(58 intermediate revisions by 12 users not shown) Line 1:
Line 1:
An '''Update''' is a new version of the build of the game that adds and adjusts content. Said content typically includes new or adjusted game modes, balance changes, and bug fixes. ''[[Deadlock]]'' currently gets updated several times a week, and not all changes are recorded in patch notes. This page lists updates mentioned on the [https://forums.playdeadlock.com Official Deadlock forum], and some notable unlisted changes discovered by players. Possible undocumented changes may also be identified by reviewing GitHub diffs from the [https://github.com/SteamDatabase/GameTracking-Deadlock GameTracking-Deadlock repository] maintained by [https://steamdb.info/ SteamDB]. Update times are based on the Pacific Standard Time zone (PST) of [https://www.valvesoftware.com/ Valve Corporation's] headquarters in Bellevue, Washington.
[[File:Patch notes.png|thumb|243x243px|In-game patch notes from "news" menu]]
{{Quotation|{{HeroIcon|Warden}}|It's time to change the world.| 4 = Warden_use_power4_07.mp3
}}
An '''Update''' is a new version of ''[[Deadlock]]'s'' build that adjusts or adds content, such as balance changes, bugfixes , and occasionally new [[Heroes]], [[Items]], or game modes . It has been '' '{{#invoke:LatestUpdate|days_since_date|1|22|2026}} days ''' since the last [[Update:January 22, 2026|major update ]].
' 'Deadlock 's'' official patch notes can be accessed in the [https://forums.playdeadlock.com/forums/changelog .10/ official forums], as well as on the [https://store .steampowered .com/news/app/1422450?updates=true Steam page ], and in-game in the "News" menu accessible in the main [[Hideout]] area with the <code>N</code> key or by opening the Hideout's computer terminal . This page lists all the official updates, as well as minor undocumented changes that were announced by [[Yoshi]] or other developers in the [https://discord.com/channels/1231286446472691825 official ''Deadlock'' Discord], or identified by reviewing GitHub diffs from the [https://github.com/SteamDatabase/GameTracking-Deadlock GameTracking-Deadlock repository] maintained by [https://steamdb.info/ SteamDB]. Update times are based on the Pacific Standard Time zone (PST) of [https://www.valvesoftware.com/ Valve Corporation's] headquarters in Bellevue, Washington.
From August 1, 2024, to December 6, 2024, the game followed a schedule in which a major update was released once every two weeks. On January 8, 2025, it was announced that this schedule was dropped in favor of having more time between major updates to allow for better testing and additional internal development time.<ref>[https://www.gamesradar.com/games/moba/deadlock-updates-will-be-a-little-bit-more-spaced-out-so-valve-can-improve-our-development-process-but-you-can-expect-bigger-major-patches-when-they-arrive/ "Deadlock updates will be "a little bit more spaced out" so Valve can "improve our development process," but you can expect bigger major patches when they arrive" - GamesRadar+].</ref>
From August 1, 2024, to December 6, 2024, the game followed a schedule in which a major update was released once every two weeks. On January 8, 2025, it was announced that this schedule was dropped in favor of having more time between major updates to allow for better testing and additional internal development time.<ref>[https://www.gamesradar.com/games/moba/deadlock-updates-will-be-a-little-bit-more-spaced-out-so-valve-can-improve-our-development-process-but-you-can-expect-bigger-major-patches-when-they-arrive/ "Deadlock updates will be "a little bit more spaced out" so Valve can "improve our development process," but you can expect bigger major patches when they arrive" - GamesRadar+].</ref>
''Deadlock'' is currently in a [[Early Development Build|closed beta]] state.<ref>Listed as ''"Deadlock - Closed Beta Access"'' under Steam user licenses.</ref>
''Deadlock'' is currently in a [[Early Development Build|closed beta]] state.<ref>Listed as ''"Deadlock - Closed Beta Access"'' under Steam user licenses.</ref>
{{Clear}}
== 2026 ==
== 2026 ==
{| class="wikitable mw-collapsible" style="width:100%; table-layout: fixed; min-width: 500px;"
{| class="wikitable mw-collapsible" style="width:100%; table-layout: fixed; min-width: 500px;"
Line 11:
Line 17:
! style="min-width:200px;" | Summary
! style="min-width:200px;" | Summary
! style="width:30%; min-width:185px;" | Hero Changes
