ Buff
▼ Nerf
↔ Adj
August 29, 2025
  • New hero: Victor
  • New artwork and animations for Drifter
  • New UI font
  • Hero changes
+ New
▼ Nerf
August 28, 2025
  • Hero changes
▲ Buff
▼ Nerf
↔ Adj
🔧 Fix
August 27, 2025
+ New
August 25, 2025
  • New hero: Paige
  • New option to disable custom hero crosshairs.
+ New
August 22, 2025
+ New
▲ Buff
August 20, 2025
+ New
August 19, 2025
  • Hero changes
↔ Adj
August 18, 2025

Major Update

+ New
August 8, 2025
  • Rejuv reworked, drops 1 crystal again and grants credits to the team after multiple melees
  • Rejuv buff reduced to 4 minutes and values nerfed, now applies to the entire team
  • "Bucket 3" heroes dash speed increased
  • Hero changes
▲ Buff
▼ Nerf
August 1, 2025
  • Rejuv duration reduced to 5 minutes
  • Walkers HP increased
  • Parry bonus damage reduced


July 29, 2025
  • Mid Boss HP changes and Rejuvenator rework; Rejuv now grants an in-place revive and stat buffs to the heroes who have it.
  • Melee system adjustments including reduced light melee damage, increased heavy melee cooldown, and parry changes.
  • Hero dash speeds are now categorized into different tiers.
  • Rope climbing is now slowed after taking player damage.
  • Various economy adjustments to hero bounties, trooper bounties, neutral camps, and comeback mechanics.
  • Objective Spirit Resistance removed; some abilities now do reduced damage to objectives.
  • Walker teleporters and some bounce pads removed from the map.
  • Various item balance changes.
  • Hero changes.
▲ Buff
▼ Nerf
↔ Adj
July 4, 2025
  • Global bullet DPS reduced by 5% and ability base damage reduced by ~8%
  • Spirit from leveling reduced; ultimate cooldowns increased; spirit bonus from souls spent increased
  • Souls boons swapped (300 souls gives AP, 600 gives Ability Unlock)
  • Small neutral camp bounty increased; zip line improvements after taking base guardians
  • Rejuv duration changed and trooper health bonus reduced
  • Mid Boss bounty, shield regeneration, and HP adjusted; warning sound at 70% HP
  • Walker and Guardian resistance and bounty changes
  • Hero kill bounty: early reduced, late increased
  • Lifesteal vs creeps increased
  • Various item adjustments including a new T4 spirit item Transcendent Cooldown
  • Various gameplay changes and bug fixes
  • Hero changes
▲ Buff
▼ Nerf
↔ Adj
🔧 Fix
June 17, 2025
  • Major Mid Lane and Mid Boss layout reworks
  • Extra Slots increased to 3 Guardians and 3 Walkers
  • Hero kill bounty increased
  • Walker HP buffed; Trooper damage vs. Walkers reduced
  • Urn adjustments
  • Soul and boon reward system rebalanced
  • Various item balance changes
  • Soul orb pickup radius and headshot multiplier reduced
  • Bug fixes and visual improvements
▼ Nerf
↔ Adj
May 27, 2025
  • Breakable souls rescaled
  • Trooper resistance near base reduced from 40% to 35%
  • Map structure additions and lighting improvements
  • Fixed Urn carry bug and Neutral camp resistance bug
  • Various item balance changes
  • Hero changes
▲ Buff
▼ Nerf
↔ Adj
May 21, 2025
  • Troopers base resistance reduced
  • Breakables added to soul graph
  • Melee PI scaling reduced by 5%
  • Base map adjustments
  • Item balance changes


May 19, 2025
  • Troopers get 50% resistance at enemy base
  • Walker buffs
  • Base Guardian position changed
  • Item balance changes
  • Hero changes
▼ Nerf
↔ Adj
May 13, 2025
  • Troopers get 30% resistance at enemy base
  • Rejuvenator buffs


May 11, 2025
  • Weapon item tree rebalanced
  • Spirit scaling globally reduced by 7%
  • Item balance changes
  • Hero changes
▼ Nerf
May 8, 2025