! style="width:30%; min-width:185px;" | Hero Changes
|-
{{Update row
| date = August 22 2026
| summary =
* Item changes
* Hero changes
| nerfs = Celeste
}}
{{Update row
| date = August 12 2026
| summary =
* Hero changes
| nerfs = Billy, The Doorman, Drifter, Ivy, Lash, McGinnis, Vindicta, Wraith
| buffs = Apollo, Paige, Seven, Vyper
| adjs = Holliday
}}
{{Update row
| date = August 2 2026
| summary =
{{Undocumented}}
* The amount of rank points per game has been increased by +20% (250 to 300)
* Max bonus points for winstreak increased from +75 to +90 at 5 wins
}}
{{Update row
| date = July 30 2026
| summary =
* Matchmaking rework
* New [[Ranked mode]]
}}
{{Update row
| date = July 28 2026
| summary =
* Stamina bucket 3 heroes have slower dashes
* Soul orbs from base well are now shared on expire
* Fixed audio volume slider for teammates
* Item changes
* Hero changes
| nerfs = Billy, Calico, Drifter, Haze, Ivy, Mirage, Pocket, Shiv, Silver, Yamato
| buffs = Celeste, Dynamo, Kelvin, Mina, Mo & Krill, Paige
| adjs = Apollo, Doorman, Lady Geist, Venator, Viscous
}}
{{Update row
| date = July 13 2026
| summary =
{{Undocumented}}
* New hero-specific {{PageRef|Soul Urn}} [[Soul Urn/Quotes#Hero-Specific_Voice_Lines|voice lines]]
* New SFX
}}
{{Update row
| date = July 9 2026
| summary =
* Increased the amount of souls shared with teammates when destroying an objective
* Urn changes
* Unstable Rift changes
* Item changes
* Hero changes
| buffs = Silver, Victor
| nerfs = Billy, The Doorman, Drifter, Holliday, Pocket, Shiv, Viscous
| adjs = Graves, Haze, Mirage, Yamato
}}
{{Update row
| date = July 8 2026
| summary =
{{Undocumented}}
* Bug fixes
| fixes = The Doorman
}}
{{Update row
| date = July 3 2026
| summary =
{{Undocumented}}
* Removed Eternus 6 roster limit
}}
{{Update row
| date = July 1 2026
| summary =
* Hero changes
| adjs = Shiv
}}
{{Update row
| date = June 30 2026
| summary = * Urn rework and new objective: {{PageRef|Unstable Rift}}
* Adjustments to [[boons]], HP scaling and soul bounties
* Global ultimate cooldown increase
* [[Rejuv]] duration reduced to 3 minutes
* Reduced minimum [[unsecured souls]] for soul orbs
* [[Dash Jump]] buff
* Item changes
* Hero changes
* Street Brawl changes
| buffs = Apollo, Celeste, Drifter, Dynamo, Haze, Ivy, Lash, Mina, Mo & Krill, Paige, Paradox, Vindicta, Vyper
| nerfs = Abrams, Billy, The Doorman, Grey Talon, Holliday, Pocket
| adjs = Rem, Seven, Shiv, Viscous, Warden
}}
{{Update row
| date = June 12 2026
| summary =
{{Undocumented}}
* Hero change and hotfix
| buffs = Shiv
}}
{{Update row
| date = June 11 2026
| summary =
* [[Soul Urn]] changes and new voicelines
* [[Golden Statue|Breakables]] health bonus reduced
* All ability and item range/radius values reduced in [[Street Brawl]]
* Item changes
* Hero changes
| buffs = Apollo, Calico, Holliday, Paige, Viscous, Vindicta
| nerfs = Doorman, Graves, Grey Talon, McGinnis, Pocket, Seven, Shiv, Silver
| adjs = Bebop, Victor, Warden
| fixes = Infernus, Ivy
}}
{{Update_row
| date = June 9 2026
| summary =
{{Undocumented}}
* Player camera now resets to its original position upon the game being unpaused
* Added a 500 total games played requirement to appear on the leaderboards
}}
{{Update_row
| date = June 6 2026
| summary =
{{Undocumented}}
* Eternus roster limit change
}}
{{Update_row
| date = June 4 2026
| summary =
* Soul Urn rework
}}
{{Update_row
| date = May 31 2026
| summary =
* Hero changes
| buffs = Apollo
| nerfs = Graves, McGinnis, Pocket, Silver, Victor, Yamato
}}
{{Update_row
| date = May 28 2026
| summary =
* Soul Urn changes
* Melee trooper parry changes
}}
{{Update_row
| date = May 27 2026
| summary =
{{Undocumented}}
* Hero hotfix
| fixes = Wraith
}}
{{Update_row
| date = May 25 2026
| summary =
* Soul Urn changes
}}
{{Update_row
| date = May 22 2026
| summary =
* Soul Urn rework
* Global health reduction
* Changes to spawn time of Denizens, breakables and Mid -Boss
* Shrines are invulnerable before a pair of Base Guardians are destroyed
* New item: {{ItemIcon|Grit}}
* Medic trooper changes
* Item changes
* Hero changes
* Street Brawl changes
| buffs = Abrams, Haze, Holliday, Infernus, McGinnis, Mo & Krill, Paige, Paradox, Rem, Venator, Yamato
| nerfs = Apollo, Dynamo, Kelvin, Pocket, Warden
| adjs = Bebop, Billy, Calico, Celeste, The Doorman, Drifter, Graves, Grey Talon, Lash, Mina, Mirage, Seven, Shiv, Silver, Victor, Viscous
}}