Major Update

  • Shop rework, full item rebalance and new items
  • Universal item slots, reduced from 16 to 12
  • Map art pass, new base design
  • New Dynamo and McGinnis models
  • Soul orb rebalance
  • Improved movement mechanics
  • Various gameplay changes and bug fixes
  • Hero changes
▲ Buff
▼ Nerf
↔ Adj
April 17, 2025
  • Soul Orb changes
  • Trooper & Guardian stats/behavior changes
  • Urn changes
  • Item balance changes
  • Hero changes
  • Bug fixes
▲ Buff
▼ Nerf
↔ Adj
April 4, 2025
  • Soul orb adjustments
  • Outer lane teleporters removed
  • Wall jump changes
  • Item balance changes
  • Hero changes
▼ Nerf
March 19, 2025
  • Global sprint speed increase


March 16, 2025
  • Neutral camp bounty increased
  • Sinner's Sacrifice spawns earlier
  • Item balance changes


March 13, 2025
  • Soul orb adjustments
  • Neutral camp rebalance
  • Golden statue buff rebalance
  • Hero changes
▼ Nerf
↔ Adj
February 25, 2025

Major Update

  • Map overhaul (3 lanes)
  • Soul orb changes
  • Gameplay changes
  • Various visual and audio improvements
▼ Nerf
February 11, 2025
  • Various item rebalances
  • Hero changes
▼ Nerf
↔ Adj
January 27, 2025
  • All objectives take 50% less damage from Spirit Damage
  • Shrines are no longer vulnerable to Spirit Damage when out of range
  • Various item rebalances
  • Hero changes
▲ Buff
▼ Nerf
↔ Adj
January 19, 2025
  • All heroes' base gun damage and growth reduced by 10%
  • Various item rebalances
  • Hero changes
▲ Buff
▼ Nerf
↔ Adj
January 17, 2025

Major Update

+ New
January 12, 2025
  • Various item rebalances
  • Hero changes
▼ Nerf
Update Summary Hero Changes
December 31, 2024
  • Rapid Recharge buffs
  • Hero changes
↔ Adj
December 21, 2024
  • Fixed move speed bugs near minimum (2 m/s)
  • T4 Item cost reduced from Souls6,200 to Souls6,000
  • Various item rebalances
  • Various ability rebalances


December 17, 2024


December 6, 2024
  • Added Raven to Hero Labs.
  • Map changes.
    • Added park theming to purple lane
    • Added park backdrop to park side of map
    • Updated tree models to new visual style and added player collision to canopies
↔ Adj
November 29, 2024
  • Guardians take more damage from Troopers and Heroes
  • Guardians deal more damage to Troopers
  • Soul sharing range reduced
  • Respawn time adjustment