{{Update_row
| date = May 19 2026
| summary =
{{Undocumented}}
* Added first blood restriction for unscored abandoned matches
* Added high priority roster restriction for Eternus players
}}
{{Update_row
{{Update_row
| date = May 1 2026
| date = May 1 2026
Line 18:
Line 202:
}}
}}
{{Update_row
{{Update_row
| date = April 10 2026
| date = April 30 2026
| summary =
| summary =
* Base health per boon reduced by 7
* Base health per boon reduced by 7
Line 50:
Line 234:
| date = April 1 2026
| date = April 1 2026
| summary =
| summary =
{{Undocumented}}
* Fixed a "bug" that prevented multiples of the same hero in a match (April Fools)
* Fixed a "bug" that prevented multiples of the same hero in a match (April Fools)
}}
}}
Line 118:
Line 303:
| summary =
| summary =
* Hero changes
* Hero changes
* Added AI bot support for several heroes
| nerfs = Apollo
| nerfs = Apollo
}}
}}
Line 154:
Line 340:
| date = February 6 2026
| date = February 6 2026
| summary =
| summary =
{{Undocumented}}
* Bug fixes
* Bug fixes
| fixes = Silver, Venator
| fixes = Silver, Venator
Line 344:
Line 531:
| date = November 7 2025
| date = November 7 2025
| summary =
| summary =
{{Undocumented}}
* Anti-cheat system updated.
* Anti-cheat system updated.
}}
}}
Line 359:
Line 547:
| date = October 10 2025
| date = October 10 2025
| summary =
| summary =
{{Undocumented}}
* Rank redistribution.
* Rank redistribution.
}}
}}
Line 400:
Line 589:
| date = September 8 2025
| date = September 8 2025
| summary =
| summary =
{{Undocumented}}
* Hero changes.
* Hero changes.
| nerfs = Paige
| nerfs = Paige
Line 1,315:
Line 1,505:
== References ==
== References ==
<references />
<references />
== Navigation ==
{{Development History}}
[[Category:Updates| ]]
[[Category:Updates| ]]
In-game patch notes from "news" menu
“
— Warden
An Update is a new version of Deadlock 's build that adjusts or adds content, such as balance changes, bugfixes, and occasionally new Heroes , Items , or game modes. It has been 224 days since the last major update .
Deadlock's official patch notes can be accessed in the official forums , as well as on the Steam page , and in-game in the "News" menu accessible in the main Hideout area with the N key or by opening the Hideout's computer terminal. This page lists all the official updates, as well as minor undocumented changes that were announced by Yoshi or other developers in the official Deadlock Discord , or identified by reviewing GitHub diffs from the GameTracking-Deadlock repository maintained by SteamDB . Update times are based on the Pacific Standard Time zone (PST) of Valve Corporation's headquarters in Bellevue, Washington.
From August 1, 2024, to December 6, 2024, the game followed a schedule in which a major update was released once every two weeks. On January 8, 2025, it was announced that this schedule was dropped in favor of having more time between major updates to allow for better testing and additional internal development time.[ 1]
Deadlock is currently in a closed beta state.[ 2]
Update
Summary
Hero Changes
August 22, 2026
Item changes
Hero changes
▼ Nerf
August 12, 2026
↔ Adj
August 2, 2026
(Undocumented)
The amount of rank points per game has been increased by +20% (250 to 300)
Max bonus points for winstreak increased from +75 to +90 at 5 wins
July 30, 2026
July 28, 2026
Stamina bucket 3 heroes have slower dashes
Soul orbs from base well are now shared on expire
Fixed audio volume slider for teammates
Item changes
Hero changes
July 13, 2026
(Undocumented)
July 9, 2026
Increased the amount of souls shared with teammates when destroying an objective
Urn changes
Unstable Rift changes
Item changes
Hero changes
▲ Buff
July 8, 2026
(Undocumented)
🔧 Fix
July 3, 2026
(Undocumented)
Removed Eternus 6 roster limit
July 1, 2026
↔ Adj
June 30, 2026
Urn rework and new objective: Unstable Rift
Adjustments to boons , HP scaling and soul bounties
Global ultimate cooldown increase
Rejuv duration reduced to 3 minutes
Reduced minimum unsecured souls for soul orbs
Dash Jump buff
Item changes
Hero changes
Street Brawl changes
June 12, 2026
(Undocumented)
▲ Buff
June 11, 2026
Soul Urn changes and new voicelines
Breakables health bonus reduced
All ability and item range/radius values reduced in Street Brawl
Item changes
Hero changes
🔧 Fix
June 9, 2026
(Undocumented)
Player camera now resets to its original position upon the game being unpaused
Added a 500 total games played requirement to appear on the leaderboards
June 6, 2026
(Undocumented)
Eternus roster limit change
June 4, 2026
May 31, 2026
▲ Buff
May 28, 2026
Soul Urn changes
Melee trooper parry changes
May 27, 2026
(Undocumented)
🔧 Fix
May 25, 2026
May 22, 2026
Soul Urn rework
Global health reduction
Changes to spawn time of Denizens, breakables and Mid-Boss
Shrines are invulnerable before a pair of Base Guardians are destroyed
New item: Grit
Medic trooper changes
Item changes
Hero changes
Street Brawl changes
May 19, 2026
(Undocumented)
Added first blood restriction for unscored abandoned matches
Added high priority roster restriction for Eternus players
May 1, 2026
April 30, 2026
Base health per boon reduced by 7
Vitality item investments increased
Weapon item investments decreased
Added/increased bullet resistance for objectives
Medic Trooper heal reduced
Reduced soul threshold for boons after 13.2k (level 17)
New item: Indomitable
Item changes
Hero changes
Street Brawl changes
🔧 Fix
April 10, 2026
Medic Trooper heal reduced
Parry changes
Item changes
Hero changes
🔧 Fix
April 1, 2026
(Undocumented)
Fixed a "bug" that prevented multiples of the same hero in a match (April Fools)
March 30, 2026
↔ Adj
March 25, 2026
↔ Adj
March 21, 2026
Vitality and Spirit item investments changed
Increased hero health scaling
Increased small Denizens spirit resist
Item changes
Hero changes
🔧 Fix
March 10, 2026
Base Guardians health reduced
Zipline adjustments
Hero base health, scaling and Vitality item bonuses increased
Item changes
Hero changes
🔧 Fix
March 7, 2026
Item changes
Hero changes
▲ Buff
March 6, 2026
Can now jump during slides
Changes to health, damage and bounty of Troopers and Objectives
New jungle camps added
Removed item limit in Street Brawl
New item: Golden Goose Egg
Item changes
Hero changes
February 17, 2026
Hero changes
Added AI bot support for several heroes
▼ Nerf
February 13, 2026
▲ Buff
▼ Nerf
February 12, 2026
New Hero: Apollo
Changes to Trooper buffs on Shrine death
Shrines health reduced
Item changes
Hero changes
+ New
▲ Buff
▼ Nerf
February 10, 2026
February 9, 2026
+ New
February 6, 2026
(Undocumented)
🔧 Fix
February 5, 2026
+ New
February 4, 2026
Item changes
Hero changes
Street Brawl changes
▼ Nerf
↔ Adj
February 2, 2026
+ New
▲ Buff
▼ Nerf
↔ Adj
January 30, 2026
Added hero banning
Parties of 3+ players now need to have a roster of 4 heroes minimum
Global nerf to Fire Rate effects
Changes to bullet resistance debuff effects
Item changes
Hero changes
Street Brawl changes
January 29, 2026
+ New
January 26, 2026
+ New
January 22, 2026
Major Update
January 20, 2026
Respawn times reduced, added respawn penalty for high net worth players
Neutrals respawn, HP and bounties reduced
Down dash stamina cost reduced
Increased stamina regen in base
Urn changes, can now be dropped off instantly at delivery and gets dropped by light melee
Item changes
▼ Nerf
Update
Summary
Hero Changes
December 30, 2025
Item changes.
Hero changes.
↔ Adj
December 29, 2025
↔ Adj
December 17, 2025
Reverted stamina cost for first wall jump
Reverted movement slow on bullet hit
Stamina regeneration now faster by 0.5s
Delay before sprint reduced
Weakened Patron now gains resistance when defending players are on the pit
December 16, 2025
Global movement speed and sprint rebalance
Vitality and Spirit investment tree adjustments
Map objectives, shrine, and jungle changes
Economy and bounty tuning
Item changes
Hero changes
Bug fixes
↔ Adj
December 15, 2025
Festive holiday hideout decorations and seasonal additions.
December 3, 2025
Denizens base damage reduced, now scale HP and damage over time. T3 Denizens take more melee damage
Sprint and out of combat regen timer against Denizens increased
Walkers and Mid-Boss now have less HP and more bullet resist, Walker aura range reduced
Getting shot now slows movespeed by 10% for 0.7s
Item changes
Hero changes
🔧 Fix
November 27, 2025
Medic trooper health pack changes, healing is now divided by allies
Walkers now have escalating health and size when other team walkers are destroyed
Item changes
November 23, 2025
Hero kill bounty split reduced
More health and armor for Guardians
Global 50 HP increase
Item changes
November 22, 2025
Gun base damage reduced by 5%
Medic Pack missing health healing reduced by 2%
Stamina regen change reverted
Neutrals bounty increased by 5%
Hero changes
▼ Nerf
November 21, 2025
Trooper bounty mechanics rework.