November 21, 2024
  • Matchmaking rework.
  • Heal/Anti-heal rebalance.
  • General gameplay changes.
    • Walker attacks deal additional max HP damage, provide nearby heroes with 25% resistance and has resistance based on nearby enemy heroes.
    • Powerups require heavy melee to claim, and now scales from 10 minutes to 40 minutes.
  • Map changes.
    • Moved rooftop neutral camp closer to the Guardian
    • Added a truck to climb up into the interior bridge area at the Port Authority and Jazz Club buildings
    • Redesigned Radio Station interior to be more open
    • Changed entrance to the Armory/Warehouse to be more direct
    • Moved the side lane teleporters to the crawl space under the Hard camp
    • Removed Rope inside the Police Station/Garment Building
  • Item changes.
  • Hero changes.
▲ Buff
▼ Nerf
↔ Adj
November 13, 2024
  • Troopers now do 20% more damage to each other
  • Post-lane soul sharing ratios reduced
  • First Urn of the game now always has the neutral delivery location
  • Guardian resistance changes
  • Heavy Melee cancelling can no longer be done with certain abilties
  • Team vs Team NW comeback formula toned down
  • Hero changes.
▲ Buff
▼ Nerf
November 10, 2024
  • Post-lane soul sharing ratios reduced
  • Hero changes.
▼ Nerf
↔ Adj
November 8, 2024
🔧 Fix
November 7, 2024
  • Added Trapper to Hero Labs.
  • Added Quickbuy.
  • General gameplay changes.
    • Troopers no longer change soul sharing rules after laning phase ends (meaning 2 heroes don't split souls)
    • Hero Kill gold increased from 150->1400 to 175->2000 (0 min to 45 min)
    • Guardians will now focus their attack on enemy players if an enemy player shoots a hero and the enemy player is within 15m of the Guardian
  • Map changes.
    • Moved 8 neutral camps (4 on each side) from outside the outer lanes behind the Walkers to in between inner and outer lanes
    • Added Cosmic Veils to the ground floor entrances to Mid that grant vision looking in but block vision looking out
    • Redesigned warehouse interior
    • Various changes to stairs and roof props
  • Item changes.
    • Removed Soul Rebirth
  • Hero changes.
▲ Buff
▼ Nerf
↔ Adj
November 1, 2024
▲ Buff
▼ Nerf
October 27, 2024
  • Urn net worth lead requirement increased from 8% to 10%
  • Majestic Leap: Cooldown reduced from 45s to 40s
  • Hero changes.
▲ Buff
▼ Nerf
↔ Adj
October 24, 2024
  • Added Hero Lab mode with 6 new heroes (Holliday, Calico, Wrecker, Fathom, Viper and Magician).
  • Added Commends.
  • General gameplay changes.
    • AP no longer granted for Walkers, AP/Souls no longer granted for Shrines and Patron (redestributed along soul reward line)
    • Urn comeback properties now at 8% net work lead, drop-off location now variable based on team ahead being closer to losing team side.
    • Guardian resist vs troopers scales from 60% to -35% at 8 minutes.
    • Guardians resist vs players scales from 40% to -35% at 8 minutes.
    • Walkers not have resist vs troopers and players scales from 60% to -30% at 14 minutes.
  • Map changes.
    • Redesigned stairs from central canal to the outer lanes (near Urn spawn).
    • Connection hallways behind the Chapel and Firehouse now has an option to continue inside to the Walker arena, with added a Bounce Pad and Neutral camps moved from the ground floor to the upper floor.
    • Redesigned traversal from ground floor to upper floor of the Garage and Night Club to get to the Sinner's Sacrifice neutrals.
  • Item changes.
  • Hero changes.
▲ Buff
▼ Nerf
↔ Adj
October 18, 2024
  • Ranked Matchmaking Update:
    • Adjusted the matchmaking schedule to not be split across many different hours throughout the day, primarily to help address queue times. There will now be a wider continuous, but more concentrated, set of hours that it is enabled in. The schedule is now more simplified as well, as there is no more user selection component.
    • Ranked now has weekend specific hours (starts 5 hours earlier)
    • Fixed some regions (South America, Oceania, Asia) that were off by 1-2 hours from their intended times