Medic Troopers now drop a healing pack on death instead of pulsing heals.
Player camera FOV changed.
Neutrals bounty, HP and resists increased.
Global gun damage increase.
Global reduction to Cooldown Reduction stats on items.
New Investment Bonuses added at 4,800 Souls.
Changes to stamina regen and wall jump stamina usage.
Guardian and Walker resistance/scaling changes.
Changes to Blue lane Walker area.
Base slot count increased to 9; Extra slot count reduced to 3. Extra slots are now unlocked only by destroying Walkers.
Changes to Mid-Boss, Rejuv buffs, Soul Urn buffs and Bridge buffs.
Item changes.
Hero changes.
November 7, 2025
(Undocumented)
Anti-cheat system updated.
October 24, 2025
Taking damage during the initial launch of a Jump pad now stuns the player.
Item changes.
Hero changes.
↔ Adj
October 10, 2025
(Undocumented)
October 5, 2025
▲ Buff
October 3, 2025
▼ Nerf
October 2, 2025
Weapon item investments increased.
Nerf to Crowd Control effects.
Matchmaking adjustments.
Movement nerfs (multiple wall jumps now cost Stamina ).
Mid-Boss and Soul Urn changes.
Unsecured soul bags now have to be punched with heavy melee.
Extra Boon level added (now max at 33 boons and 30 AP).
Distance to attack Walkers reduced.
Changes to bullet item procs.
Hero changes.
Item changes.
September 11, 2025
▼ Nerf
September 8, 2025
(Undocumented)
▼ Nerf
September 4, 2025
Rejuv now only heals the person hitting the crystal.
Dying to a non-player unit now adds 10 seconds to the respawn timer.
Patron 's first death timer is now a constant 12 seconds.
Various item balance changes.
Hero changes.
August 29, 2025
New hero: Victor
New artwork and animations for Drifter
New UI font
Hero changes
+ New
▼ Nerf
August 28, 2025
▲ Buff
▼ Nerf
↔ Adj
🔧 Fix
August 27, 2025
+ New
August 25, 2025
New hero: Paige
New option to disable custom hero crosshairs.
+ New
August 22, 2025
+ New
▲ Buff
August 20, 2025
+ New
August 19, 2025
↔ Adj
August 18, 2025
Major Update
+ New
August 8, 2025
Rejuv reworked, drops 1 crystal again and grants credits to the team after multiple melees
Rejuv buff reduced to 4 minutes and values nerfed, now applies to the entire team
"Bucket 3" heroes dash speed increased
Hero changes
▲ Buff
▼ Nerf
August 1, 2025
Rejuv duration reduced to 5 minutes
Walkers HP increased
Parry bonus damage reduced
July 29, 2025
Mid Boss HP changes and Rejuvenator rework; Rejuv now grants an in-place revive and stat buffs to the heroes who have it.
Melee system adjustments including reduced light melee damage, increased heavy melee cooldown, and parry changes.
Hero dash speeds are now categorized into different tiers.
Rope climbing is now slowed after taking player damage.
Various economy adjustments to hero bounties, trooper bounties, neutral camps, and comeback mechanics.
Objective Spirit Resistance removed; some abilities now do reduced damage to objectives.
Walker teleporters and some bounce pads removed from the map.
Various item balance changes.
Hero changes.
July 4, 2025
Global bullet DPS reduced by 5% and ability base damage reduced by ~8%
Spirit from leveling reduced; ultimate cooldowns increased; spirit bonus from souls spent increased
Souls boons swapped (300 souls gives AP, 600 gives Ability Unlock)
Small neutral camp bounty increased; zip line improvements after taking base guardians
Rejuv duration changed and trooper health bonus reduced
Mid Boss bounty, shield regeneration, and HP adjusted; warning sound at 70% HP
Walker and Guardian resistance and bounty changes
Hero kill bounty: early reduced, late increased
Lifesteal vs creeps increased
Various item adjustments including a new T4 spirit item Transcendent Cooldown
Various gameplay changes and bug fixes
Hero changes
▲ Buff
June 17, 2025
Major Mid Lane and Mid Boss layout reworks
Extra Slots increased to 3 Guardians and 3 Walkers
Hero kill bounty increased
Walker HP buffed; Trooper damage vs. Walkers reduced
Urn adjustments
Soul and boon reward system rebalanced
Various item balance changes
Soul orb pickup radius and headshot multiplier reduced
Bug fixes and visual improvements
↔ Adj
May 27, 2025
Breakable souls rescaled
Trooper resistance near base reduced from 40% to 35%
Map structure additions and lighting improvements
Fixed Urn carry bug and Neutral camp resistance bug
Various item balance changes
Hero changes
May 21, 2025
Troopers base resistance reduced
Breakables added to soul graph
Melee PI scaling reduced by 5%
Base map adjustments
Item balance changes
May 19, 2025
Troopers get 50% resistance at enemy base
Walker buffs
Base Guardian position changed
Item balance changes
Hero changes
↔ Adj
May 13, 2025
Troopers get 30% resistance at enemy base
Rejuvenator buffs
May 11, 2025
Weapon item tree rebalanced
Spirit scaling globally reduced by 7%
Item balance changes
Hero changes
May 8, 2025
Major Update
Shop rework, full item rebalance and new items
Universal item slots, reduced from 16 to 12
Map art pass, new base design
New Dynamo and McGinnis models
Soul orb rebalance
Improved movement mechanics
Various gameplay changes and bug fixes
Hero changes
▲ Buff
April 17, 2025
Soul Orb changes
Trooper & Guardian stats/behavior changes
Urn changes
Item balance changes
Hero changes
Bug fixes
▲ Buff
April 4, 2025
Soul orb adjustments
Outer lane teleporters removed
Wall jump changes
Item balance changes
Hero changes
March 19, 2025
Global sprint speed increase
March 16, 2025
Neutral camp bounty increased
Sinner's Sacrifice spawns earlier
Item balance changes
March 13, 2025
Soul orb adjustments
Neutral camp rebalance
Golden statue buff rebalance
Hero changes
▼ Nerf
↔ Adj
February 25, 2025
Major Update
Map overhaul (3 lanes)
Soul orb changes
Gameplay changes
Various visual and audio improvements
▼ Nerf
February 11, 2025
Various item rebalances
Hero changes
↔ Adj
January 27, 2025
All objectives take 50% less damage from Spirit Damage
Shrines are no longer vulnerable to Spirit Damage when out of range
Various item rebalances
Hero changes
▼ Nerf
January 19, 2025
All heroes' base gun damage and growth reduced by 10%
Various item rebalances
Hero changes
▲ Buff
January 17, 2025
Major Update
January 12, 2025
Various item rebalances
Hero changes
▼ Nerf
Update
Summary
Hero Changes
December 31, 2024
Rapid Recharge buffs
Hero changes
December 21, 2024
Fixed move speed bugs near minimum (2 m/s)
T4 Item cost reduced from 6,200 to 6,000
Various item rebalances
Various ability rebalances
December 17, 2024
December 6, 2024
Added Raven to Hero Labs.
Map changes.
Added park theming to purple lane
Added park backdrop to park side of map
Updated tree models to new visual style and added player collision to canopies
November 29, 2024
Guardians take more damage from Troopers and Heroes
Guardians deal more damage to Troopers
Soul sharing range reduced
Respawn time adjustment
November 21, 2024
Matchmaking rework.
Heal/Anti-heal rebalance.
General gameplay changes.
Walker attacks deal additional max HP damage, provide nearby heroes with 25% resistance and has resistance based on nearby enemy heroes.
Powerups require heavy melee to claim, and now scales from 10 minutes to 40 minutes.
Map changes.
Moved rooftop neutral camp closer to the Guardian
Added a truck to climb up into the interior bridge area at the Port Authority and Jazz Club buildings
Redesigned Radio Station interior to be more open
Changed entrance to the Armory/Warehouse to be more direct
Moved the side lane teleporters to the crawl space under the Hard camp
Removed Rope inside the Police Station/Garment Building
Item changes.
Hero changes.
▲ Buff
November 13, 2024
Troopers now do 20% more damage to each other
Post-lane soul sharing ratios reduced
First Urn of the game now always has the neutral delivery location
Guardian resistance changes
Heavy Melee cancelling can no longer be done with certain abilties
Team vs Team NW comeback formula toned down
Hero changes.
▲ Buff
November 10, 2024
Post-lane soul sharing ratios reduced
Hero changes.
▼ Nerf
↔ Adj
November 8, 2024
🔧 Fix
November 7, 2024
Added Trapper to Hero Labs.
Added Quickbuy.
General gameplay changes.
Troopers no longer change soul sharing rules after laning phase ends (meaning 2 heroes don't split souls)
Hero Kill gold increased from 150->1400 to 175->2000 (0 min to 45 min)
Guardians will now focus their attack on enemy players if an enemy player shoots a hero and the enemy player is within 15m of the Guardian
Map changes.