October 15, 2024
  • Urn now reveals you after 20s from initial pickup
  • Urn sprint changed from +3/5 for winning/losing team to +2/6
  • First flex slot is now granted after 3 Guardians die instead of 4
  • Base kill bounty reduced from 225 to 150 (still scales to 1400 over time)
  • Respawn time at 20 minutes reduced from 45s to 40s
  • T3 Golden Statues spawn time moved from 25 min to 30 min
  • Range to attack lane Guardians increased from 19m to 20m
  • Hero changes.
▼ Nerf
October 11, 2024
  • Pause no longer restricted before 3 minutes (we plan to bring this back in the future, but we want to allow this for now while we are early and have technical issues sometimes)
  • Torment Pulse now scales with cooldown again
  • Torment Pulse power scaling reduced from 0.33 to 0.3
  • Fixed Ethereal Shift scaling with duration
  • Hero changes.
▲ Buff
🔧 Fix
October 10, 2024
  • Added Ranked mode.
  • Added 3rd casting mode, Quick Cast.
  • Added input buffering.
  • General gameplay changes.
    • Players need to be above the ramp to attack Lane Guardian.
    • Medium camp spawn times changed to 5 minute mark.
    • Hard camp spawn times, teleporters and trooper bounty ltime changed to 8 minute mark.
    • Urn causes runner to be revealed on minimap, heavy melee makes it drop, bouty increaesd by 15%.
  • Map changes.
    • Moved teleporters to travel between outer lane Walker.
    • Moved Guardians back slightly futher from stairs.
    • Added upper level connection through the Subway Entrance Building.
  • Item changes.
  • Hero changes.
▲ Buff
▼ Nerf
↔ Adj
October 7, 2024
▼ Nerf
October 2, 2024
  • Respawn time at 20min reduced from 50s to 45s (was 40s previous patch)
  • Zipline Boost cooldown reduced from 340s (5.6min) to 280s (4.6min)
  • Fixed certain player name lengths not being reportable
  • Ivy, Mirage, Pocket changes.
▼ Nerf
🔧 Fix
September 29, 2024
  • Outer ziplines hero speed increased by 20% relative to inner lanes. (same as troopers on outer lanes zipline being faster)
  • Initial respawn reduced from 12s to 8s.
  • Urn now drops when teleporting with Mirage's Traveler
  • Fixed Wraith Cards, Shiv Rage and lifesteal from increasing by shooting the shop.


September 27, 2024
▲ Buff
▼ Nerf
September 26, 2024
  • New hero: Mirage.
  • Added an initial anti-cheat to the game.
  • Added custom matches and private lobbies enhancements.
  • General gameplay changes.
    • Lane setup now always 1-2-2-1
  • Map changes.
    • Side lanes farther from Middle lanes
    • Added connection from canal near the urn platforms through the Radio Station and Apartment buildings
    • Reworked interior corridors of Fish Market/Nursery
    • Redesigned outer lane path from Walker to Guardian on Amber Yellow and Sapphire Purple
  • Item changes.
  • Hero changes.
+ New
▲ Buff
▼ Nerf
↔ Adj
🔧 Fix
September 19, 2024
  • Replaced the recent soul duplication hotfix with new solution.
  • Private lobbies can now assign players to duo and solo lanes.
  • Fixed Vindicta's Flight bugs.
  • Nerf to Veil Walker.


September 17, 2024
  • Fix for a Soul sharing exploit across multiple lanes.
  • Fixed troopers sometimes not dying after doing their death flash state.
  • Fixed Unstoppable state not preventing fire rate reductions.
  • Fixed Grey Talon's Charge Shot and Vindicta's Assassinate cameras not working properly.


September 14, 2024
▼ Nerf
September 12, 2024
  • Matchmaking Open 24/7.
  • New Minimap and Hero icons.
  • New behavior system.
  • Changed Orange Lane to Green Lane
  • General gameplay changes.
    • Flex Slot moved from "First Walker" to "Two Walkers"
    • All ability and item cooldowns increased by 6% globally
  • Map changes.
    • Changes to cover and connections at Inner Lane.
    • Changes to walkway and added juke closets in Base.
    • Removed exterior ropes and replaced interior stairway with ropes.
  • Item changes.
  • Hero changes.
▲ Buff
▼ Nerf
↔ Adj
🔧 Fix
September 1, 2024
▲ Buff
▼ Nerf
August 29, 2024
  • Added Profile Page.
  • Added Wall Jumping & Ropes.
  • General gameplay changes.
    • Moved a flex slot from "Set of enemy Base Guardians" to "All Enemy Lane Guardians"
    • Guardians no longer give 1 AP, now at Soul levels: 3500, 5200, 8000, 9700
  • Map changes.
    • Buildings made taller and shorter to allow rooftop access.
    • Teleporters moved. (and closed for the first 10 minutes)
  • Item changes.
  • Hero changes.
+ New
▲ Buff
▼ Nerf
↔ Adj
🔧 Fix
August 23, 2024
  • Deadlock is announced and restriction on sharing game footage is lifted.