Moved 8 neutral camps (4 on each side) from outside the outer lanes behind the Walkers to in between inner and outer lanes
Added Cosmic Veils to the ground floor entrances to Mid that grant vision looking in but block vision looking out
Redesigned warehouse interior
Various changes to stairs and roof props
Item changes.
Hero changes.
November 1, 2024
▲ Buff
October 27, 2024
Urn net worth lead requirement increased from 8% to 10%
Majestic Leap : Cooldown reduced from 45s to 40s
Hero changes.
↔ Adj
October 24, 2024
Added Hero Lab mode with 6 new heroes (Holliday, Calico, Wrecker, Fathom, Viper and Magician).
Added Commends.
General gameplay changes.
AP no longer granted for Walkers, AP/Souls no longer granted for Shrines and Patron (redestributed along soul reward line)
Urn comeback properties now at 8% net work lead, drop-off location now variable based on team ahead being closer to losing team side.
Guardian resist vs troopers scales from 60% to -35% at 8 minutes.
Guardians resist vs players scales from 40% to -35% at 8 minutes.
Walkers not have resist vs troopers and players scales from 60% to -30% at 14 minutes.
Map changes.
Redesigned stairs from central canal to the outer lanes (near Urn spawn).
Connection hallways behind the Chapel and Firehouse now has an option to continue inside to the Walker arena, with added a Bounce Pad and Neutral camps moved from the ground floor to the upper floor.
Redesigned traversal from ground floor to upper floor of the Garage and Night Club to get to the Sinner's Sacrifice neutrals.
Item changes.
Hero changes.
October 18, 2024
Ranked Matchmaking Update:
Adjusted the matchmaking schedule to not be split across many different hours throughout the day, primarily to help address queue times. There will now be a wider continuous, but more concentrated, set of hours that it is enabled in. The schedule is now more simplified as well, as there is no more user selection component.
Ranked now has weekend specific hours (starts 5 hours earlier)
Fixed some regions (South America, Oceania, Asia) that were off by 1-2 hours from their intended times
October 15, 2024
Urn now reveals you after 20s from initial pickup
Urn sprint changed from +3/5 for winning/losing team to +2/6
First flex slot is now granted after 3 Guardians die instead of 4
Base kill bounty reduced from 225 to 150 (still scales to 1400 over time)
Respawn time at 20 minutes reduced from 45s to 40s
T3 Golden Statues spawn time moved from 25 min to 30 min
Range to attack lane Guardians increased from 19m to 20m
Hero changes.
▼ Nerf
October 11, 2024
Pause no longer restricted before 3 minutes (we plan to bring this back in the future, but we want to allow this for now while we are early and have technical issues sometimes)
Torment Pulse now scales with cooldown again
Torment Pulse power scaling reduced from 0.33 to 0.3
Fixed Ethereal Shift scaling with duration
Hero changes.
▲ Buff
🔧 Fix
October 10, 2024
Added Ranked mode.
Added 3rd casting mode, Quick Cast.
Added input buffering.
General gameplay changes.
Players need to be above the ramp to attack Lane Guardian.
Medium camp spawn times changed to 5 minute mark.
Hard camp spawn times, teleporters and trooper bounty ltime changed to 8 minute mark.
Urn causes runner to be revealed on minimap, heavy melee makes it drop, bouty increaesd by 15%.
Map changes.
Moved teleporters to travel between outer lane Walker.
Moved Guardians back slightly futher from stairs.
Added upper level connection through the Subway Entrance Building.
Item changes.
Hero changes.
▲ Buff
October 7, 2024
▼ Nerf
October 2, 2024
Respawn time at 20min reduced from 50s to 45s (was 40s previous patch)
Zipline Boost cooldown reduced from 340s (5.6min) to 280s (4.6min)
Fixed certain player name lengths not being reportable
Ivy , Mirage , Pocket changes.
▼ Nerf
🔧 Fix
September 29, 2024
Outer ziplines hero speed increased by 20% relative to inner lanes. (same as troopers on outer lanes zipline being faster)
Initial respawn reduced from 12s to 8s.
Urn now drops when teleporting with Mirage 's Traveler
Fixed Wraith Cards, Shiv Rage and lifesteal from increasing by shooting the shop.
September 27, 2024
▲ Buff
▼ Nerf
September 26, 2024
New hero: Mirage .
Added an initial anti-cheat to the game.
Added custom matches and private lobbies enhancements.
General gameplay changes.
Lane setup now always 1-2-2-1
Map changes.
Side lanes farther from Middle lanes
Added connection from canal near the urn platforms through the Radio Station and Apartment buildings
Reworked interior corridors of Fish Market/Nursery
Redesigned outer lane path from Walker to Guardian on Amber Yellow and Sapphire Purple
Item changes.
Hero changes.