August 22, 2024
↔ Adj
August 18, 2024


August 16, 2024
▼ Nerf
August 15, 2024
+ New
▲ Buff
▼ Nerf
↔ Adj
🔧 Fix
August 6, 2024
  • General gameplay changes and fixes.
  • Viscous changes and fixes.
▲ Buff
▼ Nerf
August 1, 2024
  • New Hero: Viscous.
  • Hero Builds System rework.
  • Added Oceania matchmaking region.
  • General gameplay changes.
    • Minimum hero roster requirement from 4 to 3
  • Map changes.
  • Item changes.
  • Hero changes.
+ New
▲ Buff
▼ Nerf
↔ Adj
🔧 Fix
July 23, 2024
  • General fixes
  • Changes to Mid Boss


July 18, 2024
  • General gameplay changes.
  • Map changes.
    • Reworked mid temple area and upper area's drop down entrances to the pit.
  • Item changes.
  • Hero changes.
▲ Buff
▼ Nerf
↔ Adj
July 11, 2024
  • Reworked Weakened Patron to low terrain pit.
  • General gameplay changes.
  • Map changes.
  • Item changes.
  • Hero changes.
▲ Buff
▼ Nerf
↔ Adj
🔧 Fix
July 4, 2024
  • Added Asia and South America matchmaking region.
  • Reworked top bar HUD.
  • Added damage report feature, shows incoming and outgoing damage.
  • General gameplay changes.
  • Map changes.
  • Item changes.
  • Hero changes.
▲ Buff
▼ Nerf
↔ Adj
June 27, 2024
  • Added hero based mmr system.
  • General gameplay changes.
  • Map changes.
  • Item changes.
  • Hero changes.
▲ Buff
▼ Nerf
↔ Adj
🔧 Fix
June 23, 2024
↔ Adj
June 20, 2024
▲ Buff
▼ Nerf
↔ Adj
🔧 Fix
June 16, 2024
  • Carrying the Soul Urn no longer causes your hero to be revealed to enemies.


June 14, 2024
  • This update reverts the communication changes from yesterday.


June 13, 2024
  • Voice/Text chat is now opt-in, with a prompt pre-match for joining the chat.
  • General gameplay changes.
    • Rejuvinator is no longer area pickup, requires heavy melee.
  • Map changes.
    • Added two new underground tunnels.
    • Added two new teleporters.
  • Item changes.
  • Hero changes.
▲ Buff
▼ Nerf
↔ Adj
🔧 Fix
June 7, 2024
  • Rejuv buff to candle troopers reduced from +100% HP to +50%.
  • Fixed rejuv buff applying to objectives.
  • Fixed various performance related issues.


June 6, 2024
  • Added Match History link.
  • General gameplay changes.
  • Item changes.
  • Hero changes.
▲ Buff
▼ Nerf
↔ Adj
May 30, 2024
  • Reworked Watch tab.
  • Added temporary matchmaking ban for leaving games.
  • General gameplay changes.
  • Item changes.
  • Hero changes.
▲ Buff
▼ Nerf
↔ Adj
🔧 Fix
May 24, 2024


May 23, 2024
  • Added in-game custom item build support.
  • General gameplay changes.
  • Map changes.
  • Item changes.
  • Hero changes.
▲ Buff
▼ Nerf
↔ Adj
🔧 Fix
May 19, 2024


May 16, 2024
  • General gameplay changes.
  • Map changes.
  • Item changes.
  • Hero changes.
▲ Buff
▼ Nerf
↔ Adj
May 13, 2024
  • Added matchmaking, match no longer starts when 12 players in queue.
  • Parties of too high skill gap will have pop-up warning.
  • Fixed a bug when combining shields and resistance.
  • Nerf to Alchemical Fire.


May 10, 2024
  • General gameplay changes.
  • Item changes.
  • Hero changes.
▲ Buff
▼ Nerf
↔ Adj
🔧 Fix
May 3, 2024
  • Added Recommend a Friend button.
  • Added Resources page with browsable item shop.
  • General gameplay changes.
  • Hero changes.
▲ Buff
▼ Nerf
↔ Adj
🔧 Fix

References

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