+ New
↔ Adj
🔧 Fix
September 19, 2024
Replaced the recent soul duplication hotfix with new solution.
Private lobbies can now assign players to duo and solo lanes.
Fixed Vindicta 's Flight bugs.
Nerf to Veil Walker .
September 17, 2024
Fix for a Soul sharing exploit across multiple lanes.
Fixed troopers sometimes not dying after doing their death flash state.
Fixed Unstoppable state not preventing fire rate reductions.
Fixed Grey Talon 's Charge Shot and Vindicta 's Assassinate cameras not working properly.
September 14, 2024
▼ Nerf
September 12, 2024
Matchmaking Open 24/7.
New Minimap and Hero icons.
New behavior system.
Changed Orange Lane to Green Lane
General gameplay changes.
Flex Slot moved from "First Walker" to "Two Walkers"
All ability and item cooldowns increased by 6% globally
Map changes.
Changes to cover and connections at Inner Lane.
Changes to walkway and added juke closets in Base.
Removed exterior ropes and replaced interior stairway with ropes.
Item changes.
Hero changes.
▲ Buff
September 1, 2024
▲ Buff
▼ Nerf
August 29, 2024
Added Profile Page.
Added Wall Jumping & Ropes.
General gameplay changes.
Moved a flex slot from "Set of enemy Base Guardians" to "All Enemy Lane Guardians"
Guardians no longer give 1 AP, now at Soul levels: 3500, 5200, 8000, 9700
Map changes.
Buildings made taller and shorter to allow rooftop access.
Teleporters moved. (and closed for the first 10 minutes)
Item changes.
Hero changes.
+ New
↔ Adj
🔧 Fix
August 23, 2024
Deadlock is announced and restriction on sharing game footage is lifted.
August 22, 2024
↔ Adj
August 18, 2024
August 16, 2024
▼ Nerf
August 15, 2024
+ New
🔧 Fix
August 6, 2024
General gameplay changes and fixes.
Viscous changes and fixes.
▲ Buff
▼ Nerf
August 1, 2024
New Hero: Viscous .
Hero Builds System rework.
Added Oceania matchmaking region.
General gameplay changes.
Minimum hero roster requirement from 4 to 3
Map changes.
Item changes.
Hero changes.
+ New
🔧 Fix
July 23, 2024
General fixes
Changes to Mid Boss
July 18, 2024
General gameplay changes.
Map changes.
Reworked mid temple area and upper area's drop down entrances to the pit.
Item changes.
Hero changes.
▲ Buff
▼ Nerf
July 11, 2024
Reworked Weakened Patron to low terrain pit.
General gameplay changes.
Map changes.
Item changes.
Hero changes.
🔧 Fix
July 4, 2024
Added Asia and South America matchmaking region.
Reworked top bar HUD.
Added damage report feature, shows incoming and outgoing damage.
General gameplay changes.
Map changes.
Item changes.
Hero changes.
June 27, 2024
Added hero based mmr system.
General gameplay changes.
Map changes.
Item changes.
Hero changes.
🔧 Fix
June 23, 2024
↔ Adj
June 20, 2024
June 16, 2024
Carrying the Soul Urn no longer causes your hero to be revealed to enemies.
June 14, 2024
This update reverts the communication changes from yesterday.
June 13, 2024
Voice/Text chat is now opt-in, with a prompt pre-match for joining the chat.
General gameplay changes.
Rejuvinator is no longer area pickup, requires heavy melee.
Map changes.
Added two new underground tunnels.
Added two new teleporters.
Item changes.
Hero changes.
🔧 Fix
June 7, 2024
Rejuv buff to candle troopers reduced from +100% HP to +50%.
Fixed rejuv buff applying to objectives.
Fixed various performance related issues.
June 6, 2024
Added Match History link.
General gameplay changes.
Item changes.
Hero changes.
May 30, 2024
Reworked Watch tab.
Added temporary matchmaking ban for leaving games.
General gameplay changes.
Item changes.
Hero changes.
🔧 Fix
May 24, 2024
May 23, 2024
Added in-game custom item build support.
General gameplay changes.
Map changes.
Item changes.
Hero changes.
May 19, 2024
May 16, 2024
General gameplay changes.
Map changes.
Item changes.
Hero changes.
▼ Nerf
May 13, 2024
Added matchmaking, match no longer starts when 12 players in queue.
Parties of too high skill gap will have pop-up warning.
Fixed a bug when combining shields and resistance.
Nerf to Alchemical Fire.
May 10, 2024
General gameplay changes.
Item changes.
Hero changes.
▼ Nerf
🔧 Fix
May 3, 2024
Added Recommend a Friend button.
Added Resources page with browsable item shop.
General gameplay changes.
Hero changes.
▼ Nerf
🔧 Fix